2 Commits
Author SHA1 Message Date
murnana 823e636da3 Merge 6c17a39bd1 into 9e86bc12f6 2026-09-09 03:49:33 +08:00
murnana 6c17a39bd1 Add *.slnx to UnrealEngine.gitignore
UnrealBuildTool (UBT) auto-generates .slnx solution files the same
way it generates .sln/.vcxproj, based on the project's .uproject and
.Build.cs configuration. These generated files may contain
locally-mounted paths or personal dev environment settings, which can
cause conflicts when shared between team members. As with other
generated project files, they can be regenerated anytime via
'Generate Visual Studio project files' as long as the Source folder,
Content folder, and .uproject file are present.

Docs:
- https://dev.epicgames.com/documentation/en-us/unreal-engine/project-files-for-ides-in-unreal-engine
- https://dev.epicgames.com/documentation/en-us/unreal-engine/unreal-build-tool-in-unreal-engine
2026-09-05 17:13:46 +09:00
+1
View File
@@ -35,6 +35,7 @@
*.xcodeproj
*.xcworkspace
*.sln
*.slnx
*.suo
*.opensdf
*.sdf