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No files matched your search
@@ -23,7 +23,6 @@
|
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*.dll
|
||||
*.so.*
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|
||||
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# Fortran module files
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*.mod
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*.smod
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@@ -0,0 +1,68 @@
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# AI agents and assistants
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#
|
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# Some common agent instruction and project configuration files are listed
|
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# below as commented-out examples. They are often intentionally committed and
|
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# shared with a team, so only uncomment them if they are local-only in your
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# project.
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|
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# GEMINI.md
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# WARP.md
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# CRUSH.md
|
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# QWEN.md
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||||
|
||||
# OpenAI Codex
|
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# AGENTS.md
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# .codex/
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|
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# Aider
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.aider.input.history
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.aider.chat.history.md
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.aider.llm.history
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.aider.tags.cache.v*
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# .aiderignore
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|
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# Claude Code
|
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.claude/*.local.json
|
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.claude/**/*.log
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CLAUDE.local.md
|
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# .claude/
|
||||
|
||||
# Gemini CLI
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gemini-debug.log
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.gemini-clipboard/
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# .gemini/
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|
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# Cursor AI
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# .cursorrules
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# .cursor/
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# .cursor.json
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# .cursor-settings.yaml
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|
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# Continue
|
||||
# .continue/
|
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# .continuerc.json
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||||
|
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# Cline
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||||
# .cline/
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# .clinerules
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# cline.json
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||||
|
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# Other agent/editor project config
|
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# .warp/
|
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# .crush/
|
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# .codeium/
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# .deepseek/
|
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# .amazon-codewhisperer/
|
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# .tabnineignore
|
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# .tabnine/
|
||||
|
||||
# GitHub Copilot
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||||
# .github/copilot-instructions.md
|
||||
|
||||
# Windsurf Editor
|
||||
# .windsurfrules
|
||||
# .windsurf/
|
||||
|
||||
# Replit AI Development
|
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# .replit
|
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# replit.nix
|
||||
@@ -4,6 +4,7 @@
|
||||
*.autosave
|
||||
*.slx.r*
|
||||
*.mdl.r*
|
||||
*.bak
|
||||
|
||||
# Derived content-obscured files
|
||||
*.p
|
||||
|
||||
@@ -7,5 +7,10 @@ mise.local.toml
|
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.mise/*.local.toml
|
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mise/*.local.toml
|
||||
|
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# https://mise.jdx.dev/dev-tools/mise-lock.html#local-lockfiles
|
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# https://mise.jdx.dev/dev-tools/mise-lock.html#environment-specific-lockfiles
|
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mise.local.lock
|
||||
mise.*.local.lock
|
||||
|
||||
# https://mise.jdx.dev/configuration.html#tool-versions
|
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#.tool-versions
|
||||
@@ -1,3 +1,6 @@
|
||||
# Godot 4.2+ specific ignores
|
||||
~*.dll
|
||||
|
||||
# Godot 4+ specific ignores
|
||||
.godot/
|
||||
.nomedia
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
# Files generated by invoking Julia with --track-allocation
|
||||
*.jl.mem
|
||||
*.jl.*.mem
|
||||
|
||||
# System-specific files and directories generated by the BinaryProvider and BinDeps packages
|
||||
# They contain absolute paths specific to the host computer, and so should not be committed
|
||||
@@ -26,3 +27,6 @@ Manifest*.toml
|
||||
# File generated by the Preferences package to store local preferences
|
||||
LocalPreferences.toml
|
||||
JuliaLocalPreferences.toml
|
||||
|
||||
# Conda environment and metadata created in the project directory by the CondaPkg package
|
||||
.CondaPkg/
|
||||
@@ -21,6 +21,7 @@ Homestead.yaml
|
||||
Homestead.json
|
||||
/.vagrant
|
||||
.phpunit.result.cache
|
||||
/.phpunit.cache
|
||||
|
||||
/public/build
|
||||
/storage/pail
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
## LASAL ###
|
||||
# website: https://www.sigmatek-automation.com/en/products/engineering-tool-lasal/
|
||||
|
||||
# lasal screen/visu runtime folders generated during build
|
||||
**/Runtime
|
||||
**/BAK
|
||||
**/Language
|
||||
**/TempPreview
|
||||
|
||||
# lasal class runtime folders generated during build
|
||||
ProjectInternal
|
||||
Internal
|
||||
**/Network/*/*.st
|
||||
**/Drive/*.st
|
||||
|
||||
# bootdisk files
|
||||
**/Bootdisk
|
||||
|
||||
# various filetypes generated at runtime or used for internal backups
|
||||
*.ldi
|
||||
*.bak
|
||||
*.lob
|
||||
*.lba
|
||||
*.lcb
|
||||
*.lock
|
||||
*.plc
|
||||
*.7z
|
||||
*.zip
|
||||
*.lcc
|
||||
*.lds
|
||||
|
||||
# tag files generated by the compiler
|
||||
*.mme
|
||||
**/MaeExp.txt
|
||||
**/MaeExp.xml
|
||||
|
||||
# SigCLib requires lba and lob files
|
||||
!cObjLib.lob
|
||||
!cObjLib.lba
|
||||
|
||||
# opc related classes added automatically from lasal instance
|
||||
!**/Class/OPC_UA/**
|
||||
!**/Class/OPC_UA_Client/**
|
||||
!**/Class/OPC_UA_Server/**
|
||||
!**/Class/OPC_UA_ModuleBase/**
|
||||
!**/Class/OPC_UA_AddressSpace/**
|
||||
!**/Class/OPC_UA_OpenSSL_v1_1_1/**
|
||||
+4
-4
@@ -197,10 +197,10 @@ cython_debug/
|
||||
.abstra/
|
||||
|
||||
# Visual Studio Code
|
||||
# Visual Studio Code specific template is maintained in a separate VisualStudioCode.gitignore
|
||||
# that can be found at https://github.com/github/gitignore/blob/main/Global/VisualStudioCode.gitignore
|
||||
# and can be added to the global gitignore or merged into this file. However, if you prefer,
|
||||
# you could uncomment the following to ignore the entire vscode folder
|
||||
# Visual Studio Code specific template is maintained in a separate VisualStudioCode.gitignore that
|
||||
# can be found at https://github.com/github/gitignore/blob/main/Global/VisualStudioCode.gitignore
|
||||
# and can be added to the global gitignore or merged into this file. However, if you prefer, you
|
||||
# could uncomment the following to ignore the entire vscode folder
|
||||
# .vscode/
|
||||
# Temporary file for partial code execution
|
||||
tempCodeRunnerFile.py
|
||||
|
||||
+48
-17
@@ -15,13 +15,10 @@
|
||||
/[Uu]ser[Ss]ettings/
|
||||
*.log
|
||||
|
||||
# By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control.
|
||||
*.blend1
|
||||
*.blend1.meta
|
||||
|
||||
# MemoryCaptures can get excessive in size.
|
||||
# Memory Profiler generated files
|
||||
# MemoryCaptures can get excessive in size
|
||||
# They also could contain extremely sensitive data
|
||||
/[Mm]emoryCaptures/
|
||||
/[Mm]emory[Cc]aptures/
|
||||
|
||||
# Recordings can get excessive in size
|
||||
/[Rr]ecordings/
|
||||
@@ -68,11 +65,16 @@ ExportedObj/
|
||||
sysinfo.txt
|
||||
|
||||
# Mono auto generated files
|
||||
.dirstamp
|
||||
mono_crash.*
|
||||
tmpinst-dir.stamp
|
||||
|
||||
# Builds
|
||||
/*_BackUpThisFolder_ButDontShipItWithYourGame/
|
||||
/*_BurstDebugInformation_DoNotShip/
|
||||
*.apk
|
||||
*.aab
|
||||
*.obb
|
||||
*.unitypackage
|
||||
*.unitypackage.meta
|
||||
*.app
|
||||
@@ -80,27 +82,56 @@ mono_crash.*
|
||||
# Crashlytics generated file
|
||||
crashlytics-build.properties
|
||||
|
||||
# TestRunner generated files
|
||||
InitTestScene*.unity*
|
||||
# Blender generated backup files
|
||||
/[Aa]ssets/**/*.blend1
|
||||
/[Aa]ssets/**/*.blend1.meta
|
||||
|
||||
# TouchDesigner generated cache files
|
||||
/[Aa]ssets/**/TDImportCache/
|
||||
/[Aa]ssets/**/TDImportCache.meta
|
||||
|
||||
# Unity Crash Recovery generated files
|
||||
/[Aa]ssets/_Recovery/
|
||||
/[Aa]ssets/_Recovery.meta
|
||||
|
||||
# Addressables default ignores, before user customizations
|
||||
/ServerData
|
||||
/[Aa]ssets/StreamingAssets/aa*
|
||||
/[Aa]ssets/AddressableAssetsData/link.xml*
|
||||
/[Aa]ssets/Addressables_Temp*
|
||||
# By default, Addressables content builds will generate addressables_content_state.bin
|
||||
# files in platform-specific subfolders, for example:
|
||||
# /Assets/AddressableAssetsData/OSX/addressables_content_state.bin
|
||||
/[Aa]ssets/AddressableAssetsData/*/*.bin*
|
||||
/[Aa]ssets/AddressableAssetsData/*/addressables_content_state.bin
|
||||
/[Aa]ssets/AddressableAssetsData/*/addressables_content_state.bin.meta
|
||||
/[Aa]ssets/AddressableAssetsData/link.xml
|
||||
/[Aa]ssets/AddressableAssetsData/link.xml.meta
|
||||
/[Aa]ssets/Addressables_Temp/
|
||||
/[Aa]ssets/Addressables_Temp.meta
|
||||
/[Aa]ssets/StreamingAssets/aa/
|
||||
/[Aa]ssets/StreamingAssets/aa.meta
|
||||
/ServerData/
|
||||
|
||||
# EDM4U generated files
|
||||
/[Aa]ssets/GeneratedLocalRepo/
|
||||
/[Aa]ssets/GeneratedLocalRepo.meta
|
||||
|
||||
# Android Gradle generated files
|
||||
/[Aa]ssets/Plugins/Android/**/*.gradle.backup*
|
||||
/[Aa]ssets/Plugins/Android/**/local.properties
|
||||
|
||||
# Test Framework generated files
|
||||
/[Aa]ssets/Resources/PerformanceTestRunInfo.json
|
||||
/[Aa]ssets/Resources/PerformanceTestRunInfo.json.meta
|
||||
/[Aa]ssets/Resources/PerformanceTestRunSettings.json
|
||||
/[Aa]ssets/Resources/PerformanceTestRunSettings.json.meta
|
||||
/[Aa]ssets/InitTestScene*.unity
|
||||
/[Aa]ssets/InitTestScene*.unity.meta
|
||||
|
||||
# Visual Scripting auto-generated files
|
||||
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers/
|
||||
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
|
||||
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
|
||||
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta
|
||||
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers
|
||||
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
|
||||
|
||||
# Auto-generated scenes by play mode tests
|
||||
/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*
|
||||
# UI Toolkit auto generated files
|
||||
/UIElementsSchema/
|
||||
|
||||
# Auto-generated cache in Assets folder
|
||||
/[Aa]ssets/[Ss]ceneDependencyCache*
|
||||
+1
-2
@@ -1,6 +1,5 @@
|
||||
# Xojo (formerly REALbasic and Real Studio)
|
||||
|
||||
Builds*
|
||||
Builds - */
|
||||
*.debug
|
||||
*.debug.app
|
||||
Debug*.exe
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
# FreeCAD backup and temporary files
|
||||
*.FC.lock
|
||||
*.bak
|
||||
*.FCBak
|
||||
*.tmp
|
||||
Reference in new issue
Block a user