Devin Dooley
83976ef420
Merge pull request #4927 from antoniszymanski/format-with-shfmt
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Format all gitignore files with shfmt
2026-10-29 20:44:15 -07:00
Devin Dooley
9700d7b289
Merge pull request #4930 from antoniszymanski/update-flutter-gitignore
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Update Flutter.gitignore
2026-10-29 16:45:12 -07:00
Devin Dooley
785c7fd122
Merge pull request #4931 from Aurantium-47/codex/syncthing-temporary-files
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Syncthing: ignore temporary synchronization files
2026-10-29 16:43:14 -07:00
Devin Dooley
1de0143a4a
Merge pull request #4932 from L4XB/fix/umbraco-data-packages
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Fix the Umbraco.gitignore re-include of umbraco/Data/packages
2026-10-29 16:41:43 -07:00
Devin Dooley
47995c7bd7
Merge pull request #4933 from Shubham-Padkonde/fix/magento-shared-configuration
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Magento2: keep shared deployment configuration trackable
2026-10-29 16:31:08 -07:00
Markus Mauksch
b571b29cda
feat: prevent leaking kubeconfig
2026-10-25 22:10:55 +01:00
Shubham Padkonde
184babba35
Magento2: keep shared deployment configuration trackable
2026-10-24 13:07:42 +05:30
L4XB
bbcba4dea8
Fix the Umbraco.gitignore re-include of umbraco/Data/packages
2026-10-24 04:32:27 +02:00
3x6x9
a71e998de7
adding yarn dependencies and pnpm debug logs
2026-10-22 14:17:05 +08:00
Aurantium
f0621ff7fb
Syncthing: ignore temporary synchronization files
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Assisted-by: OpenAI Codex (model: gpt-6-astra, autonomous)
2026-10-13 23:19:38 -07:00
Antoni Szymański
4845e2523b
Add FVM version cache to Flutter.gitignore
2026-10-14 02:46:24 +02:00
Antoni Szymański
8d24ea4fb7
Add Flutter Widget Previewer to Flutter.gitignore
2026-10-14 02:46:24 +02:00
Antoni Szymański
7e4de539dc
Format all gitignore files with shfmt
2026-10-11 04:07:34 +02:00
Ashwin Gopalsamy
c2043973f0
fix(go): replace broad coverage.* glob with explicit coverage artifacts
2026-10-10 12:25:49 +05:30
Devin Dooley
0e5d690153
Merge pull request #4781 from strugee/flatpak-gitignore
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Add Flatpak.gitignore
2026-10-02 13:59:38 -07:00
Devin Dooley
44dde58b4f
Merge pull request #4795 from NJKirchner/patch-1
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Add lvprojstate to .gitignore
2026-10-02 13:58:23 -07:00
Daniel Johnson
ce1ed77154
Merge pull request #4779 from kristiankunc/zensical
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Add Zensical comment to Python
2026-10-02 13:36:56 -07:00
Daniel Johnson
0220a2a3d0
Merge pull request #4777 from Youssef1313/patch-1
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Revert "Add *.snk strong name key files"
2026-10-02 13:36:17 -07:00
Daniel Johnson
6713664a03
Merge pull request #4776 from tdabasinskas/go-ignore-coverage-fix
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fix(go-gitignore): prevent coverage.go files from being excluded
2026-10-02 13:35:10 -07:00
Daniel Johnson
f38e46c4a1
Merge pull request #4764 from AdriaanBoshoff/patch-1
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Update Delphi.gitignore to remove modules folder
2026-10-02 13:31:54 -07:00
Devin Dooley
62f3997f19
Merge pull request #4865 from fancifulcrow/ignore-godot-exports
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Ignore Windows export files in Godot.ignore
2026-09-28 10:05:46 -07:00
Ngozichukwuka Agili and Devin Dooley
e811da2c50
Update Godot.gitignore
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Co-authored-by: Devin Dooley <dooleydevin@github.com >
2026-09-26 18:45:02 +01:00
Devin Dooley
b06d69d5a0
Merge pull request #4803 from alberic89/main
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Update Zig.gitignore by adding `zig-pgk/`
2026-09-25 14:16:00 -07:00
Devin Dooley
eddc446002
Merge pull request #4853 from donni-h/patch-1
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Correct styling in Python.gitignore for 'uv'
2026-09-25 14:14:37 -07:00
Devin Dooley
f0a14ab33e
Merge pull request #4872 from Sushanth012/update-readme-docs-links
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Update README GitHub Docs links
2026-09-25 14:02:09 -07:00
Devin Dooley
bf59364cde
Merge pull request #4874 from intrepion/patch-1
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Add Astro generated types folder to Node.gitignore
2026-09-25 14:00:24 -07:00
Devin Dooley
5c72f63b6a
Merge branch 'main' into patch-1
2026-09-25 13:59:22 -07:00
Daniel Johnson
878249d53c
Merge pull request #4740 from maddhruv/feat/add-turbo-repo-node
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feat: add turbo repo to node gitignore
2026-09-25 13:54:47 -07:00
Devin Dooley
a8b4339993
Merge pull request #4875 from 2023Anita/codex/fix-scons-homepage-url
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docs: fix SCons homepage URL
2026-09-25 13:53:54 -07:00
Devin Dooley
a069a603e2
Merge pull request #4844 from github/remove-duplicate-template
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Removes duplicate AL.gitignore
2026-09-25 13:51:41 -07:00
kwy404
cdb5bdadf4
Perl: move !Build/ after Build so the directory is not ignored
2026-09-24 04:59:16 -03:00
kwy404
4a61de8ef7
TeX: fix AUCTeX auto folder pattern
2026-09-24 04:54:57 -03:00
Andrei L and Claude Opus 5
3334e8b203
Add Turborepo .turbo directory to Node.gitignore
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Co-Authored-By: Claude Opus 5 <noreply@anthropic.com >
2026-09-21 16:22:33 +03:00
Andrei L and Claude Opus 5
2917372af8
Add Nx cache and workspace data directories to Node.gitignore
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Co-Authored-By: Claude Opus 5 <noreply@anthropic.com >
2026-09-21 16:21:58 +03:00
Jake Scott and Copilot Autofix powered by AI
03c4c21610
Update Unity.gitignore to include .vsconfig files
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Remove exclusion for .vsconfig files from gitignore
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com >
2026-09-19 20:06:49 -04:00
Jake Scott
67061dc32b
Add .vsconfig to Unity.gitignore
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added another Visual Studio generated asset that can be ignored in a Unity project
2026-09-19 19:50:24 -04:00
SurefireStudios
57a1de814b
Remove duplicated *.ncb and *.aps rules from VisualStudio.gitignore
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Both rules were already present under "Visual C++ cache files", where they
have been since the template was created in 2010 (590e423 ). A second copy
was added in 2019 (e285e4b ) under a new "Visual Studio 6 technical files"
heading, whose commit described them as "their purpose is unknown for me".
Beyond being duplicates, the second heading is inaccurate. Neither file is
specific to Visual Studio 6:
- *.ncb is the Visual C++ IntelliSense database, used through Visual Studio
2008 and replaced by the SDF database in 2010. The template already lists
*.sdf two lines below *.ncb in the "Visual C++ cache files" section, so
the pair belongs together there.
- *.aps is the binary form of the resource script used by the resource
editor. Microsoft documents it for msvc-140 through msvc-180 (Visual
Studio 2015 to 2022) and states plainly that it should not be in source
control.
The genuinely VS6-specific rules added by that commit (*.vbw, *.dsw, *.dsp)
are untouched. Behaviour is unchanged: both patterns are still ignored, once
each, under the heading that describes them correctly.
2026-09-14 10:54:34 -07:00
Devin Dooley
356fd7baab
Merge pull request #4870 from lissy93-forks/ignore-kotlin-gradle
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Adds .kotlin to Android.gitignore
2026-09-11 09:15:42 -07:00
Devin Dooley
9e86bc12f6
Merge pull request #4908 from ssmurfgg04-gif/fix-inforcrm-link
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Update InforCRM.gitignore website link
2026-09-08 10:21:58 -07:00
WH
df8e2da837
In MPLAB X IDE, add MPLAB for VS Code exclusion.
2026-09-07 22:38:27 +08:00
ssmurfgg04-gif
7ee2cb86a4
docs: update dead Infor CRM website link
2026-09-06 22:37:06 +03:00
murnana
6c17a39bd1
Add *.slnx to UnrealEngine.gitignore
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UnrealBuildTool (UBT) auto-generates .slnx solution files the same
way it generates .sln/.vcxproj, based on the project's .uproject and
.Build.cs configuration. These generated files may contain
locally-mounted paths or personal dev environment settings, which can
cause conflicts when shared between team members. As with other
generated project files, they can be regenerated anytime via
'Generate Visual Studio project files' as long as the Source folder,
Content folder, and .uproject file are present.
Docs:
- https://dev.epicgames.com/documentation/en-us/unreal-engine/project-files-for-ides-in-unreal-engine
- https://dev.epicgames.com/documentation/en-us/unreal-engine/unreal-build-tool-in-unreal-engine
2026-09-05 17:13:46 +09:00
Devin Dooley
361f1e6afa
Merge pull request #4839 from wherewhere/lscache
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Add *.lscache to VisualStudio.gitignore
2026-09-04 16:07:57 -07:00
Devin Dooley
47cf7a7ff9
Merge pull request #4800 from crossrulz/patch-1
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Add UserState folder to LabVIEW.gitignore
2026-09-04 15:46:48 -07:00
Devin Dooley
f5de2c2bb2
Merge pull request #4773 from Zamiell/fix-style
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fix: incorrect stylization of VS Code
2026-09-04 15:28:05 -07:00
Devin Dooley
110ac8d876
Merge pull request #4772 from Russell-Shean/main
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R: add .env to prevent accidentally exposing credentials
2026-09-04 15:22:03 -07:00
Habetdin
301e18631a
Unity: Add Crash Recovery entries
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Unity Editor creates backup files on crash
and places them in Assets/_Recovery directory
2026-09-04 21:37:32 +03:00
Habetdin
7c11ae72ba
Unity: Add TouchDesigner entries
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Ignore TouchDesigner cache files
They are generated during 3D models editing
2026-09-04 21:37:32 +03:00
Habetdin
68cb2d6978
Unity: Update Blender entries
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Make pattern more explicit (include Assets directory prefix)
2026-09-04 21:37:32 +03:00
Habetdin
e3e55dd064
Unity: Add Android Gradle entries
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Ignore Gradle backup setting files
Ignore Gradle local.properties
2026-09-04 21:37:32 +03:00