Compare commits

..
Author SHA1 Message Date
aclist 343630d2da chore: update placeholder appid 2026-10-18 01:52:43 +09:00
aclist d63c7ce3ec chore: add test 2026-10-18 01:50:10 +09:00
aclist f7ad357e6f feat: print paused download warning on preconnect 2026-10-18 01:49:14 +09:00
aclist 035a01fe34 feat: check for pending patches 2026-10-18 01:48:42 +09:00
6 changed files with 57 additions and 1 deletions

No files matched your search

+19 -1
View File
@@ -1,13 +1,14 @@
import logging
import os
import psutil
import re
import requests
import subprocess
import vdf # type: ignore
from pathlib import Path
from requests.exceptions import HTTPError
from typing import Any, Union
from typing import Any, Generator, Union
from warnings import deprecated
from dzgui.api.acf import ACF
@@ -20,6 +21,7 @@ from dzgui.const.constants import (
DAYZ_LAUNCHER,
DEBIAN_STEAM_PATH,
DEFAULT_STEAM_PATH,
DOWNLOADS_PATH,
FLATPAK_STEAM_PATH,
LIBRARYFOLDERS_PATH,
UBUNTU_STEAM_PATH,
@@ -439,6 +441,22 @@ def is_dayz_running() -> bool:
return any(s in item for sublist in procs for item in sublist for s in substring)
def get_pending_downloads(steam_path: Path, appid: int) -> Generator[Path, None, None]:
root_path = get_app_path(steam_path, appid)
downloads_dir = root_path / DOWNLOADS_PATH
files = downloads_dir.iterdir()
return files
def is_dayz_downloading(steam_path: Path, appid: int) -> bool:
files = get_pending_downloads(steam_path, appid)
reg = re.compile(rf"^state_(?:{APPID_DAYZ_EXP}|{APPID_DAYZ})_.*\.patch$")
pending = [f for f in files if reg.match(f.name)]
if len(pending) > 0:
return True
return False
def get_app_path(folders_path: Path, appid: int) -> Path:
app_path = None
+1
View File
@@ -15,6 +15,7 @@ DAYZ_BINARY = "DayZ_x64.exe"
DAYZ_LAUNCHER = "DayZLauncher.exe"
LIBRARYFOLDERS_PATH = "steamapps/libraryfolders.vdf"
DOWNLOADS_PATH = "steamapps/downloading"
WORKSHOP_PATH = "steamapps/workshop/content/" + str(APPID_DAYZ)
STEAM_CMD = "steam"
+4
View File
@@ -14,6 +14,7 @@ from dzgui.api.shortcuts import Shortcuts
from dzgui.api.steam import (
connect,
connect_debug,
is_dayz_downloading,
get_app_allows_downloads,
get_app_name,
get_needs_update,
@@ -84,6 +85,7 @@ class Prerequisites:
available_space: float
passworded: bool
dayz_running: bool
download_paused: bool
steam_proc: SteamProcess
mods: list[list[str]]
game_mode: bool
@@ -169,6 +171,7 @@ class ConnectionManager:
free_mib = format_mib(free)
dayz_running = is_dayz_running()
download_paused = is_dayz_downloading(steam_path, self.appid)
running_app = get_running_app()
if running_app is not None:
@@ -210,6 +213,7 @@ class ConnectionManager:
available_space=free_mib,
passworded=info.password_protected,
dayz_running=dayz_running,
download_paused=download_paused,
steam_proc=steam_proc,
mods=remote_mods,
game_mode=game_mode,
+4
View File
@@ -47,3 +47,7 @@ running_app = (
"Either stop the game first, or update your global Steam settings or the game's local settings.\n"
"Otherwise, mods may be queued for download but never update."
)
downloads_paused = (
"It looks like DayZ may have a pending update on Steam that was paused.\n"
"To enqueue mods for download, unpause any pending DayZ update and allow it to complete."
)
+2
View File
@@ -279,6 +279,8 @@ class PreConnectionAssistant(Gtk.Box):
warnings.append(preconnect.protected_server)
if prereqs.dayz_running is True:
warnings.append(preconnect.dayz_running)
if len(prereqs.mods) > 0 and prereqs.download_paused:
warnings.append(preconnect.downloads_paused)
allows_dl, running_app = prereqs.allows_downloads
if len(prereqs.mods) > 0 and allows_dl is False:
+27
View File
@@ -0,0 +1,27 @@
import pytest
from pathlib import Path
from dzgui.api.steam import is_dayz_downloading
@pytest.mark.parametrize(
"file_list, expect",
[
(["state_221100_1111.patch"], True),
(["state_730_1111.patch"], False),
(["state_1024020_1111.patch"], True),
(["221100"], False),
(["221100", "state_221100_1111.patch"], True),
(["state_221100_1111.patch", "state_1024020_1111.patch"], True),
(["state_221100_1111"], False),
],
)
def test_dayz_patch_pending(monkeypatch, file_list, expect) -> None:
def mock_get_pending_downloads(steam_path: Path, appid: int) -> None:
files = [Path(file) for file in file_list]
return files
monkeypatch.setattr(
"dzgui.api.steam.get_pending_downloads", mock_get_pending_downloads
)
assert is_dayz_downloading(Path("/tmp"), Path("/tmp")) == expect