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fix: update ok label text if no missing mods
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@@ -75,6 +75,7 @@ class Prerequisites:
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dayz_running: bool
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steam_proc: SteamProcess
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mods: list[str]
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missing_mods: int
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foreground_cmd: str | None
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game_mode: bool
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@@ -183,6 +184,7 @@ class ConnectionManager:
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dayz_running=dayz_running,
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steam_proc=steam_proc,
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mods=remote_mods,
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missing_mods=len(self.missing_mods),
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foreground_cmd=self.foreground_cmd, # TODO: change to bool
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game_mode=game_mode,
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)
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@@ -259,7 +261,7 @@ class ConnectionManager:
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if is_dayz_running():
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break
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time.sleep(1)
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# TODO: add to history file and list store
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# TODO: add self.record to history file and list store
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# proxy_model.append_to_history()
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func = StoredFunc(self.controller.open_page, NotebookPage.SERVERS)
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self.thread_man.set_cleanup_func(func)
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@@ -304,4 +306,3 @@ class ConnectionManager:
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self._connect_steam()
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else:
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self._connect_steam()
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# TODO: use this only if going back before launching
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