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fix: update ok label text if no missing mods
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@ -75,6 +75,7 @@ class Prerequisites:
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dayz_running: bool
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steam_proc: SteamProcess
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mods: list[str]
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missing_mods: int
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foreground_cmd: str | None
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game_mode: bool
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@ -183,6 +184,7 @@ class ConnectionManager:
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dayz_running=dayz_running,
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steam_proc=steam_proc,
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mods=remote_mods,
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missing_mods=len(self.missing_mods),
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foreground_cmd=self.foreground_cmd, # TODO: change to bool
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game_mode=game_mode,
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)
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@ -259,7 +261,7 @@ class ConnectionManager:
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if is_dayz_running():
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break
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time.sleep(1)
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# TODO: add to history file and list store
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# TODO: add self.record to history file and list store
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# proxy_model.append_to_history()
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func = StoredFunc(self.controller.open_page, NotebookPage.SERVERS)
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self.thread_man.set_cleanup_func(func)
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@ -304,4 +306,3 @@ class ConnectionManager:
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self._connect_steam()
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else:
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self._connect_steam()
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# TODO: use this only if going back before launching
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@ -214,6 +214,16 @@ class ServerModelManager:
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res = Servers.query_by_record(record)
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self._parse_single_record(res, delete=True)
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# TODO:
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# def add_to_history(self, record: Servers.Record) -> None:
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# functionally similar to remove action
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# # needs to be called from controller against history tree, not current tree
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# proxy_man = self._get_proxy_man()
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# # proxy_man.append_row_to_history
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# control_model = proxy_man.get_control()
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# config_man = self.controller.get_config_man()
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# config_man.update_history_file(control_model)
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def remove_from_history(self, record: Servers.Record) -> None:
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"""Fully unthreaded, just removes a row"""
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proxy_man = self._get_proxy_man()
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@ -284,11 +284,12 @@ class PreConnectionAssistant(Gtk.ScrolledWindow):
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if prereqs.foreground_cmd is not None:
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self.raise_window.set_sensitive(True)
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if prereqs.missing_mods < 1:
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self.ok.set_label(preconnect.connect)
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if total_mods < 1:
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self.scrolled.set_visible(False)
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self.progress_box.set_visible(False)
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self.mods_placeholder.set_visible(True)
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self.ok.set_label(preconnect.connect)
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else:
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self.scrolled.set_visible(True)
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self.progress_box.set_visible(True)
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