chore: update changelog

This commit is contained in:
aclist committed 2026-05-07 07:02:53 +09:00
1 parent d3e82fc4b1
commit 9fdb54b65a
2 files changed
+14 -9

No files matched your search

+9 -5
View File
@@ -9,9 +9,13 @@ from typing import TYPE_CHECKING
import dzgui.api.pefile as PeFile
import dzgui.api.servers as Servers
import dzgui.api.steam.connect as Connect
from dzgui.api.steam import enqueue_mod, get_remote_signatures, get_needs_update
from dzgui.api.steam import (
connect,
enqueue_mod,
get_remote_signatures,
get_needs_update,
)
from dzgui.api.mods import get_mod_dir_size, get_local_mod_ids, get_local_mod_path
from dzgui.const.constants import (
@@ -208,14 +212,14 @@ class ConnectionManager:
dialog = ExceptionDialog(self.controller, server_timeout)
dialog.run()
def connect(self) -> None:
def connect_steam(self) -> None:
print(self.record.ip)
print(self.record.gameport)
print(self.appid)
addr = f"{self.record.ip}:{self.record.gameport}"
playername = "test"
proc = Connect(addr, self.appid, playername, self.remote_mod_ids)
proc = connect(addr, self.appid, playername, self.remote_mod_ids)
# TODO: test returncode
# proc.returncode
# TODO: wait for DAYZ_BINARY to load
@@ -258,4 +262,4 @@ class ConnectionManager:
if len(self.missing_mods) > 0:
self.update_mods()
else:
self.connect()
self.connect_steam()