Author SHA1 Message Date
gameingame 5d03413f2a Merge 851683c443 into 2f33644dbc 2026-09-04 10:25:58 -07:00
Devin Dooley 2f33644dbc Merge pull request #4751 from krolti/Unity-/UIElementsSchema-.gitignore
Added /UIElementsSchema to Unity.gitignore
2026-09-04 10:25:41 -07:00
Devin Dooley 52f5a2bf57 Merge pull request #4788 from Rubens-Forks/patch-1
Remove trailing spaces and rewrap to 100 columns
2026-09-01 16:28:36 -07:00
Krolti 3d81db802a fix: folder formatting 2026-06-08 10:06:35 +03:00
Krolti e8ddc223ef Merge branch 'main' into Unity-/UIElementsSchema-.gitignore 2026-06-08 09:39:04 +03:00
gameingame-eng 851683c443 simplify, remove redundant entries, and add missing common artifacts 2026-02-18 14:27:26 -06:00
Rubén Pérez Alonso a85a4c2ffd Remove trailing spaces and rewrap to 100 columns
Removed 2 trailing spaces and rewrapped the surrounding paragraph to 100
columns, consistent with the rest of the file.
2026-01-21 14:43:36 +01:00
Krolti 0fecd1b436 Merge branch 'github:main' into Unity-/UIElementsSchema-.gitignore 2025-11-29 22:36:47 +03:00
Krolti c0aa4c66f9 Added /UIElementsSchema to unity .gitignore
/UIElementsSchema is an auto-generated folder created by Unity. It is used in the UI Toolkit.

In Unity discussions, staff have confirmed that this folder can be safely ignored.
 
https://discussions.unity.com/t/uielementsschema/805120
2025-11-03 10:47:50 +03:00
3 changed files with 33 additions and 19 deletions

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@@ -1,34 +1,45 @@
# Gradle files
# Gradle
.gradle/
build/
!gradle-wrapper.jar
# Local configuration file (sdk path, etc)
# Local configuration
local.properties
# Log/OS Files
# Log files
*.log
# Android Studio generated files and folders
# Android Studio / IntelliJ
*.iml
.idea/
# Android generated files
captures/
.externalNativeBuild/
.cxx/
*.aab
*.apk
*.ap_
*.aab
output-metadata.json
# IntelliJ
*.iml
.idea/
misc.xml
deploymentTargetDropDown.xml
render.experimental.xml
# Keystore files
# Keystore files (never commit these)
*.jks
*.keystore
# Google Services (e.g. APIs or Firebase)
# Google Services
google-services.json
google-services.plist
# Android Profiling
# Firebase Crashlytics / Performance
crashlytics-build.properties
fabric.properties
# NDK / CMake
obj/
# Profiling
*.hprof
# OS-specific
.DS_Store
Thumbs.db
+4 -4
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@@ -197,10 +197,10 @@ cython_debug/
.abstra/
# Visual Studio Code
# Visual Studio Code specific template is maintained in a separate VisualStudioCode.gitignore
# that can be found at https://github.com/github/gitignore/blob/main/Global/VisualStudioCode.gitignore
# and can be added to the global gitignore or merged into this file. However, if you prefer,
# you could uncomment the following to ignore the entire vscode folder
# Visual Studio Code specific template is maintained in a separate VisualStudioCode.gitignore that
# can be found at https://github.com/github/gitignore/blob/main/Global/VisualStudioCode.gitignore
# and can be added to the global gitignore or merged into this file. However, if you prefer, you
# could uncomment the following to ignore the entire vscode folder
# .vscode/
# Temporary file for partial code execution
tempCodeRunnerFile.py
+3
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@@ -102,5 +102,8 @@ InitTestScene*.unity*
# Auto-generated scenes by play mode tests
/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*
# UI Toolkit auto generated files
/UIElementsSchema/
# Auto-generated cache in Assets folder
/[Aa]ssets/[Ss]ceneDependencyCache*