Adding a default `.gitignore` for new R projects is a nice features. Around 20% of CRAN packages contained compiled code, often C/C++ (and increasingly Rust etc). Those packages
will when `git add everything` is used also commit their object code and shared libraries. With this PR they will no longer so it should offer a small quality-of-life improvement to these repositories.
Keep only documented local/high-churn agent artifacts active by default, preserving common shared instruction/config files as commented opt-in examples
As of Godot 4.2 the editor has a Windows-specific workaround for loading extension libraries.
Before the extension library is loaded the Godot editor creates a temp copy of the extension library `.dll` file with a `~` prefix (e.g. `example.dll` => `~example.dll`).
When the extension library is unloaded the Godot editor deletes the temp copy.
These copied `~*.dll` files are temporary and should be ignored.
References:
Godot 4.2 changelog
https://godotengine.org/article/godot-4-2-arrives-in-style/#gdextension
Godot PR #80188 GDExtension: Copy DLL to a temp file before opening
https://github.com/godotengine/godot/pull/80188
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.