Author SHA1 Message Date
Daniel Johnson 8af07e8a2c Test
This is just a test
2026-08-28 13:18:59 -07:00
Devin Dooley 32652622a4 Merge pull request #4741 from sundowatch/julia
Julia: ignore *.jl.*.mem and CondaPkg's project-local environment
2026-08-25 10:02:49 -07:00
ibrahimandClaude Opus 5 8f80fc38c9 Julia: ignore *.jl.*.mem and CondaPkg's project-local environment
Replaces the previous contents of this branch, which added editor/OS and
shared-library rules that belong in Global/ per the contributing guidelines.

Two changes remain, both scoped to Julia.gitignore:

* `*.jl.*.mem` — `--track-allocation` writes `<file>.jl.<pid>.mem`, so the
  existing `*.jl.mem` rule never matches the files Julia actually produces.
  This mirrors the `--code-coverage` section, which already carries both
  `*.jl.cov` and `*.jl.*.cov`.

* `.CondaPkg/` — CondaPkg creates this directory inside the active project
  and populates it with a machine-specific Conda environment.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-25 08:20:34 +03:00
Devin Dooley 57286c3887 Merge pull request #4873 from lissy93-forks/updates-laravel-phpcache-dir
Updates missing .phpunit.cache dir for newer laravel
2026-07-23 09:06:44 -07:00
Alicia Sykes 90db345f0d Updates missing .phpunit.cache dir for newer laravel 2026-06-07 21:00:00 +01:00
Daniel Johnson dcc0fc7bc2 Merge pull request #4700 from G0rocks/main
Add FreeCAD.gitignore file
2026-05-21 16:49:32 -07:00
G0rocks 314d381f1e Add *.FCBak to FreeCAD.gitignore 2026-05-03 16:26:41 +00:00
G0rocks 6a98aacd54 Move FreeCAD.gitignore to community folder 2026-05-03 16:24:48 +00:00
Huldar 9275edaddf Merge branch 'github:main' into main 2026-05-03 16:22:36 +00:00
ibrahim 40c5d3211c remove __pycache__. Because this pattern is Python-specific; remove .julia_history. Because The .julia_history pattern is redundant since .history would already match it 2025-10-04 09:04:10 +03:00
ibrahim d8635c69ba Add ignore rules for Revise package files and common editor/OS temporary files in Julia projects 2025-10-04 08:53:35 +03:00
G0rocks 0a25801fa9 Add FreeCAD.gitignore file 2025-08-06 10:11:36 +00:00
5 changed files with 30 additions and 46 deletions

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+4
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@@ -4,6 +4,7 @@
# Files generated by invoking Julia with --track-allocation
*.jl.mem
*.jl.*.mem
# System-specific files and directories generated by the BinaryProvider and BinDeps packages
# They contain absolute paths specific to the host computer, and so should not be committed
@@ -26,3 +27,6 @@ Manifest*.toml
# File generated by the Preferences package to store local preferences
LocalPreferences.toml
JuliaLocalPreferences.toml
# Conda environment and metadata created in the project directory by the CondaPkg package
.CondaPkg/
+1
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@@ -21,6 +21,7 @@ Homestead.yaml
Homestead.json
/.vagrant
.phpunit.result.cache
/.phpunit.cache
/public/build
/storage/pail
+2
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@@ -131,3 +131,5 @@ by automatically forking the project and prompting to send a pull request too.
[CC0-1.0](./LICENSE).
## Test
This is just a test
+18 -46
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@@ -15,10 +15,13 @@
/[Uu]ser[Ss]ettings/
*.log
# Memory Profiler generated files
# MemoryCaptures can get excessive in size
# By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control.
*.blend1
*.blend1.meta
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emory[Cc]aptures/
/[Mm]emoryCaptures/
# Recordings can get excessive in size
/[Rr]ecordings/
@@ -65,16 +68,11 @@ ExportedObj/
sysinfo.txt
# Mono auto generated files
.dirstamp
mono_crash.*
tmpinst-dir.stamp
# Builds
/*_BackUpThisFolder_ButDontShipItWithYourGame/
/*_BurstDebugInformation_DoNotShip/
*.apk
*.aab
*.obb
*.unitypackage
*.unitypackage.meta
*.app
@@ -82,53 +80,27 @@ tmpinst-dir.stamp
# Crashlytics generated file
crashlytics-build.properties
# Blender generated backup files
/[Aa]ssets/**/*.blend1
/[Aa]ssets/**/*.blend1.meta
# TouchDesigner generated cache files
/[Aa]ssets/**/TDImportCache/
/[Aa]ssets/**/TDImportCache.meta
# Unity Crash Recovery generated files
/[Aa]ssets/_Recovery/
/[Aa]ssets/_Recovery.meta
# TestRunner generated files
InitTestScene*.unity*
# Addressables default ignores, before user customizations
/ServerData
/[Aa]ssets/StreamingAssets/aa*
/[Aa]ssets/AddressableAssetsData/link.xml*
/[Aa]ssets/Addressables_Temp*
# By default, Addressables content builds will generate addressables_content_state.bin
# files in platform-specific subfolders, for example:
# /Assets/AddressableAssetsData/OSX/addressables_content_state.bin
/[Aa]ssets/AddressableAssetsData/*/addressables_content_state.bin
/[Aa]ssets/AddressableAssetsData/*/addressables_content_state.bin.meta
/[Aa]ssets/AddressableAssetsData/link.xml
/[Aa]ssets/AddressableAssetsData/link.xml.meta
/[Aa]ssets/Addressables_Temp/
/[Aa]ssets/Addressables_Temp.meta
/[Aa]ssets/StreamingAssets/aa/
/[Aa]ssets/StreamingAssets/aa.meta
/ServerData/
# EDM4U generated files
/[Aa]ssets/GeneratedLocalRepo/
/[Aa]ssets/GeneratedLocalRepo.meta
# Android Gradle generated files
/[Aa]ssets/Plugins/Android/**/*.gradle.backup*
/[Aa]ssets/Plugins/Android/**/local.properties
# Test Framework generated files
/[Aa]ssets/Resources/PerformanceTestRunInfo.json
/[Aa]ssets/Resources/PerformanceTestRunInfo.json.meta
/[Aa]ssets/Resources/PerformanceTestRunSettings.json
/[Aa]ssets/Resources/PerformanceTestRunSettings.json.meta
/[Aa]ssets/InitTestScene*.unity
/[Aa]ssets/InitTestScene*.unity.meta
/[Aa]ssets/AddressableAssetsData/*/*.bin*
# Visual Scripting auto-generated files
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers/
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
# Auto-generated scenes by play mode tests
/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*
# Auto-generated cache in Assets folder
/[Aa]ssets/[Ss]ceneDependencyCache*
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@@ -0,0 +1,5 @@
# FreeCAD backup and temporary files
*.FC.lock
*.bak
*.FCBak
*.tmp