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9e5cc0ae9b
...
c672d4aabe
@ -1,31 +0,0 @@
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# Built things
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_Debug/
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Compiled/
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# AudioCache can be rebuilt from sources
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AudioCache/
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# Lockfile
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_OpenInEditor.lock
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# User settings
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Game.agf.user
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*.crm.user
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# Backups
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Game.agf.bak
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backup_acsprset.spr
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# Memory dumps
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*.dmp
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# Temporary files
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# temporarily created during sprite or room background compression
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~aclzw.tmp
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# temporary, main game data, before getting packed into exe
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game28.dta
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# temporary build of the game before being moved to Compiled/ folder
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*.exe
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# Log files
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warnings.log
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@ -13,7 +13,7 @@ captures/
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.externalNativeBuild/
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.externalNativeBuild/
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.cxx/
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.cxx/
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*.apk
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*.apk
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output-metadata.json
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output.json
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# IntelliJ
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# IntelliJ
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*.iml
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*.iml
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@ -10,10 +10,3 @@ compile_commands.json
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CTestTestfile.cmake
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CTestTestfile.cmake
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_deps
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_deps
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CMakeUserPresets.json
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CMakeUserPresets.json
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# CLion
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# JetBrains specific template is maintained in a separate JetBrains.gitignore that can
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# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
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# and can be added to the global gitignore or merged into this file. For a more nuclear
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# option (not recommended) you can uncomment the following to ignore the entire idea folder.
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#cmake-build-*
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@ -1,4 +0,0 @@
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*.beam
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*.ez
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/build
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erl_crash.dump
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@ -1,2 +1 @@
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*.retry
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*.retry
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.ansible/
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@ -1,4 +1,4 @@
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# Covers JetBrains IDEs: IntelliJ, GoLand, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
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# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
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# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
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# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
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# User-specific stuff
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# User-specific stuff
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@ -1,6 +1,5 @@
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# Metals (Scala Language Server)
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# Generated Metals (Scala Language Server) files
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# Reference: https://scalameta.org/metals/docs/editors/vscode#files-and-directories-to-include-in-your-gitignore
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# Reference: https://scalameta.org/metals/
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.metals/
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.metals/
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.bloop/
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.bloop/
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.ammonite/
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project/metals.sbt
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metals.sbt
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@ -1,6 +0,0 @@
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.pio
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.pioenvs
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.piolibdeps
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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@ -11,11 +11,8 @@
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# Test binary, built with `go test -c`
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# Test binary, built with `go test -c`
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*.test
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*.test
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# Code coverage profiles and other test artifacts
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# Output of the go coverage tool, specifically when used with LiteIDE
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*.out
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*.out
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coverage.*
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*.coverprofile
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profile.cov
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# Dependency directories (remove the comment below to include it)
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# Dependency directories (remove the comment below to include it)
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# vendor/
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# vendor/
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@ -26,7 +23,3 @@ go.work.sum
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# env file
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# env file
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.env
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.env
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# Editor/IDE
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# .idea/
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# .vscode/
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@ -1,6 +1,6 @@
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.gradle
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.gradle
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**/build/
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**/build/
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!**/src/**/build/
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!src/**/build/
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# Ignore Gradle GUI config
|
# Ignore Gradle GUI config
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gradle-app.setting
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gradle-app.setting
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@ -1,6 +0,0 @@
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# gitignore template for LangChain products, e.g., LangGraph, LangSmith
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# website: https://www.langchain.com/
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# website: https://www.langchain.com/langgraph
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# LangGraph
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.langgraph_api/
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@ -1,36 +0,0 @@
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# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
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# dependencies
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/node_modules
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/.pnp
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.pnp.js
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# testing
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/coverage
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# next.js
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/.next/
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/out/
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# production
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/build
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# misc
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.DS_Store
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*.pem
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# debug
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npm-debug.log*
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yarn-debug.log*
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yarn-error.log*
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# local env files
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.env*.local
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.env
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# vercel
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.vercel
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# typescript
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*.tsbuildinfo
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next-env.d.ts
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@ -167,13 +167,6 @@ cython_debug/
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# option (not recommended) you can uncomment the following to ignore the entire idea folder.
|
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
|
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#.idea/
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#.idea/
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|
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# Visual Studio Code
|
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# Visual Studio Code specific template is maintained in a separate VisualStudioCode.gitignore
|
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# that can be found at https://github.com/github/gitignore/blob/main/Global/VisualStudioCode.gitignore
|
|
||||||
# and can be added to the global gitignore or merged into this file. However, if you prefer,
|
|
||||||
# you could uncomment the following to ignore the enitre vscode folder
|
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# .vscode/
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||||||
|
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# Ruff stuff:
|
# Ruff stuff:
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.ruff_cache/
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.ruff_cache/
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@ -208,10 +208,6 @@ _minted*
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# scrwfile
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# scrwfile
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*.wrt
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*.wrt
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# spelling
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*.spell.bad
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*.spell.txt
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# svg
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# svg
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svg-inkscape/
|
svg-inkscape/
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@ -277,9 +273,6 @@ TSWLatexianTemp*
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*.bak
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*.bak
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*.sav
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*.sav
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# latexindent.pl
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*.bak[0-9]*
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|
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# Texpad
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# Texpad
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.texpadtmp
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.texpadtmp
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@ -12,10 +12,6 @@
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/[Uu]ser[Ss]ettings/
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/[Uu]ser[Ss]ettings/
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*.log
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*.log
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# By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control.
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*.blend1
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*.blend1.meta
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# MemoryCaptures can get excessive in size.
|
# MemoryCaptures can get excessive in size.
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# They also could contain extremely sensitive data
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# They also could contain extremely sensitive data
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/[Mm]emoryCaptures/
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/[Mm]emoryCaptures/
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@ -77,9 +73,3 @@ crashlytics-build.properties
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# Temporary auto-generated Android Assets
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# Temporary auto-generated Android Assets
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
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/[Aa]ssets/[Ss]treamingAssets/aa/*
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/[Aa]ssets/[Ss]treamingAssets/aa/*
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# Visual Scripting auto-generated files
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
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@ -40,7 +40,6 @@
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*.sdf
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*.sdf
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*.VC.db
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*.VC.db
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*.VC.opendb
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*.VC.opendb
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.vsconfig
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# Precompiled Assets
|
# Precompiled Assets
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SourceArt/**/*.png
|
SourceArt/**/*.png
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@ -26,7 +26,6 @@ x86/
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[Ww][Ii][Nn]32/
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[Ww][Ii][Nn]32/
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||||||
[Aa][Rr][Mm]/
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[Aa][Rr][Mm]/
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||||||
[Aa][Rr][Mm]64/
|
[Aa][Rr][Mm]64/
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||||||
[Aa][Rr][Mm]64[Ee][Cc]/
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bld/
|
bld/
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[Bb]in/
|
[Bb]in/
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||||||
[Oo]bj/
|
[Oo]bj/
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||||||
@ -356,9 +355,6 @@ ASALocalRun/
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|||||||
# MSBuild Binary and Structured Log
|
# MSBuild Binary and Structured Log
|
||||||
*.binlog
|
*.binlog
|
||||||
|
|
||||||
# AWS SAM Build and Temporary Artifacts folder
|
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||||||
.aws-sam
|
|
||||||
|
|
||||||
# NVidia Nsight GPU debugger configuration file
|
# NVidia Nsight GPU debugger configuration file
|
||||||
*.nvuser
|
*.nvuser
|
||||||
|
|
||||||
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|||||||
@ -8,9 +8,5 @@
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|||||||
profile_default/
|
profile_default/
|
||||||
ipython_config.py
|
ipython_config.py
|
||||||
|
|
||||||
# Jupyter lab virtual documents
|
|
||||||
# https://jupyterlab-lsp.readthedocs.io/en/2.x/Configuring.html#virtual_documents_dir
|
|
||||||
.virtual_documents/
|
|
||||||
|
|
||||||
# Remove previous ipynb_checkpoints
|
# Remove previous ipynb_checkpoints
|
||||||
# git rm -r .ipynb_checkpoints/
|
# git rm -r .ipynb_checkpoints/
|
||||||
|
|||||||
@ -1,91 +0,0 @@
|
|||||||
# Ignore build directories
|
|
||||||
build/
|
|
||||||
|
|
||||||
# Ignore Wii-specific metadata files
|
|
||||||
meta.xml
|
|
||||||
icon.png
|
|
||||||
|
|
||||||
|
|
||||||
# Ignore editor or IDE-specific files
|
|
||||||
.vscode/
|
|
||||||
.idea/
|
|
||||||
*.sublime-project
|
|
||||||
*.sublime-workspace
|
|
||||||
|
|
||||||
# Ignore backup or temporary files
|
|
||||||
*~
|
|
||||||
*.bak
|
|
||||||
*.swp
|
|
||||||
*.tmp
|
|
||||||
|
|
||||||
# Ignore log files
|
|
||||||
*.log
|
|
||||||
|
|
||||||
# Ignore libraries and dependencies
|
|
||||||
lib/
|
|
||||||
deps/
|
|
||||||
obj/
|
|
||||||
|
|
||||||
# Ignore operating system-specific files
|
|
||||||
$RECYCLE.BIN/
|
|
||||||
.Trash-1000/
|
|
||||||
.Spotlight-V100/
|
|
||||||
.fseventsd/
|
|
||||||
.DS_Store
|
|
||||||
|
|
||||||
# Prerequisites
|
|
||||||
*.d
|
|
||||||
|
|
||||||
# Object files
|
|
||||||
*.o
|
|
||||||
*.ko
|
|
||||||
*.obj
|
|
||||||
*.elf
|
|
||||||
*.o
|
|
||||||
*.bin
|
|
||||||
|
|
||||||
# Linker output
|
|
||||||
*.ilk
|
|
||||||
*.map
|
|
||||||
*.exp
|
|
||||||
|
|
||||||
# Precompiled Headers
|
|
||||||
*.gch
|
|
||||||
*.pch
|
|
||||||
|
|
||||||
# Libraries
|
|
||||||
*.lib
|
|
||||||
*.a
|
|
||||||
*.la
|
|
||||||
*.lo
|
|
||||||
|
|
||||||
# Shared objects (inc. Windows DLLs)
|
|
||||||
*.dll
|
|
||||||
*.so
|
|
||||||
*.so.*
|
|
||||||
*.dylib
|
|
||||||
|
|
||||||
# Executables
|
|
||||||
*.exe
|
|
||||||
*.out
|
|
||||||
*.app
|
|
||||||
*.i*86
|
|
||||||
*.x86_64
|
|
||||||
*.hex
|
|
||||||
*.dol
|
|
||||||
*.elf
|
|
||||||
|
|
||||||
# Debug files
|
|
||||||
*.dSYM/
|
|
||||||
*.su
|
|
||||||
*.idb
|
|
||||||
*.pdb
|
|
||||||
|
|
||||||
# Kernel Module Compile Results
|
|
||||||
*.mod*
|
|
||||||
*.cmd
|
|
||||||
.tmp_versions/
|
|
||||||
modules.order
|
|
||||||
Module.symvers
|
|
||||||
Mkfile.old
|
|
||||||
dkms.conf
|
|
||||||
Loading…
Reference in New Issue
Block a user