55 Commits
Author SHA1 Message Date
Daniel Johnson 9e5cc0ae9b Merge pull request #4645 from max-hill-4/main
Update Python.gitignore
2025-05-23 15:13:32 -07:00
Daniel Johnson d4189b545e Merge pull request #4517 from sctech-tr/wii
add libogc.gitignore (wii homebrew development)
2025-05-23 15:09:55 -07:00
Daniel Johnson 527b04e0d2 Merge pull request #4518 from atulkumar2/jupyterlablsp-virtdocs
Jupyterlabs LSP virtual documents directory
2025-05-23 15:09:06 -07:00
Daniel Johnson 7f1efb2ca9 Merge pull request #4523 from vidbina/vidbina/intro-gleam
feat: Add Gleam (1.5.x) gitignore
2025-05-23 15:05:18 -07:00
Daniel Johnson 089f8f4372 Merge pull request #4059 from kpowake/main
Change output.json to output-metadata.json
2025-05-23 15:02:21 -07:00
Daniel Johnson 6ea41eeadf Merge pull request #4530 from BibbitM/ue-vsconfig
Add ignore for .vsconfig
2025-05-23 14:59:55 -07:00
Daniel Johnson 64f68cd05a Merge pull request #4532 from CJMobileApps/cmake-ignore-cmake-build-debug
ignore `cmake-build-debug` generated by CMake in CLion IDE
2025-05-23 14:58:00 -07:00
Daniel Johnson 6a02bb137f Merge pull request #4535 from niklaswimmer/patch-1
Fix "build" source folder being ignored (Gradle)
2025-05-23 14:54:52 -07:00
Daniel Johnson 823d71bb33 Merge pull request #3277 from bamapookie/patch-2
Create PlatformIO.gitignore
2025-05-23 14:49:39 -07:00
Daniel Johnson 72c8bc888e Merge pull request #4237 from ZachTylerPruitt/Fix-Metals-gitignore
Fix Metals gitignore
2025-05-23 14:41:21 -07:00
Max 55bb9508ae Update Python.gitignore 2025-05-23 21:39:08 +00:00
Daniel Johnson 079abc8108 Merge pull request #4555 from brad-ellert/patch-1
Add latexindent.pl backups to TeX.gitignore
2025-05-23 14:27:50 -07:00
Daniel Johnson a820bb2c3e Merge pull request #4564 from ashwingopalsamy/patch-1
feat(Jetbrains.gitignore): Add GoLand thats missing in Jetbrains IDE …
2025-05-23 14:21:54 -07:00
Daniel Johnson 3d35d21edb Merge pull request #4565 from ashwingopalsamy/main
feat(go.gitignore): Add code coverage and IDE files
2025-05-23 14:21:25 -07:00
Daniel Johnson 07224598fc Merge pull request #4644 from github/move-nix
Moves Nix.gitignore to root because popular
2025-05-23 14:20:09 -07:00
Daniel Johnson d7d254873b Merge pull request #4573 from koppor/patch-1
TeX: Add support for spelling package
2025-05-23 14:16:57 -07:00
Daniel Johnson 9672d15dab Moves Nix.gitignore to root because popular
The Nix repo(https://github.com/NixOS/nix) has over 14k stars and over 1k
clones. I believe this project is widely used and popular enough to move
to the root now.
2025-05-23 14:11:31 -07:00
Daniel Johnson 106e047d1c Merge pull request #4582 from WybrenKoelmans/patch-1
Unity Visual Scripting auto generated files
2025-05-23 14:03:08 -07:00
Daniel Johnson 6136f2a8a2 Merge pull request #4584 from janisozaur/patch-1
Add ARM64EC support to VisualStudio.gitignore
2025-05-23 14:02:17 -07:00
Daniel Johnson 4283b75156 Merge pull request #4589 from IBXCODECAT/main
Ignore unneeded *.blend1 blender files
2025-05-23 14:00:07 -07:00
Daniel Johnson cc71ef1577 Merge pull request #4592 from dogyyds/main
Create new Nextjs.gitignore
2025-05-23 13:55:43 -07:00
Daniel Johnson e91006ea76 Merge pull request #4624 from grafst/ansible-folder
add .ansible/ folder to ansible.gitignore
2025-05-23 13:50:02 -07:00
Daniel Johnson eb58856858 Merge pull request #4625 from mattnorris/langchain
feat(LangChain.gitignore): ignore LangGraph
2025-05-23 13:47:48 -07:00
Daniel Johnson a3a60ee192 Merge pull request #4627 from guiarcoverde/add-aws-sam-to-gitignore
Add .aws-sam/ to VisualStudio.gitignore to ignore AWS SAM build artifacts
2025-05-23 13:45:19 -07:00
Tim Hunter de259e20ff Merge pull request #2935 from ericoporto/master
Adds .gitignore for Adventure Game Studio Projects
2025-05-23 09:59:55 -07:00
Guilherme Arcoverde 10164d7048 Add .aws-sam/ to ignore AWS SAM build artifacts 2025-05-02 12:51:41 -03:00
matnorri 7e9487fe98 feat(LangChain.gitignore): ignore LangGraph
Ignore LangGraph artifacts, e.g., pickle files.
2025-04-30 09:33:48 -04:00
grafst b71782331f add .ansible/ folder to ansible.gitignore
it is used for local caches, pws and tempfiles
2025-04-28 16:38:03 +02:00
Dogxi b1c3c7b62b Merge pull request #1 from dogyyds/Nextjs
Create Nextjs.gitignore
2025-02-24 19:29:47 +08:00
Dogxi 8ff5b39b39 Create Nextjs.gitignore
Create Nextjs.gitignore
2025-02-24 19:22:59 +08:00
Nathan Schmitt a3b250b638 Ignore unneeded *.blend1 blender files
**Reasons for making this change:**
By default, the Unity game engine supports the importing of Blender *.blend files and converts them to FBX internally (see documentation link below). Sometimes, blender stores *.blend1 files as a backup copy of your current blender file *.blend. Due to the nature of version control, redundant *.blend1 files do not need to be committed.

**Links to documentation supporting these rule changes:**
[Unity supported file formats](https://docs.unity3d.com/Manual/3D-formats.html)
2025-02-20 21:57:42 -06:00
Michał Janiszewski aa8449f5bf Add ARM64EC support to VisualStudio.gitignore 2025-02-04 12:48:36 +01:00
Wybren Koelmans 882b8cc98e Unity Visual Scripting auto generated files
https://docs.unity3d.com/Packages/com.unity.visualscripting@1.9/manual/vs-version-control.html
2025-02-01 14:59:00 +01:00
Oliver Kopp 7a6c799a93 Update TeX.gitignore 2025-01-20 11:18:40 +01:00
Oliver Kopp ab5cbc8521 Refine pattern 2025-01-20 11:06:25 +01:00
Oliver Kopp 8108d06ddd Add support for spelling package 2025-01-20 11:03:34 +01:00
Ashwin Gopalsamy c6d141ddd4 feat(go.gitignore): ignore code coverage and IDE 2025-01-12 09:00:52 +05:30
Ashwin Gopalsamy 1d7e3275a4 fix(go.gitignore): mark IDE-related ignore files as optional 2025-01-12 09:00:21 +05:30
Ashwin Gopalsamy b35b4c52e0 feat(Jetbrains.gitignore): Add GoLand thats missing in Jetbrains IDE list 2025-01-12 08:47:34 +05:30
Ashwin Gopalsamy 25c63fff04 feat(go.gitignore): ignore code coverage and IDE 2025-01-12 08:34:53 +05:30
Brad Ellert 0ce2e0628c Add latexindent.pl backups to TeX.gitignore 2024-12-22 13:34:02 -07:00
Niklas Wimmer 0c39deafa6 Fix "build" source folder being ignored (Gradle) 2024-11-09 22:36:51 +01:00
Chris Jones adf2765097 Updated to match Python.gitignore 2024-11-03 21:46:37 -06:00
Chris Jones 76bb00f3aa ignore cmake-build-debug generated by CMake in CLion IDE 2024-11-03 13:36:14 -06:00
Michał Nowak 51ae1adf9f Add ignore for .vsconfig
The engine generates the file during the build.
2024-10-30 22:24:40 +01:00
David Asabina a3855f82b9 feat: Add Gleam 1.5.x gitignore
this is useful for developers that init a gleam project into an existing
git repo where the `gleam new` tool will refrain from populating the
.gitignore file. This situation may occur for users of devenv.nix or
flake.nix.
2024-10-17 21:37:53 +02:00
Atul Kumar c1469106b9 Jupyterlabs LSP virtual documents directory 2024-10-12 18:25:00 +05:30
sctech 136e88cf4a combine community/libogc.gitignore with C.gitignore 2024-10-11 23:13:01 +03:00
sctech 5357b0df58 add libogc.gitignore (wii homebrew development) 2024-10-11 22:54:52 +03:00
Tyler Pruitt cf93b5277e Fix Metals gitignore
* Removed leading space so comments are treated as comments
* Updated Reference comment
* Updated ignored files to latest recommendation
2023-01-31 20:07:18 -06:00
kpowake f845b5491a Change output.json to output-metadata.json
...for newer version of Android Studio
2022-05-04 01:39:34 +09:00
Shawn Kovalchick 1f7726a473 Create PlatformIO.gitignore
Add default ignores from PlatformIO in VSCode
2020-01-04 07:59:02 -05:00
Érico Vieira Porto 4d956021fa renamed to AdventureGameStudio.gitignore and removed header 2019-02-17 12:50:49 -03:00
Érico Vieira Porto 1e4fbb60d1 Removed _Release folder and added more things
- Removed non-standard `_Release` folder;
- Added per room settings for next ags `*.crm.user`;
- Reorganized the lines in some categories with more comments.
2019-01-21 07:18:59 -02:00
Érico Vieira Porto aa4ab4ec7f Adds .gitignore for Adventure Game Studio Projects 2019-01-20 23:04:19 -02:00
20 changed files with 230 additions and 7 deletions

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@@ -0,0 +1,31 @@
# Built things
_Debug/
Compiled/
# AudioCache can be rebuilt from sources
AudioCache/
# Lockfile
_OpenInEditor.lock
# User settings
Game.agf.user
*.crm.user
# Backups
Game.agf.bak
backup_acsprset.spr
# Memory dumps
*.dmp
# Temporary files
# temporarily created during sprite or room background compression
~aclzw.tmp
# temporary, main game data, before getting packed into exe
game28.dta
# temporary build of the game before being moved to Compiled/ folder
*.exe
# Log files
warnings.log
+1 -1
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@@ -13,7 +13,7 @@ captures/
.externalNativeBuild/
.cxx/
*.apk
output.json
output-metadata.json
# IntelliJ
*.iml
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@@ -10,3 +10,10 @@ compile_commands.json
CTestTestfile.cmake
_deps
CMakeUserPresets.json
# CLion
# JetBrains specific template is maintained in a separate JetBrains.gitignore that can
# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
# and can be added to the global gitignore or merged into this file. For a more nuclear
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
#cmake-build-*
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@@ -0,0 +1,4 @@
*.beam
*.ez
/build
erl_crash.dump
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@@ -1 +1,2 @@
*.retry
.ansible/
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@@ -1,4 +1,4 @@
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
# Covers JetBrains IDEs: IntelliJ, GoLand, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
# User-specific stuff
+4 -3
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@@ -1,5 +1,6 @@
# Generated Metals (Scala Language Server) files
# Reference: https://scalameta.org/metals/
# Metals (Scala Language Server)
# Reference: https://scalameta.org/metals/docs/editors/vscode#files-and-directories-to-include-in-your-gitignore
.metals/
.bloop/
project/metals.sbt
.ammonite/
metals.sbt
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@@ -0,0 +1,6 @@
.pio
.pioenvs
.piolibdeps
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
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@@ -11,8 +11,11 @@
# Test binary, built with `go test -c`
*.test
# Output of the go coverage tool, specifically when used with LiteIDE
# Code coverage profiles and other test artifacts
*.out
coverage.*
*.coverprofile
profile.cov
# Dependency directories (remove the comment below to include it)
# vendor/
@@ -23,3 +26,7 @@ go.work.sum
# env file
.env
# Editor/IDE
# .idea/
# .vscode/
+1 -1
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@@ -1,6 +1,6 @@
.gradle
**/build/
!src/**/build/
!**/src/**/build/
# Ignore Gradle GUI config
gradle-app.setting
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@@ -0,0 +1,6 @@
# gitignore template for LangChain products, e.g., LangGraph, LangSmith
# website: https://www.langchain.com/
# website: https://www.langchain.com/langgraph
# LangGraph
.langgraph_api/
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# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
# dependencies
/node_modules
/.pnp
.pnp.js
# testing
/coverage
# next.js
/.next/
/out/
# production
/build
# misc
.DS_Store
*.pem
# debug
npm-debug.log*
yarn-debug.log*
yarn-error.log*
# local env files
.env*.local
.env
# vercel
.vercel
# typescript
*.tsbuildinfo
next-env.d.ts
File renamed without changes.
+7
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@@ -167,6 +167,13 @@ cython_debug/
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
#.idea/
# Visual Studio Code
# Visual Studio Code specific template is maintained in a separate VisualStudioCode.gitignore
# that can be found at https://github.com/github/gitignore/blob/main/Global/VisualStudioCode.gitignore
# and can be added to the global gitignore or merged into this file. However, if you prefer,
# you could uncomment the following to ignore the enitre vscode folder
# .vscode/
# Ruff stuff:
.ruff_cache/
+7
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@@ -208,6 +208,10 @@ _minted*
# scrwfile
*.wrt
# spelling
*.spell.bad
*.spell.txt
# svg
svg-inkscape/
@@ -273,6 +277,9 @@ TSWLatexianTemp*
*.bak
*.sav
# latexindent.pl
*.bak[0-9]*
# Texpad
.texpadtmp
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@@ -12,6 +12,10 @@
/[Uu]ser[Ss]ettings/
*.log
# By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control.
*.blend1
*.blend1.meta
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
@@ -73,3 +77,9 @@ crashlytics-build.properties
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
# Visual Scripting auto-generated files
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
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@@ -40,6 +40,7 @@
*.sdf
*.VC.db
*.VC.opendb
.vsconfig
# Precompiled Assets
SourceArt/**/*.png
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@@ -26,6 +26,7 @@ x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
[Aa][Rr][Mm]64[Ee][Cc]/
bld/
[Bb]in/
[Oo]bj/
@@ -355,6 +356,9 @@ ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# AWS SAM Build and Temporary Artifacts folder
.aws-sam
# NVidia Nsight GPU debugger configuration file
*.nvuser
@@ -8,5 +8,9 @@
profile_default/
ipython_config.py
# Jupyter lab virtual documents
# https://jupyterlab-lsp.readthedocs.io/en/2.x/Configuring.html#virtual_documents_dir
.virtual_documents/
# Remove previous ipynb_checkpoints
# git rm -r .ipynb_checkpoints/
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# Ignore build directories
build/
# Ignore Wii-specific metadata files
meta.xml
icon.png
# Ignore editor or IDE-specific files
.vscode/
.idea/
*.sublime-project
*.sublime-workspace
# Ignore backup or temporary files
*~
*.bak
*.swp
*.tmp
# Ignore log files
*.log
# Ignore libraries and dependencies
lib/
deps/
obj/
# Ignore operating system-specific files
$RECYCLE.BIN/
.Trash-1000/
.Spotlight-V100/
.fseventsd/
.DS_Store
# Prerequisites
*.d
# Object files
*.o
*.ko
*.obj
*.elf
*.o
*.bin
# Linker output
*.ilk
*.map
*.exp
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.a
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex
*.dol
*.elf
# Debug files
*.dSYM/
*.su
*.idb
*.pdb
# Kernel Module Compile Results
*.mod*
*.cmd
.tmp_versions/
modules.order
Module.symvers
Mkfile.old
dkms.conf