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8af07e8a2c |
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@@ -1,40 +0,0 @@
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# Claude Code (Anthropic's official CLI)
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# Reference: https://code.claude.com/docs/en/claude-directory
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#
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# Only the local, machine-specific files that Claude Code writes into a
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# project's .claude/ directory are ignored below. Everything else it creates
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# there (settings.json, rules/, skills/, commands/, agents/, workflows/,
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# output-styles/, agent-memory/, ...) is meant to be committed and shared
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# with the team.
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# Personal settings overrides. Take precedence over settings.json and are not
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# shared. Claude Code auto-adds this to ~/.config/git/ignore; listing it here
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# shares the ignore rule with your team.
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.claude/settings.local.json
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# Local project instructions. Personal per-project preferences (sandbox URLs,
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# test data, ...). Loaded alongside CLAUDE.md but meant to stay private.
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CLAUDE.local.md
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# Local subagent memory. Subagents with `memory: local` write their MEMORY.md
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# here to keep it out of version control. Project-shared subagent memory lives
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# in .claude/agent-memory/ instead, which is meant to be committed.
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.claude/agent-memory-local/
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# Git worktrees for parallel sessions. Claude Code checks out `--worktree` and
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# isolated-subagent worktrees here; ignoring the directory keeps their contents
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# from showing up as untracked files in your main checkout.
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.claude/worktrees/
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.worktrees/
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# The files below are committed on purpose. Uncomment a line only if you want
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# to keep it local to your machine instead of sharing it with the team.
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# Shared project settings
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# .claude/settings.json
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# Project instructions
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# CLAUDE.md
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# The entire Claude Code directory
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# .claude/
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@@ -7,10 +7,5 @@ mise.local.toml
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.mise/*.local.toml
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mise/*.local.toml
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# https://mise.jdx.dev/dev-tools/mise-lock.html#local-lockfiles
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# https://mise.jdx.dev/dev-tools/mise-lock.html#environment-specific-lockfiles
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mise.local.lock
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mise.*.local.lock
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# https://mise.jdx.dev/configuration.html#tool-versions
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#.tool-versions
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+4
-4
@@ -197,10 +197,10 @@ cython_debug/
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.abstra/
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# Visual Studio Code
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# Visual Studio Code specific template is maintained in a separate VisualStudioCode.gitignore that
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# can be found at https://github.com/github/gitignore/blob/main/Global/VisualStudioCode.gitignore
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# and can be added to the global gitignore or merged into this file. However, if you prefer, you
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# could uncomment the following to ignore the entire vscode folder
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# Visual Studio Code specific template is maintained in a separate VisualStudioCode.gitignore
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# that can be found at https://github.com/github/gitignore/blob/main/Global/VisualStudioCode.gitignore
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# and can be added to the global gitignore or merged into this file. However, if you prefer,
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# you could uncomment the following to ignore the entire vscode folder
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# .vscode/
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# Temporary file for partial code execution
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tempCodeRunnerFile.py
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@@ -131,3 +131,5 @@ by automatically forking the project and prompting to send a pull request too.
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[CC0-1.0](./LICENSE).
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## Test
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This is just a test
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@@ -102,8 +102,5 @@ InitTestScene*.unity*
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# Auto-generated scenes by play mode tests
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/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*
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# UI Toolkit auto generated files
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/UIElementsSchema/
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# Auto-generated cache in Assets folder
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/[Aa]ssets/[Ss]ceneDependencyCache*
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+2
-1
@@ -1,5 +1,6 @@
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# Xojo (formerly REALbasic and Real Studio)
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Builds - */
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Builds*
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*.debug
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*.debug.app
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Debug*.exe
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