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Author SHA1 Message Date
aclist 7f5559121d Merge pull request #397 from aclist/aclist-patch-2
Mirror to Codeberg / mirror-to-codeberg (push) Has been cancelled
fix: markdown syntax
2026-07-07 16:51:44 +09:00
aclist 019ea82004 Update CONTRIBUTING.md 2026-07-07 16:51:14 +09:00
aclist df291c867c Merge pull request #396 from aclist/aclist-patch-1
fix: typos in CONTRIBUTING file
2026-07-07 16:48:40 +09:00
aclist 9db3ac1f80 Update CONTRIBUTING.md 2026-07-07 16:48:12 +09:00
aclist bdb7da9440 Update CONTRIBUTING.md 2026-07-07 16:46:54 +09:00
aclist cc623914da Merge pull request #334 from aclist/chore/update-actions-dzgui
Mirror to Codeberg / mirror-to-codeberg (push) Has been cancelled
chore: update checkout action to v5
2026-06-05 18:59:03 +09:00
aclist fa9c58f1e2 chore: update checkout action to v5 2026-06-05 18:57:40 +09:00
aclist d7ba49ea97 Merge pull request #286 from aclist/prerelease/6.0.5
Mirror to Codeberg / mirror-to-codeberg (push) Has been cancelled
chore: update symlink hash logic
2026-05-17 23:42:15 +09:00
aclist bab2379fad chore: update symlink hash logic 2026-05-17 23:28:05 +09:00
aclist 98b4f37e54 Merge pull request #283 from aclist/prerelease/6.0.4
Mirror to Codeberg / mirror-to-codeberg (push) Has been cancelled
fix: update module checksums
2026-04-13 16:50:05 +09:00
aclist 8ca8dbb6ff fix: update module checksums 2026-04-13 16:45:50 +09:00
aclist 7d6e089c03 Merge pull request #282 from aclist/prerelease/6.0.3
Mirror to Codeberg / mirror-to-codeberg (push) Waiting to run
fix: use GLibUnix namespace
2026-04-13 06:05:14 +09:00
aclist 3c75b9362b fix: use GLibUnix namespace 2026-04-13 04:47:33 +09:00
aclist dc24ef6e85 Merge pull request #275 from aclist/chore/update-readme
Mirror to Codeberg / mirror-to-codeberg (push) Has been cancelled
chore: update readme
2026-03-30 20:25:14 +09:00
aclist f76985c79d chore: reword readme 2026-03-30 20:14:45 +09:00
aclist 3d3cd19892 chore: update readme 2026-03-30 20:13:20 +09:00
aclist c14fb10d23 Merge pull request #270 from aclist/prerelease/6.0.2
Mirror to Codeberg / mirror-to-codeberg (push) Has been cancelled
fix: dialogs in thread
2026-01-26 18:25:52 +09:00
aclist a8417d27d7 fix: dialogs in thread 2026-01-26 17:00:55 +09:00
7 changed files with 284 additions and 567 deletions

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@@ -8,7 +8,7 @@ jobs:
mirror-to-codeberg:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v5
with:
fetch-depth: 0
- uses: pixta-dev/repository-mirroring-action@v1
+172 -368
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@@ -1,19 +1,22 @@
# Changelog
## [6.0.2-beta.4] 2026-04-10
## Fixed
- Use GLibUnix namespace when setting up SIGINT handling
## [6.0.5] 2026-05-17
## Changed
- Update symlink hash logic to align with DZGUI 7 beta
- Update A2S helper to latest commit
## [6.0.2-beta.3] 2026-01-26
## [6.0.4] 2026-04-13
## Fixed
- Update A2S module checksums to support servers with missing description field
## [6.0.3] 2026-04-12
## Fixed
- Use GLibUnix namespace where available when setting up SIGINT callback
## [6.0.2] 2026-01-26
## Fixed
- Explicitly use Python 3.13 when calling subprocesses
- Raise error correctly from module
## [6.0.2-beta.2] 2026-01-18
## Fixed
- Helpers not being downloaded (uncommented boilerplate)
## [6.0.2-beta.1] 2026-01-18
## Fixed
- Do not spawn dialogs from inside of thread when fetching prereqs
## Changed
- Optimize time complexity of startup checks
@@ -21,102 +24,57 @@
- Rename some internal functions
- Wrap entire startup process in dialog
## [6.0.1-beta.1] 2026-01-16
## [6.0.1] 2026-01-16
## Fixed
- Explicitly use Python 3.13 when calling subprocesses
## [6.0.0-beta.20] 2026-01-14
## Fixed
- Write cache file after wiping
## [6.0.0-beta.19] 2026-01-14
## Fixed
- Steam Deck compatible script path expansion
## [6.0.0-beta.18] 2026-01-14
## Fixed
- Update UI checksums
## [6.0.0-beta.17] 2026-01-14
## Added
- More descriptive help dialogs when initial dependencies are missing
## [6.0.0-beta.16] 2026-01-04
## Fixed
- Regression introduced in previous hotfix
## [6.0.0-beta.15] 2025-12-27
## Fixed
- Path discovery during first-time setup when parsing filepaths with whitespaces
- First-time setup dialog continuously triggering when DayZ install path had whitespaces in it
## [6.0.0-beta.14] 2025-12-09
## Fixed
- Dialogs with newlines breaking output in log table
## [6.0.0-beta.13] 2025-11-29
## Fixed
- Server filter panel not being hidden when entering other page contexts
- Path to remote changelog being constructed incorrectly
## [6.0.0-beta.12] 2025-11-14
## Changed
- Require Python 3.13
## Fixed
- Normalize beta version
## [6.0.0-beta.11] 2025-11-13
## Added
- Support sandboxed flatpak
## Changed
- Preferred client from radio toggle to combobox
## Fixed
- Config file erroneously getting updated when populating settings menu
## [6.0.0-beta.10] 2025-11-10
## Fixed
- Python 3.14 error in finally block
- Require Python version between 3.11 and 3.12
## [6.0.0-beta.9] 2025-11-05
## Fixed
- UI not being constructed correctly if CHANGELOG.md was missing
## [6.0.0-beta.8] 2025-11-04
## Added
- Internal flag to allow distribution packaged releases to disable in-app updates
- Pre-boot check to test whether script was invoked directly
- Commandline usage help text
## Fixed
- ESC key destroying wait dialogs while a thread is pending
- Tooltip signals being erroneously drawn on main menu
- Leaky variable name in dialog titles
- Prevent extraneous signals from propagating when column width is adjusted
- Script failing to start when remote endpoints are unavailable (GaryBlackbourne)
## Changed
- Optimize time complexity of pre-boot checks (GaryBlackbourne)
- Moved location of notes file
- Rewrote distance calculation module (GaryBlackbourne)
## [6.0.0-beta.7] 2025-09-20
## Added
- Users can save text notes to describe servers
## Changed
- State file serialization methods
## [6.0.0-beta.6] 2025-09-12
## [6.0.0] 2026-01-14
## Added
- Support DayZ Experimental
- Show additional client information in Options menu
- Warn user of client version mismatches
- Support clickable hyperlinks
- Ping display on server tables
- Save descriptive text notes on a per-server basis
- Speed up load time and navigation of server tables
- More robust threading and cache system when filtering servers
- Show additional DayZ client information in Options menu
- Warn user of DayZ client version mismatches
- Support clickable hyperlinks in dialogs
- Rich server metadata details dialog (right-click on server table)
- Filter by modded servers
- Breadcrumbs showing current menu context
- Dedicated changelog page
- Dedicated keybindings page
- Dedicated settings page ("Options")
- Support sandboxed version of Flatpak
- Vim-style navigation keybindings
- Added "Return to main menu" button to dialog windows when failing to load server table
- Dynamic context menus for modded servers
- Additional keybindings for new filter toggles
- If a server is locked, prompt user when connecting
- Internal flag to allow distro-packaged releases to disable in-app updates
- Pre-boot checks to test whether script was invoked directly
- Commandline usage help text (GaryBlackbourne)
- More descriptive help dialogs when initial dependencies are missing
## Fixed
- Script failing to start when remote endpoints are unavailable (GaryBlackbourne)
- Key stickiness when quickly navigating through entries in tables
- Servers returning malformed A2S_INFO blocking server browser from loading
- Normalized buttons in dialogs and restored proper padding
- GTK errors being emitted to stdout when inserting debug table
- Entry dialog sensitivity when validating API keys
- Additional validation on entry dialogs to prevent submitting empty text
- Suppress errors during pre-boot checks when mods are not installed
- Centered filter checkboxes within panel
- Do not pop unhighlight/select stale buttons if no stale mods exist
- Improved keybinding interaction with side panels
- Suppress typeahead search in mod dialogs
- Do not trigger global API cooldown if no LAN/favorite servers are found
- Fix table column expansion in server mod dialogs
- Missing parameters when closing application via window decorations
- Statusbar contents not updating on certain pages
- Prevent debug button from activating when in certain input fields
- Window size not updating correctly when unmaximizing window after changing "fullscreen at boot" setting
- Branch toggle signal being emitted when entering Options menu from other contexts
- Mods rarely not appearing in local mod list if download completed too quickly
- Statusbar not updating when clicking a row after spamming keyboard input
- Extraneous logs being generated when subscribing to mods
@@ -124,342 +82,188 @@
- Newline terminators in history file
- Floating point number calculation
- Window resizing too small if no prior resolution was set
## [6.0.0-beta.5] 2025-08-20
## Fixed
- Servers returning malformed A2S_INFO blocking server browser from loading
## [6.0.0-beta.4] 2025-08-13
## Fixed
- Branch toggle signal being emitted when entering Options menu from other contexts
## [6.0.0-beta.3] 2025-08-08
## Added
- Additional server metadata to details dialog
- Prompt user when connecting if a server is locked
- Dedicated settings page ("Options")
## Fixed
- Statusbar contents not updating on certain pages
- Breadcrumbs not updating when returning from keybindings page
- Wrap long descriptions in server details
- Prevent debug button from activating when in certain input fields
- Window size not updating correctly when unmaximizing window after changing "fullscreen at boot" setting
## Dropped
- Extraneous information from right statusbar
## [6.0.0-beta.2] 2025-07-29
## Fixed
- Missing parameters when closing application via window decorations
## [6.0.0-beta.1] 2025-07-29
## Added
- Ping column to server browsing contexts
- Server details dialog to server browsing contexts
- Filter by modded servers
- Breadcrumbs showing current menu context to top of window
- Speed up load time and navigation of server tables
- More robust threading and cache system when filtering servers
- Dedicated changelog page
- Dedicated keybindings page
- Vim-style navigation keybindings
- Additional validation on entry dialogs to prevent submitting empty text
- Added "Return to main menu" button to dialog windows when failing to load server table
- Dynamic context menus for modded servers
- Additional keybindings for filter toggles
## Fixed
- Entry dialog sensitivity when validating API keys
- Normalized buttons in dialogs and restored proper padding
- GTK errors being emitted to stdout when inserting debug table
- Suppress errors during pre-boot checks when mods are not installed
- Centered filter checkboxes within panel
- Do not pop unhighlight/select stale buttons if no stale mods exist
- Improved keybinding interaction with side panels
- Key stickiness when quickly navigating through entries in tables
- Suppress typeahead search in mod dialogs
- Do not trigger global API cooldown if no LAN/favorite servers are found
- Fix table column expansion in server mod dialogs
- ESC key destroying wait dialogs while a thread is pending
- Tooltip signals being erroneously emitted on main menu
- UI not being constructed correctly if CHANGELOG.md was missing
- Config file erroneously getting updated when populating settings menu
- Leaky variable name in dialog titles
- Prevent extraneous signals from propagating when column width is adjusted
- Server filter panel not being hidden when entering other page contexts
- Path to remote changelog being constructed incorrectly
- Dialogs with newlines breaking output in log table
- Path discovery during first-time setup when parsing filepaths with whitespaces
- First-time setup dialog continuously triggering when DayZ install path had whitespaces in it
## Changed
- Require Python 3.13
- Reduced global API cooldown from 60s to 30s
- Clarify dialog messages when DayZ path could not be found
- Auto-focus first item when opening context menus
- Opacity setting on side buttons when in a different context
- Refactored BM API key validation to account for new key format
- State file serialization methods
- Optimize time complexity of pre-boot checks (GaryBlackbourne)
- Rewrote distance calculation module (GaryBlackbourne)
- Changed preferred client setting from radio toggle to combobox
## Dropped
- Ping readout in statusbar
- Extraneous information from right statusbar
## [5.8.0-beta.2] 2025-07-06
## [5.8.3] 2026-01-04
## Fixed
- Normalize checksum numbers and dates
## [5.8.2] 2026-01-04
## Fixed
- Fix regression in symlink routine introduced by previous hotfix
## [5.8.1] 2025-12-27
## Fixed
- Path discovery during first-time setup when parsing filepaths with whitespaces
- First-time setup dialog continuously triggering when DayZ install path had whitespaces in it
## [5.8.0] 2025-07-06
## Added
- Filter servers by official/unofficial status
- Automatically fetch geolocation records
## Changed
- Updated internal versioning of helper files
## [5.8.0-beta.1] 2025-06-05
## Added
- Automatically fetch geolocation records
## Fixed
- Corrected erroneous 2024 date in prior changelog entries
## [5.7.1-beta.1] 2025-04-17
## Changed
- Updated geolocation records
## [5.7.0-beta.13] 2025-04-17
## [5.7.0] 2025-04-17
## Added
- Save application dimensions when quitting and restore on subsequent boot
## Fixed
- Updated checksum for UI helper file
- Issues with the window exceeding the bounds of the screen when displaying some table contexts
## Changed
- More direct server ping query method that should return marginally more accurate times
## [5.7.0-beta.12] 2025-04-04
## [5.6.7] 2025-04-04
## Dropped
- Removed extraneous pre-boot API checks that could cause error messages to be printed if the user had not set up an API key yet
## [5.7.0-beta.11] 2025-03-20
## Fixed
- Reduce startup time when testing remote APIs
## [5.7.0-beta.10] 2025-03-15
## Added
- Restore application size on subsequent startup
## Fixed
- Grid scaling causes table to exceeds bounds of display viewport
- Window exceeds taskbar on Steam Deck
- Reduce possibility of timeouts when pinging servers
## [5.6.6] 2025-03-16
## Changed
- Packed filter checkbox buttons into a 3x3 grid
- Updated IP database to 2025-03 records
- Update IP database records for 2025-03
## [5.7.0-beta.9] 2025-03-04
## [5.6.5] 2025-03-04
## Fixed
- Livonia server results being dropped from batch queries
## [5.7.0-beta.8] 2025-02-10
## Changed
## [5.6.4] 2025-02-10
### Changed
- Drop launch flag and check for invocation through Steam automatically
## [5.7.0-beta.7] 2025-02-09
## Changed
## [5.6.3] 2025-02-09
### Changed
- Update IP database records for 2025-02
## [5.7.0-beta.6] 2025-01-10
## Fixed
- Resolve regression introduced with IP resolution feature in 13c6813
## [5.7.0-beta.5] 2025-01-10
## Changed
- Stricter redacting of usernames (again)
## [5.7.0-beta.4] 2025-01-10
## Fixed
- Clerical hotfix
## [5.7.0-beta.3] 2025-01-10
## Changed
- Support legacy jq syntax for Ubuntu variants
## [5.7.0-beta.2] 2025-01-07
## Fixed
- Stricter redacting of usernames
- Omit nested directories when traversing symlinks
## [5.7.0-beta.1] 2025-01-07
### Changed
- Normalize version number
## [5.6.0-beta.21] 2025-01-06
### Added
- Add in-app documentation link to Codeberg mirror
- Hover tooltips to most buttons
## [5.6.2] 2025-01-22
### Fixed
- Prevent ArrowUp/ArrowDown input when inside keyword field
- Resolve regression introduced with IP resolution feature in 5.6.0 (restores functionality of right-click action: Add to My Servers)
## [5.6.1] 2025-01-10
### Fixed
- Add fallback support for jq 1.6
## [5.6.0] 2025-01-06
### Added
- Application header bar and controls
- Menu context subtitle in header bar
- Bulk delete mods (via 'List installed mods' list). Not compatible with Manual Mod install mode
- Highlight stale mods in mods list
- Added --steam launch parameter
- Open Steam workshop subscriptions dialog when switching from Manual to Auto mode
- Hover tooltips to most buttons
- Add in-app documentation link to Codeberg mirror
- Additional logging
### Fixed
- Avoid sudo escalation if system map count is sufficient (jiriks74)
- Duplicate dialog title on Steam Deck
- Resolve remote IP when saving records for game servers with multiple hosts
- More performant symlink traversal when checking for legacy links
- Only iterate on missing symlinks at boot (400% performance uplift)
- Fix for server list truncation causing some servers to not appear in results
- Empty dialog popups if user manually deletes local mods while application is running
- Update statusbar when removing servers from list/repopulating
- Abort DayZ path discovery if Steam files are not synched
- Race condition when checking for installed mods
- Favorite server message not updating correctly
- Improved handling for cases where there are no locally installed mods
- Set up mod symlinks at boot, rather than only on server connect
- Prevent context menus from opening when table is empty
- When reloading table in-place, prevent duplicate panel elements from being added if already present
- Clean up local mod signatures from versions file when deleting mods
- Focus first row when opening mods list
### Changed
- Redact usernames in log files
- Prevent ArrowUp/ArrowDown input when inside keyword field
- Admonish user to restart Steam in error dialog if DayZ path could not be found
- Refactor control flow for more robust contextual parsing
- Stop sending modal dialog hints to outer window
- Clean up signal emission
- Clarify some error messages and normalize text formatting
- Update forum URL
- Reword Help section links to include destination
- Update README.md
- Update IP database to 2025-01
- Reduce IP database size by 50%
- Update documentation to 5.6.x standard
### Dropped
- Removed temporary mod ID output in debug logs
- Removed Hall of Fame section from button links, moved inside documentation
- Remove unused imports
- Hall of Fame section from button links, to be moved inside documentation
- Unused imports
## [5.6.0-beta.20] 2024-12-23
### Added
- Output real and resolved mod ids to logs (temporary)
- Added -steam launch parameter
### Fixed
- Only iterate on missing symlinks
- Move logging up
## [5.6.0-beta.19] 2024-12-18
### Added
- Redact usernames in log files
### Fixed
- More performant symlink traversal when checking for legacy links
## [5.6.0-beta.18] 2024-12-14
### Added
- Open Steam workshop subscriptions dialog
- Additional logging
### Fixed
- Empty dialog popups if user manually deletes local mods while application is running
- Abort DayZ path discovery if VDF if Steam files are not synched
- Avoid sudo escalation if system map count is sufficient (jiriks74)
### Changed
- Admonish user to restart Steam in error dialog if DayZ path could not be found
## [5.6.0-beta.17] 2024-12-14
### Added
- Additional logging
## [5.6.0-beta.16] 2024-12-13
## [5.5.3] 2024-12-13
### Fixed
- Add remote resource health checks before downloading updates
### Added
- Add fallback repository
## [5.6.0-beta.11] 2024-12-07
## [5.5.1] 2024-12-03
### Fixed
- Add missing function definition
- Support localized decimal separators when parsing installed mod sizes
## [5.6.0-beta.10] 2024-12-04
### Fixed
- Untoggle highlight button when repopulating mod list
- Resolve remote IP when saving records for game servers with multiple hosts
- Update statusbar when removing servers from list/repopulating
### Added:
- "Select stale" button to bulk select mods marked as obsolete
## [5.6.0-beta.9] 2024-12-03
### Fixed
- Normalize user locale when parsing floats
## [5.6.0-beta.8] 2024-11-28
### Fixed
- Normalize user locale when parsing floats
## [5.6.0-beta.7] 2024-11-28
### Changed
- Add additional logging when fetching installed mods
## [5.6.0-beta.6] 2024-11-28
### Fixed
- Race condition when checking for installed mods
## [5.6.0-beta.5] 2024-11-21
### Added
- Highlight stale mods in mods list
### Fixed
- Duplicate dialog title on Steam Deck
## [5.6.0-beta.4] 2024-11-20
### Added
- Application header bar and controls
- Menu context subtitle in header bar
### Changed
- Refactor control flow for more robust contextual parsing
- Stop sending modal dialog hints to outer window
### Fixed
- Favorite server message not updating correctly
## [5.6.0-beta.3] 2024-11-18
### Fixed
- Improved handling for cases where there are no locally installed mods
- Set up mod symlinks at boot, rather than only on server connect
- Prevent context menus from opening when table is empty
- When reloading table in-place, prevent duplicate panel elements from being added if already present
- Clean up signal emission
## [5.6.0-beta.2] 2024-11-15
### Fixed
- Clean up local mod signatures from versions file when deleting mods
## [5.6.0-beta.1] 2024-11-12
### Added
- Bulk delete mods (via 'List installed mods' list). Not compatible with Manual Mod install mode
### Fixed
- Fix for server list truncation causing some servers to not appear in results
- Suppress signal emission when switching menu contexts
- Focus first row when opening mods list
### Changed
- Clarify some error messages and normalize text formatting
## [5.5.0-beta.5] 2024-11-03
### Changed
- Use updated A2S_RULES logic
### Fixed
- Servers in saved servers list would populate context menu with same option when right-clicking in server browser
## [5.5.0-beta.4] 2024-10-31
### Added
- Expose a toggle setting for whether to launch the application in fullscreen
### Fixed
- Enable adding/removing servers to/from My Saved Servers when in Recent Servers context
## [5.5.0-beta.3] 2024-10-31
### Fixed
- Prevent maps combobox from duplicating contents
## [5.5.0-beta.2] 2024-10-31
### Fixed
- Restore keyboard input to keyword entry field
## [5.5.0-beta.1] 2024-10-30
## [5.5.0] 2024-11-10
### Added
- Support servers running DLC content (fixes Frostline servers)
- Text autocompletion in maps search field
- Add disk space warning to popup dialog
- Expose a toggle setting for whether to launch the application in fullscreen
- Text autocompletion in maps search field (partial search)
- Add disk space warning to popup dialog when downloading mods
### Fixed
- Servers in saved servers list would populate context menu with same option when right-clicking in server browser
- Enable adding/removing servers to/from My Saved Servers when in Recent Servers context
- Prevent maps combobox from duplicating contents
- Restore keyboard input to keyword entry field
### Changed
- Abort fallback query method if DLC is required
## [5.4.2-beta.1] 2024-10-05
## [5.4.2] 2024-10-05
### Fixed
- Sanitize third-party API IDs to remove UGC collisions
## [5.4.1-beta.2] 2024-09-12
### Fixed
- Use fallback logic for modlist queries when user traverses networks
## [5.4.1-beta.2] 2024-09-10
### Fixed
- Fix signal handling control flow for checkbox toggles
## [5.4.1-beta.1] 2024-09-10
## [5.4.1] 2024-09-25
### Added
- Pre-boot validation check for users with self-compiled version of jq
### Fixed
- Use fallback logic for modlist queries when user traverses networks
- Fix signal handling control flow for checkbox toggles
- When reloading the server browser, the map combobox selection would revert to the last selected map instead of All Maps
- Server filter toggle signals were accessible from the main menu when switching between menu contexts
- Global cooldown dialog could sometimes block filter toggles after cooldown reset
- Normalized minor version number due to a previous clerical error
## [5.4.0-beta.5] 2024-08-27
### Added
- Freedesktop application icons for system taskbar, tray, and other dialogs
### Fixed
- Errors being printed to the console when Exit button was explicitly clicked
## [5.4.0-beta.4] 2024-08-21
### Added
- Emit CPU model name when exporting system debug log
### Fixed
- Detect Steam Deck OLED APU variant during initial setup
## [5.4.0-beta.3] 2024-08-04
## [5.4.0] 2024-08-27
### Added
- Scan local area network for DayZ servers
## [5.4.0-beta.2] 2024-08-03
### Fixed
- Clerical hotfix for previous player names fix
- Test if DayZ directory is empty at startup, implying that the game was moved to a new library collection
## [5.4.0-beta.1] 2024-07-16
- Freedesktop application icons for system taskbar, tray, and other dialogs
- Emit CPU model name when exporting system debug log
### Fixed
- Errors being printed to the console when Exit button was explicitly clicked
- Detect Steam Deck OLED APU variant during initial setup
- Encapsulate player names correctly so that names with whitespace in them are supported
- Test if DayZ directory is empty at startup, implying that the game was moved to a new library collection
- Report WM_CLASS name to the window manager
## [5.3.2] 2024-07-02
### Fixed
+3 -3
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@@ -8,7 +8,7 @@ If you are a developer, you can skip to the end.
# Requesting help
If you encounter a problem with DZGUI, you can submit tickets on the GitHub
(issue tracker)[https://github.com/aclist/dzgui-devel/issues] under the
[issue tracker](https://github.com/aclist/dztui/issues) under the
`troubleshooting` tag.
# How can I help the project?
@@ -24,7 +24,7 @@ accordingly.
## Submitting a ticket
Navigate to the GitHub (issue tracker)[https://github.com/aclist/dzgui-devel/issues].
Navigate to the GitHub [issue tracker](https://github.com/aclist/dztui/issues).
From there, follow the onscreen prompts. You will be asked questions such as:
- What version are you using?
@@ -67,5 +67,5 @@ will be merged to `prerelease/<latest-version>`, then `testing`, and after a liv
testing phase, to `stable` as well.
It is recommended to follow
(Conventional Commits)[https://www.conventionalcommits.org/en/v1.0.0/], as this
[Conventional Commits](https://www.conventionalcommits.org/en/v1.0.0/), as this
integrates well with tooling and helps the project review your code.
+12 -9
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@@ -2,7 +2,7 @@
set -o pipefail
src_path="$(readlink -e "$0")"
version=6.0.2-beta.4
version=6.0.5
#CONSTANTS
aid=221100
@@ -508,7 +508,7 @@ check_availability() {
return 1
fi
local url=$1
local timeout_sec="1"
local timeout_sec="2"
if [[ $2 ]]; then
timeout_sec=$2
fi
@@ -567,9 +567,12 @@ get_hash(){
md5sum "$1" | awk '{print $1}'
}
fetch_a2s(){
# this file is currently monolithic
[[ -d $helpers_path/a2s ]] && { logger INFO "A2S helper is current"; return 0; }
local sha=c7590ffa9a6d0c6912e17ceeab15b832a1090640
sum="d26da2fe03df2b95436f823f0496887b"
if [[ -d $helpers_path/a2s ]] && [[ $(get_hash "$helpers_path/a2s/info.py") == $sum ]]; then
logger INFO "A2S helper is current"
return 0
fi
local sha=b40eb24cdbb06ebd08272f224257fe5a81610e86
local author="yepoleb"
local repo="python-a2s"
local url="https://github.com/$author/$repo/tarball/$sha"
@@ -583,13 +586,13 @@ fetch_a2s(){
logger INFO "Updated A2S helper to sha '$sha'"
}
fetch_dzq(){
local sum="0a334e1e144e76e560419d155435c91e"
local sum="0d316badbb8d943c5f078e73862cac3e"
local file="$helpers_path/a2s/dayzquery.py"
if [[ -f $file ]] && [[ $(get_hash "$file") == $sum ]]; then
logger INFO "DZQ is current"
return 0
fi
local sha=a22a9f428cbe075d7dda62f78000296955eea92a
local sha="07483b88ed096327ebca752f5e177011b604d7fe"
local author="yepoleb"
local repo="dayzquery"
local url="https://raw.githubusercontent.com/$author/$repo/$sha/dayzquery.py"
@@ -626,10 +629,10 @@ fetch_helpers_by_sum(){
[[ -f "$config_file" ]] && source "$config_file"
declare -A sums
sums=(
["funcs"]="a823824ec835a7db836aaff0eccd3a50"
["funcs"]="cff21e5ecfbbf72951f9f772b46024c9"
["query_v2.py"]="55d339ba02512ac69de288eb3be41067"
["servers.py"]="ed442c3aecf33f777d59dcf53650d263"
["ui.py"]="d00c37fd006fa8cfb7fd02a8505e67e0"
["ui.py"]="cf52a3d5883afe02a013d8673df494fa"
["vdf2json.py"]="2f49f6f5d3af919bebaab2e9c220f397"
["pefile.py"]="b452974a84bff1d821872fcebf59e380"
)
+12 -3
View File
@@ -1,6 +1,6 @@
#!/usr/bin/env bash
set -o pipefail
version="6.0.2-beta.4"
version="6.0.5"
#CONSTANTS
aid=221100
@@ -929,13 +929,19 @@ query_defunct(){
<<< "$result" awk '{print $2}'
}
encode(){
echo "$1" | md5sum | cut -c -8
echo -n "$1" | md5sum | cut -c -8
}
compare(){
local modlist="$@"
diff=$(comm -23 <(<<< "$modlist" sort -u) <(installed_mods | sort))
echo "$diff"
}
unlink_all(){
readarray -t links < <(find "$game_dir" -maxdepth 1 -mindepth 1 -type l)
for link in "${links[@]}"; do
unlink "$link"
done
}
legacy_symlinks(){
logger INFO "Removing legacy symlinks"
@@ -1026,7 +1032,10 @@ update_symlinks(){
if [[ ! -d "$workshop_dir" ]]; then
return
fi
legacy_symlinks
if [[ ! -d "$game_dir" ]]; then
return
fi
unlink_all
symlinks
}
try_fallback(){
+84 -183
View File
@@ -38,6 +38,7 @@ if TYPE_CHECKING:
locale.setlocale(locale.LC_ALL, "")
import gi # noqa E402
gi.require_version("Gtk", "3.0")
gi.require_version("GLibUnix", "2.0")
from gi.repository import Gtk, GLib, GLibUnix, Gdk, GObject, Pango # noqa E402
@@ -853,9 +854,7 @@ def call_out(command: str, *args: str) -> subprocess.CompletedProcess:
arg_ar = []
for i in args:
arg_ar.append(i)
logger.info(
f"Context '{name}' calling subprocess '{command}' with args '{arg_ar}'"
)
logger.info(f"Context '{name}' calling subprocess '{command}' with args '{arg_ar}'")
proc = subprocess.run(
["/usr/bin/env", "bash", funcs, command] + arg_ar,
capture_output=True,
@@ -881,9 +880,7 @@ def spawn_dialog(msg: str, mode: Popup) -> bool:
return False
def process_shell_return_code(
msg: str, code: int, original_input: RowType
) -> None:
def process_shell_return_code(msg: str, code: int, original_input: RowType) -> None:
logger.info(
f"Processing return code '{code}' for the input "
f"'{original_input}', returned message '{msg}'"
@@ -910,9 +907,7 @@ def process_shell_return_code(
spawn_dialog("Invalid Steam API key, reverting", Popup.NOTIFY)
App.notebook.settings.revert(Preferences.STEAM)
case 79: # failed settings update (bm)
spawn_dialog(
"Invalid Battlemetrics API key, reverting", Popup.NOTIFY
)
spawn_dialog("Invalid Battlemetrics API key, reverting", Popup.NOTIFY)
App.notebook.settings.revert(Preferences.BM)
case 80: # pop toast after successful settings change
config_vals.clear()
@@ -978,9 +973,7 @@ def call_on_thread(
if state:
wait_dialog = GenericDialog(msg, Popup.WAIT)
wait_dialog.show_all()
thread = threading.Thread(
target=_background, args=(subproc, args, wait_dialog)
)
thread = threading.Thread(target=_background, args=(subproc, args, wait_dialog))
thread.start()
else:
"""
@@ -1005,18 +998,14 @@ def process_tree_option(choice: RowType) -> None:
record = App.treeview.get_record_string()
wait_msg = command.dict["wait_msg"]
show_wait_dialog = True
call_on_thread(
show_wait_dialog, cmd_string, wait_msg, record, choice=choice
)
call_on_thread(show_wait_dialog, cmd_string, wait_msg, record, choice=choice)
return
# modlist highlight stale action
if context == WindowContext.TABLE_MODS and command == RowType.HIGHLIGHT:
wait_msg = command.dict["wait_msg"]
show_wait_dialog = True
call_on_thread(
show_wait_dialog, cmd_string, wait_msg, "", choice=choice
)
call_on_thread(show_wait_dialog, cmd_string, wait_msg, "", choice=choice)
return
if command == RowType.CHANGELOG:
@@ -1084,12 +1073,8 @@ def prepare_connection(rowtype: RowType, record: Record) -> None:
thread = threading.Thread(target=background, args=(rowtype, record))
thread.start()
def try_connect(
addr: str,
appid: str,
path: str,
row: RowType
) -> None:
def try_connect(addr: str, appid: str, path: str, row: RowType) -> None:
def background(addr, appid, path):
def cleanup():
App.treeview.dialog_hide()
@@ -1152,6 +1137,7 @@ def connect_by_ip(enum: RowType, response: str) -> None:
return
prepare_connection(enum, record)
def connect_by_id(enum: RowType, response: str, key: str) -> None:
def _prep(key: str, response: str) -> None:
def cleanup() -> None:
@@ -1180,9 +1166,7 @@ def process_user_input(enum: RowType) -> None:
if enum == RowType.CONN_BY_ID:
key = query_config("api_key")[0]
if len(key) == 0:
spawn_dialog(
"No Battlemetrics API key is set; see Options", Popup.NOTIFY
)
spawn_dialog("No Battlemetrics API key is set; see Options", Popup.NOTIFY)
return
user_entry = EntryDialog(prompt, Popup.ENTRY, link_label)
@@ -1203,9 +1187,7 @@ def process_user_input(enum: RowType) -> None:
show_wait_dialog = True
wait_msg = "Working"
call_on_thread(
show_wait_dialog, cmd_string, wait_msg, response, choice=enum
)
call_on_thread(show_wait_dialog, cmd_string, wait_msg, response, choice=enum)
return
@@ -1293,9 +1275,7 @@ class OuterWindow(Gtk.Window):
logger.info(f"Using default window size {w},{h}")
self.set_default_size(w, h)
def _on_delete_event(
self, window: "OuterWindow", event: Gdk.EventKey
) -> None:
def _on_delete_event(self, window: "OuterWindow", event: Gdk.EventKey) -> None:
self.halt_proc_and_quit()
def halt_proc_and_quit(self) -> None:
@@ -1362,8 +1342,7 @@ class RightPanel(Gtk.Box):
self.pack_start(self.filters_vbox, False, False, 0)
debug_tooltip = (
"Used to perform a dry run without\n"
"actually connecting to a server"
"Used to perform a dry run without\n" "actually connecting to a server"
)
ping_tooltip = (
"Refresh the ping for visible servers.\n"
@@ -1432,8 +1411,7 @@ class RightPanel(Gtk.Box):
rows = ModelManager.get_filtered()
with ThreadPoolExecutor(100) as executor:
futures = [
executor.submit(Servers.ping, i, row)
for i, row in enumerate(rows)
executor.submit(Servers.ping, i, row) for i, row in enumerate(rows)
]
wait(futures)
for future in futures:
@@ -1809,9 +1787,7 @@ class ModelManagerSingleton:
class TreeView(Gtk.TreeView):
__gsignals__ = {
"on_distcalc_started": (GObject.SignalFlags.RUN_FIRST, None, ())
}
__gsignals__ = {"on_distcalc_started": (GObject.SignalFlags.RUN_FIRST, None, ())}
def __init__(self):
super().__init__()
@@ -1930,9 +1906,7 @@ class TreeView(Gtk.TreeView):
if self.current_proc and self.current_proc.is_alive():
self.current_proc.terminate()
def _delete_note(
self, button: Gtk.Button, user_entry: Gtk.Box, addr: str
) -> None:
def _delete_note(self, button: Gtk.Button, user_entry: Gtk.Box, addr: str) -> None:
box = button.get_parent()
dialog = box.get_parent()
try:
@@ -2024,9 +1998,7 @@ class TreeView(Gtk.TreeView):
model.remove(it)
block_signals()
thread = threading.Thread(
target=ModelManager.resync_model, args=(addr, qport)
)
thread = threading.Thread(target=ModelManager.resync_model, args=(addr, qport))
thread.start()
def remove_from_history(self) -> None:
@@ -2050,16 +2022,12 @@ class TreeView(Gtk.TreeView):
if hasattr(TreeView, menu_item.action):
func = getattr(TreeView, menu_item.action)
msg = (
f"User clicked context menu '{menu_item.get_label()}', "
f"calls {func}"
f"User clicked context menu '{menu_item.get_label()}', " f"calls {func}"
)
logger.info(msg)
func(self)
else:
msg = (
f"Context menu function for '{menu_item.action}' "
f"does not exist"
)
msg = f"Context menu function for '{menu_item.action}' " f"does not exist"
u_msg = (
f"Something went wrong when accessing the method "
f"'{menu_item.action}'"
@@ -2100,9 +2068,7 @@ class TreeView(Gtk.TreeView):
return True
return False
def _on_button_release(
self, widget: Gtk.Widget, event: Gdk.EventButton
) -> None:
def _on_button_release(self, widget: Gtk.Widget, event: Gdk.EventButton) -> None:
if event.type is Gdk.EventType.BUTTON_RELEASE and event.button != 3:
return
@@ -2186,9 +2152,7 @@ class TreeView(Gtk.TreeView):
if event.type is Gdk.EventType.KEY_PRESS and event.keyval is Gdk.KEY_l:
if self.is_selection_empty():
return
self.menu.popup_at_widget(
widget, Gdk.Gravity.CENTER, Gdk.Gravity.WEST
)
self.menu.popup_at_widget(widget, Gdk.Gravity.CENTER, Gdk.Gravity.WEST)
else:
self.menu.popup_at_pointer(event)
self.menu.select_first(False)
@@ -2202,9 +2166,7 @@ class TreeView(Gtk.TreeView):
return None
call_out("start_cooldown", "", "")
thread = threading.Thread(
target=self._background_player_count, args=()
)
thread = threading.Thread(target=self._background_player_count, args=())
thread.start()
def get_current_iter(self) -> Gtk.TreeIter | None:
@@ -2219,9 +2181,7 @@ class TreeView(Gtk.TreeView):
context = App.treeview.get_subpage_label()
row_sel = self.get_value_at_index(0)
logger.info(
f"Tree selection for context '{context}' changed to '{row_sel}'"
)
logger.info(f"Tree selection for context '{context}' changed to '{row_sel}'")
if self.current_proc and self.current_proc.is_alive():
self.current_proc.terminate()
@@ -2279,9 +2239,7 @@ class TreeView(Gtk.TreeView):
self.set_cursor(path)
return None
def _on_keypress(
self, treeview: Gtk.TreeView, event: Gdk.EventKey
) -> bool | None:
def _on_keypress(self, treeview: Gtk.TreeView, event: Gdk.EventKey) -> bool | None:
keyname = Gdk.keyval_name(event.keyval)
grid = App.grid
if event.state is Gdk.ModifierType.CONTROL_MASK:
@@ -2336,9 +2294,7 @@ class TreeView(Gtk.TreeView):
return False
return None
def _on_key_release(
self, treeview: Gtk.TreeView, event: Gdk.EventKey
) -> None:
def _on_key_release(self, treeview: Gtk.TreeView, event: Gdk.EventKey) -> None:
"""
Suppresses spamming on keydown
"""
@@ -2453,10 +2409,7 @@ class TreeView(Gtk.TreeView):
params = Servers.params
serv = []
with ThreadPoolExecutor() as executor:
futures = [
executor.submit(job, key, APPID_DAYZ, param)
for param in params
]
futures = [executor.submit(job, key, APPID_DAYZ, param) for param in params]
wait(futures)
for future in futures:
res = future.result()
@@ -2478,10 +2431,7 @@ class TreeView(Gtk.TreeView):
def _dump_lan(self, port: int) -> list | None:
with ThreadPoolExecutor() as executor:
futures = [
executor.submit(Servers.test_ip, i, port)
for i in range(1, 256)
]
futures = [executor.submit(Servers.test_ip, i, port) for i in range(1, 256)]
wait(futures)
servers = []
for future in futures:
@@ -2501,7 +2451,7 @@ class TreeView(Gtk.TreeView):
if len(ips) == 0:
return []
# NOTE: block malformed records
ips = [ip for ip in ips if len(ip.split(":")) == 3 and ip.split(":")[2] != "" ]
ips = [ip for ip in ips if len(ip.split(":")) == 3 and ip.split(":")[2] != ""]
with ThreadPoolExecutor() as executor:
futures = [
executor.submit(
@@ -2606,9 +2556,7 @@ class TreeView(Gtk.TreeView):
ModelManager.set_store(App.treeview.get_model())
App.treeview.set_model(None)
thread = threading.Thread(
target=ModelManager.filter, args=(mode, *args)
)
thread = threading.Thread(target=ModelManager.filter, args=(mode, *args))
thread.start()
def _background_quad(self, dialog: "GenericDialog", mode: RowType) -> None:
@@ -2767,13 +2715,9 @@ class TreeView(Gtk.TreeView):
self.initialize_columns()
self.set_selection_mode(Gtk.SelectionMode.SINGLE)
self.wait_dialog = GenericDialog(
"Fetching server metadata", Popup.WAIT
)
self.wait_dialog = GenericDialog("Fetching server metadata", Popup.WAIT)
self.wait_dialog.show_all()
thread = threading.Thread(
target=self._query_servers, args=(mode, port)
)
thread = threading.Thread(target=self._query_servers, args=(mode, port))
thread.start()
def _format_float(
@@ -2952,9 +2896,7 @@ class TreeView(Gtk.TreeView):
def get_view(self):
return self.view
def get_prereqs(
self, record: Record
) -> tuple[bool, str, str|None, "Prereqs"]:
def get_prereqs(self, record: Record) -> tuple[bool, str, str | None, "Prereqs"]:
"""
Always called on a thread with a dialog on the transient parent window
"""
@@ -2968,18 +2910,14 @@ class TreeView(Gtk.TreeView):
steam_path = query_config("default_steam_path")[0]
if len(steam_path) < 1:
logger.critical(
"Config file has no value set for 'default_steam_path'"
)
logger.critical("Config file has no value set for 'default_steam_path'")
msg = "Local Steam installation is not set, possibly malformed config file."
return (False, msg, None, prereqs)
try:
pefile_path = PeFile.get_pefile_path(steam_path, prereqs.appid)
except AppNotInstalledError:
logger.critical(
f"'{prereqs.appid}' not found in user's libraryfolders"
)
logger.critical(f"'{prereqs.appid}' not found in user's libraryfolders")
msg = (
f"This server is running {build}. You can install "
f"{build} by searching for it in your Steam library. "
@@ -2988,9 +2926,7 @@ class TreeView(Gtk.TreeView):
)
return (False, msg, None, prereqs)
except AppMovedError:
logger.critical(
f"Library folder synch error for '{prereqs.appid}'"
)
logger.critical(f"Library folder synch error for '{prereqs.appid}'")
msg = (
f"Steam is reporting that {build} is installed at a non-existent location. "
f"If you recently installed {build} or moved it to a different drive, "
@@ -3045,7 +2981,6 @@ class TreeView(Gtk.TreeView):
return (True, "", pefile_path, prereqs)
@signal_emission
@update_window_labels
def _on_row_activated(
@@ -3199,7 +3134,7 @@ class GenericDialog(Gtk.MessageDialog):
self.outer.set_margin_end(30)
def _on_dialog_delete(
self, response_id: Gtk.ResponseType, event: Gdk.Event
self, response_id: Gtk.ResponseType, event: Gdk.Event
) -> Literal[True]:
"""
Prevent manual dialog destruction
@@ -3278,9 +3213,7 @@ class LanDialog(Gtk.MessageDialog):
self.connect("delete-event", self.restore_context)
self.entry.connect("insert-text", self._on_text_typed)
self.entry.get_property("buffer").connect(
"deleted-text", self._on_text_deleted
)
self.entry.get_property("buffer").connect("deleted-text", self._on_text_deleted)
def _validate(self, text: str) -> None:
if self._is_invalid(text):
@@ -3396,9 +3329,7 @@ class DetailsDialog(GenericDialog):
for i, column_title in enumerate(["Item", "Details"]):
renderer = Gtk.CellRendererText(xalign=0)
if i == 0:
column = Gtk.TreeViewColumn(
column_title, renderer, text=i, weight=2
)
column = Gtk.TreeViewColumn(column_title, renderer, text=i, weight=2)
else:
column = Gtk.TreeViewColumn(column_title, renderer, text=i)
column.set_sizing(Gtk.TreeViewColumnSizing.FIXED)
@@ -3414,12 +3345,8 @@ class DetailsDialog(GenericDialog):
scrollable_message = Gtk.ScrolledWindow()
desc = Gtk.Label(label="Server message", valign=Gtk.Align.START)
add_class(desc, "details-heading")
box = Gtk.Box(
orientation=Gtk.Orientation.VERTICAL, halign=Gtk.Align.CENTER
)
self.description = Gtk.Label(
justify=Gtk.Justification.CENTER, wrap=True
)
box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, halign=Gtk.Align.CENTER)
self.description = Gtk.Label(justify=Gtk.Justification.CENTER, wrap=True)
sep = Gtk.Separator(orientation=Gtk.Orientation.HORIZONTAL)
sep.set_margin_bottom(10)
for el in desc, sep, self.description:
@@ -3457,9 +3384,7 @@ class DetailsDialog(GenericDialog):
self.run()
self.destroy()
def _background(
self, dialog: "GenericDialog", ip: str, qport: int
) -> None:
def _background(self, dialog: "GenericDialog", ip: str, qport: int) -> None:
response = Servers.details(self.ip, self.qport)
if response.success:
for row in response.data:
@@ -3516,9 +3441,7 @@ class ModDialog(GenericDialog):
wait_dialog = GenericDialog("Fetching modlist", Popup.WAIT)
wait_dialog.show_all()
thread = threading.Thread(
target=self._background, args=(wait_dialog, record)
)
thread = threading.Thread(target=self._background, args=(wait_dialog, record))
thread.start()
def _background(self, dialog: "GenericDialog", record: str) -> None:
@@ -3543,9 +3466,7 @@ class ModDialog(GenericDialog):
self.view.set_model(modlist_store)
GLib.idle_add(_load)
def _parse_modlist_rows(
self, data: subprocess.CompletedProcess
) -> bool | int:
def _parse_modlist_rows(self, data: subprocess.CompletedProcess) -> bool | int:
lines = data.stdout.splitlines()
hits = len(lines)
reader = csv.reader(lines, delimiter=delimiter)
@@ -3575,9 +3496,7 @@ class ModDialog(GenericDialog):
class LinkDialog(GenericDialog):
def __init__(
self, text: str, link: str | None, command: RowType, uid: str = ""
):
def __init__(self, text: str, link: str | None, command: RowType, uid: str = ""):
super().__init__(text, Popup.NOTIFY)
text = textwrap.dedent(text)
@@ -3795,7 +3714,12 @@ class Options(Gtk.Box):
client_store = Gtk.ListStore(str, str)
client_store.append(["steam", "steam"])
client_store.append(["flatpak", "flatpak run com.valvesoftware.Steam"])
client_store.append(["flatpak (container)", "flatpak-spawn --host flatpak run com.valvesoftware.Steam"])
client_store.append(
[
"flatpak (container)",
"flatpak-spawn --host flatpak run com.valvesoftware.Steam",
]
)
renderer_text = Gtk.CellRendererText(ellipsize=Pango.EllipsizeMode.END)
self.client_combo = Gtk.ComboBox.new_with_model(client_store)
@@ -3819,8 +3743,7 @@ class Options(Gtk.Box):
self.force_button.set_sensitive(False)
msg = (
"Manual: prompt to subscribe to mods in Steam. "
"Auto: unmanned downloads."
"Manual: prompt to subscribe to mods in Steam. " "Auto: unmanned downloads."
)
eb = InfoEventBox(msg)
@@ -3879,9 +3802,7 @@ class Options(Gtk.Box):
self.make_frame(mods_grid, "Mods"),
self.make_frame(version_grid, "Version"),
]:
grid.attach(
frame, col, row, self.DEFAULT_WIDTH, self.DEFAULT_HEIGHT
)
grid.attach(frame, col, row, self.DEFAULT_WIDTH, self.DEFAULT_HEIGHT)
row += 1
self.scrollable = Gtk.ScrolledWindow(vexpand=True)
@@ -3927,9 +3848,7 @@ class Options(Gtk.Box):
return box
def _on_field_activated(
self, entry: Gtk.Entry, context: Preferences
) -> None:
def _on_field_activated(self, entry: Gtk.Entry, context: Preferences) -> None:
text = entry.get_text()
button = entry.sibling
if not self._is_valid_text(text, context):
@@ -3950,9 +3869,7 @@ class Options(Gtk.Box):
for record in rows:
col = 1
for el in record:
grid.attach(
el, col, row, self.DEFAULT_WIDTH, self.DEFAULT_HEIGHT
)
grid.attach(el, col, row, self.DEFAULT_WIDTH, self.DEFAULT_HEIGHT)
col += 1
row += 1
return grid
@@ -4005,9 +3922,7 @@ class Options(Gtk.Box):
return
process_toggle(RowType.TGL_BRANCH)
def _on_radio_toggled(
self, button: Gtk.RadioButton, context: Preferences
) -> None:
def _on_radio_toggled(self, button: Gtk.RadioButton, context: Preferences) -> None:
if App.treeview.subpage is not RowType.OPTIONS:
return
match context:
@@ -4151,18 +4066,14 @@ class Options(Gtk.Box):
field[1].get_children()[1].set_sensitive(False)
try:
pe_file_path = PeFile.get_pefile_path(
default_steam_path, APPID_DAYZ
)
pe_file_path = PeFile.get_pefile_path(default_steam_path, APPID_DAYZ)
vers = PeFile.get_dayz_version(pe_file_path)
dayz_version = PeFile.dayz_version_to_str(vers)
except Exception:
dayz_version = "-"
try:
exp_file_path = PeFile.get_pefile_path(
default_steam_path, APPID_DAYZ_EXP
)
exp_file_path = PeFile.get_pefile_path(default_steam_path, APPID_DAYZ_EXP)
vers = PeFile.get_dayz_version(exp_file_path)
dayz_exp_version = PeFile.dayz_version_to_str(vers)
except Exception:
@@ -4271,9 +4182,7 @@ class KeybindingsDialog(Gtk.Box):
if not sep:
grid.attach(desc, col, row, w, h)
else:
grid.attach_next_to(
desc, sep, Gtk.PositionType.BOTTOM, w, h
)
grid.attach_next_to(desc, sep, Gtk.PositionType.BOTTOM, w, h)
row += 1
sep = None
grid.attach_next_to(frame, desc, Gtk.PositionType.RIGHT, w, h)
@@ -4281,9 +4190,7 @@ class KeybindingsDialog(Gtk.Box):
l_spacer = Gtk.Label(label="")
r_spacer = Gtk.Label(label="")
grid.attach(l_spacer, col, row + 1, w, h)
grid.attach_next_to(
r_spacer, l_spacer, Gtk.PositionType.RIGHT, w, h
)
grid.attach_next_to(r_spacer, l_spacer, Gtk.PositionType.RIGHT, w, h)
row += 1
return grid
@@ -4292,9 +4199,7 @@ class KeybindingsDialog(Gtk.Box):
col = 0
w = 1
h = 1
sidebar = Gtk.Grid(
row_homogeneous=True, orientation=Gtk.Orientation.VERTICAL
)
sidebar = Gtk.Grid(row_homogeneous=True, orientation=Gtk.Orientation.VERTICAL)
for cat in categories:
label = Gtk.Label(label=cat)
add_class(label, "left-label")
@@ -4314,9 +4219,7 @@ class KeybindingsDialog(Gtk.Box):
column = 1
w = 1
h = 1
sidebar = self.build_sidebar(
["Servers", "Navigation", "Vim-style keys"]
)
sidebar = self.build_sidebar(["Servers", "Navigation", "Vim-style keys"])
separator = Gtk.Separator()
keys_box = self.build_keys(items)
@@ -4534,9 +4437,7 @@ class Statusbar(Gtk.Statusbar):
players_pretty = pluralize("players", players)
hits_pretty = pluralize("matches", hits)
formatted = (
f"Found {hits:n} {hits_pretty} with {players:n} {players_pretty}"
)
formatted = f"Found {hits:n} {hits_pretty} with {players:n} {players_pretty}"
suffix = "| Distance: calculating..."
if players == 0:
@@ -4588,9 +4489,7 @@ class Grid(Gtk.Grid):
self.breadcrumbs = Gtk.Label(label="Main menu", halign=Gtk.Align.START)
self.attach(self.notebook, 0, 0, 3, 1)
self.attach_next_to(
self.breadcrumbs, self.notebook, Gtk.PositionType.TOP, 3, 1
)
self.attach_next_to(self.breadcrumbs, self.notebook, Gtk.PositionType.TOP, 3, 1)
self.attach_next_to(
self.statusbar, self.notebook, Gtk.PositionType.BOTTOM, 3, 1
)
@@ -4652,11 +4551,23 @@ class App(Gtk.Application):
)
self.win.add_accel_group(accel)
GLibUnix.signal_add_full(
GLib.PRIORITY_DEFAULT, signal.SIGINT, self._catch_sigint
)
self.setup_signals()
Gtk.main()
def setup_signals(self) -> None:
SIGNAL_ADD = "signal_add"
SIGNAL_ADD_FULL = "signal_add_full"
try:
if SIGNAL_ADD in dir(GLibUnix):
func = GLibUnix.signal_add
elif SIGNAL_ADD_FULL in dir(GLibUnix):
func = GLibUnix.signal_add_full
else:
func = GLib.unix_signal_add
func(GLib.PRIORITY_DEFAULT, signal.SIGINT, self._catch_sigint)
except Exception as e:
logger.critical(e)
def _catch_sigint(self) -> None:
self.win.halt_proc_and_quit()
@@ -4741,9 +4652,7 @@ class ModSelectionPanel(Gtk.Box):
def toggle_select_stale_button(self, state: bool) -> None:
if state:
button = Gtk.Button(
label="Select stale", margin_start=10, margin_end=10
)
button = Gtk.Button(label="Select stale", margin_start=10, margin_end=10)
text = "Bulk selects all currently highlighted mods"
button.set_tooltip_text(text)
button.connect("clicked", self._on_button_clicked)
@@ -4863,9 +4772,7 @@ class FilterPanel(Gtk.Box):
self.keyword_entry = Gtk.Entry()
self.keyword_entry.set_placeholder_text("Filter by keyword")
self.keyword_entry.connect("activate", self._on_keyword_enter)
self.keyword_entry.connect(
"key-press-event", self._on_keyword_keypress
)
self.keyword_entry.connect("key-press-event", self._on_keyword_keypress)
completion = Gtk.EntryCompletion(inline_completion=True)
completion.set_text_column(0)
@@ -4933,9 +4840,7 @@ class FilterPanel(Gtk.Box):
state = self.default_filters[label]
check.set_active(state)
def _on_map_entry_keypress(
self, entry: Gtk.Entry, event: Gdk.EventKey
) -> None:
def _on_map_entry_keypress(self, entry: Gtk.Entry, event: Gdk.EventKey) -> None:
match event.keyval:
case Gdk.KEY_Return:
text = entry.get_text()
@@ -4978,9 +4883,7 @@ class FilterPanel(Gtk.Box):
App.treeview.grab_focus()
return False
def _on_keyword_keypress(
self, entry: Gtk.Entry, event: Gdk.EventKey
) -> bool:
def _on_keyword_keypress(self, entry: Gtk.Entry, event: Gdk.EventKey) -> bool:
match event.keyval:
case Gdk.KEY_Up:
return True
@@ -4991,9 +4894,7 @@ class FilterPanel(Gtk.Box):
return True
return False
def _on_combo_keypress(
self, combo: Gtk.ComboBox, event: Gdk.EventKey
) -> bool:
def _on_combo_keypress(self, combo: Gtk.ComboBox, event: Gdk.EventKey) -> bool:
match event.keyval:
case Gdk.KEY_Down:
self.maps_combo.popup()
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