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Author SHA1 Message Date
aclist bbaec35a5f Merge pull request #408 from aclist/fix/conditional-warning
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fix: make warning conditional when mods > 0
2026-07-14 17:40:09 +09:00
aclist c46477f0a7 fix: make warning conditional when mods > 0 2026-07-14 17:28:46 +09:00
aclist f47446a2e1 Merge pull request #407 from aclist/fix/parse-nsg-ids
fix: parse NSG ids
2026-07-14 17:18:22 +09:00
aclist cdb311cb1f chore: clear typehinting errors 2026-07-14 17:14:11 +09:00
aclist 11cdcb62b2 chore: drop unused import 2026-07-14 17:08:11 +09:00
aclist 1913f69e7b chore: drop unused import 2026-07-14 17:07:56 +09:00
aclist 8c2cea0fdc chore: bump version 2026-07-14 17:07:47 +09:00
aclist 8c29b9b35a fix: parse out-of-band appids as NSGs 2026-07-14 17:06:40 +09:00
aclist d8239f1c34 Merge pull request #405 from aclist/chore/update-licenses
Mirror to Codeberg / mirror-to-codeberg (push) Has been cancelled
chore: list missing library
2026-07-12 12:34:32 +09:00
aclist 8c3ec4512a chore: list missing library 2026-07-12 12:34:00 +09:00
aclist 1a18c8ff02 Merge pull request #404 from aclist/fix/app-path-tests
chore: update tests to reflect get_app_path() changes
2026-07-12 12:23:05 +09:00
aclist 92c23ec609 chore: update tests to reflect get_app_path() changes 2026-07-12 12:22:12 +09:00
aclist e9d4054e76 Merge pull request #403 from aclist/prerelease/7.0.0b16
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chore: bump version
2026-07-12 10:35:11 +09:00
aclist 1c9e026f70 chore: bump version 2026-07-12 10:34:24 +09:00
aclist eb076b7dcd Merge pull request #402 from aclist/fix/clean-acf
chore: drop comment
2026-07-12 10:32:27 +09:00
aclist 8629e02670 chore: drop comment 2026-07-12 10:30:06 +09:00
aclist 3ba38f30ad Merge pull request #401 from aclist/feat/collapsible-changelog
feat: collapsible changelog
2026-07-12 10:28:18 +09:00
aclist 7c37fd8b6e Merge pull request #400 from aclist/feat/shortcuts
feat: generate Steam shortcut
2026-07-12 10:27:27 +09:00
aclist 1a065123bb Merge branch 'feat/shortcuts' of github.com:aclist/dztui into feat/shortcuts
Mirror to Codeberg / mirror-to-codeberg (push) Has been cancelled
2026-07-12 10:25:06 +09:00
aclist 2586306323 chore: drop comment 2026-07-12 10:24:45 +09:00
aclist 1ccb99d935 Merge branch 'dzgui7' into feat/shortcuts 2026-07-12 10:24:04 +09:00
aclist 054fe968d1 Merge pull request #399 from aclist/feat/reaper-proc
feat: config parsers and reaper process monitor
2026-07-12 10:22:45 +09:00
aclist 1760e6e928 chore: cleanup
Mirror to Codeberg / mirror-to-codeberg (push) Has been cancelled
2026-07-12 10:21:06 +09:00
aclist a2a39e9927 fix: backport fixes from feat/shortcuts 2026-07-12 10:15:58 +09:00
aclist e664f68624 fix: restore prior proc monitor logic (avoids conflicts) 2026-07-12 10:14:55 +09:00
aclist 2e41856348 chore: backport changelog fixes 2026-07-12 10:14:15 +09:00
aclist 27d444ea6f feat: parse changelog chunks 2026-07-11 22:59:28 +09:00
aclist 26a2362172 fix: clear typehinting errors
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2026-07-11 20:11:18 +09:00
aclist 50cf347164 fix: typo 2026-07-11 20:10:25 +09:00
aclist dd69bc88b1 chore: add shortcut tests 2026-07-11 20:04:45 +09:00
aclist 5c84b5ae0a chore: drop test code 2026-07-11 19:23:37 +09:00
aclist 6fdf5547dc fix: handle zero-length shortcuts file 2026-07-11 18:10:30 +09:00
aclist fc1311579c fix: clear typehinting errors 2026-07-11 17:53:55 +09:00
aclist da993db2e2 fix: update imports 2026-07-11 17:53:13 +09:00
aclist 207d8fd407 chore: add logging 2026-07-11 17:52:39 +09:00
aclist 72b10ad543 chore: drop unused code 2026-07-11 17:52:21 +09:00
aclist 35680b1373 chore: clarify dialog strings 2026-07-11 17:51:32 +09:00
aclist 5121e6d005 docs: update changelog 2026-07-11 17:51:09 +09:00
aclist 2f61cc7ff7 feat: make checkboxes in lock-step 2026-07-11 16:33:40 +09:00
aclist 8733094267 chore: wrap in try/except statement 2026-07-11 16:33:15 +09:00
aclist 9d14b7f219 chore: error handling 2026-07-11 16:32:52 +09:00
aclist 0084af4959 feat: write desktop file 2026-07-11 16:32:24 +09:00
aclist caf071f997 feat: generate shortcuts 2026-07-11 15:33:52 +09:00
aclist b50d061e1f fix: return value
Mirror to Codeberg / mirror-to-codeberg (push) Has been cancelled
2026-07-10 17:31:32 +09:00
aclist e913c95c70 chore: remove unused imports 2026-07-10 17:31:05 +09:00
aclist d6bf63886e feat: warn if background downloads are disabled 2026-07-10 17:30:23 +09:00
aclist ec8f6a3d36 chore: add config tests 2026-07-10 17:09:49 +09:00
aclist b8fbbbb1cd chore: abstract function to facilitate unit testing 2026-07-10 17:07:30 +09:00
aclist fb2772cde2 fix: add cancel button to offline launch dialog 2026-07-10 15:57:34 +09:00
aclist 6c36b741f4 fix: convert str to Path 2026-07-10 15:57:11 +09:00
aclist aa43b017d1 chore: add note
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2026-07-09 12:37:23 +09:00
aclist fc86b75ca1 fix: convert str to Path 2026-07-09 12:37:09 +09:00
aclist 6a3b4b2bfb fix: cast result to str
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2026-07-08 10:58:40 +09:00
aclist 8652259053 feat: convert appid to name 2026-07-08 10:58:12 +09:00
aclist e92df8c062 Merge pull request #398 from u-alexandru/fix/history-file-not-found
Mirror to Codeberg / mirror-to-codeberg (push) Has been cancelled
fix: prevent stuck launch dialog when history file is missing
2026-07-08 10:41:36 +09:00
aclist eff31e2bd3 chore: clear typehinting errors 2026-07-08 10:07:16 +09:00
u-alexandru 494311e8df fix: prevent stuck launch dialog when history file is missing
update_history_file() opened dzg.history in read mode without handling a
missing file. dzg.history is only created the first time it is written, so
on a fresh install the very first server connection raised FileNotFoundError
inside the post-launch cleanup callback:

  _destroy_on_idle -> _add_to_history_and_return -> update_history_file

The exception propagated out of the GLib idle callback before destroy_dialog()
ran, orphaning the "Waiting for DayZ to launch" modal so it could never be
closed from the UI and its Cancel button was unresponsive.

Treat a missing history file as an empty history so the first connection
records history normally instead of crashing the cleanup callback.
2026-07-07 18:45:22 +03:00
41 changed files with 981 additions and 167 deletions

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+31 -28
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@@ -1,6 +1,7 @@
# Changelog
## Added
## [7.0.0] Unreleased
### Added
- Setup wizard
- Changelog text wrapping and formatting
- Changelog ships with source
@@ -41,8 +42,10 @@
- Choose to jump into splash screen instead of server
- Collapsible connection panel
- Play offline (load mods directly)
- Generate Steam shortcuts and cover art
- Warn user if background downloads are disabled
## Changed
### Changed
- Conform to PEP 440 versioning for beta versions
- Reduce padding on keys button
- Boldface breadcrumbs
@@ -59,58 +62,58 @@
- Enable LAN page Empty/Full filters on first run of app
- Propagate subscribed mods to Steam client
## Dropped
### Dropped
- Debug mode
- Branch switching
- Manual mod install mode (describe rationale)
- Force update mods
## Fixed
### Fixed
- Longstanding issue with left clicks not registering as tree selection changes after spamming keyboard input
- Center server title text on server dialogs
- Rare segfaults when changing maps (threading)
- Moved dialogs out of threads
## Unreleased
### Unreleased
- Load offline mods
- Local documentation
- Raw debug command in context menu
## Developer-facing
### Developer-facing
- Add pyproject.toml file
- Show deprecation warnings
- Options -> Dev page
## [6.0.5] 2026-05-17
## Changed
### Changed
- Update symlink hash logic to align with DZGUI 7 beta
- Update A2S helper to latest commit
## [6.0.4] 2026-04-13
## Fixed
### Fixed
- Update A2S module checksums to support servers with missing description field
## [6.0.3] 2026-04-12
## Fixed
### Fixed
- Use GLibUnix namespace where available when setting up SIGINT callback
## [6.0.2] 2026-01-26
## Fixed
### Fixed
- Explicitly use Python 3.13 when calling subprocesses
- Raise error correctly from module
- Do not spawn dialogs from inside of thread when fetching prereqs
## Changed
### Changed
- Optimize time complexity of startup checks
- Optimize coordinate calculation by using local records first
- Rename some internal functions
- Wrap entire startup process in dialog
## [6.0.1] 2026-01-16
## Fixed
### Fixed
- Explicitly use Python 3.13 when calling subprocesses
## [6.0.0] 2026-01-14
## Added
### Added
- Support DayZ Experimental
- Ping display on server tables
- Save descriptive text notes on a per-server basis
@@ -136,7 +139,7 @@
- Commandline usage help text (GaryBlackbourne)
- More descriptive help dialogs when initial dependencies are missing
## Fixed
### Fixed
- Script failing to start when remote endpoints are unavailable (GaryBlackbourne)
- Key stickiness when quickly navigating through entries in tables
- Servers returning malformed A2S_INFO blocking server browser from loading
@@ -175,7 +178,7 @@
- Path discovery during first-time setup when parsing filepaths with whitespaces
- First-time setup dialog continuously triggering when DayZ install path had whitespaces in it
## Changed
### Changed
- Require Python 3.13
- Reduced global API cooldown from 60s to 30s
- Clarify dialog messages when DayZ path could not be found
@@ -187,50 +190,50 @@
- Rewrote distance calculation module (GaryBlackbourne)
- Changed preferred client setting from radio toggle to combobox
## Dropped
### Dropped
- Ping readout in statusbar
- Extraneous information from right statusbar
## [5.8.3] 2026-01-04
## Fixed
### Fixed
- Normalize checksum numbers and dates
## [5.8.2] 2026-01-04
## Fixed
### Fixed
- Fix regression in symlink routine introduced by previous hotfix
## [5.8.1] 2025-12-27
## Fixed
### Fixed
- Path discovery during first-time setup when parsing filepaths with whitespaces
- First-time setup dialog continuously triggering when DayZ install path had whitespaces in it
## [5.8.0] 2025-07-06
## Added
### Added
- Filter servers by official/unofficial status
- Automatically fetch geolocation records
## Changed
### Changed
- Updated internal versioning of helper files
## Fixed
### Fixed
- Corrected erroneous 2024 date in prior changelog entries
## [5.7.0] 2025-04-17
## Added
### Added
- Save application dimensions when quitting and restore on subsequent boot
## Fixed
### Fixed
- Issues with the window exceeding the bounds of the screen when displaying some table contexts
## Changed
### Changed
- More direct server ping query method that should return marginally more accurate times
## [5.6.7] 2025-04-04
## Dropped
### Dropped
- Removed extraneous pre-boot API checks that could cause error messages to be printed if the user had not set up an API key yet
## [5.6.6] 2025-03-16
## Changed
### Changed
- Update IP database records for 2025-03
## [5.6.5] 2025-03-04
## Fixed
### Fixed
- Livonia server results being dropped from batch queries
## [5.6.4] 2025-02-10
+2 -2
View File
@@ -8,7 +8,7 @@ If you are a developer, you can skip to the end.
# Requesting help
If you encounter a problem with DZGUI, you can submit tickets on the GitHub
(issue tracker)[https://github.com/aclist/dztui/issues] under the
[issue tracker](https://github.com/aclist/dztui/issues) under the
`troubleshooting` tag.
# How can I help the project?
@@ -24,7 +24,7 @@ accordingly.
## Submitting a ticket
Navigate to the GitHub (issue tracker)[https://github.com/aclist/dztui/issues].
Navigate to the GitHub [issue tracker](https://github.com/aclist/dztui/issues).
From there, follow the onscreen prompts. You will be asked questions such as:
- What version are you using?
-1
View File
@@ -86,7 +86,6 @@ class WorkshopACF(ACF):
def __init__(self, file: Path) -> None:
super().__init__(file)
# TODO: break into workshop parser and generic acf parser
def unpack(self, d: dict, lines: list[Any] = []) -> str:
t1 = "AppWorkshop"
t2 = ("WorkshopItemsInstalled", "WorkshopItemDetails")
-2
View File
@@ -1,4 +1,3 @@
import json
import struct
from dataclasses import dataclass
@@ -404,7 +403,6 @@ def get_pefile_path(steam_path: Path, appid: int) -> Path:
return pe_path
def get_pretty_version(steam_path: Path, appid: int) -> str | None:
try:
pe_file_path = get_pefile_path(steam_path, appid)
+181
View File
@@ -0,0 +1,181 @@
import binascii
import ctypes
import logging
import shutil
import vdf # type: ignore
from dataclasses import dataclass
from importlib import resources
from pathlib import Path
from typing import Any
from dzgui.api.steam import find_user_id_32
from dzgui.const.constants import APP_NAME, APP_NAME_LOWER, IMAGES_PATH
from dzgui.util.dirs import copy_dzgui_to_xdg_data
from dzgui.util.strings import unknown
logger = logging.getLogger(APP_NAME)
@dataclass(slots=True, frozen=True)
class ShortcutMetadata:
appname: str
appid: int
exe_path: str
start_dir: str
icon: str
class Shortcuts:
def __init__(self, steam_path: Path) -> None:
self.user_config_path: Path
self.shortcuts_path = self.find_shortcuts_path(steam_path)
self._load_shortcuts(self.shortcuts_path)
@classmethod
def gen_bpid(cls, uid: str) -> int:
u = uid.encode()
encoded = binascii.crc32(u)
return encoded | 0x80000000
@classmethod
def gen_signed_appid(cls, appid: int) -> int:
return ctypes.c_int(appid).value
@classmethod
def gen_exe_uid(cls, appname: str, exe: Path) -> str:
wrapped_exe = f'"{exe}"'
return appname + wrapped_exe
def find_appname_by_unsigned_id(self, appid: int) -> str:
# NOTE: bitmask signed int back to 32-bit CRC
for key in self.shortcuts["shortcuts"].keys():
if self.shortcuts["shortcuts"][key]["appid"] & 0xFFFFFFFF == appid:
return str(self.shortcuts["shortcuts"][key]["appname"])
return unknown
def get_shortcuts(self) -> Any:
return self.shortcuts
def _load_shortcuts(self, path: Path) -> None:
try:
with open(path, "rb") as f:
shortcuts = vdf.binary_load(f)
self.shortcuts = shortcuts
logger.debug("Loaded shortcuts file")
except Exception as e:
logger.critical(e)
raise e
def find_shortcuts_path(self, steam_path: Path) -> Path:
uid = find_user_id_32(steam_path)
self.user_config_path = steam_path.joinpath(f"userdata/{uid}/config")
return self.user_config_path.joinpath("shortcuts.vdf")
def add_shortcut(
self, appname: str, start_dir: Path, exe_path: Path, icon: Path
) -> None:
uid = self.gen_exe_uid(appname, exe_path)
self.bpid = self.gen_bpid(uid)
self.signed_appid = self.gen_signed_appid(self.bpid)
meta = ShortcutMetadata(
appname, self.signed_appid, str(exe_path), str(start_dir), str(icon)
)
entry = self._create_entry(meta)
self._insert_at_last_index(entry)
def add_grid_images(self, images: Path) -> None:
"""
{BPID}_hero.png: hero (splash)
{BPID}p.ping: portrait boxart in library
{BPID}_logo.png: logo overlay on top of hero
{BPID}.png: legacy Big Picture/landscape image
"""
grid_path = self.user_config_path.joinpath("grid")
for img in ("_hero", "p", "_logo"):
filename = str(self.bpid) + img
dest = grid_path.joinpath(filename).with_suffix(".png")
b = images.joinpath(img).with_suffix(".png").read_bytes()
dest.write_bytes(b)
# NOTE: legacy Big Picture header
b = images.joinpath("_hero.png").read_bytes()
dest = grid_path.joinpath(str(self.bpid)).with_suffix(".png")
dest.write_bytes(b)
def _insert_at_last_index(self, entry: dict[str, Any]) -> None:
try:
last = list(self.shortcuts["shortcuts"].keys())[-1]
n = int(last) + 1
except Exception:
n = 0
self.shortcuts["shortcuts"][str(n)] = entry
@classmethod
def _create_entry(cls, meta: ShortcutMetadata) -> dict[str, Any]:
"""
https://developer.valvesoftware.com/wiki/Add_Non-Steam_Game
https://developer.valvesoftware.com/wiki/Steam_Library_Shortcuts
Wiki variously lists keys with title case and lowercase, but keys actually do
not seem to be case-sensitive. Some entries generated by Steam do not match the wiki
Keys are entered into the dictionary in a linear insertion order
# TODO: try to replicate key case sensitivity as it is created by Steam with generic shortcut
appid: signed int CRC
exe: absolute path to the executable, must be wrapped in literal quotes
StartDir: directory the executable starts in, generally the parent
"""
NEW_ENTRY: dict[str, Any] = {}
NEW_ENTRY["appid"] = meta.appid
NEW_ENTRY["appname"] = meta.appname
NEW_ENTRY["exe"] = f'"{meta.exe_path}"'
NEW_ENTRY["StartDir"] = f"{meta.start_dir}"
NEW_ENTRY["icon"] = meta.icon
NEW_ENTRY["ShortcutPath"] = ""
NEW_ENTRY["LaunchOptions"] = ""
NEW_ENTRY["IsHidden"] = 0
NEW_ENTRY["AllowDesktopConfig"] = 1
NEW_ENTRY["AllowOverlay"] = 1
NEW_ENTRY["openvr"] = 0
NEW_ENTRY["Devkit"] = 0
NEW_ENTRY["DevkitGameID"] = ""
NEW_ENTRY["DevkitOverrideAppID"] = 0
NEW_ENTRY["LastPlayTime"] = 0
NEW_ENTRY["FlatpakAppID"] = ""
NEW_ENTRY["sortas"] = ""
NEW_ENTRY["tags"] = {}
return NEW_ENTRY
def save_shortcuts(self) -> None:
try:
backup = self.shortcuts_path.with_suffix(".vdf.bak")
shutil.copy(self.shortcuts_path, backup)
with open(self.shortcuts_path, "wb") as f:
vdf.binary_dump(self.shortcuts, f)
except Exception as e:
logger.critical(e)
def add_steam_shortcut(steam_path: Path, exe_path: Path) -> None:
try:
start_dir = exe_path.parent
traversable = resources.files(APP_NAME_LOWER).joinpath(IMAGES_PATH)
images = Path(str(traversable))
icon = images.joinpath("icon.png")
shortcuts = Shortcuts(Path(steam_path))
shortcuts.add_shortcut(APP_NAME, start_dir, exe_path, icon)
shortcuts.save_shortcuts()
shortcuts.add_grid_images(images)
copy_dzgui_to_xdg_data(exe_path)
logger.debug("Finished creating Steam shortcut")
except Exception as e:
logger.critical(e)
+71 -46
View File
@@ -1,12 +1,10 @@
import json
import logging
import os
import psutil
import requests
import subprocess
import vdf
import vdf # type: ignore
from shlex import shlex
from pathlib import Path
from typing import Any, Union
from warnings import deprecated
@@ -17,6 +15,7 @@ from dzgui.const.constants import (
APPID_DAYZ,
APPID_DAYZ_EXP,
APP_NAME,
DAYZ_BINARY,
DEBIAN_STEAM_PATH,
DEFAULT_STEAM_PATH,
FLATPAK_STEAM_PATH,
@@ -25,7 +24,12 @@ from dzgui.const.constants import (
REQUEST_TIMEOUT,
VDF_PATH,
)
from dzgui.const.endpoints import SUB_ENDPOINT, STEAM_PUBLISHED_FILES, UNSUB_ENDPOINT
from dzgui.const.endpoints import (
APP_DETAILS,
SUB_ENDPOINT,
STEAM_PUBLISHED_FILES,
UNSUB_ENDPOINT,
)
from dzgui.strings import wizard
from dzgui.util.bash import concat_bash_args
@@ -216,6 +220,13 @@ def find_user_id(path: Path) -> str | None:
return None
def find_user_id_32(path: Path) -> int:
uid = find_user_id(path)
if uid is None:
raise ValueError("Failed to parse a valid Steam32 ID")
return int(uid) & 0xFFFFFFFF
def update_workshop(key: str, mod: int, endpoint: str) -> None:
payload: dict[str, Union[int, str]] = {
"publishedfileid": mod,
@@ -239,20 +250,6 @@ def unsubscribe(key: str, mod: int) -> None:
update_workshop(key, mod, UNSUB_ENDPOINT)
def gen_shortcut() -> None:
# TODO:
"""
during setup, prompt user to select matching user id from loginusers
show user account name, select outer steam id
steam/userdata/<steamid_32>/config/shortcuts.vdf
"""
# STEAMID_MAGIC = 76561197960265728
# STEAMID_64 - STEAMID_MAGIC = STEAMID32
# or get right-most 32 bits
# STEAMID_64 & 0xFFFFFFFF
pass
@deprecated("Use subscribe()")
def enqueue_mod(client: str, mod: str, appid: int) -> None:
client_args = concat_bash_args(client)
@@ -260,7 +257,7 @@ def enqueue_mod(client: str, mod: str, appid: int) -> None:
@deprecated("Cf. https://github.com/ValveSoftware/steam-for-linux/issues/9672")
def get_registry() -> dict[str, Any] | None:
def get_registry() -> Any | None:
home = os.getenv("HOME")
try:
with open(f"{home}/.steam/registry.vdf") as f:
@@ -294,42 +291,45 @@ def _get_running_app() -> int | None:
if registry is None:
return None
try:
return registry["Registry"]["HKCU"]["Software"]["Valve"]["Steam"][
"RunningAppID"
]
return int(
registry["Registry"]["HKCU"]["Software"]["Valve"]["Steam"]["RunningAppID"]
)
except Exception:
return None
# TODO: write tests
# TODO: consider moving to proc module
def get_running_app() -> int | None:
PROC_NAME = "steam"
SUBPROC_NAME = "reaper"
FLAG = "AppId"
for proc in psutil.process_iter():
if proc.name() == PROC_NAME:
subprocs = proc.children()
filtered = (proc for proc in subprocs if proc.name() == SUBPROC_NAME)
try:
proc = next(filtered)
except StopIteration:
return None
args = proc.cmdline()
appid = (row for row in args if FLAG in row)
try:
return str(next(appid).split("=")[1])
except StopIteration:
return None
# NOTE: may cause conflicts if multiple apps are running
try:
for proc in psutil.process_iter():
if proc.name() == PROC_NAME:
subprocs = proc.children()
filtered = (proc for proc in subprocs if proc.name() == SUBPROC_NAME)
try:
proc = next(filtered)
except StopIteration:
return None
args = proc.cmdline()
appid = (row for row in args if FLAG in row)
try:
return int(next(appid).split("=")[1])
except StopIteration:
return None
except Exception as e:
logger.debug(e)
return None
# TODO: write tests
def get_app_allows_downloads(path: Path, appid: int) -> bool:
root_path = get_app_path(path, appid)
acf = root_path.joinpath(f"steamapps/appmanifest_{appid}.acf")
flag = ACF(acf).get_allows_downloads()
try:
root_path = get_app_path(path, appid)
acf = root_path.joinpath(f"steamapps/appmanifest_{appid}.acf")
flag = ACF(acf).get_allows_downloads()
except AppNotInstalledError:
flag = 0
match flag:
# NOTE: adheres to global client setting
case 0:
@@ -340,12 +340,17 @@ def get_app_allows_downloads(path: Path, appid: int) -> bool:
# NOTE: never allow
case 2:
return False
# NOTE: no other known values at this time, fallback (assume permits)
case _:
return True
def get_config(path: Path) -> Path:
return path.joinpath("config/config.vdf")
def get_client_allows_downloads(path: Path) -> bool:
config = path.joinpath("config/config.vdf")
config = get_config(path)
try:
with open(config) as f:
settings = vdf.load(f)
@@ -364,8 +369,16 @@ def get_client_allows_downloads(path: Path) -> bool:
def is_dayz_running() -> bool:
appid = get_running_app()
return appid in (APPID_DAYZ, APPID_DAYZ_EXP)
"""Subprocesses spawned from Steam will not show up in regular process tree"""
procs = []
substring = DAYZ_BINARY
for proc in psutil.process_iter():
try:
procs.append(proc.cmdline())
except Exception as e:
logger.warning(e)
continue
return any(substring in item for sublist in procs for item in sublist)
def get_app_path(folders_path: Path, appid: int) -> Path:
@@ -393,3 +406,15 @@ def get_app_path(folders_path: Path, appid: int) -> Path:
)
return Path(app_path)
def get_app_name(appid: int) -> str | None:
payload = {"appids": [appid]}
res = requests.get(APP_DETAILS, params=payload)
if res.status_code != 200:
return None
try:
return str(res.json()[str(appid)]["data"]["name"])
except Exception as e:
logger.debug(e)
return None
+4 -7
View File
@@ -20,6 +20,7 @@ from dzgui.strings import boot
# from dzgui.util.map_count import get_map_count
from dzgui.util.deck import is_steam_deck, is_game_mode
from dzgui.util.dirs import make_parents
from dzgui.util.localize import set_locale
from dzgui.util.redact import RedactionFilter, REDACTION_PATTERNS
from dzgui.util.strings import init
@@ -34,10 +35,7 @@ if TYPE_CHECKING:
logger = logging.getLogger(APP_NAME)
# TODO: profile load time
def make_parents(path: "Path") -> None:
path.parent.mkdir(parents=True, exist_ok=True)
def setup_logger(log_path: "Path") -> None:
@@ -124,11 +122,10 @@ def load_gui(version: str, is_debug: bool) -> None:
migrate_cols_file(XDG.columns)
copy_state_files(xdg_paths["XDG_STATE_HOME"])
# TODO: add logging inside wizard
SetupWizard(_is_steam_deck, XDG.config)
wizard = SetupWizard(_is_steam_deck, XDG)
# NOTE: implies that setup wizard failed or was closed
if has_new_config(XDG.config) is False:
return
if not wizard.is_setup_complete():
return
setup_logger(XDG.debug)
with open(XDG.debug, "w") as f:
+30 -5
View File
@@ -1,18 +1,43 @@
import stat
import textwrap
from pathlib import Path
from dzgui.const.constants import APP_NAME
from dzgui.util.dirs import copy_dzgui_to_xdg_data, find_icon_resource, make_parents
def get_share_path(exe_path: Path) -> Path:
return exe_path.parent.parent
def write_desktop_file(exe_path: Path) -> Path:
icon = find_icon_resource()
def write_desktop_file(share_path: Path) -> None:
template = f"""\
[Desktop Entry]
Version=1.0
Type=Application
Terminal=false
Exec={share_path}/launch.sh
Exec={exe_path}
Name=DZGUI
Comment=dzgui
Icon={share_path}/dzgui
Icon={icon}
Categories=Game"""
file = share_path / "dzgui.desktop"
file.write_text(textwrap.dedent(template))
copy_dzgui_to_xdg_data(exe_path)
share_path = get_share_path(exe_path)
desktop_file = share_path.joinpath("applications/dzgui.desktop")
make_parents(desktop_file)
desktop_file.write_text(textwrap.dedent(template))
desktop_file.chmod(desktop_file.stat().st_mode | stat.S_IEXEC)
return desktop_file
def write_desktop_shortcut(desktop_file: Path) -> None:
# NOTE: necessarily depends on the above (UI blocks creation without XDG entry first)
link = Path.home().joinpath(f"Desktop/{APP_NAME}.desktop")
if link.exists():
link.unlink()
link.symlink_to(desktop_file)
+6 -1
View File
@@ -18,6 +18,7 @@ class Xdg:
debug: Path
ips: Path
filters: Path
shortcut: Path
def is_writeable(path_str: str) -> bool:
@@ -67,6 +68,7 @@ def get_xdg_paths() -> dict:
def parse_filepaths(xdg: dict) -> Xdg:
config = xdg["XDG_CONFIG_HOME"]
state = xdg["XDG_STATE_HOME"]
share = xdg["XDG_DATA_HOME"]
config = config / "config.json"
@@ -81,6 +83,8 @@ def parse_filepaths(xdg: dict) -> Xdg:
ips = state / "ips.csv"
filters = state / "dzg.filters.json"
shortcut = share / APP_NAME_LOWER
return Xdg(
config,
columns,
@@ -91,5 +95,6 @@ def parse_filepaths(xdg: dict) -> Xdg:
system,
debug,
ips,
filters
filters,
shortcut,
)
+3 -1
View File
@@ -72,7 +72,9 @@ LEGACY_IPS_PATH = ".local/share/dzgui/helpers/ips.csv"
DEBUG_LOG = f"{APP_NAME}_DEBUG.LOG"
SYSTEM_LOG = f"{APP_NAME}_SYSTEM.LOG"
CHANGELOG_PATH = "data/CHANGELOG.md"
HERO_PATH = "data/images/hero.png"
IMAGES_PATH = "data/images"
HERO_PATH = "data/images/_hero.png"
CSS_PATH = "data/app.css"
VDF_PATH = "steamapps/libraryfolders.vdf"
DEFAULT_STEAM_PATH = ".local/share/Steam"
+1
View File
@@ -5,6 +5,7 @@ STEAM_PUBLISHED_FILES = (
STEAM_SERVERS = "https://api.steampowered.com/IGameServersService/GetServerList/v1"
SUB_ENDPOINT = "https://api.steampowered.com/IPublishedFileService/Subscribe/v1"
UNSUB_ENDPOINT = "https://api.steampowered.com/IPublishedFileService/Unsubscribe/v1"
APP_DETAILS = "https://store.steampowered.com/api/appdetails?"
BM_SERVERS = "https://api.battlemetrics.com/servers?"
GITHUB = "https://github.com/aclist"
+31 -28
View File
@@ -1,6 +1,7 @@
# Changelog
## Added
## [7.0.0] Unreleased
### Added
- Setup wizard
- Changelog text wrapping and formatting
- Changelog ships with source
@@ -41,8 +42,10 @@
- Choose to jump into splash screen instead of server
- Collapsible connection panel
- Play offline (load mods directly)
- Generate Steam shortcuts and cover art
- Warn user if background downloads are disabled
## Changed
### Changed
- Conform to PEP 440 versioning for beta versions
- Reduce padding on keys button
- Boldface breadcrumbs
@@ -59,58 +62,58 @@
- Enable LAN page Empty/Full filters on first run of app
- Propagate subscribed mods to Steam client
## Dropped
### Dropped
- Debug mode
- Branch switching
- Manual mod install mode (describe rationale)
- Force update mods
## Fixed
### Fixed
- Longstanding issue with left clicks not registering as tree selection changes after spamming keyboard input
- Center server title text on server dialogs
- Rare segfaults when changing maps (threading)
- Moved dialogs out of threads
## Unreleased
### Unreleased
- Load offline mods
- Local documentation
- Raw debug command in context menu
## Developer-facing
### Developer-facing
- Add pyproject.toml file
- Show deprecation warnings
- Options -> Dev page
## [6.0.5] 2026-05-17
## Changed
### Changed
- Update symlink hash logic to align with DZGUI 7 beta
- Update A2S helper to latest commit
## [6.0.4] 2026-04-13
## Fixed
### Fixed
- Update A2S module checksums to support servers with missing description field
## [6.0.3] 2026-04-12
## Fixed
### Fixed
- Use GLibUnix namespace where available when setting up SIGINT callback
## [6.0.2] 2026-01-26
## Fixed
### Fixed
- Explicitly use Python 3.13 when calling subprocesses
- Raise error correctly from module
- Do not spawn dialogs from inside of thread when fetching prereqs
## Changed
### Changed
- Optimize time complexity of startup checks
- Optimize coordinate calculation by using local records first
- Rename some internal functions
- Wrap entire startup process in dialog
## [6.0.1] 2026-01-16
## Fixed
### Fixed
- Explicitly use Python 3.13 when calling subprocesses
## [6.0.0] 2026-01-14
## Added
### Added
- Support DayZ Experimental
- Ping display on server tables
- Save descriptive text notes on a per-server basis
@@ -136,7 +139,7 @@
- Commandline usage help text (GaryBlackbourne)
- More descriptive help dialogs when initial dependencies are missing
## Fixed
### Fixed
- Script failing to start when remote endpoints are unavailable (GaryBlackbourne)
- Key stickiness when quickly navigating through entries in tables
- Servers returning malformed A2S_INFO blocking server browser from loading
@@ -175,7 +178,7 @@
- Path discovery during first-time setup when parsing filepaths with whitespaces
- First-time setup dialog continuously triggering when DayZ install path had whitespaces in it
## Changed
### Changed
- Require Python 3.13
- Reduced global API cooldown from 60s to 30s
- Clarify dialog messages when DayZ path could not be found
@@ -187,50 +190,50 @@
- Rewrote distance calculation module (GaryBlackbourne)
- Changed preferred client setting from radio toggle to combobox
## Dropped
### Dropped
- Ping readout in statusbar
- Extraneous information from right statusbar
## [5.8.3] 2026-01-04
## Fixed
### Fixed
- Normalize checksum numbers and dates
## [5.8.2] 2026-01-04
## Fixed
### Fixed
- Fix regression in symlink routine introduced by previous hotfix
## [5.8.1] 2025-12-27
## Fixed
### Fixed
- Path discovery during first-time setup when parsing filepaths with whitespaces
- First-time setup dialog continuously triggering when DayZ install path had whitespaces in it
## [5.8.0] 2025-07-06
## Added
### Added
- Filter servers by official/unofficial status
- Automatically fetch geolocation records
## Changed
### Changed
- Updated internal versioning of helper files
## Fixed
### Fixed
- Corrected erroneous 2024 date in prior changelog entries
## [5.7.0] 2025-04-17
## Added
### Added
- Save application dimensions when quitting and restore on subsequent boot
## Fixed
### Fixed
- Issues with the window exceeding the bounds of the screen when displaying some table contexts
## Changed
### Changed
- More direct server ping query method that should return marginally more accurate times
## [5.6.7] 2025-04-04
## Dropped
### Dropped
- Removed extraneous pre-boot API checks that could cause error messages to be printed if the user had not set up an API key yet
## [5.6.6] 2025-03-16
## Changed
### Changed
- Update IP database records for 2025-03
## [5.6.5] 2025-03-04
## Fixed
### Fixed
- Livonia server results being dropped from batch queries
## [5.6.4] 2025-02-10
File renamed without changes.
File renamed without changes.
File renamed without changes.
-5
View File
@@ -3,11 +3,8 @@ import subprocess
import shutil
import logging
from warnings import deprecated
from dzgui.const.constants import (
APP_NAME,
DAYZ_BINARY,
STEAM_CMD,
FLATPAK_APPID,
FLATPAK_CMD,
@@ -15,8 +12,6 @@ from dzgui.const.constants import (
FLATPAK_SANDBOX,
)
from dzgui.util.format import format_exception
logger = logging.getLogger(APP_NAME)
+5 -2
View File
@@ -55,8 +55,11 @@ class ConfigManager:
self.update_config(Preferences.IP_LIST, ips)
def update_history_file(self, fqip: str) -> None:
with open(self.prefs.paths.history, "r") as f:
ips = [line.rstrip() for line in f.readlines()]
try:
with open(self.prefs.paths.history, "r") as f:
ips = [line.rstrip() for line in f.readlines()]
except FileNotFoundError:
ips = []
seen = set()
ips.append(fqip)
+23 -2
View File
@@ -9,11 +9,15 @@ from typing import TYPE_CHECKING
import dzgui.api.pefile as PeFile
import dzgui.api.servers as Servers
from dzgui.api.shortcuts import Shortcuts
from dzgui.api.steam import (
connect,
get_remote_signatures,
get_app_allows_downloads,
get_app_name,
get_needs_update,
get_remote_signatures,
get_running_app,
load_to_menu,
subscribe,
)
@@ -82,6 +86,7 @@ class Prerequisites:
mods: list[list[str]]
game_mode: bool
is_last_server: bool
allows_downloads: tuple[bool, str]
class ConnectionManager:
@@ -167,6 +172,21 @@ class ConnectionManager:
dayz_running = is_dayz_running()
running_app = get_running_app()
if running_app is not None:
allows_dl = get_app_allows_downloads(steam_path, running_app)
running_app_name = get_app_name(running_app)
# NOTE: for out-of-range appid, assume NSG.
# dzgui.api.steam.get_app_name() will return None
if running_app_name is None:
s = Shortcuts(steam_path)
# NOTE: returns "Unknown" if unparseable
running_app_name = s.find_appname_by_unsigned_id(running_app)
allows_downloads = (allows_dl, running_app_name)
else:
allows_downloads = (True, "")
client_name = self.controller.get_steam_client_name()
client = self.controller.query_config(Preferences.CLIENT)
running = is_steam_running(client)
@@ -192,6 +212,7 @@ class ConnectionManager:
mods=remote_mods,
game_mode=game_mode,
is_last_server=is_last,
allows_downloads=allows_downloads,
)
func = StoredFunc(self.controller.open_connection_assistant, prereqs)
@@ -225,7 +246,7 @@ class ConnectionManager:
) -> tuple[list[list[str]], list[tuple[str, str, int, int]]]:
mods = Servers.get_rules(record)
steam_path = self.controller.query_config(Preferences.DEFAULT)
local = get_local_mod_ids(steam_path)
local = get_local_mod_ids(Path(steam_path))
alpha_mods: list[list[str]] = [
[
+2 -2
View File
@@ -60,7 +60,7 @@ class ModManager:
@call_on_thread(dialogs.fetching_mods)
def load_mods(self) -> None:
mods = get_delimited_mods(self.path)
mods = get_delimited_mods(Path(self.path))
if len(mods) < 1:
msg = self.format_mod_statusbar()
func = StoredFunc(lambda: self.emitter.emit("mods_updated", msg, 0))
@@ -141,7 +141,7 @@ class ModManager:
app_path_exp = PeFile.get_nested_app_path(steam_path, APPID_DAYZ_EXP)
symlink = app_path_exp / md5
symlink.unlink()
except PeFile.AppNotInstalledError:
except Exception:
pass
time.sleep(API_RATE_LIMIT)
+1 -1
View File
@@ -76,7 +76,7 @@ class OfflineManager:
window.set_sensitive(True)
self.emitter.emit("custom_mods_loaded", store, folder)
@call_on_thread(dialogs.waiting_for_launch)
@call_on_thread(dialogs.waiting_for_launch, show_cancel=True)
def launch(
self,
appid: int,
+19
View File
@@ -64,6 +64,25 @@ radio_mi = "mi (miles)"
label_dist = "Distance display"
label_client = "Steam client"
### Shortcuts page
heading_shortcuts = "Create shortcuts"
blurb_shortcuts = (
"You can optionally create shortcuts to facilitate launching DZGUI faster."
)
button_shortcuts = "Create shortcuts"
checkbox_steam_shortcut = (
"Add DZGUI to Steam library",
(
"This creates a standalone copy of DZGUI and adds it to Steam. "
"You <b>must restart Steam</b> for the shortcut to appear. This will not replace or update existing shortcuts. "
"If you update DZGUI when it is launched via Steam, updates will be applied to the Steam version."
),
)
checkbox_start_menu = (
"Add a start menu shortcut",
"Depends on local window manager settings. Will work on Steam Deck.",
)
checkbox_desktop_shortcut = ("Add a desktop shortcut", "Depends on the option above.")
### Completion page
heading_completion = "Setup complete"
+1 -1
View File
@@ -41,10 +41,10 @@ def print_mods(mods: list[int]) -> str:
def write_diagnostic(config: Path, outfile: Path) -> None:
# TODO: test availability on other distros
date = datetime.now().isoformat()
try:
# FIXME: ID_LIKE not available on CachyOS
distro = platform.freedesktop_os_release()["ID_LIKE"]
except Exception as e:
logger.warn(e)
+32
View File
@@ -0,0 +1,32 @@
import logging
import os
import shutil
from importlib import resources
from pathlib import Path
from dzgui.const.constants import APP_NAME, APP_NAME_LOWER, IMAGES_PATH
logger = logging.getLogger(APP_NAME)
def make_parents(path: "Path") -> None:
path.parent.mkdir(parents=True, exist_ok=True)
def copy_dzgui_to_xdg_data(exe_path: Path) -> None:
dzgui = os.getenv("PYAPP")
if dzgui is None:
return
try:
make_parents(exe_path)
shutil.copy(dzgui, exe_path)
except Exception as e:
logger.critical(e)
def find_icon_resource() -> "Path":
traversable = resources.files(APP_NAME_LOWER).joinpath(IMAGES_PATH)
images = Path(str(traversable))
icon = images.joinpath("icon.png")
return icon
+134 -14
View File
@@ -1,11 +1,13 @@
import os
import textwrap
from enum import Enum
from importlib import resources
from pathlib import Path
from typing import Any, Callable, Self
from typing import Any, Callable, Self, TYPE_CHECKING
from dzgui.api.probe import test_steam_api, test_bm_api
from dzgui.api.shortcuts import add_steam_shortcut
from dzgui.api.steam import get_steam_paths
from dzgui.const.constants import (
APP_NAME,
@@ -15,6 +17,9 @@ from dzgui.const.constants import (
)
from dzgui.const.boilerplate import config_boilerplate
from dzgui.const.endpoints import BM_API_SETUP, STEAM_API_SETUP
from dzgui.const.enum import Preferences
from dzgui.config import freedesktop
from dzgui.config.query import lookup
from dzgui.init.migrate import migrate_legacy_conf
from dzgui.managers.threading import call_on_thread, StoredFunc, ThreadingManager
from dzgui.strings import wizard
@@ -30,6 +35,9 @@ import gi
gi.require_version("Gtk", "3.0")
from gi.repository import Gdk, Gtk, GLib, GObject, GdkPixbuf # noqa E402
if TYPE_CHECKING:
from dzgui.config.xdg import Xdg
class PageNum(Enum):
INTRO = 1
@@ -38,7 +46,8 @@ class PageNum(Enum):
STEAM_API = 4
BM_API = 5
USER_PREFS = 6
FINAL = 7
SHORTCUTS = 7
FINAL = 8
class DescriptionArea(Gtk.Box):
@@ -58,7 +67,7 @@ class Progress(Gtk.ProgressBar):
class ScrolledWizardPage(Gtk.ScrolledWindow):
def __init__(self, enum: PageNum, heading: str, description: str):
super().__init__()
super().__init__(overlay_scrolling=False)
self.enum = enum
self.page_type: Gtk.AssistantPageType
@@ -141,6 +150,10 @@ class NotificationFrame(Gtk.Frame):
if error:
add_class(self, "error-frame")
def set_text(self, text: str) -> None:
wrapped = textwrap.fill(text, width=80)
self.label.set_markup(wrapped)
class APIValidationPage(ScrolledWizardPage):
def __init__(
@@ -339,6 +352,7 @@ class ConfigMigrationPage(ScrolledWizardPage):
def _on_import_clicked(self, button: Gtk.Button) -> None:
self.grid.set_sensitive(False)
try:
# TODO: this could be deferred to the final page (prevents accidental destruction of dialog via ESC)
migrate_legacy_conf(self.config)
self.migrated = True
self.success_box.set_visible(True)
@@ -423,24 +437,27 @@ class CompletionPage(ScrolledWizardPage):
class Assistant(Gtk.Assistant):
def __init__(self, is_deck: bool, config: Path):
def __init__(self, is_deck: bool, XDG: "Xdg"):
super().__init__()
if is_deck:
self.fullscreen()
else:
self.set_default_size(1500, 900)
self.config_path = config
self.config_path = XDG.config
self.config_values: dict[str, Any] = config_boilerplate
self.setup_complete = False
self.page1 = IntroductionPage()
self.page2 = ConfigMigrationPage(config)
self.page2 = ConfigMigrationPage(XDG.config)
self.page3 = SteamPathPage()
self.page4 = SteamValidationPage()
self.page5 = BMValidationPage()
self.page6 = PreferencesPage()
self.page7 = CompletionPage()
self.page7 = ShortcutCreationPage(XDG.shortcut)
self.page8 = CompletionPage()
self.set_forward_page_func(self._advance_page)
@@ -458,9 +475,16 @@ class Assistant(Gtk.Assistant):
self.page5,
self.page6,
self.page7,
self.page8,
):
# NOTE: skip config migration page if no legacy config file
if page == self.page2 and self.has_legacy_config is False:
if (
isinstance(page, ConfigMigrationPage)
and self.has_legacy_config is False
):
continue
# NOTE: disabled for now on system-provided packages
if isinstance(page, ShortcutCreationPage) and os.getenv("PYAPP") is None:
continue
self._add_page(page, page.get_page_type())
@@ -475,13 +499,15 @@ class Assistant(Gtk.Assistant):
def _advance_page(self, index: int) -> int:
page = self.get_nth_page(index)
# TODO: use enums
# TODO: use enums/isinstance
match page:
case self.page1:
pass
case self.page2:
if self.page2.is_migrated():
return self.get_n_pages() - 1
steam_path = lookup(self.config_path, Preferences.DEFAULT)
self.page7.set_steam_path(steam_path)
return self.get_n_pages() - 2
case self.page3:
self.config_values["default_steam_path"] = page.get_path_from_radio()
case self.page4:
@@ -495,10 +521,17 @@ class Assistant(Gtk.Assistant):
self.config_values["use_miles"] = use_miles
self.config_values["client"] = client
self.write_config()
self.page7.set_steam_path(self.config_values["default_steam_path"])
case self.page7:
self.page7.create_shortcuts()
self.setup_complete = True
case _:
raise AttributeError("Trying to advance a non-canonical page")
return index + 1
def is_setup_complete(self) -> bool:
return self.setup_complete
def destroy_and_quit(self, widget: Self) -> None:
self.destroy()
Gtk.main_quit()
@@ -543,6 +576,90 @@ class Assistant(Gtk.Assistant):
EMITTER.emit("step_pending")
class CheckboxWithLabel(Gtk.Box):
def __init__(self, text: str, blurb_text: str) -> None:
super().__init__(orientation=Gtk.Orientation.VERTICAL, spacing=5)
self.button = Gtk.CheckButton(label=text)
self.button.set_active(True)
label = Gtk.Label(label="", halign=Gtk.Align.START, margin_start=20)
wrapped = textwrap.fill(blurb_text, width=100)
label.set_markup(f"- {wrapped}")
for el in self.button, label:
self.add(el)
def get_checkbox(self) -> Gtk.CheckButton:
return self.button
def get_active(self) -> bool:
return self.button.get_active()
def set_active(self, state: bool) -> None:
self.button.set_active(state)
class ShortcutCreationPage(ScrolledWizardPage):
def __init__(self, shortcut: Path) -> None:
super().__init__(
enum=PageNum.SHORTCUTS,
heading=wizard.heading_shortcuts,
description=wizard.blurb_shortcuts,
)
self.steam_path: Path
self.shortcut_path = shortcut
self.checks_area = Gtk.Box(
orientation=Gtk.Orientation.VERTICAL, spacing=10, margin_top=20
)
self.page_type = Gtk.AssistantPageType.INTRO
label, blurb = wizard.checkbox_steam_shortcut
self.steam_checkbox = CheckboxWithLabel(label, blurb)
label, blurb = wizard.checkbox_start_menu
self.start_menu_checkbox = CheckboxWithLabel(label, blurb)
cb = self.start_menu_checkbox.get_checkbox()
cb.connect("toggled", self._on_start_menu_toggled)
label, blurb = wizard.checkbox_desktop_shortcut
self.desktop_checkbox = CheckboxWithLabel(label, blurb)
for el in (
self.steam_checkbox,
self.start_menu_checkbox,
self.desktop_checkbox,
):
self.checks_area.add(el)
self.add_start(self.checks_area)
self.show_all()
self.connect("map", self._on_map)
def _on_start_menu_toggled(self, button: Gtk.CheckButton) -> None:
state = button.get_active()
if not state:
self.desktop_checkbox.set_active(state)
self.desktop_checkbox.set_sensitive(state)
def _on_map(self, page: "ScrolledWizardPage") -> None:
EMITTER.emit("step_complete")
def set_steam_path(self, path: Path) -> None:
self.steam_path = path
def create_shortcuts(self) -> None:
# NOTE: best-effort, permissive even on failure (page is already marked as complete)
if self.steam_checkbox.get_active():
add_steam_shortcut(self.steam_path, self.shortcut_path)
if self.start_menu_checkbox.get_active():
desktop_file = freedesktop.write_desktop_file(self.shortcut_path)
if self.desktop_checkbox.get_active():
freedesktop.write_desktop_shortcut(desktop_file)
class SteamPathPage(ScrolledWizardPage):
def __init__(self) -> None:
super().__init__(
@@ -599,17 +716,20 @@ class SteamPathPage(ScrolledWizardPage):
class SetupWizard(Gtk.Application):
def __init__(self, is_deck: bool, config: Path) -> None:
def __init__(self, is_deck: bool, XDG: "Xdg") -> None:
super().__init__()
GLib.set_prgname(APP_NAME)
Window(is_deck, config)
self.win = Window(is_deck, XDG)
Gtk.main()
def is_setup_complete(self) -> int:
return self.win.assistant.is_setup_complete()
class Window(Gtk.Window):
def __init__(self, is_deck: bool, config: Path) -> None:
def __init__(self, is_deck: bool, XDG: "Xdg") -> None:
super().__init__(title=APP_NAME, icon_name=APP_NAME)
Assistant(is_deck, config)
self.assistant = Assistant(is_deck, XDG)
class Emitter(GObject.GObject):
+54 -5
View File
@@ -1,4 +1,5 @@
import logging
import re
from typing import TYPE_CHECKING
from importlib import resources
@@ -32,15 +33,63 @@ class Changelog(HelpMenuMixin, ScrollableMixin, Gtk.ScrolledWindow): # type: ig
# TODO: should long text be wrapped?
self.controller = controller
formatted = format_pango(changelog)
self.changelog_label = Gtk.Label(valign=Gtk.Align.START, margin=15)
self.changelog_label.set_markup(formatted)
self.box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
self.box.add(self.changelog_label)
self.box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=5, margin_top=10)
self.add(self.box)
self.connect("key-press-event", self._on_keypress)
self.connect("key-press-event", self._on_esc_keypress)
changes = self._parse(changelog)
self._generate_nodes(changes)
self.show_all()
def grab_content_area(self) -> None:
self.grab_focus()
def _parse_version(self, version: str) -> tuple[str, str]:
pattern = r"(^##\s\[)(.+)(\] )(.+$)"
match = re.match(pattern, version)
if match:
version = match.group(2)
date = match.group(4)
return version, date
raise ValueError("Changelog parse error")
def _generate_nodes(self, releases: list[tuple[str, list[str]]]) -> None:
for header, changes in releases:
for ind in (0, -1):
if changes[ind] == "":
del changes[ind]
text = "\n".join(changes)
formatted = format_pango(text)
label = Gtk.Label(valign=Gtk.Align.START, margin=15, halign=Gtk.Align.START)
label.set_markup(formatted)
version, date = self._parse_version(header)
button_text = f"{version} ({date})"
button = Gtk.Button(label=button_text, margin_start=5)
expander = Gtk.Expander()
expander.set_label_widget(button)
expander.add(label)
self.box.add(expander)
def _parse(self, changelog: str) -> list[tuple[str, list[str]]]:
release = ""
releases: list[tuple[str, list[str]]] = []
release_notes: list[str] = []
for line in changelog.splitlines():
if line.startswith("# "):
continue
if line.startswith("## "):
if release != "":
releases.append((release, release_notes))
release_notes = []
release = ""
release = line
continue
release_notes.append(line.rstrip())
return releases
+9
View File
@@ -272,6 +272,15 @@ class PreConnectionAssistant(Gtk.Box):
"It looks like DayZ is already running in the background. Exit DayZ before connecting."
)
allows_dl, running_app = prereqs.allows_downloads
if len(prereqs.mods) > 0 and allows_dl is False:
msg = (
f"The game '{running_app}' is currently running in Steam, but background downloads are not enabled.\n"
"Either stop the game first, or update your global Steam settings or the game's local settings.\n"
"Otherwise, mods may be queued for download but never update."
)
warnings.append(msg)
self.add_warnings(warnings)
self.add_errors(errors)
+2 -2
View File
@@ -4,7 +4,7 @@ description = "DayZ server browser and mod manager for Linux"
authors = [
{name = "aclist"}
]
version = "7.0.0b15"
version = "7.0.0b17"
license = "GPL-3.0-or-later"
license-files = ["LICENSE"]
readme = "README.md"
@@ -76,7 +76,7 @@ build-backend = "setuptools.build_meta"
line-length = 88
indent-width = 4
extend-exclude = ["*lib/a2s"]
lint.unfixable = ["F401"]
lint.unfixable = ["F401", "I001"]
[tool.ruff.format]
quote-style = "double"
+1
View File
@@ -12,6 +12,7 @@ This file includes the combined licenses to the following components:
- psutil
- PyGObject
- python-a2s
- vdf
When shipped as a binary installer, these components are collectively bundled
as a turnkey application and used to run the DZGUI utility.\n\n
+13
View File
@@ -0,0 +1,13 @@
"InstallConfigStore"
{
"Software"
{
"Valve"
{
"Steam"
{
"AllowDownloadsDuringGameplay" "1"
}
}
}
}
+13
View File
@@ -0,0 +1,13 @@
"InstallConfigStore"
{
"Software"
{
"Valve"
{
"Steam"
{
"AllowDownloadsDuringGameplay" "0"
}
}
}
}
File renamed without changes.
File renamed without changes.
Binary file not shown.
File renamed without changes.
+53
View File
@@ -0,0 +1,53 @@
"AppState"
{
"appid" "111"
"Universe" "1"
"name" "TEST APP"
"StateFlags" "4"
"installdir" "TESTAPP"
"LastUpdated" "0"
"LastPlayed" "0"
"SizeOnDisk" "0"
"StagingSize" "0"
"buildid" "0"
"LastOwner" "0"
"DownloadType" "2"
"UpdateResult" "0"
"BytesToDownload" "0"
"BytesDownloaded" "0"
"BytesToStage" "0"
"BytesStaged" "0"
"TargetBuildID" "0"
"AutoUpdateBehavior" "0"
"AllowOtherDownloadsWhileRunning" "1"
"ScheduledAutoUpdate" "0"
"FullValidateAfterNextUpdate" "1"
"InstalledDepots"
{
"1110"
{
"manifest" "0"
"size" "0"
}
}
"SharedDepots"
{
"228983" "228980"
"228985" "228980"
"228988" "228980"
"228990" "228980"
"229004" "228980"
}
"UserConfig"
{
"language" "english"
"platform_override_dest" "linux"
"platform_override_source" "windows"
}
"MountedConfig"
{
"language" "english"
"platform_override_dest" "linux"
"platform_override_source" "windows"
}
}
+53
View File
@@ -0,0 +1,53 @@
"AppState"
{
"appid" "222"
"Universe" "1"
"name" "TEST APP"
"StateFlags" "4"
"installdir" "TESTAPP"
"LastUpdated" "0"
"LastPlayed" "0"
"SizeOnDisk" "0"
"StagingSize" "0"
"buildid" "0"
"LastOwner" "0"
"DownloadType" "2"
"UpdateResult" "0"
"BytesToDownload" "0"
"BytesDownloaded" "0"
"BytesToStage" "0"
"BytesStaged" "0"
"TargetBuildID" "0"
"AutoUpdateBehavior" "0"
"AllowOtherDownloadsWhileRunning" "2"
"ScheduledAutoUpdate" "0"
"FullValidateAfterNextUpdate" "1"
"InstalledDepots"
{
"2220"
{
"manifest" "0"
"size" "0"
}
}
"SharedDepots"
{
"228983" "228980"
"228985" "228980"
"228988" "228980"
"228990" "228980"
"229004" "228980"
}
"UserConfig"
{
"language" "english"
"platform_override_dest" "linux"
"platform_override_source" "windows"
}
"MountedConfig"
{
"language" "english"
"platform_override_dest" "linux"
"platform_override_source" "windows"
}
}
+53
View File
@@ -0,0 +1,53 @@
"AppState"
{
"appid" "333"
"Universe" "1"
"name" "TEST APP"
"StateFlags" "4"
"installdir" "TESTAPP"
"LastUpdated" "0"
"LastPlayed" "0"
"SizeOnDisk" "0"
"StagingSize" "0"
"buildid" "0"
"LastOwner" "0"
"DownloadType" "2"
"UpdateResult" "0"
"BytesToDownload" "0"
"BytesDownloaded" "0"
"BytesToStage" "0"
"BytesStaged" "0"
"TargetBuildID" "0"
"AutoUpdateBehavior" "0"
"AllowOtherDownloadsWhileRunning" "0"
"ScheduledAutoUpdate" "0"
"FullValidateAfterNextUpdate" "1"
"InstalledDepots"
{
"3330"
{
"manifest" "0"
"size" "0"
}
}
"SharedDepots"
{
"228983" "228980"
"228985" "228980"
"228988" "228980"
"228990" "228980"
"229004" "228980"
}
"UserConfig"
{
"language" "english"
"platform_override_dest" "linux"
"platform_override_source" "windows"
}
"MountedConfig"
{
"language" "english"
"platform_override_dest" "linux"
"platform_override_source" "windows"
}
}
+60
View File
@@ -0,0 +1,60 @@
import pytest
from _pytest.monkeypatch import MonkeyPatch
from pathlib import Path
from dzgui.api.steam import get_app_allows_downloads
from tests.fixtures import fixture_path
pytestmark = pytest.mark.apitest
def mock_path(p: Path, appid: int) -> Path:
return Path(fixture_path("api"))
def mock_config_allows(p: Path) -> Path:
return Path(fixture_path("api/client_allows_downloads.vdf"))
def mock_config_disallows(p: Path) -> Path:
return Path(fixture_path("api/client_disallows_downloads.vdf"))
def mock_config_missing(p: Path) -> Path:
return Path(fixture_path(""))
@pytest.fixture
def client_allows() -> Path:
return Path(fixture_path("api/client_allows_downloads.vdf"))
@pytest.fixture
def steam_path() -> Path:
return Path(fixture_path("api"))
@pytest.fixture(scope="module", autouse=True)
def patch_api() -> None:
mp = MonkeyPatch()
mp.setattr("dzgui.api.steam.get_app_path", mock_path)
yield
mp.undo()
def test_app_allows_downloads(steam_path) -> None:
assert get_app_allows_downloads(steam_path, 111) is True
def test_app_disallows_downloads(steam_path):
assert get_app_allows_downloads(steam_path, 222) is False
def test_app_delegates_downloads(monkeypatch, steam_path, client_allows):
monkeypatch.setattr("dzgui.api.steam.get_config", mock_config_disallows)
assert get_app_allows_downloads(steam_path, 333) is False
monkeypatch.setattr("dzgui.api.steam.get_config", mock_config_allows)
assert get_app_allows_downloads(steam_path, 333) is True
monkeypatch.setattr("dzgui.api.steam.get_config", mock_config_missing)
assert get_app_allows_downloads(steam_path, 333) is True
+26 -12
View File
@@ -1,8 +1,14 @@
import pytest
from pathlib import Path
import dzgui.api.pefile as PeFile
from dzgui.api.steam import VDFLoadError, AppNotInstalledError, AppMovedError, get_app_path
from dzgui.api.steam import (
VDFLoadError,
AppNotInstalledError,
AppMovedError,
get_app_path
)
from dzgui.config.query import get_config
from dzgui.config.xdg import get_xdg_paths, parse_filepaths
@@ -10,12 +16,7 @@ from dzgui.const.constants import APPID_DAYZ
from tests.fixtures import fixture_path
pytestmark = pytest.mark.pefile
@pytest.fixture
def second_drive():
return fixture_path("in_library_on_second_drive.vdf")
pytestmark = pytest.mark.apitest
@pytest.fixture
@@ -26,6 +27,8 @@ def default_steam_path():
return conf["default_steam_path"]
# TODO: split into separate test file
# FIXME: use fixtures
def test_pefile_length(default_steam_path):
try:
pe_file_path = PeFile.get_pefile_path(Path(default_steam_path), APPID_DAYZ)
@@ -52,15 +55,26 @@ def test_invalid_pefile_path():
("malformed.vdf", VDFLoadError),
],
)
def test_not_in_library(fixture, exception):
fixture = fixture_path(fixture)
def test_not_in_library(monkeypatch, fixture, exception):
import dzgui.api.steam as steam
monkeypatch.setattr(steam, "LIBRARYFOLDERS_PATH", fixture)
folder_path = Path(fixture_path("api"))
with pytest.raises(exception):
try:
get_app_path(fixture, APPID_DAYZ)
get_app_path(folder_path, APPID_DAYZ)
except Exception as e:
raise e
def test_on_second_drive(second_drive):
path = get_app_path(second_drive, APPID_DAYZ)
@pytest.fixture
def second_drive():
return "in_library_on_second_drive.vdf"
def test_on_second_drive(monkeypatch, second_drive):
import dzgui.api.steam as steam
monkeypatch.setattr(steam, "LIBRARYFOLDERS_PATH", second_drive)
folder_path = Path(fixture_path("api"))
path = get_app_path(folder_path, APPID_DAYZ)
assert path == Path("/tmp")
+67
View File
@@ -0,0 +1,67 @@
import pytest
import tempfile
from pathlib import Path
from _pytest.monkeypatch import MonkeyPatch
from dzgui.api.shortcuts import Shortcuts
from tests.fixtures import fixture_path
pytestmark = pytest.mark.apitest
def mock_find_shortcuts(self, steam_path: Path) -> Path:
return Path(fixture_path("api/no_shortcuts.vdf"))
@pytest.fixture(scope="module", autouse=True)
def patch_api() -> None:
mp = MonkeyPatch()
mp.setattr("dzgui.api.shortcuts.Shortcuts.find_shortcuts_path", mock_find_shortcuts)
yield
mp.undo()
def test_no_shortcuts(monkeypatch) -> None:
s = Shortcuts(Path(""))
assert len(s.shortcuts["shortcuts"]) == 0
@pytest.fixture
def dummy_app() -> None:
d = {
"appname": "TEST APP",
"StartDir": "TEST_DIR",
"exe": "TEST_DIR/TEST_EXE.EXE",
"icon": "IMAGES_DIR/TEST_IMAGE.PNG",
}
return d
def test_wrap_exe(dummy_app) -> None:
s = Shortcuts(Path(""))
s.add_shortcut(*dummy_app.values())
assert s.shortcuts["shortcuts"]["0"]["exe"][0] == '"'
assert s.shortcuts["shortcuts"]["0"]["exe"][-1] == '"'
def test_add_shortcut(dummy_app) -> None:
s = Shortcuts(Path(""))
s.add_shortcut(*dummy_app.values())
new = s.shortcuts["shortcuts"]
ind = str(len(new) - 1)
for k, v in dummy_app.items():
if k == "exe":
v = f'"{v}"'
assert new[ind][k] == v
def test_save_shortcut(dummy_app) -> None:
s = Shortcuts(Path(""))
s.add_shortcut(*dummy_app.values())
with tempfile.NamedTemporaryFile() as f:
tmp = Path(f.name)
s.shortcuts_path = tmp
s.save_shortcuts()
s._load_shortcuts(tmp)
assert len(s.shortcuts["shortcuts"]) == 1