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Author SHA1 Message Date
Koloszár Gergely 73eae30395 Merge dccdffe761 into 23fb10f48e 2025-10-24 14:15:24 +00:00
15 changed files with 678 additions and 936 deletions

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-4
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@@ -5,10 +5,6 @@ labels: ["bug"]
assignees:
- aclist
body:
- type: markdown
attributes:
value: |
### WARNING: When posting log/config data, redact any sensitive information like API keys.
- type: checkboxes
id: kb
attributes:
-4
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@@ -5,10 +5,6 @@ labels: ["troubleshooting"]
assignees:
- aclist
body:
- type: markdown
attributes:
value: |
### WARNING: When posting log/config data, redact any sensitive information like API keys.
- type: dropdown
id: device
attributes:
-3
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@@ -1,4 +1 @@
tags
__pycache__
pre-commit
tests/
+8 -119
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@@ -1,125 +1,14 @@
# Changelog
## [6.0.6-beta.1] 2026-05-17
## Changed
- Update symlink hash logic to align with DZGUI 7 beta
- Update A2S helper to latest commit
## [6.0.5-beta.2] 2026-04-17
## Changed
- During server connection attempts, only download mods local to specific server
## [6.0.5-beta.1] 2026-04-13
## Fixed
- Update A2S module checksums to support servers with missing description field
## Changed
- Bump version to reflect hotfixes on stable branch
## [6.0.2-beta.5] 2026-04-12
## Fixed
- Use conditional logic when testing GLibUnix namespaces
## [6.0.2-beta.4] 2026-04-10
## Fixed
- Use GLibUnix namespace when setting up SIGINT handling
## [6.0.2-beta.3] 2026-01-26
## Fixed
- Raise error correctly from module
## [6.0.2-beta.2] 2026-01-18
## Fixed
- Helpers not being downloaded (uncommented boilerplate)
## [6.0.2-beta.1] 2026-01-18
## Fixed
- Do not spawn dialogs from inside of thread when fetching prereqs
## Changed
- Optimize time complexity of startup checks
- Optimize coordinate calculation by using local records first
- Rename some internal functions
- Wrap entire startup process in dialog
## [6.0.1-beta.1] 2026-01-16
## Fixed
- Explicitly use Python 3.13 when calling subprocesses
## [6.0.0-beta.20] 2026-01-14
## Fixed
- Write cache file after wiping
## [6.0.0-beta.19] 2026-01-14
## Fixed
- Steam Deck compatible script path expansion
## [6.0.0-beta.18] 2026-01-14
## Fixed
- Update UI checksums
## [6.0.0-beta.17] 2026-01-14
## [6.0.0-beta.8] XXXX-XX-XX
## Added
- More descriptive help dialogs when initial dependencies are missing
## [6.0.0-beta.16] 2026-01-04
## Fixed
- Regression introduced in previous hotfix
## [6.0.0-beta.15] 2025-12-27
## Fixed
- Path discovery during first-time setup when parsing filepaths with whitespaces
- First-time setup dialog continuously triggering when DayZ install path had whitespaces in it
## [6.0.0-beta.14] 2025-12-09
## Fixed
- Dialogs with newlines breaking output in log table
## [6.0.0-beta.13] 2025-11-29
## Fixed
- Server filter panel not being hidden when entering other page contexts
- Path to remote changelog being constructed incorrectly
## [6.0.0-beta.12] 2025-11-14
## Changed
- Require Python 3.13
## Fixed
- Normalize beta version
## [6.0.0-beta.11] 2025-11-13
## Added
- Support sandboxed flatpak
## Changed
- Preferred client from radio toggle to combobox
- Flag to disable branch toggle for distro-packaged releases
## Fixed
- Config file erroneously getting updated when populating settings menu
## [6.0.0-beta.10] 2025-11-10
## Fixed
- Python 3.14 error in finally block
- Require Python version between 3.11 and 3.12
## [6.0.0-beta.9] 2025-11-05
## Fixed
- UI not being constructed correctly if CHANGELOG.md was missing
## [6.0.0-beta.8] 2025-11-04
## Added
- Internal flag to allow distribution packaged releases to disable in-app updates
- Pre-boot check to test whether script was invoked directly
- Commandline usage help text
## Fixed
- ESC key destroying wait dialogs while a thread is pending
- Tooltip signals being erroneously drawn on main menu
- Leaky variable name in dialog titles
- ESC key destroying wait dialogs while thread is pending
- Tooltip signals being processed on main menu
- Leaky variable name in dialog title
- Prevent extraneous signals from propagating when column width is adjusted
- Script failing to start when remote endpoints are unavailable (GaryBlackbourne)
## Changed
- Optimize time complexity of pre-boot checks (GaryBlackbourne)
- Moved location of notes file
- Rewrote distance calculation module (GaryBlackbourne)
## [6.0.0-beta.7] 2025-09-20
## Added
@@ -616,7 +505,7 @@ As part of this change, version 4.0.0 introduces the ability to connect to or ad
If you encounter any problems with this new release or with the migration of configs, please do not hesitate to submit a bug report.
Attention Fedora 38 users: problems with upstream GNOME packages causing crashes have been reported to GNOME development and a fix has been issued. You have the choice of compiling the zenity package
Attention Fedora 38 users: problems with upstream GNOME packages causing crashes have been reported to GNOME development and a fix has been issued. You have the choice of compiling the zenity package
from source or waiting until the latest version is merged into Fedora's package manager.
### Added
@@ -641,7 +530,7 @@ from source or waiting until the latest version is merged into Fedora's package
- Store complete IP:Port instead of server IDs
- Make Battlemetrics API key optional: this is only used for the 'Connect by ID' and 'Add server by ID' methods and is not required. If you prefer, you can simply connect/add by IP.
- Prevent the application from launching in Game Mode on Steam Deck: Steam Deck's kiosk mode has problems sending keyboard input to third party applications. To prevent unintended usage, DZGUI now warns the user to launch the app in Desktop Mode if they attempt to use it from Game Mode. Adding DZGUI as a Non-Steam Game does work on desktop PCs, but is not recommended due to the way Steam handles subshells. For best results, launch DZGUI directly via the script/applications menu (PC) or via the desktop icon (Steam Deck).
- Omit null servers from list: servers that time out or send an empty response are now omitted entirely from the My Servers list, as they will not return meaningful metadata unless they are online.
- Omit null servers from list: servers that time out or send an empty response are now omitted entirely from the My Servers list, as they will not return meaningful metadata unless they are online.
The My Servers list thus shows online and accessible servers
## [3.3.0] 2023-05-16
@@ -660,7 +549,7 @@ from source or waiting until the latest version is merged into Fedora's package
- First-time setup: sudo escalation when checking system map count for the first time
### Fixed
- Steam Deck: non-ASCII delimiter causing setup menu to despawn on some devices
- Steam Deck: non-ASCII delimiter causing setup menu to despawn on some devices
- Don't add items in My Servers multiple times to array when the list of favorites is paginated
- Trigger progress dialogs sooner and in sequence to reduce appearance of visual lag
- First-time setup: break out of dialogs correctly when user backs out
+33 -38
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@@ -1,15 +1,16 @@
# Introduction
Thank you for your interest in DZGUI!
Thank you for considering contributing to DZGUI!
This guide goes over development conventions and best practices for contributors.
If you are a developer, you can skip to the end.
This is a guide for contributors containing conventions best practices and rules
of development and aims to ease the beginning of a contribution.
# Requesting help
# How can I request help?
If you encounter a problem with DZGUI, you can submit tickets on the GitHub
(issue tracker)[https://github.com/aclist/dzgui-devel/issues] under the
`troubleshooting` tag.
There is an issue tracker on github
(link)[https://github.com/aclist/dzgui-devel/issues] where you can submit
tickets. If you need help troubleshooting a problem, submit a ticket. There is a
category called `troubleshooting` which is exactly what you need.
# How can I help the project?
@@ -22,50 +23,44 @@ There are several ways to help this project.
Before making any contribution, please read the `CODE_OF_CONDUCT.md` and act
accordingly.
## Submitting a ticket
Navigate to the GitHub (issue tracker)[https://github.com/aclist/dzgui-devel/issues].
From there, follow the onscreen prompts. You will be asked questions such as:
## How to report
Reproduce the bug that you found. Navigate to the issue tracker on github:
(link)[https://github.com/aclist/dzgui-devel/issues]
Create a ticket where you give us the following:
- What version are you using?
- What distribution are you using?
- What is the issue that you found?
- How can we reproduce the issue?
- Possible screenshots, logs, other data that can help us
You can also attach screenshots, logs, or other data that can help us.
## How to request a feature
## Requesting a feature
Navigate to the projects issue tracker
(link)[https://github.com/aclist/dzgui-devel/issues]. Search for your idea to
see if anyone had posted a simmilar idea. If not, open a ticket where you
describe your feature and its possible benefits. Please note, that this is a
community project, it takes time for us to develop features, having a feature
request doesn't mean that it will be implemented, but we do our best to support
as many cool ideas as possible.
You can also request features via the same issue tracker. It is good practice to
first search for your idea to see if a similar one has already been posted.
If not, open a ticket where you describe your feature and its possible benefits.
## How to contribute code or documentation
Please note that this is a community project, so it takes time for us to develop
features. Putting in a feature request does not mean that it will be implemented,
but we will do our best to support as many cool ideas as possible.
## Contributing code or documentation
If you would like to take ownership or assist with an issue on the issue tracker, or
contribute a new change, please follow the guidelines below.
Fork this repository and check out the code up to `prerelease/<latest-version>`.
If there is no pending prerelease PR, you can base your changes off of
the `testing` branch. You may later be asked to retarget your PR to the prerelease
branch once a new one is made. This is because out-of-band PRs are consolidated into
the next release before merging.
The following naming conventions apply for PRs:
- fix/<your-fix> - patch/hotfix branches
If you have an issue of interest in the issue tracker or any other change that
you would like to have implemented you can contribute code to this project. For
this, you may fork this repository and checkout to
`prerelease/<latest-version>`. All new features and fixes will be merged to this
branch, so open your branch from here. Name it according to our convention:
- fix/<your-fix> - fix branches
- feat/<your-feature> - feature branches
- doc/<your-doc-branch> - documentation branches
- infra/<your-infra-branch> - infrastructure branches
Implement your changes and test them locally. If they work you may
Now you can implement your changes and test it locally. If they work you may
open a merge request, and then we review your changes. If everything is OK, it
will be merged to `prerelease/<latest-version>`, then `testing`, and after a live
will be merged to `prerelease/<latest-version>`, then `testing` and after a live
testing phase, to `stable` as well.
It is recommended to follow
(Conventional Commits)[https://www.conventionalcommits.org/en/v1.0.0/], as this
integrates well with tooling and helps the project review your code.
During development, it is recommended to follow (conventional
commits)[https://www.conventionalcommits.org/en/v1.0.0/], it helps the project
maintainers when they review your code.
+1 -9
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@@ -11,15 +11,6 @@ This overcomes certain limitations in the Linux client and helps prepare the gam
- Concatenate launch options to pass to Steam
- Connect to mod-enabled LAN servers
## Design philosophy
DZGUI follows a specific set of guidelines, enumerated below:
- Provide a free and open-source tool under GPL
- Do not use undocumented, third-party servers to aggregate data; no central "DZGUI" server
- All connections go to Steam and DayZ servers directly; the tool should function in perpetuity without intermediary endpoints
- Target Linux desktop and Steam deck specifically; not a cross-platform tool
## Setup and usage
Refer to the documentation for installation and setup instructions:
@@ -27,6 +18,7 @@ Refer to the documentation for installation and setup instructions:
- [GitHub](https://aclist.github.io/dzgui/index.html)
- [Mirror (Codeberg)](https://aclist.codeberg.page)
![A screenshot of DZGUI](/images/example.png)
## Attribution
+134 -288
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@@ -1,8 +1,7 @@
#!/usr/bin/env bash
set -o pipefail
src_path="$(readlink -e "$0")"
version=6.0.6-beta.1
version=6.0.0.beta-8
#CONSTANTS
aid=221100
@@ -40,7 +39,6 @@ cols_file="$state_path/$prefix.cols.json"
#CACHE FILES
coords_file="$cache_path/$prefix.coords"
src_path_file="$cache_path/$prefix.src"
#legacy paths
hist_file="$config_path/history"
@@ -65,14 +63,17 @@ testing_url="$url_prefix/testing"
releases_url="https://github.com/$author/$repo/releases/download/browser"
km_helper_url="$releases_url/latlon"
set_im_module(){
#TODO: drop pending SteamOS changes
if pgrep -a gamescope | grep -q "generate-drm-mode"; then
unset GTK_IM_MODULE
pgrep -a gamescope | grep -q "generate-drm-mode"
if [[ $? -eq 0 ]]; then
GTK_IM_MODULE=""
logger INFO "Detected Steam Deck (Game Mode), unsetting GTK_IM_MODULE"
else
return
fi
}
redact(){
sed 's@\(/home/\)[^/]*@\1REDACTED@g'
}
@@ -86,21 +87,13 @@ logger(){
printf "%s␞%s␞%s::%s()::%s␞%s\n" "$date" "$tag" "$self" "$caller" "$line" "$string" \
| redact >> "$debug_log"
}
setup_dirs(){
directories=()
directories+=("$state_path")
directories+=("$cache_path")
directories+=("$share_path")
directories+=("$helpers_path")
directories+=("$freedesktop_path")
directories+=("$config_path")
directories+=("$log_path")
for dir in "${directories[@]}"; do
mkdir -p "$dir"
for dir in "$state_path" "$cache_path" "$share_path" "$helpers_path" "$freedesktop_path" "$config_path" "$log_path"; do
if [[ ! -d $dir ]]; then
mkdir -p "$dir"
fi
done
}
setup_state_files(){
if [[ -f "$debug_log" ]]; then
rm "$debug_log" && touch $debug_log
@@ -111,13 +104,13 @@ setup_state_files(){
logger INFO "Migrating legacy version file"
fi
# wipe cache files
if [[ $(ls -A "$cache_path") ]]; then
for file in "$cache_path"/*; do
local path="$cache_path"
if find "$path" -mindepth 1 -maxdepth 1 | read; then
for file in $path/*; do
rm "$file"
done
logger INFO "Wiped cache files"
fi
echo "$src_path" > "$src_path_file"
}
print_config_vals(){
local keys=(
@@ -139,10 +132,10 @@ print_config_vals(){
}
test_gobject(){
python3.13 -c "import gi"
python3 -c "import gi"
if [[ ! $? -eq 0 ]]; then
logger CRITICAL "Missing PyGObject"
quit_with_help_dialog "Requires PyGObject (python-gobject)"
fdialog "Requires PyGObject (python-gobject)"
exit 1
fi
logger INFO "Found PyGObject in Python env"
@@ -221,14 +214,17 @@ default_steam_path="$default_steam_path"
#Preferred Steam launch command (for Flatpak support)
preferred_client="$preferred_client"
#DZGUI source path
src_path="$src_path"
END
}
depcheck(){
for dep in "${!deps[@]}"; do
if ! command -v "$dep" &> /dev/null; then
command -v "$dep" 2>&1>/dev/null
if [[ $? -eq 1 ]]; then
local msg="Requires $dep >= ${deps[$dep]}"
echo "$msg"
exit 1
raise_error_and_quit "$msg"
fi
done
local jqmsg="jq must be compiled with support for oniguruma"
@@ -237,31 +233,14 @@ depcheck(){
[[ $? -ne 0 ]] && raise_error_and_quit "$jqmsg"
logger INFO "Initial dependencies satisfied"
}
open_url(){
url="$1"
if [[ -n "$BROWSER" ]]; then
logger INFO "Opening '$url' in '$BROWSER'"
"$BROWSER" "$url"
else
logger INFO "Opening '$url' with xdg-open"
xdg-open "$url"
fi
}
quit_with_help_dialog(){
local sel
msg="$1"
help_button="Open help page"
url="https://aclist.github.io/dzgui/installation.html"
logger CRITICAL "$msg"
sel=$(zenity --info --extra-button="$help_button" --text="$msg")
[[ $sel == "$help_button" ]] && open_url "$url" &
exit 1
}
check_pyver(){
if [[ ! $(python3.13 --version) ]]; then
local msg="Requires Python 3.13"
quit_with_help_dialog "$msg"
local pyver=$(python3 --version | awk '{print $2}')
local minor=$(<<< $pyver awk -F. '{print $2}')
if [[ -z $pyver ]] || [[ ${pyver:0:1} -lt 3 ]] || [[ $minor -lt 10 ]]; then
local msg="Requires Python >=3.10"
raise_error_and_quit "$msg"
fi
logger INFO "Found Python version: $pyver"
}
watcher_deps(){
if [[ ! $(command -v wmctrl) ]] && [[ ! $(command -v xdotool) ]]; then
@@ -335,8 +314,6 @@ check_unmerged(){
fi
}
check_version(){
echo "# Checking version"
[[ -n $reference_branch ]] && return
local version_url=$(format_version_url)
local upstream=$(curl -Ls "$version_url" | awk -F= '/^version=/ {print $2}')
local res=$(get_response_code "$version_url")
@@ -386,7 +363,7 @@ prompt_dl(){
Your branch: $branch
Your version: $version
Upstream version: $upstream
Version updates introduce important bug fixes and are encouraged. Attempt to download the latest version?
EOF
}
@@ -400,11 +377,10 @@ prompt_dl(){
dl_changelog(){
local mdbranch
local md
source "$config_file"
[[ $branch == "stable" ]] && mdbranch="dzgui"
[[ $branch == "testing" ]] && mdbranch="testing"
local changelog="$url_prefix/${mdbranch}/CHANGELOG.md"
curl -Ls "$changelog" > "$state_path/CHANGELOG.md"
local md="$url_prefix/${mdbranch}/$file"
curl -Ls "$md" > "$state_path/CHANGELOG.md"
}
test_display_mode(){
pgrep -a gamescope | grep -q "generate-drm-mode"
@@ -415,7 +391,6 @@ test_display_mode(){
fi
}
check_architecture(){
echo "# Checking system architecture"
local cpu=$(< /proc/cpuinfo awk -F": " '/AMD Custom APU [0-9]{4}$/ {print $2; exit}')
read -a APU_MODEL <<< "$cpu"
if [[ ${APU_MODEL[3]} != "0932" ]] && [[ ${APU_MODEL[3]} != "0405" ]]; then
@@ -432,7 +407,6 @@ check_architecture(){
logger INFO "Setting architecture to 'Steam Deck'"
}
check_map_count(){
echo "# Checking map count"
[[ $is_steam_deck -gt 0 ]] && return 0
local map_count_file="/proc/sys/vm/max_map_count"
local min_count=1048576
@@ -482,7 +456,6 @@ tdialog(){
$steamsafe_zenity --info --text="$1" "${zenity_flags[@]}"
}
steam_deps(){
echo "# Checking Steam"
local flatpak
local steam
[[ $(command -v flatpak) ]] && flatpak=$(flatpak list | grep valvesoftware.Steam)
@@ -491,64 +464,50 @@ steam_deps(){
local msg="Found neither Steam nor Flatpak Steam"
raise_error_and_quit "$msg"
exit 1
elif [[ -n "$steam" ]] && [[ -n "$flatpak" ]]; then
[[ -n $preferred_client ]] && return 0
if [[ -z $preferred_client ]]; then
preferred_client="steam"
fi
elif [[ -n "$steam" ]]; then
preferred_client="steam"
else
preferred_client="flatpak"
fi
update_config
logger INFO "Preferred client set to '$preferred_client'"
}
migrate_files(){
if [[ ! -f $config_path/dztuirc.oldapi ]]; then
cp $config_file $config_path/dztuirc.oldapi
logger INFO "Migrated old API file"
fi
[[ ! -f $hist_file ]] && return
rm $hist_file
logger INFO "Wiped old history file"
}
stale_symlinks(){
echo "# Cleaning stale symlinks"
local game_dir="$steam_path/steamapps/common/DayZ"
readarray -t links < <(find "$game_dir" -xtype l)
for link in "${links[@]}"; do
logger DEBUG "Updating stale symlink '$link'"
unlink "$link"
for l in $(find "$game_dir" -xtype l); do
logger DEBUG "Updating stale symlink '$l'"
unlink "$l"
done
}
check_availability() {
if [[ -z $1 ]]; then
return 1
fi
local url=$1
local timeout_sec="1"
if [[ $2 ]]; then
timeout_sec=$2
fi
if ! ping -w "$timeout_sec" "$url" > /dev/null 2>&1; then
logger WARN "Failed to reach $url, service may be down."
return 1
fi
}
local_latlon(){
echo "# Checking coordinates"
if [[ -z $(command -v dig) ]]; then
local url_ipecho="https://ipecho.net/plain"
if ! check_availability "ipecho.net"; then
logger WARN "Failed to get external ip address, ipecho.net service may be down."
return 1
fi
local local_ip=$(curl -Ls "$url_ipecho")
local local_ip=$(curl -Ls "https://ipecho.net/plain")
else
# TODO : implement checking remote
local local_ip=$(dig -4 +short myip.opendns.com @resolver1.opendns.com)
fi
if calc_local_coords "$local_ip"; then
return 0
fi
local url_ip_api="http://ip-api.com/json/$local_ip"
if ! check_availability "ip-api.com"; then
logger WARN "Failed to get local coordinates, ip-api.com service may be down."
return 1
fi
local res=$(curl -Ls "$url_ip_api" | jq -r '"\(.lat)\n\(.lon)"')
local url="http://ip-api.com/json/$local_ip"
local res=$(curl -Ls "$url" | jq -r '"\(.lat)\n\(.lon)"')
if [[ -z "$res" ]]; then
logger WARN "Failed to get local coordinates"
return 1
fi
echo "$res" > "$coords_file"
}
lock(){
echo "# Setting up lock file"
[[ ! -f $lock_file ]] && touch $lock_file
local pid=$(cat $lock_file)
ps -p $pid -o pid= >/dev/null 2>&1
@@ -567,12 +526,9 @@ get_hash(){
md5sum "$1" | awk '{print $1}'
}
fetch_a2s(){
sum="d26da2fe03df2b95436f823f0496887b"
if [[ -d $helpers_path/a2s ]] && [[ $(get_hash "$helpers_path/a2s/info.py") == $sum ]]; then
logger INFO "A2S helper is current"
return 0
fi
local sha=b40eb24cdbb06ebd08272f224257fe5a81610e86
# this file is currently monolithic
[[ -d $helpers_path/a2s ]] && { logger INFO "A2S helper is current"; return 0; }
local sha=c7590ffa9a6d0c6912e17ceeab15b832a1090640
local author="yepoleb"
local repo="python-a2s"
local url="https://github.com/$author/$repo/tarball/$sha"
@@ -586,13 +542,13 @@ fetch_a2s(){
logger INFO "Updated A2S helper to sha '$sha'"
}
fetch_dzq(){
local sum="0d316badbb8d943c5f078e73862cac3e"
local sum="0a334e1e144e76e560419d155435c91e"
local file="$helpers_path/a2s/dayzquery.py"
if [[ -f $file ]] && [[ $(get_hash "$file") == $sum ]]; then
logger INFO "DZQ is current"
return 0
fi
local sha="07483b88ed096327ebca752f5e177011b604d7fe"
local sha=a22a9f428cbe075d7dda62f78000296955eea92a
local author="yepoleb"
local repo="dayzquery"
local url="https://raw.githubusercontent.com/$author/$repo/$sha/dayzquery.py"
@@ -629,12 +585,12 @@ fetch_helpers_by_sum(){
[[ -f "$config_file" ]] && source "$config_file"
declare -A sums
sums=(
["funcs"]="1cd26343cd68a5382e3377a9757497fa"
["funcs"]="65134f86b7c9e14173e05d8e3ebea101"
["query_v2.py"]="55d339ba02512ac69de288eb3be41067"
["servers.py"]="ed442c3aecf33f777d59dcf53650d263"
["ui.py"]="cf52a3d5883afe02a013d8673df494fa"
["ui.py"]="f03879f088ad074f2ce3c92607c30202"
["vdf2json.py"]="2f49f6f5d3af919bebaab2e9c220f397"
["pefile.py"]="b452974a84bff1d821872fcebf59e380"
["pefile.py"]="21531f2c0d9dfa5f110cf6779f9d22c0"
)
local author="aclist"
local repo="dztui"
@@ -653,10 +609,6 @@ fetch_helpers_by_sum(){
realbranch="dzgui"
fi
if [[ -n $reference_branch ]]; then
realbranch="$reference_branch"
fi
for i in "${!sums[@]}"; do
file="$i"
sum="${sums[$i]}"
@@ -694,12 +646,15 @@ fetch_km_helper(){
}
get_response_code(){
local url="$1"
curl --connect-timeout 3 -Ls -I -o /dev/null -w "%{http_code}" "$url"
curl -Ls -I -o /dev/null -w "%{http_code}" "$url"
}
raise_error_and_quit(){
echo "$1"
exit 1
}
fetch_ip_db(){
parse_dl_url(){
curl --connect-timeout 3 -Ls "$url" \
curl -Ls "$url" \
| grep "csv.gz" \
| awk -F"['']" '{print $2}'
}
@@ -715,9 +670,6 @@ fetch_ip_db(){
fetch(){
logger INFO "Triggering fetch routine"
local url="$1"
local ip_file="${state_path}/ips.csv"
local base_file="${state_path}/${this_month}.csv.gz"
local extracted_file="${state_path}/${this_month}.csv"
curl -Ls "$url" > "$base_file"
if [[ $? -ne 0 ]]; then
@@ -737,7 +689,7 @@ fetch_ip_db(){
logger WARN "Abnormal exit while parsing IPs"
return
fi
rm "${state_path}/${this_month}.csv"
rm "${state_path}/${month}.csv"
readarray -t records < <(cat $ip_file | awk -F, 'NR==1 {print $1} END {print $1}')
if [[ ${records[0]} != "0.0.0.0" ]] && [[ ${records[1]} != "224.0.0.0" ]]; then
@@ -752,57 +704,55 @@ fetch_ip_db(){
rm "$ip_file"
fi
echo "$this_month" > "$month_file"
logger INFO "Wrote '$this_month' to stub '$month_file'"
echo "$month" > "$month_file"
logger INFO "Wrote '$month' to stub '$month_file'"
logger INFO "Updated '$ip_file'"
}
check_remote(){
local url="$1"
local res=$(get_response_code "$url")
if [[ $res -ne 200 ]]; then
logger WARN "Failed to retrieve remote resource: '$url' ($res)"
return
fi
logger INFO "Resolved remote URL: '$url'"
# test dl url
local dl_url="$(parse_dl_url)"
local res=$(get_response_code "$dl_url")
if [[ $res -ne 200 ]]; then
logger WARN "Remote resource unavailable: '$dl_url' ($res)"
return
fi
logger INFO "Resolved download URL: '$dl_url'"
fetch "$dl_url"
}
local url="https://db-ip.com/db/download/ip-to-city-lite"
month_file="${state_path}/.month"
this_month=$(date +%Y-%m)
local month_file="${state_path}/.month"
local ip_file="${state_path}/ips.csv"
# test main url
local res=$(get_response_code "$url")
if [[ $res -ne 200 ]]; then
logger WARN "Failed to retrieve remote resource: '$url' ($res)"
return
fi
logger INFO "Resolved remote URL: '$url'"
# test dl url
local dl_url="$(parse_dl_url)"
local res=$(get_response_code "$dl_url")
if [[ $res -ne 200 ]]; then
logger WARN "Remote resource unavailable: '$dl_url' ($res)"
return
fi
logger INFO "Resolved download URL: '$dl_url'"
local month=$(parse_dl_url_date "$dl_url")
local base_file="${state_path}/${month}.csv.gz"
local extracted_file="${state_path}/${month}.csv"
# no stub file
if [[ ! -f $month_file ]]; then
logger WARN "No stub file '$month_file' present"
check_remote "$url"
return
fi
# if stub is same date, abort
local last_month=$(< "$month_file")
if [[ $last_month == "$this_month" ]]; then
logger INFO "Local stub '$last_month' is identical to remote, skipping"
fetch "$dl_url"
return
fi
# local needs update
logger WARN "Local stub '$last_month' does not match '$this_month'"
check_remote "$url"
return
local last_month=$(< "$month_file")
if [[ $last_month != "$month" ]]; then
logger WARN "Local stub '$last_month' does not match remote stub '$month'"
fetch "$dl_url"
return
fi
# if stub is same date, abort
logger INFO "Local stub '$last_month' is identical to remote, skipping"
}
fetch_helpers(){
echo "# Checking helper files"
fetch_a2s
fetch_dzq
fetch_km_helper
@@ -901,26 +851,12 @@ file_picker(){
}
find_library_folder(){
local search_path="$1"
readarray -t paths < <(python3.13 "$helpers_path/vdf2json.py" -i "$1/steamapps/libraryfolders.vdf" \
| jq -r '.libraryfolders[]|select(.apps|has("221100")).path')
if [[ ! $? -eq 0 ]]; then
steam_path="$(python3 "$helpers_path/vdf2json.py" -i "$1/steamapps/libraryfolders.vdf" \
| jq -r '.libraryfolders[]|select(.apps|has("221100")).path')"
if [[ ! $? -eq 0 ]] || [[ -z $steam_path ]]; then
logger WARN "Failed to parse Steam path using '$search_path'"
return 1
fi
if [[ ${#paths[@]} -eq 0 ]]; then
logger WARN "No valid VDF paths in '$search_path'"
return 1
fi
if [[ ${#paths[@]} -gt 1 ]]; then
for path in "${paths[@]}"; do
if [[ -d "$path" ]]; then
steam_path="$path"
break
fi
done
else
steam_path="${paths[0]}"
fi
logger INFO "Steam path resolved to: $steam_path"
}
create_config(){
@@ -929,7 +865,6 @@ create_config(){
unset default_steam_path
unset steam_path
preferred_client="steam"
while true; do
local player_input="$($steamsafe_zenity \
--forms \
@@ -990,7 +925,6 @@ create_config(){
done
}
varcheck(){
echo "# Checking config file"
local msg="Config file '$config_file' missing. Start first-time setup now?"
local msg2="The Steam paths set in your config file appear to be invalid (DayZ was moved or uninstalled). Restart first-time setup now?"
if [[ ! -f $config_file ]]; then
@@ -1004,7 +938,7 @@ varcheck(){
source "$config_file"
local workshop_dir="$steam_path/steamapps/workshop/content/$aid"
local game_dir="$steam_path/steamapps/common/DayZ"
if [[ ! -d $steam_path ]] || [[ ! -d $game_dir ]] || [[ ! $(find "$game_dir" -type f) ]]; then
if [[ ! -d $steam_path ]] || [[ ! -d $game_dir ]] || [[ ! $(find $game_dir -type f) ]]; then
logger WARN "DayZ path resolved to '$game_dir'"
logger WARN "Workshop path resolved to '$workshop_dir'"
qdialog "$msg2" "Yes" "Exit"
@@ -1015,16 +949,18 @@ varcheck(){
create_config
return 0
fi
if [[ $src_path != $(realpath "$0") ]]; then
src_path=$(realpath "$0")
update_config
fi
}
is_dzg_downloading(){
echo "# Checking DayZ"
if [[ -d $steam_path ]] && [[ -d $steam_path/downloading/$aid ]]; then
logger WARN "DayZ may be scheduling updates"
return 0
fi
}
is_steam_running(){
echo "# Checking Steam"
local res=$(ps aux | grep "steamwebhelper" | grep -v grep)
if [[ -z $res ]]; then
logger WARN "Steam may not be running"
@@ -1037,7 +973,6 @@ get_response_code(){
curl -Ls -I -o /dev/null -w "%{http_code}" "$url"
}
test_connection(){
echo "# Testing connection"
declare -A hr
local res1
local res2
@@ -1071,7 +1006,6 @@ legacy_cols(){
mv $cols_file.new $cols_file
}
stale_mod_signatures(){
echo "# Checking stale mods"
[[ ! -f "$versions_file" ]] && return
local workshop_dir="$steam_path/steamapps/workshop/content/$aid"
if [[ -d $workshop_dir ]]; then
@@ -1085,48 +1019,18 @@ stale_mod_signatures(){
}
create_new_links(){
echo "# Setting up symlinks"
"$func_helper" "update_symlinks"
}
calc_local_coords(){
local ip="$1"
[[ ! -f "$geo_helper" ]] && return 1
IFS="." read -ra split <<< "$ip"
[[ ${#split[@]} -ne 4 ]] && return 1
prefix="^${split[0]}.${split[1]}."
readarray -t res < <(grep "$prefix" "$geo_helper")
for address in "${res[@]}"; do
IFS="," read -ra fields <<< "$address"
upper="${fields[1]}"
IFS="." read -ra upper_digits <<< "$upper"
if [[ ${split[2]} -gt ${upper_digits[2]} ]]; then
continue
fi
if [[ ${split[2]} -eq ${upper_digits[2]} ]]; then
if [[ ${split[3]} -gt ${upper_digits[3]} ]]; then
continue
fi
if [[ ${split[3]} -eq ${upper_digits[3]} ]]; then
echo "${fields[-2]}" >> "$coords_file"
echo "${fields[-1]}" >> "$coords_file"
return 0
fi
fi
if [[ ${split[2]} -lt ${upper_digits[2]} ]]; then
echo "${fields[-2]}" >> "$coords_file"
echo "${fields[-1]}" >> "$coords_file"
return 0
fi
done
return 1
}
initial_setup(){
setup_dirs
setup_state_files
depcheck
check_pyver
test_gobject
watcher_deps
check_architecture
test_connection
fetch_helpers
fetch_helpers > >(pdialog "Checking helper files")
varcheck
source "$config_file"
lock
@@ -1135,12 +1039,14 @@ initial_setup(){
check_version
check_map_count
steam_deps
migrate_files
stale_symlinks
stale_mod_signatures
create_new_links
local_latlon
is_steam_running
is_dzg_downloading
print_config_vals
}
uninstall(){
_full(){
@@ -1184,82 +1090,22 @@ uninstall(){
rm "$self"
echo "Uninstall routine complete"
}
usage(){
cat <<- EOM
DZGUI - Free and Open Source DayZ launcher
Usage:
dzgui.sh [options]
Description:
When no option is provided, the script launches DZGUI.
Options:
-u, --uninstall:
Uninstalls the software
-v, --version:
Prints the version
-h, --help:
Prints this message
EOM
}
main(){
# setup zenity environment
local zenv=""
zenv=$(zenity --version 2>/dev/null)
local zenv=$(zenity --version 2>/dev/null)
[[ -z $zenv ]] && { echo "Requires zenity >= ${deps[$steamsafe_zenity]}"; exit 1; }
# parse arguments
while [[ $# -gt 0 ]]; do
case $1 in
"--uninstall" | "-u")
uninstall
exit 0
# shift
;;
"--version" | "-v")
echo $version
exit 0
# shift
;;
"--help" | "-h")
usage
exit 0
# shift
;;
*)
echo "Unrecognized command!"
return 1
esac
done
if [[ $1 == "--uninstall" ]] || [[ $1 == "-u" ]]; then
uninstall &&
exit 0
fi
set_im_module
printf "Checking dependencies...\n"
setup_dirs
setup_state_files
depcheck
check_pyver
test_gobject
watcher_deps
initial_setup > >(pdialog "Initializing setup")
printf "Initializing setup...\n"
initial_setup
printf "All OK. Kicking off UI...\n"
python3.13 "$ui_helper" "--init-ui" "$version" "$is_steam_deck"
python3 "$ui_helper" "--init-ui" "$version" "$is_steam_deck"
}
if [[ $(basename "$0") == "dzgui.sh" ]]; then
main "$@"
#TODO: tech debt: cruddy handling for steam forking
[[ $? -eq 1 ]] && pkill -f dzgui.sh
fi
main "$@"
#TODO: tech debt: cruddy handling for steam forking
[[ $? -eq 1 ]] && pkill -f dzgui.sh
+171 -166
View File
@@ -1,6 +1,6 @@
#!/usr/bin/env bash
set -o pipefail
version="6.0.5-beta.2"
version="6.0.0-beta.8"
#CONSTANTS
aid=221100
@@ -51,7 +51,6 @@ _cache_binary="$cache_dir/$prefix.binary"
_cache_coords="$cache_path/$prefix.coords"
_cache_cooldown="$cache_path/$prefix.cooldown"
_cache_lan="$cache_path/$prefix.lan"
_cache_src_path="$cache_path/$prefix.src"
#XDG
freedesktop_path="$HOME/.local/share/applications"
@@ -88,14 +87,17 @@ steam_api_url="https://steamcommunity.com/dev/apikey"
battlemetrics_api_url="https://www.battlemetrics.com/developers"
bm_api="https://api.battlemetrics.com/servers"
steam_cmd="$preferred_client"
if [[ $preferred_client == "steam" ]]; then
steam_cmd="steam"
else
steam_cmd="flatpak run com.valvesoftware.Steam"
fi
declare -A funcs=(
["Highlight stale"]="find_stale_mods"
["Change player name"]="update_config_val"
["Change Steam API key"]="update_config_val"
["Change Battlemetrics API key"]="update_config_val"
["Change client"]="update_config_val"
["Change favorite server"]="add_record"
["Add server by IP"]="add_record"
["Add server by ID"]="add_record"
@@ -286,7 +288,7 @@ a2s(){
local mode="$3"
logger INFO "Querying '$ip:$qport' with mode '$mode'"
local res
res=$(python3.13 "$query_helper" "$ip" "$qport" "$mode")
res=$(python3 "$query_helper" "$ip" "$qport" "$mode")
if [[ $? -eq 1 ]]; then
res=$(try_fallback "$ip" "$qport" "$mode")
if [[ $? -eq 1 ]]; then
@@ -309,7 +311,7 @@ is_in_favs(){
find_id(){
local file="$default_steam_path/config/loginusers.vdf"
[[ ! -f $file ]] && return 1
local res=$(python3.13 "$helpers_path/vdf2json.py" \
local res=$(python3 "$helpers_path/vdf2json.py" \
-i "$file" \
| jq -r '.users
|to_entries[]
@@ -338,7 +340,7 @@ list_mods(){
name=$(awk -F\" '/name/ {print $2}' "${dir}/meta.cpp")
base_dir=$(basename $(readlink -f $game_dir/$symlink))
size=$(du -s "$(readlink -f "$game_dir/$symlink")" | awk '{print $1}')
size=$(python3.13 -c "n=($size/1024) +.005; print(round(n,4))")
size=$(python3 -c "n=($size/1024) +.005; print(round(n,4))")
LC_NUMERIC=C printf "%s$sep%s$sep%s$sep%3.3f\n" "$name" "$symlink" "$base_dir" "$size"
done | sort -k1)
# user may have manually pruned mods out-of-band
@@ -367,10 +369,6 @@ local_latlon(){
get_dist(){
shift
local given_ip="$1"
if [[ ! -f $_cache_coords ]]; then
printf "Unknown"
return
fi
readarray -t coords < "$_cache_coords"
readarray -t n < <(<<< "$given_ip" awk 'BEGIN{RS="."}{$1=$1}1')
@@ -397,7 +395,6 @@ get_dist(){
logger INFO "Distance: $dist km"
fi
}
query_config(){
[[ -n $2 ]] && local key=$2
keys=(
@@ -423,7 +420,6 @@ query_config(){
echo "${!i}"
done
}
align_versions_file(){
shift
local mod="$1"
@@ -589,6 +585,9 @@ default_steam_path="$default_steam_path"
#Preferred Steam launch command (for Flatpak support)
preferred_client="$preferred_client"
#DZGUI source path
src_path="$src_path"
END
}
format_version_url(){
@@ -642,7 +641,6 @@ download_new_version(){
return 1
fi
local version_url="$(format_version_url)"
local src_path="$(< "$_cache_src_path")"
mv "$src_path" "$src_path.old"
curl -Ls "$version_url" > "$src_path"
rc=$?
@@ -690,7 +688,6 @@ toggle(){
auto_install="1"
else
auto_install=""
rm "$versions_file"
fi
;;
Toggle[[:space:]]debug[[:space:]]mode)
@@ -700,6 +697,13 @@ toggle(){
debug=""
fi
;;
Toggle[[:space:]]Steam/Flatpak)
if [[ $preferred_client == "steam" ]]; then
preferred_client="flatpak"
else
preferred_client="steam"
fi
;;
Toggle[[:space:]]DZGUI[[:space:]]fullscreen[[:space:]]boot)
if [[ $fullscreen == "true" ]]; then
fullscreen="false"
@@ -798,9 +802,6 @@ update_config_val(){
local context="$1"
local value="$2"
case $1 in
"Change client")
key="preferred_client"
;;
"Change player name")
key="name"
if [[ -z "${value// }" ]]; then
@@ -826,6 +827,7 @@ update_config_val(){
declare -n nr=$key
nr="$value"
update_config
echo "Updated the key '$key' to '$value'"
return 80
}
show_log(){
@@ -930,19 +932,13 @@ query_defunct(){
<<< "$result" awk '{print $2}'
}
encode(){
echo -n "$1" | md5sum | cut -c -8
echo "$1" | md5sum | cut -c -8
}
compare(){
local modlist="$@"
diff=$(comm -23 <(<<< "$modlist" sort -u) <(installed_mods | sort))
echo "$diff"
}
unlink_all(){
readarray -t links < <(find "$game_dir" -maxdepth 1 -mindepth 1 -type l)
for link in "${links[@]}"; do
unlink "$link"
done
}
legacy_symlinks(){
logger INFO "Removing legacy symlinks"
@@ -1033,10 +1029,7 @@ update_symlinks(){
if [[ ! -d "$workshop_dir" ]]; then
return
fi
if [[ ! -d "$game_dir" ]]; then
return
fi
unlink_all
legacy_symlinks
symlinks
}
try_fallback(){
@@ -1087,42 +1080,41 @@ try_connect(){
local appid="$2"
local binary="$3"
IFS=":" read -ra address <<< "$record"
local ip
local gameport
local qport
ip=${address[0]}
gameport=${address[1]}
qport=${address[2]}
local ip=$(<<< $record awk -F: '{print $1}')
local gameport=$(<<< $record awk -F: '{print $2}')
local qport=$(<<< $record awk -F: '{print $3}')
[[ $appid -eq $exp ]] && echo "$binary" > "$_cache_binary"
[[ $appid -eq $exp ]] && echo "$binary" > $_cache_binary
local remote_mods
remote_mods=$(a2s "$ip" "$qport" rules)
remote_mods=$(a2s $ip $qport rules)
if [[ $? -eq 1 ]]; then
printf "Failed to fetch server modlist, possibly timed out"
return 1
fi
logger INFO "Server returned modlist: $(<<< "$remote_mods" tr '\n' ' ')"
local sanitized_mods
sanitized_mods=$(query_defunct "$remote_mods")
logger INFO "Server returned modlist: $(<<< $remote_mods tr '\n' ' ')"
local sanitized_mods=$(query_defunct "$remote_mods")
local diff=$(compare "$sanitized_mods")
logger INFO "Connection attempt for $ip:$qport"
update_history "$record"
case $auto_install in
"") install_mods "$sanitized_mods" "manual" ;;
1|2) install_mods "$sanitized_mods" "auto" ;;
esac
# NOTE: clean diff indicates that all requisite mods were downloaded
diff=$(compare "$sanitized_mods")
if [[ -z $diff ]]; then
launch "$ip" "$gameport" "$sanitized_mods" "$appid"
if [[ -n $auto_install ]]; then
logger INFO "Merging modlists"
diff=$(merge_modlists "$diff")
diff=$(query_defunct "$diff")
fi
if [[ -n $diff ]]; then
if [[ $(check_architecture) -eq 1 ]] && [[ $(test_display_mode) == "gm" ]]; then
printf "Use Desktop Mode to download mods on Steam Deck"
return 1
fi
case $auto_install in
"") manual_mod_install "$ip" "$gameport" "$diff" "$sanitized_mods" "" "$appid";;
1|2) manual_mod_install "$ip" "$gameport" "$diff" "$sanitized_mods" "auto" "$appid" ;;
esac
else
printf "User aborted download process, or some mods may have failed to download. Try connecting again to resync."
exit 1
launch "$ip" "$gameport" "$sanitized_mods" "$appid"
fi
}
check_architecture(){
@@ -1138,15 +1130,13 @@ force_update(){
printf "Only available when mod auto-install is ON"
return 1
fi
# NOTE: forcibly regenerate signatures by removing file
rm "$versions_file"
local mods
mods=$(ls -1 "$workshop_dir")
install_mods "$mods" "force"
local update=$(check_timestamps)
manual_mod_install "null" "null" "$update" "null" "force" "null"
echo "Finished requesting mod updates."
return 0
}
get_timestamps(){
get_local_stamps(){
readarray -t modlist < <(printf "%s\n" "$@")
local max="${#modlist[@]}"
_concat(){
@@ -1171,6 +1161,67 @@ update_stamps(){
printf "%s\n" "${stamps[$i]}" >> $versions_file
done
}
check_timestamps(){
readarray -t local_modlist < <(ls -1 $workshop_dir)
local max=${#local_modlist[@]}
logger INFO "Local mod count: $max"
[[ $max -eq 0 ]] && return 1
local local_stamps=$(get_local_stamps "${local_modlist[@]}")
if [[ -z $local_stamps ]]; then
logger WARN "Timestamp query returned empty response"
return 1
fi
local aligned=$(<<< "$local_stamps" jq -r '.response.publishedfiledetails[]|"\(.publishedfileid),\(.time_updated)"')
readarray -t remote_ids < <(<<< "$aligned" awk -F, '{print $1}')
readarray -t remote_times < <(<<< "$aligned" awk -F, '{print $2}')
if [[ ! -f $versions_file ]]; then
logger INFO "No prior versions file found, creating"
update_stamps "$aligned"
#force refresh all mods if versions file was missing
printf "%s\n" "${remote_ids[@]}"
return 0
fi
readarray -t old_ids < <(< $versions_file awk -F, '{print $1}')
readarray -t old_times < <(< $versions_file awk -F, '{print $2}')
declare -A remote_version
declare -A local_version
for((i = 0; i < ${#remote_ids[@]}; ++i)); do
remote_version[${remote_ids[$i]}]=${remote_times[$i]}
done
needs_update=()
for((i=0;i<${#old_ids[@]};i++)); do
local id=${old_ids[$i]}
local time=${old_times[$i]}
if [[ $time != ${remote_version[$id]} ]]; then
logger WARN "Mod '$id' timestamp '$time' != '${remote_version[$id]}'"
needs_update+=($id)
fi
done
printf "%s\n" "${needs_update[@]}"
}
merge_modlists(){
local diff="$1"
_sort(){
printf "%s\n" "$diff"
printf "%s\n" "${needs_update[@]}"
}
readarray -t needs_update < <(check_timestamps)
if [[ -z ${needs_update[@]} ]]; then
echo "$diff"
return 0
fi
if [[ -z "$diff" ]] && [[ ${#needs_update[@]} -gt 0 ]]; then
printf "%s\n" "${needs_update[@]}"
else
# remove duplicates
_sort | sort -u
fi
}
concat_mods(){
readarray -t concat_arr <<< "$@"
local id
@@ -1212,7 +1263,7 @@ launch(){
if [[ $debug -eq 1 ]]; then
local launch_options="$steam_cmd -applaunch $appid -connect=$ip:$gameport -nolauncher -nosplash -name=$name -skipintro -mod=$concat"
printf "Debug mode: these options would have been used to launch the game: %s" "$launch_options"
printf "Debug mode: these options would have been used to launch the game: $launch_options"
return 0
fi
echo "$concat" > "$_cache_launch"
@@ -1248,121 +1299,75 @@ final_handshake(){
printf "\n"
return 6
}
watcher(){
local -n to_download="$1"
local -n signatures="$2"
local mode="$3"
declare -i i=0
local remote_time
local length
length=${#to_download[@]}
for mod in "${!to_download[@]}"; do
remote_time=${to_download[$mod]}
[[ -f $ex ]] && return 1
case $mode in
"auto" | "force")
$steam_cmd "steam://url/CommunityFilePage/${mod}+workshop_download_item ${aid} ${mod}"
echo "# Opening workshop page for ${mod}. If you see no progress, you may be out of disk space."
;;
*)
$steam_cmd "steam://url/CommunityFilePage/${mod}"
echo "# Opening workshop page for ${mod}. If you see no progress after subscribing, try unsubscribing and resubscribing again until the download commences."
;;
esac
sleep 1s
foreground
until [[ -d $downloads_dir/${mod} ]]; do
[[ -f $ex ]] && return 1
sleep 0.1s
# NOTE: fallback for instantaneous downloads
if [[ $mode == "auto" || $mode == "force" ]]; then
if [[ -d $workshop_dir/${mod} ]]; then
break
fi
fi
done
foreground
case $mode in
"auto" | "force")
echo "# Steam is downloading ${mod} (mod $((i+1)) of ${length}). You do not need to manually Subscribe."
;;
*)
echo "# Steam is downloading ${mod} (mod $((i+1)) of ${length})"
;;
esac
until [[ -d $workshop_dir/${mod} ]]; do
[[ -f $ex ]] && return 1
sleep 0.1s
done
foreground
if [[ ! -v signatures["${mod}"] ]]; then
echo "$mod,$remote_time" >> "$versions_file"
else
sed -i "s/$mod,${signatures[$mod]}/$mod,$remote_time/" "$versions_file"
fi
echo "# ${mod} moved to mods dir"
i+=1
done
echo "100"
}
install_mods(){
local sanitized_mods="$1"
local mode="$2"
manual_mod_install(){
local ip="$1"
local gameport="$2"
local diff="$3"
local sanitized_mods="$4"
local mode="$5"
local appid="$6"
local ex="$state_path/dzg.watcher"
[[ -f $ex ]] && rm "$ex"
readarray -t stage_mods <<< "$diff"
[[ -f $ex ]] && rm $ex
if [[ -f "$versions_file" ]]; then
readarray -t local_mods < "$versions_file"
else
local_mods=()
_watcher(){
for((i=0;i<${#stage_mods[@]};i++)); do
[[ -f $ex ]] && return 1
if [[ $mode == "auto" ]] || [[ $mode == "force" ]]; then
$steam_cmd "steam://url/CommunityFilePage/${stage_mods[$i]}+workshop_download_item $aid ${stage_mods[$i]}"
echo "# Opening workshop page for ${stage_mods[$i]}. If you see no progress, you may be out of disk space."
else
$steam_cmd "steam://url/CommunityFilePage/${stage_mods[$i]}"
echo "# Opening workshop page for ${stage_mods[$i]}. If you see no progress after subscribing, try unsubscribing and resubscribing again until the download commences."
fi
sleep 1s
foreground
until [[ -d $downloads_dir/${stage_mods[$i]} ]]; do
[[ -f $ex ]] && return 1
sleep 0.1s
if [[ -d $workshop_dir/${stage_mods[$i]} ]]; then
break
fi
done
foreground
if [[ $mode == "auto" ]] || [[ $mode == "force" ]]; then
echo "# Steam is downloading ${stage_mods[$i]} (mod $((i+1)) of ${#stage_mods[@]}). You do not need to manually Subscribe."
else
echo "# Steam is downloading ${stage_mods[$i]} (mod $((i+1)) of ${#stage_mods[@]})"
fi
until [[ -d $workshop_dir/${stage_mods[$i]} ]]; do
[[ -f $ex ]] && return 1
sleep 0.1s
done
foreground
echo "# ${stage_mods[$i]} moved to mods dir"
done
echo "100"
}
_watcher > >($steamsafe_zenity --pulsate --progress --auto-close --title="DZG Watcher" --width=500 2>/dev/null; rc=$?; [[ $rc -eq 1 ]] && touch $ex)
if [[ $mode == "force" ]]; then
rm "$versions_file"
check_timestamps
return 0
fi
declare -A mod_signatures
local local_id
local local_time
for mod in "${local_mods[@]}"; do
IFS="," read -ra fields <<< "$mod"
local_id="${fields[0]}"
local_time="${fields[1]}"
mod_signatures[$local_id]=$local_time
done
readarray -t remote_mods <<< "$sanitized_mods"
declare -A download
local remote_timestamps
local remote_id
local remote_time
remote_timestamps=$(get_timestamps "${remote_mods[@]}")
for mod in $(<<< "$remote_timestamps" jq -r '.response.publishedfiledetails[]|"\(.publishedfileid),\(.time_updated)"'); do
IFS="," read -ra fields <<< "$mod"
remote_id="${fields[0]}"
remote_time="${fields[1]}"
# NOTE: mod is not present in versions file
if [[ ! -v mod_signatures["$remote_id"] ]]; then
download["$remote_id"]=$remote_time
continue
local diff=$(compare "$sanitized_mods")
if [[ -z $diff ]]; then
if [[ $mode == "auto" ]]; then
rm "$versions_file"
check_timestamps
fi
# NOTE: mod timestamp is out of date
local_time="${mod_signatures["$remote_id"]}"
if [[ $remote_time != "$local_time" ]]; then
download["$remote_id"]=$remote_time
continue
fi
done
[[ ${#download[@]} -lt 1 ]] && return
if [[ $(check_architecture) -eq 1 ]] && [[ $(test_display_mode) == "gm" ]]; then
printf "Use Desktop Mode to download mods on Steam Deck"
launch "$ip" "$gameport" "$sanitized_mods" "$appid"
else
printf "User aborted download process, or some mods may have failed to download. Try connecting again to resync."
exit 1
fi
watcher download mod_signatures "$mode" > >($steamsafe_zenity --pulsate --progress --auto-close --title="DZG Watcher" --width=500 2>/dev/null; rc=$?; [[ $rc -eq 1 ]] && touch "$ex")
}
test_display_mode(){
pgrep -a gamescope | grep -q "generate-drm-mode"
+36
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@@ -0,0 +1,36 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#define R 6371
#define TO_RAD (3.1415926536 / 180)
double dist(double th1, double ph1, double th2, double ph2)
{
double dx, dy, dz;
ph1 -= ph2;
ph1 *= TO_RAD, th1 *= TO_RAD, th2 *= TO_RAD;
dz = sin(th1) - sin(th2);
dx = cos(ph1) * cos(th1) - cos(th2);
dy = sin(ph1) * cos(th1);
return asin(sqrt(dx * dx + dy * dy + dz * dz) / 2) * 2 * R;
}
int main(int argc, const char * argv[])
{
if(argc < 5 || argc > 5){
return 1;
}
float coords[4];
for(int i=1;i<5;i++){
if(atof(argv[i]) == 0){
return 1;
}
coords[i] = atof(argv[i]);
}
double d = dist(coords[1], coords[2], coords[3], coords[4]);
printf("%.1f\n", d);
return 0;
}
+1 -1
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@@ -295,7 +295,7 @@ def get_dayz_version(file: Path) -> DayZVersion | Exception:
try:
version = get_version(file)
except Exception as e:
raise e
return e
patch = str(version.build) + str(version.revision)
dz_vers = DayZVersion(version.major, version.minor, int(patch))
return dz_vers
-1
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@@ -1 +0,0 @@
latlon
-24
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@@ -1,24 +0,0 @@
bin := latlon
CC = gcc
CFLAGS += -Wall
CFLAGS += -Wextra
CFLAGS += -Wpedantic
CFLAGS += -std=c23
CFLAGS += -O3
LDFLAGS += -lm
PREFIX ?= $(HOME)/.local/share/dzgui
all: $(bin)
install: $(bin)
install -Dm 755 $(bin) $(PREFIX)
$(bin): latlon.c
$(CC) $(CFLAGS) $^ -o $@ $(LDFLAGS)
clean:
rm -f $(bin)
-77
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@@ -1,77 +0,0 @@
// This small program computes the distance between two points on the Earths
// surface. The algorithm used for computing is called haversine formula.
// Source for the algorithm can be found here:
// https://en.wikipedia.org/wiki/Haversine_formula
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
// Earth's radius in meters.
#define RADIUS ((12756L / 2.0L) * 1000L)
// PI natural constant
#define PI 3.1415926536L
// coordinates struct for storing points
struct Coordinate {
double latitude;
double longitude;
};
/**
* @brief Calculates a radian value from an angle
*/
double radian_from(const double angle) {
return (angle * PI) / 180;
}
/**
* @brief Calculate the haversine function from an angle in radian
*/
double haversine(const double angle) { return ((1.0L - cos(angle)) / 2); }
/**
* @brief Calculate the distance between two coordinates
*/
double great_circle_distance(const struct Coordinate a,
const struct Coordinate b) {
// calculate longitude and latitude differences
struct Coordinate diff_coord = {
.longitude = a.longitude - b.longitude,
.latitude = a.latitude - b.latitude,
};
// calculate haversine(theta) value, where theta is the angle between the
// two coordinates
double hav_theta = haversine(diff_coord.latitude)
+ cos(a.latitude) * cos(b.latitude) * haversine(diff_coord.longitude);
// calculate distance from radius, and haversine(theta) values
double distance = 2 * RADIUS * asin(sqrt(hav_theta));
return distance;
}
int main(int argc, const char* argv[]) {
if (argc < 5 || argc > 5) {
return 1;
}
const struct Coordinate a = {
.latitude = radian_from(atof(argv[1])),
.longitude = radian_from(atof(argv[2])),
};
const struct Coordinate b = {
.latitude = radian_from(atof(argv[3])),
.longitude = radian_from(atof(argv[4])),
};
// Returns the distance in meters.
// To pretty-print the result in a consumer of this module, it is
// recommended to divide the result by 1,000 and round it.
printf("%.1f\n", great_circle_distance(a, b));
return 0;
}
+294 -202
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