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162 Commits

Author SHA1 Message Date
aclist
6aa1ec4201 fix: early abort if local coords are missing 2025-10-17 19:12:59 +02:00
Gergely Koloszar
d6223e54b0 Fix unintended deletion 2025-10-17 19:12:59 +02:00
Gergely Koloszar
83552f833c Add availability checks for local_latlon function 2025-10-17 19:12:59 +02:00
Gergely Koloszar
f0657be289 Add availability checker for remote services based on ping and timeout 2025-10-17 19:12:59 +02:00
aclist
936dfe8d02 fix: correct date
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2025-09-20 18:16:50 +09:00
aclist
9db40fe664
Merge pull request #229 from aclist/prerelease/6.0.0-beta.7
Prerelease/6.0.0-beta.7
2025-09-20 18:11:57 +09:00
aclist
5bcc4ec76d chore: bump version 2025-09-18 21:37:35 +09:00
aclist
155306b1ab fix: incorrect version number 2025-09-18 20:08:36 +09:00
aclist
cff7b1c2e9 feat: add note saving 2025-09-18 20:04:44 +09:00
aclist
38203a9530 feat: add read_json(), write_json() 2025-09-18 20:03:35 +09:00
aclist
01c8a5276b chore: abstract default size params 2025-09-18 20:02:12 +09:00
aclist
17229c1cba chore: rename get_record_dict() to get_record() 2025-09-18 20:01:51 +09:00
aclist
adc617730b fix: change f-string 2025-09-18 20:00:42 +09:00
aclist
8acd359028 chore: update comments 2025-09-18 20:00:15 +09:00
aclist
a03971ce70 feat: add get_entry() to EntryDialog 2025-09-18 19:59:51 +09:00
aclist
054486dfef chore: rename var 2025-09-18 19:59:28 +09:00
aclist
3043005977 chore: drop unused import 2025-09-18 19:58:49 +09:00
aclist
998b15d5e8
Merge pull request #228 from aclist/prerelease/6.0.0-beta.6
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Prerelease/6.0.0-beta.6
2025-09-12 19:05:37 +09:00
aclist
9d8bbec03a chore: update changelog
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2025-09-12 18:03:38 +09:00
aclist
6425f3d8e3 chore: update checksums
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2025-09-11 18:35:12 +09:00
aclist
ad64ba75c9 chore: reword failure message 2025-09-11 18:34:12 +09:00
aclist
47f7622606 fix: return codes in manual mode 2025-09-11 18:33:59 +09:00
aclist
81c2d19a09 chore: update checksums
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2025-09-11 17:46:32 +09:00
aclist
b500806815 chore: drop dependency 2025-09-11 17:45:58 +09:00
aclist
60ce184d8f fix: whitespace 2025-09-11 17:10:16 +09:00
aclist
2edb81247b chore: update checksums 2025-09-11 17:09:59 +09:00
aclist
7b67222885 fix: move docstring 2025-09-11 17:09:28 +09:00
aclist
4ddb33cabb chore: update checksums 2025-09-11 17:08:06 +09:00
aclist
364f0b3482 chore: update dataclass params 2025-09-11 17:06:39 +09:00
aclist
5482f296a5 chore: formatting 2025-09-11 17:01:57 +09:00
aclist
0d52c83ed9 chore: refactor pefile methods 2025-09-11 16:58:58 +09:00
aclist
b92e337016 chore: bump version 2025-09-10 16:57:36 +09:00
aclist
ee73c2cfa3 feat: parse pefile 2025-09-10 16:45:49 +09:00
aclist
8ffb1c7ea6 fix: version file not available yet 2025-09-10 16:43:14 +09:00
aclist
9040977447 chore: drop defunct methods 2025-09-10 16:42:09 +09:00
aclist
da6cc9c5c3 chore: reword log message 2025-09-10 16:39:43 +09:00
aclist
c40d767dcc chore: drop extraneous logging 2025-09-10 16:39:25 +09:00
aclist
6f3b272bfe fix: floating point syntax with printf 2025-09-10 16:38:47 +09:00
aclist
ffe3dac3a8 fix: mods downloading too fast 2025-09-10 16:38:06 +09:00
aclist
5fa8498c56 fix: clear linting errors 2025-09-10 16:36:42 +09:00
aclist
c0b5c5bd89 feat: parse hyperlinks 2025-09-10 16:34:58 +09:00
aclist
6d428ebb0d fix: ease padding on mod table 2025-09-10 16:34:05 +09:00
aclist
479be05452 chore: clarify comments 2025-09-10 16:32:33 +09:00
aclist
95a775cd74 fix: newline in tooltip 2025-09-10 16:32:14 +09:00
aclist
1bfb054be2 fix: ease padding on mod table 2025-09-10 16:31:54 +09:00
aclist
6b31bb3ab3 fix: resolution shrinking by default 2025-09-10 16:30:02 +09:00
aclist
c5b13ff0f3 fix: strip newlines in history file 2025-09-10 16:29:22 +09:00
aclist
5a33591d6a chore: drop extraneous path expansion 2025-09-10 16:29:03 +09:00
aclist
62b00507e5 fix: unblock signals during continuous keypress 2025-09-10 16:28:33 +09:00
aclist
d56bc5a57d
Merge pull request #227 from aclist/prerelease/6.0.0-beta.5
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fix: discard malformed server data
2025-08-20 15:58:51 +09:00
aclist
0b433af230 fix: discard malformed server data 2025-08-20 15:58:09 +09:00
aclist
61f3fd9821
Merge pull request #226 from aclist/prerelease/6.0.0-beta.4
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fix: toggle branch signal propagation
2025-08-13 16:47:32 +09:00
aclist
c7bd8d3809 chore: reword changelog 2025-08-13 16:46:24 +09:00
aclist
0d3a3debf9 chore: uncomment lines 2025-08-13 16:45:32 +09:00
aclist
8e492095d9 chore: bump version 2025-08-13 16:44:48 +09:00
aclist
6a554b4e88 fix: toggle branch signal propagation 2025-08-13 16:40:55 +09:00
aclist
e2848b3fed
Merge pull request #225 from aclist/prerelease/6.0.0-beta.3
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Prerelease/6.0.0 beta.3
2025-08-09 16:13:40 +09:00
aclist
a5be4d9d31 chore: bump version
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2025-08-09 16:06:07 +09:00
aclist
da5a5999f0 chore: uncomment 2025-08-09 16:01:30 +09:00
aclist
f4f3e61b83 fix: pass correct button to submit method 2025-08-09 16:01:00 +09:00
aclist
3d91e07d25 chore: uncomment todo 2025-08-09 15:47:22 +09:00
aclist
cff4a2e1e7 chore: update checksums 2025-08-09 11:32:43 +09:00
aclist
4f3f17450c chore: comments and clerical changes 2025-08-08 18:22:51 +09:00
aclist
5d8741edfa chore: drop unnecessary comment 2025-08-08 18:15:28 +09:00
aclist
94cabc9d70 chore: update checksums 2025-08-08 18:11:26 +09:00
aclist
9508bfd416 chore: update changelog 2025-08-08 18:09:53 +09:00
aclist
3ace15d78a chore: bump version 2025-08-08 18:04:49 +09:00
aclist
2bb575cd97 chore: update return codes 2025-08-08 18:04:32 +09:00
aclist
5dfa51dc15 feat: options page 2025-08-08 18:04:17 +09:00
aclist
5dd0cd416b chore: reword comment 2025-08-08 18:02:02 +09:00
aclist
6f5f9ecb7b fix: resolution not updating when returning from fullscreen 2025-08-08 18:01:37 +09:00
aclist
5b9309a6bd fix: discard key input in entry field 2025-08-08 18:01:05 +09:00
aclist
9c6847ba39 feat: toast notification 2025-08-08 18:00:33 +09:00
aclist
8f3238e4de feat: prompt on locked servers 2025-08-08 17:59:10 +09:00
aclist
8c7ae8acee fix: wrap description text 2025-08-08 17:58:33 +09:00
aclist
9d94b4ff09 chore: clear linting errors 2025-08-08 17:57:43 +09:00
aclist
4795aeb3f9 chore: rename function 2025-08-08 17:55:40 +09:00
aclist
12d971a5cf fix: no statusbar in special pages 2025-08-08 17:54:32 +09:00
aclist
ff0c5caf30 feat: add quit dialog 2025-08-08 17:51:29 +09:00
aclist
63beb61878 feat: make back button optional 2025-08-08 17:50:37 +09:00
aclist
6c192741ec chore: consolidate vars 2025-08-08 17:48:55 +09:00
aclist
437ea2a218 fix: breadcrums not updating correctly 2025-08-08 17:48:26 +09:00
aclist
ee0fd7b78c fix: handle unspecified args 2025-08-08 17:47:37 +09:00
aclist
562f6453dc fix: use correct path 2025-08-08 17:46:58 +09:00
aclist
51308e788e feat: parse server details 2025-08-08 17:41:38 +09:00
aclist
acc356d3a0 chore: resolve QA errors 2025-08-08 17:40:38 +09:00
aclist
eaedde7ee5 fix: clarify wording 2025-08-08 17:39:52 +09:00
aclist
43f32638f8 chore: bump version
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2025-07-30 02:25:29 +09:00
aclist
12b82cd1dd
Merge pull request #224 from aclist/prerelease/6.0.0
Prerelease/6.0.0
2025-07-30 02:11:53 +09:00
aclist
6081e6d2a7 chore: update funcs version 2025-07-30 00:59:49 +09:00
aclist
f7af8ff35a chore: update changelog 2025-07-30 00:58:48 +09:00
aclist
51a5f4b8ef chore: update checksums 2025-07-30 00:58:16 +09:00
aclist
f9ba990142 fix: set expand properties of columns 2025-07-30 00:57:42 +09:00
aclist
09fdbf3a6f chore: update changelog 2025-07-30 00:52:04 +09:00
aclist
c57af3086c chore: update checksums 2025-07-30 00:46:32 +09:00
aclist
4e5f988ef7 feat: parse description field 2025-07-30 00:45:22 +09:00
aclist
e8c51cbadf feat: details dialog 2025-07-30 00:44:46 +09:00
aclist
495e7c14be chore: drop ping from statusbar 2025-07-30 00:44:01 +09:00
aclist
b4ae6a9e8b feat: ping column 2025-07-29 03:01:37 +09:00
aclist
99e13be3e8 chore: update checksums 2025-07-26 02:47:15 +09:00
aclist
760634d3d8 change: normalize steam deck headers 2025-07-26 02:46:11 +09:00
aclist
ae67124c10 fix: change return type 2025-07-26 02:45:51 +09:00
aclist
235f4bca37 fix: add version file check 2025-07-26 02:45:23 +09:00
aclist
8ae6d67cca fix: support alternate response format 2025-07-26 02:10:55 +09:00
aclist
50b4ad8e3c fix: use urllib on steam deck 2025-07-26 02:07:48 +09:00
aclist
bc712e926d chore: 6.0.0 beta prerelease 2025-07-26 00:37:59 +09:00
aclist
6d7b2a1d19
Merge pull request #221 from aclist/feat/filter-official
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feat: filter official
2025-07-06 12:25:16 +09:00
aclist
4c504a7bd9 chore: update versions 2025-07-06 12:22:12 +09:00
aclist
133966ef36 feat: filter official 2025-07-06 12:11:56 +09:00
aclist
ec23a4eb2e
Merge pull request #220 from aclist/feat/coc3
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feat: add code of conduct
2025-06-05 17:50:37 +09:00
aclist
169f4c051d feat: add code of conduct 2025-06-05 17:50:11 +09:00
aclist
6219fb6a78
Merge pull request #217 from aclist/fix/version_no
fix: version number
2025-06-05 17:32:30 +09:00
aclist
02105807fb fix: version number 2025-06-05 17:31:59 +09:00
aclist
74bfdf42ae
Merge pull request #216 from aclist/feat/fetch_ipdb
feat: auto fetch geolocation records
2025-06-05 17:29:56 +09:00
aclist
ede7f345da fix: change date in changelog 2025-06-05 17:29:06 +09:00
aclist
e18d203449 feat: auto fetch geolocation records 2025-06-05 17:25:14 +09:00
aclist
99fbc7a2cc chore: update IP checksum 2025-04-17 22:14:52 +09:00
aclist
317212ed6a
Merge pull request #212 from aclist/chore/update-checksum
chore: update helper checksum
2025-04-17 21:39:45 +09:00
aclist
7ec8d6c3bf chore: update checksum 2025-04-17 21:39:09 +09:00
aclist
cf053299f7
Merge pull request #210 from aclist/fix/preboot
chore: backports from stable
2025-04-05 19:17:36 +09:00
aclist
5ba23249bf chore: backports from stable 2025-04-05 19:16:28 +09:00
aclist
406943bc12 fix: reduce startup time 2025-03-21 02:15:03 +09:00
aclist
4eb3171891
Merge pull request #205 from aclist/fix/flowed-grid
fix: flowed grid
2025-03-16 12:18:37 +09:00
aclist
38de9a8e9d fix: interpolate file name 2025-03-16 12:04:10 +09:00
aclist
10c8555ddc fix: local var 2025-03-16 12:02:15 +09:00
aclist
ec0e276100 chore: drop logging 2025-03-16 12:00:41 +09:00
aclist
3c235e22ed chore: update changelog 2025-03-15 17:43:28 +09:00
aclist
05e897dd31 chore: update changelog 2025-03-15 16:51:54 +09:00
aclist
1b7254003a chore: update ip db checksum 2025-03-15 16:50:25 +09:00
aclist
acf43b1591 chore: remove newline 2025-03-15 16:40:31 +09:00
aclist
4cbffaf3ff chore: update checksums 2025-03-15 16:31:44 +09:00
aclist
2e2b738ca6 fix: use same padding on all devices 2025-03-15 16:22:03 +09:00
aclist
22758938bd chore: bump ui version 2025-03-15 12:12:44 +09:00
aclist
52961755ff fix: quit signal being blocked in fullscreen 2025-03-15 12:09:51 +09:00
aclist
df872fa4e7 fix: send proper params to halt funcs 2025-03-14 23:47:46 +09:00
aclist
35804df4df fix: move call to other func def 2025-03-14 23:36:52 +09:00
aclist
117814ad61 feat: save window size on quit 2025-03-14 23:34:40 +09:00
aclist
afe2882f3b chore: add test ui 2025-03-12 15:14:39 +09:00
aclist
bba793cc52 fix: bump version 2025-03-05 11:11:00 +09:00
aclist
1b360f84ae fix: split up batch queries 2025-03-05 11:10:41 +09:00
aclist
bb976644cb
Merge pull request #201 from aclist/feat/steam
feat: steam
2025-02-10 17:52:10 +09:00
aclist
aaaf653c57 docs: update URL 2025-02-10 17:31:29 +09:00
aclist
76e8640476 docs: update changelog 2025-02-10 17:28:44 +09:00
aclist
eff6450d49 chore: update checksum 2025-02-10 17:27:52 +09:00
aclist
eee65314e8 fix: abstract funcs file path 2025-02-10 17:27:22 +09:00
aclist
fc6e8ef001 chore: drop unused env var 2025-02-10 17:26:56 +09:00
aclist
08c8862106 feat: check steam env vars 2025-02-10 17:26:18 +09:00
aclist
63307abd52 chore: drop unused var 2025-02-10 17:25:51 +09:00
aclist
2ab0b5bbca
Merge pull request #199 from aclist/chore/templates
chore: back up templates from main
2025-02-09 19:51:43 +09:00
aclist
5f6679cf34 chore: back up templates from main 2025-02-09 19:50:36 +09:00
aclist
5bc503f209 Merge branch 'testing' of github.com:aclist/dztui into testing 2025-02-09 18:53:43 +09:00
aclist
3a1223be9d chore: update IP db 2025-02-09 18:53:32 +09:00
aclist
853f353562 chore: test commit 2025-01-23 12:03:18 +09:00
aclist
25ec6ec08d
Merge pull request #194 from aclist/release/5.7.0-beta.6
fix: resolve regression introduced with 13c6813
2025-01-11 06:43:51 +09:00
aclist
be8bf74401 fix: resolve regression introduced with 13c6813 2025-01-11 06:41:22 +09:00
aclist
63671e2478 fix: use redacted function from helpers 2025-01-10 22:43:00 +09:00
aclist
9e09bd3bb3 fix: uncomment line 2025-01-10 22:41:02 +09:00
aclist
5a292b37c4 fix: jq 1.6 support (#192) 2025-01-10 22:38:20 +09:00
aclist
0dc339893b docs: update changelog 2025-01-09 23:22:42 +09:00
aclist
923bac8f76 fix: symlink traversal 2025-01-09 23:20:18 +09:00
aclist
79b0bae05d chore: bump version 2025-01-07 21:41:34 +09:00
aclist
9738de8fd1 chore: backports from stable 2025-01-07 21:40:39 +09:00
6 changed files with 6032 additions and 2807 deletions

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@ -1,113 +1,363 @@
# Changelog # Changelog
## [5.6.6] 2024-02-09 ## [6.0.0-beta.7] 2025-09-20
### Changed ## Added
- Users can save text notes to describe servers
## Changed
- State file serialization methods
## [6.0.0-beta.6] 2025-09-12
## Added
- Support DayZ Experimental
- Show additional client information in Options menu
- Warn user of client version mismatches
- Support clickable hyperlinks
## Fixed
- Mods rarely not appearing in local mod list if download completed too quickly
- Statusbar not updating when clicking a row after spamming keyboard input
- Extraneous logs being generated when subscribing to mods
- Narrow width of columns in modlist dialogs occluding text
- Newline terminators in history file
- Floating point number calculation
- Window resizing too small if no prior resolution was set
## [6.0.0-beta.5] 2025-08-20
## Fixed
- Servers returning malformed A2S_INFO blocking server browser from loading
## [6.0.0-beta.4] 2025-08-13
## Fixed
- Branch toggle signal being emitted when entering Options menu from other contexts
## [6.0.0-beta.3] 2025-08-08
## Added
- Additional server metadata to details dialog
- Prompt user when connecting if a server is locked
- Dedicated settings page ("Options")
## Fixed
- Statusbar contents not updating on certain pages
- Breadcrumbs not updating when returning from keybindings page
- Wrap long descriptions in server details
- Prevent debug button from activating when in certain input fields
- Window size not updating correctly when unmaximizing window after changing "fullscreen at boot" setting
## Dropped
- Extraneous information from right statusbar
## [6.0.0-beta.2] 2025-07-29
## Fixed
- Missing parameters when closing application via window decorations
## [6.0.0-beta.1] 2025-07-29
## Added
- Ping column to server browsing contexts
- Server details dialog to server browsing contexts
- Filter by modded servers
- Breadcrumbs showing current menu context to top of window
- Speed up load time and navigation of server tables
- More robust threading and cache system when filtering servers
- Dedicated changelog page
- Dedicated keybindings page
- Vim-style navigation keybindings
- Additional validation on entry dialogs to prevent submitting empty text
- Added "Return to main menu" button to dialog windows when failing to load server table
- Dynamic context menus for modded servers
- Additional keybindings for filter toggles
## Fixed
- Entry dialog sensitivity when validating API keys
- Normalized buttons in dialogs and restored proper padding
- GTK errors being emitted to stdout when inserting debug table
- Suppress errors during pre-boot checks when mods are not installed
- Centered filter checkboxes within panel
- Do not pop unhighlight/select stale buttons if no stale mods exist
- Improved keybinding interaction with side panels
- Key stickiness when quickly navigating through entries in tables
- Suppress typeahead search in mod dialogs
- Do not trigger global API cooldown if no LAN/favorite servers are found
- Fix table column expansion in server mod dialogs
## Changed
- Reduced global API cooldown from 60s to 30s
- Clarify dialog messages when DayZ path could not be found
- Auto-focus first item when opening context menus
- Opacity setting on side buttons when in a different context
- Refactored BM API key validation to account for new key format
## Dropped
- Ping readout in statusbar
## [5.8.0-beta.2] 2025-07-06
## Added
- Filter servers by official/unofficial status
## Changed
- Updated internal versioning of helper files
## [5.8.0-beta.1] 2025-06-05
## Added
- Automatically fetch geolocation records
## Fixed
- Corrected erroneous 2024 date in prior changelog entries
## [5.7.1-beta.1] 2025-04-17
## Changed
- Updated geolocation records
## [5.7.0-beta.13] 2025-04-17
## Fixed
- Updated checksum for UI helper file
## [5.7.0-beta.12] 2025-04-04
## Dropped
- Removed extraneous pre-boot API checks that could cause error messages to be printed if the user had not set up an API key yet
## [5.7.0-beta.11] 2025-03-20
## Fixed
- Reduce startup time when testing remote APIs
## [5.7.0-beta.10] 2025-03-15
## Added
- Restore application size on subsequent startup
## Fixed
- Grid scaling causes table to exceeds bounds of display viewport
- Window exceeds taskbar on Steam Deck
- Reduce possibility of timeouts when pinging servers
## Changed
- Packed filter checkbox buttons into a 3x3 grid
- Updated IP database to 2025-03 records
## [5.7.0-beta.9] 2025-03-04
## Fixed
- Livonia server results being dropped from batch queries
## [5.7.0-beta.8] 2025-02-10
## Changed
- Drop launch flag and check for invocation through Steam automatically
## [5.7.0-beta.7] 2025-02-09
## Changed
- Update IP database records for 2025-02 - Update IP database records for 2025-02
## [5.6.2] 2024-01-22 ## [5.7.0-beta.6] 2025-01-10
### Fixed ## Fixed
- Resolve regression introduced with IP resolution feature in 5.6.0 (restores functionality of right-click action: Add to My Servers) - Resolve regression introduced with IP resolution feature in 13c6813
## [5.6.1] 2024-01-10 ## [5.7.0-beta.5] 2025-01-10
### Fixed ## Changed
- Add fallback support for jq 1.6 - Stricter redacting of usernames (again)
## [5.6.0] 2024-01-06 ## [5.7.0-beta.4] 2025-01-10
### Added ## Fixed
- Application header bar and controls - Clerical hotfix
- Menu context subtitle in header bar
- Bulk delete mods (via 'List installed mods' list). Not compatible with Manual Mod install mode ## [5.7.0-beta.3] 2025-01-10
- Highlight stale mods in mods list ## Changed
- Added --steam launch parameter - Support legacy jq syntax for Ubuntu variants
- Open Steam workshop subscriptions dialog when switching from Manual to Auto mode
- Hover tooltips to most buttons ## [5.7.0-beta.2] 2025-01-07
- Add in-app documentation link to Codeberg mirror ## Fixed
- Additional logging - Stricter redacting of usernames
### Fixed - Omit nested directories when traversing symlinks
- Avoid sudo escalation if system map count is sufficient (jiriks74)
- Duplicate dialog title on Steam Deck ## [5.7.0-beta.1] 2025-01-07
- Resolve remote IP when saving records for game servers with multiple hosts
- More performant symlink traversal when checking for legacy links
- Only iterate on missing symlinks at boot (400% performance uplift)
- Fix for server list truncation causing some servers to not appear in results
- Empty dialog popups if user manually deletes local mods while application is running
- Update statusbar when removing servers from list/repopulating
- Abort DayZ path discovery if Steam files are not synched
- Race condition when checking for installed mods
- Favorite server message not updating correctly
- Improved handling for cases where there are no locally installed mods
- Set up mod symlinks at boot, rather than only on server connect
- Prevent context menus from opening when table is empty
- When reloading table in-place, prevent duplicate panel elements from being added if already present
- Clean up local mod signatures from versions file when deleting mods
- Focus first row when opening mods list
### Changed ### Changed
- Redact usernames in log files - Normalize version number
## [5.6.0-beta.21] 2025-01-06
### Added
- Add in-app documentation link to Codeberg mirror
- Hover tooltips to most buttons
### Fixed
- Prevent ArrowUp/ArrowDown input when inside keyword field - Prevent ArrowUp/ArrowDown input when inside keyword field
- Admonish user to restart Steam in error dialog if DayZ path could not be found ### Changed
- Refactor control flow for more robust contextual parsing
- Stop sending modal dialog hints to outer window
- Clean up signal emission
- Clarify some error messages and normalize text formatting
- Update forum URL - Update forum URL
- Reword Help section links to include destination
- Update README.md - Update README.md
- Update IP database to 2025-01 - Update IP database to 2025-01
- Reduce IP database size by 50% - Reduce IP database size by 50%
- Update documentation to 5.6.x standard - Update documentation to 5.6.x standard
### Dropped ### Dropped
- Hall of Fame section from button links, to be moved inside documentation - Removed temporary mod ID output in debug logs
- Unused imports - Removed Hall of Fame section from button links, moved inside documentation
- Remove unused imports
## [5.5.3] 2024-12-13 ## [5.6.0-beta.20] 2024-12-23
### Added
- Output real and resolved mod ids to logs (temporary)
- Added -steam launch parameter
### Fixed
- Only iterate on missing symlinks
- Move logging up
## [5.6.0-beta.19] 2024-12-18
### Added
- Redact usernames in log files
### Fixed
- More performant symlink traversal when checking for legacy links
## [5.6.0-beta.18] 2024-12-14
### Added
- Open Steam workshop subscriptions dialog
- Additional logging
### Fixed
- Empty dialog popups if user manually deletes local mods while application is running
- Abort DayZ path discovery if VDF if Steam files are not synched
- Avoid sudo escalation if system map count is sufficient (jiriks74)
### Changed
- Admonish user to restart Steam in error dialog if DayZ path could not be found
## [5.6.0-beta.17] 2024-12-14
### Added
- Additional logging
## [5.6.0-beta.16] 2024-12-13
### Fixed ### Fixed
- Add remote resource health checks before downloading updates - Add remote resource health checks before downloading updates
### Added ### Added
- Add fallback repository - Add fallback repository
## [5.5.1] 2024-12-03 ## [5.6.0-beta.11] 2024-12-07
### Fixed ### Fixed
- Support localized decimal separators when parsing installed mod sizes - Add missing function definition
## [5.5.0] 2024-11-10 ## [5.6.0-beta.10] 2024-12-04
### Fixed
- Untoggle highlight button when repopulating mod list
- Resolve remote IP when saving records for game servers with multiple hosts
- Update statusbar when removing servers from list/repopulating
### Added:
- "Select stale" button to bulk select mods marked as obsolete
## [5.6.0-beta.9] 2024-12-03
### Fixed
- Normalize user locale when parsing floats
## [5.6.0-beta.8] 2024-11-28
### Fixed
- Normalize user locale when parsing floats
## [5.6.0-beta.7] 2024-11-28
### Changed
- Add additional logging when fetching installed mods
## [5.6.0-beta.6] 2024-11-28
### Fixed
- Race condition when checking for installed mods
## [5.6.0-beta.5] 2024-11-21
### Added ### Added
- Support servers running DLC content (fixes Frostline servers) - Highlight stale mods in mods list
- Expose a toggle setting for whether to launch the application in fullscreen ### Fixed
- Text autocompletion in maps search field (partial search) - Duplicate dialog title on Steam Deck
- Add disk space warning to popup dialog when downloading mods
## [5.6.0-beta.4] 2024-11-20
### Added
- Application header bar and controls
- Menu context subtitle in header bar
### Changed
- Refactor control flow for more robust contextual parsing
- Stop sending modal dialog hints to outer window
### Fixed
- Favorite server message not updating correctly
## [5.6.0-beta.3] 2024-11-18
### Fixed
- Improved handling for cases where there are no locally installed mods
- Set up mod symlinks at boot, rather than only on server connect
- Prevent context menus from opening when table is empty
- When reloading table in-place, prevent duplicate panel elements from being added if already present
- Clean up signal emission
## [5.6.0-beta.2] 2024-11-15
### Fixed
- Clean up local mod signatures from versions file when deleting mods
## [5.6.0-beta.1] 2024-11-12
### Added
- Bulk delete mods (via 'List installed mods' list). Not compatible with Manual Mod install mode
### Fixed
- Fix for server list truncation causing some servers to not appear in results
- Suppress signal emission when switching menu contexts
- Focus first row when opening mods list
### Changed
- Clarify some error messages and normalize text formatting
## [5.5.0-beta.5] 2024-11-03
### Changed
- Use updated A2S_RULES logic
### Fixed ### Fixed
- Servers in saved servers list would populate context menu with same option when right-clicking in server browser - Servers in saved servers list would populate context menu with same option when right-clicking in server browser
## [5.5.0-beta.4] 2024-10-31
### Added
- Expose a toggle setting for whether to launch the application in fullscreen
### Fixed
- Enable adding/removing servers to/from My Saved Servers when in Recent Servers context - Enable adding/removing servers to/from My Saved Servers when in Recent Servers context
## [5.5.0-beta.3] 2024-10-31
### Fixed
- Prevent maps combobox from duplicating contents - Prevent maps combobox from duplicating contents
## [5.5.0-beta.2] 2024-10-31
### Fixed
- Restore keyboard input to keyword entry field - Restore keyboard input to keyword entry field
### Changed
## [5.5.0-beta.1] 2024-10-30
### Added
- Support servers running DLC content (fixes Frostline servers)
- Text autocompletion in maps search field
- Add disk space warning to popup dialog
### Fixed
- Abort fallback query method if DLC is required - Abort fallback query method if DLC is required
## [5.4.2] 2024-10-05 ## [5.4.2-beta.1] 2024-10-05
### Fixed ### Fixed
- Sanitize third-party API IDs to remove UGC collisions - Sanitize third-party API IDs to remove UGC collisions
## [5.4.1] 2024-09-25 ## [5.4.1-beta.2] 2024-09-12
### Fixed
- Use fallback logic for modlist queries when user traverses networks
## [5.4.1-beta.2] 2024-09-10
### Fixed
- Fix signal handling control flow for checkbox toggles
## [5.4.1-beta.1] 2024-09-10
### Added ### Added
- Pre-boot validation check for users with self-compiled version of jq - Pre-boot validation check for users with self-compiled version of jq
### Fixed ### Fixed
- Use fallback logic for modlist queries when user traverses networks
- Fix signal handling control flow for checkbox toggles
- When reloading the server browser, the map combobox selection would revert to the last selected map instead of All Maps - When reloading the server browser, the map combobox selection would revert to the last selected map instead of All Maps
- Server filter toggle signals were accessible from the main menu when switching between menu contexts - Server filter toggle signals were accessible from the main menu when switching between menu contexts
- Global cooldown dialog could sometimes block filter toggles after cooldown reset - Global cooldown dialog could sometimes block filter toggles after cooldown reset
- Normalized minor version number due to a previous clerical error - Normalized minor version number due to a previous clerical error
## [5.4.0] 2024-08-27 ## [5.4.0-beta.5] 2024-08-27
### Added ### Added
- Scan local area network for DayZ servers
- Freedesktop application icons for system taskbar, tray, and other dialogs - Freedesktop application icons for system taskbar, tray, and other dialogs
- Emit CPU model name when exporting system debug log
### Fixed ### Fixed
- Errors being printed to the console when Exit button was explicitly clicked - Errors being printed to the console when Exit button was explicitly clicked
## [5.4.0-beta.4] 2024-08-21
### Added
- Emit CPU model name when exporting system debug log
### Fixed
- Detect Steam Deck OLED APU variant during initial setup - Detect Steam Deck OLED APU variant during initial setup
- Encapsulate player names correctly so that names with whitespace in them are supported
## [5.4.0-beta.3] 2024-08-04
### Added
- Scan local area network for DayZ servers
## [5.4.0-beta.2] 2024-08-03
### Fixed
- Clerical hotfix for previous player names fix
- Test if DayZ directory is empty at startup, implying that the game was moved to a new library collection - Test if DayZ directory is empty at startup, implying that the game was moved to a new library collection
- Report WM_CLASS name to the window manager
## [5.4.0-beta.1] 2024-07-16
### Fixed
- Encapsulate player names correctly so that names with whitespace in them are supported
## [5.3.2] 2024-07-02 ## [5.3.2] 2024-07-02
### Fixed ### Fixed

161
dzgui.sh
View File

@ -1,7 +1,7 @@
#!/usr/bin/env bash #!/usr/bin/env bash
set -o pipefail set -o pipefail
version=5.6.3 version=6.0.0.beta-7
#CONSTANTS #CONSTANTS
aid=221100 aid=221100
@ -49,10 +49,9 @@ freedesktop_path="$HOME/.local/share/applications"
#HELPERS #HELPERS
ui_helper="$helpers_path/ui.py" ui_helper="$helpers_path/ui.py"
geo_file="$helpers_path/ips.csv"
km_helper="$helpers_path/latlon" km_helper="$helpers_path/latlon"
sums_path="$helpers_path/sums.md5"
func_helper="$helpers_path/funcs" func_helper="$helpers_path/funcs"
geo_helper="$helpers_path/ips.csv"
#REMOTE #REMOTE
remote_host=gh remote_host=gh
@ -63,7 +62,6 @@ stable_url="$url_prefix/dzgui"
testing_url="$url_prefix/testing" testing_url="$url_prefix/testing"
releases_url="https://github.com/$author/$repo/releases/download/browser" releases_url="https://github.com/$author/$repo/releases/download/browser"
km_helper_url="$releases_url/latlon" km_helper_url="$releases_url/latlon"
geo_file_url="$releases_url/ips.csv.gz"
set_im_module(){ set_im_module(){
@ -542,7 +540,7 @@ lock(){
ps -p $pid -o pid= >/dev/null 2>&1 ps -p $pid -o pid= >/dev/null 2>&1
res=$? res=$?
if [[ $res -eq 0 ]]; then if [[ $res -eq 0 ]]; then
local msg="DZGUI already running ($pid)" local msg="DZGUI is already running ($pid)"
raise_error_and_quit "$msg" raise_error_and_quit "$msg"
elif [[ $pid == $$ ]]; then elif [[ $pid == $$ ]]; then
: :
@ -571,13 +569,13 @@ fetch_a2s(){
logger INFO "Updated A2S helper to sha '$sha'" logger INFO "Updated A2S helper to sha '$sha'"
} }
fetch_dzq(){ fetch_dzq(){
local sum="9caed1445c45832f4af87736ba3f9637" local sum="0a334e1e144e76e560419d155435c91e"
local file="$helpers_path/a2s/dayzquery.py" local file="$helpers_path/a2s/dayzquery.py"
if [[ -f $file ]] && [[ $(get_hash "$file") == $sum ]]; then if [[ -f $file ]] && [[ $(get_hash "$file") == $sum ]]; then
logger INFO "DZQ is current" logger INFO "DZQ is current"
return 0 return 0
fi fi
local sha=3088bbfb147b77bc7b6a9425581b439889ff3f7f local sha=a22a9f428cbe075d7dda62f78000296955eea92a
local author="yepoleb" local author="yepoleb"
local repo="dayzquery" local repo="dayzquery"
local url="https://raw.githubusercontent.com/$author/$repo/$sha/dayzquery.py" local url="https://raw.githubusercontent.com/$author/$repo/$sha/dayzquery.py"
@ -614,11 +612,12 @@ fetch_helpers_by_sum(){
[[ -f "$config_file" ]] && source "$config_file" [[ -f "$config_file" ]] && source "$config_file"
declare -A sums declare -A sums
sums=( sums=(
["ui.py"]="5a876efacf208d12b5fe761996425412" ["funcs"]="c27a81577c818b4f4d786ada52ad5042"
["query_v2.py"]="55d339ba02512ac69de288eb3be41067" ["query_v2.py"]="55d339ba02512ac69de288eb3be41067"
["servers.py"]="7f83d5c1ca54acb12f1bd6657feb2ecf"
["ui.py"]="8d6e52b3e9032acbb84ba6cf137f455a"
["vdf2json.py"]="2f49f6f5d3af919bebaab2e9c220f397" ["vdf2json.py"]="2f49f6f5d3af919bebaab2e9c220f397"
["funcs"]="417bd5eaffbefc905a843985c691dc64" ["pefile.py"]="21531f2c0d9dfa5f110cf6779f9d22c0"
["lan"]="c62e84ddd1457b71a85ad21da662b9af"
) )
local author="aclist" local author="aclist"
local repo="dztui" local repo="dztui"
@ -660,22 +659,11 @@ fetch_helpers_by_sum(){
logger INFO "Updated '$full_path' to sum '$sum'" logger INFO "Updated '$full_path' to sum '$sum'"
fi fi
[[ $file == "funcs" ]] && chmod +x "$full_path" [[ $file == "funcs" ]] && chmod +x "$full_path"
[[ $file == "lan" ]] && chmod +x "$full_path"
done done
return 0 return 0
} }
fetch_geo_file(){ fetch_km_helper(){
# for binary releases
local geo_sum="9824e9b9a75a4830a2423932cc188b06"
local km_sum="b038fdb8f655798207bd28de3a004706" local km_sum="b038fdb8f655798207bd28de3a004706"
local gzip="$helpers_path/ips.csv.gz"
if [[ ! -f $geo_file ]] || [[ $(get_hash $geo_file) != $geo_sum ]]; then
local res=$(get_response_code "$geo_file_url")
[[ $res -ne 200 ]] && raise_error_and_quit "Remote resource unavailable: '$geo_file_url'"
curl -Ls "$geo_file_url" > "$gzip"
#force overwrite
gunzip -f "$gzip"
fi
if [[ ! -f $km_helper ]] || [[ $(get_hash $km_helper) != $km_sum ]]; then if [[ ! -f $km_helper ]] || [[ $(get_hash $km_helper) != $km_sum ]]; then
local res=$(get_response_code "$km_helper_url") local res=$(get_response_code "$km_helper_url")
[[ $res -ne 200 ]] && raise_error_and_quit "Remote resource unavailable: '$km_helper_url'" [[ $res -ne 200 ]] && raise_error_and_quit "Remote resource unavailable: '$km_helper_url'"
@ -683,10 +671,119 @@ fetch_geo_file(){
chmod +x "$km_helper" chmod +x "$km_helper"
fi fi
} }
get_response_code(){
local url="$1"
curl -Ls -I -o /dev/null -w "%{http_code}" "$url"
}
raise_error_and_quit(){
echo "$1"
exit 1
}
fetch_ip_db(){
parse_dl_url(){
curl -Ls "$url" \
| grep "csv.gz" \
| awk -F"['']" '{print $2}'
}
parse_dl_url_date(){
local url="$1"
<<< "$url" \
awk -F/ '{print $5}' \
| awk -F"dbip-city-lite-" '{print $2}' \
| awk -F'.csv.gz' '{print $1}'
}
fetch(){
logger INFO "Triggering fetch routine"
local url="$1"
curl -Ls "$url" > "$base_file"
if [[ $? -ne 0 ]]; then
logger WARN "Abnormal exit while accessing '$url'"
return
fi
gunzip -f "$base_file"
if [[ $? -ne 0 ]]; then
rm "$base_file"
logger WARN "Abnormal exit while unpacking gzip '$base_file'"
return
fi
< "$extracted_file" grep -vE "^[a-z0-9]{4}:" | grep -v "::" > "$ip_file"
if [[ $? -ne 0 ]]; then
logger WARN "Abnormal exit while parsing IPs"
return
fi
rm "${state_path}/${month}.csv"
readarray -t records < <(cat $ip_file | awk -F, 'NR==1 {print $1} END {print $1}')
if [[ ${records[0]} != "0.0.0.0" ]] && [[ ${records[1]} != "224.0.0.0" ]]; then
logger WARN "Anchor records missing in '$ip_file', possibly malformed"
rm "$ip_file"
return
fi
mv "$ip_file" "$geo_helper"
if [[ $? -ne 0 ]]; then
logger WARN "Abnormal exit while moving '$ip_file' to '$helpers_path'"
rm "$ip_file"
fi
echo "$month" > "$month_file"
logger INFO "Wrote '$month' to stub '$month_file'"
logger INFO "Updated '$ip_file'"
}
local url="https://db-ip.com/db/download/ip-to-city-lite"
local month_file="${state_path}/.month"
local ip_file="${state_path}/ips.csv"
# test main url
local res=$(get_response_code "$url")
if [[ $res -ne 200 ]]; then
logger WARN "Failed to retrieve remote resource: '$url' ($res)"
return
fi
logger INFO "Resolved remote URL: '$url'"
# test dl url
local dl_url="$(parse_dl_url)"
local res=$(get_response_code "$dl_url")
if [[ $res -ne 200 ]]; then
logger WARN "Remote resource unavailable: '$dl_url' ($res)"
return
fi
logger INFO "Resolved download URL: '$dl_url'"
local month=$(parse_dl_url_date "$dl_url")
local base_file="${state_path}/${month}.csv.gz"
local extracted_file="${state_path}/${month}.csv"
# no stub file
if [[ ! -f $month_file ]]; then
logger WARN "No stub file '$month_file' present"
fetch "$dl_url"
return
fi
# local needs update
local last_month=$(< "$month_file")
if [[ $last_month != "$month" ]]; then
logger WARN "Local stub '$last_month' does not match remote stub '$month'"
fetch "$dl_url"
return
fi
# if stub is same date, abort
logger INFO "Local stub '$last_month' is identical to remote, skipping"
}
fetch_helpers(){ fetch_helpers(){
fetch_a2s fetch_a2s
fetch_dzq fetch_dzq
fetch_geo_file fetch_km_helper
fetch_ip_db
fetch_helpers_by_sum fetch_helpers_by_sum
[[ ! -f $share_path/icon.png ]] && freedesktop_dirs [[ ! -f $share_path/icon.png ]] && freedesktop_dirs
fetch_icons fetch_icons
@ -856,7 +953,7 @@ create_config(){
} }
varcheck(){ varcheck(){
local msg="Config file '$config_file' missing. Start first-time setup now?" local msg="Config file '$config_file' missing. Start first-time setup now?"
local msg2="The Steam paths set in your config file appear to be invalid. Restart first-time setup now?" local msg2="The Steam paths set in your config file appear to be invalid (DayZ was moved or uninstalled). Restart first-time setup now?"
if [[ ! -f $config_file ]]; then if [[ ! -f $config_file ]]; then
qdialog "$msg" "Yes" "Exit" qdialog "$msg" "Yes" "Exit"
if [[ $? -eq 1 ]]; then if [[ $? -eq 1 ]]; then
@ -903,21 +1000,14 @@ get_response_code(){
curl -Ls -I -o /dev/null -w "%{http_code}" "$url" curl -Ls -I -o /dev/null -w "%{http_code}" "$url"
} }
test_connection(){ test_connection(){
source "$config_file"
declare -A hr declare -A hr
local res1 local res1
local res2 local res2
local str="No connection could be established to the remote server" local str="No connection could be established to the remote server"
hr=( hr=(
["steampowered.com"]="https://api.steampowered.com/IGameServersService/GetServerList/v1/?key=$steam_api"
["github.com"]="https://github.com/$author" ["github.com"]="https://github.com/$author"
["codeberg.org"]="https://codeberg.org/$author" ["codeberg.org"]="https://codeberg.org/$author"
) )
# steam API is mandatory, except on initial setup
if [[ -n $steam_api ]]; then
res=$(get_response_code "${hr["steampowered.com"]}")
[[ $res -ne 200 ]] && raise_error_and_quit "$str ("steampowered.com")"
fi
res=$(get_response_code "${hr["github.com"]}") res=$(get_response_code "${hr["github.com"]}")
if [[ $res -ne 200 ]]; then if [[ $res -ne 200 ]]; then
@ -933,7 +1023,6 @@ test_connection(){
stable_url="$url_prefix/dzgui" stable_url="$url_prefix/dzgui"
testing_url="$url_prefix/testing" testing_url="$url_prefix/testing"
km_helper_url="$releases_url/latlon" km_helper_url="$releases_url/latlon"
geo_file_url="$releases_url/ips.csv.gz"
fi fi
} }
legacy_cols(){ legacy_cols(){
@ -944,19 +1033,20 @@ legacy_cols(){
mv $cols_file.new $cols_file mv $cols_file.new $cols_file
} }
stale_mod_signatures(){ stale_mod_signatures(){
[[ ! -f "$versions_file" ]] && return
local workshop_dir="$steam_path/steamapps/workshop/content/$aid" local workshop_dir="$steam_path/steamapps/workshop/content/$aid"
if [[ -d $workshop_dir ]]; then if [[ -d $workshop_dir ]]; then
readarray -t old_mod_ids < <(awk -F, '{print $1}' $versions_file) readarray -t old_mod_ids < <(awk -F, '{print $1}' $versions_file)
for ((i=0; i<${#old_mod_ids[@]}; ++i)); do for ((i=0; i<${#old_mod_ids[@]}; ++i)); do
if [[ ! -d $workshop_dir/${old_mod_ids[$i]} ]]; then if [[ ! -d $workshop_dir/${old_mod_ids[$i]} ]]; then
"$HOME/.local/share/$app_name/helpers/funcs" "align_local" "${old_mod_ids[$i]}" "$func_helper" "align_local" "${old_mod_ids[$i]}"
fi fi
done done
fi fi
} }
create_new_links(){ create_new_links(){
"$HOME/.local/share/$app_name/helpers/funcs" "update_symlinks" "$func_helper" "update_symlinks"
} }
initial_setup(){ initial_setup(){
setup_dirs setup_dirs
@ -1034,9 +1124,6 @@ main(){
uninstall && uninstall &&
exit 0 exit 0
fi fi
if [[ $1 == "--steam" ]] || [[ $1 == "-s" ]]; then
export STEAM_LAUNCH=1
fi
set_im_module set_im_module

View File

@ -1,9 +1,10 @@
#!/usr/bin/env bash #!/usr/bin/env bash
set -o pipefail set -o pipefail
version=5.6.0 version="6.0.0-beta.7"
#CONSTANTS #CONSTANTS
aid=221100 aid=221100
exp=1024020
game="dayz" game="dayz"
app_name="dzgui" app_name="dzgui"
app_name_upper="DZGUI" app_name_upper="DZGUI"
@ -46,6 +47,7 @@ _cache_my_servers="$cache_dir/$prefix.my_servers"
_cache_history="$cache_dir/$prefix.history" _cache_history="$cache_dir/$prefix.history"
_cache_launch="$cache_dir/$prefix.launch_mods" _cache_launch="$cache_dir/$prefix.launch_mods"
_cache_address="$cache_dir/$prefix.launch_address" _cache_address="$cache_dir/$prefix.launch_address"
_cache_binary="$cache_dir/$prefix.binary"
_cache_coords="$cache_path/$prefix.coords" _cache_coords="$cache_path/$prefix.coords"
_cache_cooldown="$cache_path/$prefix.cooldown" _cache_cooldown="$cache_path/$prefix.cooldown"
_cache_lan="$cache_path/$prefix.lan" _cache_lan="$cache_path/$prefix.lan"
@ -59,7 +61,6 @@ geo_file="$helpers_path/ips.csv"
km_helper="$helpers_path/latlon" km_helper="$helpers_path/latlon"
sums_path="$helpers_path/sums.md5" sums_path="$helpers_path/sums.md5"
query_helper="$helpers_path/query_v2.py" query_helper="$helpers_path/query_v2.py"
func_helper="$helpers_path/funcs"
lan_helper="$helpers_path/lan" lan_helper="$helpers_path/lan"
#STEAM PATHS #STEAM PATHS
@ -83,7 +84,6 @@ forum_url="https://old.reddit.com/r/dzgui"
sponsor_url="$gh_prefix/sponsors/$author" sponsor_url="$gh_prefix/sponsors/$author"
battlemetrics_server_url="https://www.battlemetrics.com/servers/dayz" battlemetrics_server_url="https://www.battlemetrics.com/servers/dayz"
steam_api_url="https://steamcommunity.com/dev/apikey" steam_api_url="https://steamcommunity.com/dev/apikey"
#TODO: update link in docs
battlemetrics_api_url="https://www.battlemetrics.com/developers" battlemetrics_api_url="https://www.battlemetrics.com/developers"
bm_api="https://api.battlemetrics.com/servers" bm_api="https://api.battlemetrics.com/servers"
@ -95,26 +95,20 @@ fi
declare -A funcs=( declare -A funcs=(
["Highlight stale"]="find_stale_mods" ["Highlight stale"]="find_stale_mods"
["My servers"]="dump_servers"
["Change player name"]="update_config_val" ["Change player name"]="update_config_val"
["Change Steam API key"]="update_config_val" ["Change Steam API key"]="update_config_val"
["Change Battlemetrics API key"]="update_config_val" ["Change Battlemetrics API key"]="update_config_val"
["Change favorite server"]="add_record" ["Change favorite server"]="add_record"
["Quick-connect to favorite server"]="quick_connect"
["Add server by IP"]="add_record" ["Add server by IP"]="add_record"
["Add server by ID"]="add_record" ["Add server by ID"]="add_record"
["Connect by IP"]="validate_and_connect" ["try_connect"]="try_connect"
["Connect by ID"]="validate_and_connect"
["Connect from table"]="connect_from_table"
["find_id"]="find_id" ["find_id"]="find_id"
["toggle"]="toggle" ["toggle"]="toggle"
["Open link"]="open_link" ["Open link"]="open_link"
["filter"]="dump_servers"
["dump_servers"]="dump_servers"
["get_unique_maps"]="get_unique_maps"
["get_dist"]="get_dist" ["get_dist"]="get_dist"
["test_cooldown"]="test_cooldown" ["test_cooldown"]="test_cooldown"
["query_config"]="query_config" ["query_config"]="query_config"
["query_favorites"]="query_favorites"
["start_cooldown"]="start_cooldown" ["start_cooldown"]="start_cooldown"
["List installed mods"]="list_mods" ["List installed mods"]="list_mods"
["Delete selected mods"]="delete_local_mod" ["Delete selected mods"]="delete_local_mod"
@ -131,21 +125,31 @@ declare -A funcs=(
["Remove from history"]="remove_from_history" ["Remove from history"]="remove_from_history"
["Force update local mods"]="force_update" ["Force update local mods"]="force_update"
["Resolve IP"]="resolve_ip" ["Resolve IP"]="resolve_ip"
["Handshake"]="final_handshake" ["Handshake"]="handshake"
["Handshake_EXP"]="handshake_exp"
["get_player_count"]="get_player_count" ["get_player_count"]="get_player_count"
["lan_scan"]="lan_scan"
["update_symlinks"]="update_symlinks" ["update_symlinks"]="update_symlinks"
) )
lan_scan(){ clone_symlinks(){
local port="$1" local path="$(< $_cache_binary)"
local res path=$(dirname "$path")
res=$("$lan_helper" "$port") for dir in $(find $game_dir -type l); do
if [[ -z $res ]]; then local link=$(basename $dir)
printf "\n" ln -sf "${dir}" "${path}/${link}"
else done
printf "%s\n" "$res" }
handshake(){
final_handshake "$aid"
}
handshake_exp(){
final_handshake "$exp"
}
query_favorites(){
if [[ -z "${ip_list[@]}" ]]; then
return 1
fi fi
printf "%s\n" "${ip_list[@]}"
} }
find_stale_mods(){ find_stale_mods(){
local res local res
@ -201,44 +205,6 @@ get_player_count(){
printf "%s\n%s" "$players" "$queue" printf "%s\n%s" "$players" "$queue"
} }
validate_and_connect(){
local context="$1"
local addr="$2"
local record
case "$context" in
"Connect by ID")
if [[ -z "$api_key" ]]; then
printf "No Battlemetrics API key set"
return 4
fi
record=$(map_id_to_ip "$addr")
if [[ $? -eq 1 ]]; then
logger WARN "Not a valid record: '$addr'"
printf "Not a valid ID"
return 2
fi
logger INFO "Battlemetrics ID resolved to IP $record"
;;
"Connect by IP")
if [[ $(validate_ip "$addr") -eq 1 ]]; then
printf "Not a valid IP format. Supply IP:Queryport"
return 2
fi
local ip=$(<<< $addr awk -F: '{print $1}')
local qport=$(<<< $addr awk -F: '{print $2}')
local res
res=$(a2s $ip $qport info)
if [[ ! $? -eq 0 ]]; then
printf "Timed out when querying the server. Is this a valid server?"
return 2
fi
local gameport="$(<<< $res jq -r '.[].gameport')"
record="${ip}:${gameport}:${qport}"
logger INFO "Record resolved to $record"
esac
try_connect "$record"
}
map_id_to_ip(){ map_id_to_ip(){
local id="$1" local id="$1"
local res=$(curl -s "$bm_api" -H "Authorization: Bearer "$api_key"" \ local res=$(curl -s "$bm_api" -H "Authorization: Bearer "$api_key"" \
@ -304,32 +270,10 @@ add_record(){
;; ;;
esac esac
} }
connect_by_id(){
if [[ $(validate_ip "$addr") -eq 1 ]]; then
printf "Not a valid IP format. Supply IP:Queryport"
return 2
fi
local ip=$(<<< $addr awk -F: '{print $1}')
local qport=$(<<< $addr awk -F: '{print $2}')
local res
res=$(a2s $ip $qport info)
if [[ ! $? -eq 0 ]]; then
printf "Timed out when querying the server. Is this a valid server?"
return 2
fi
#res contains modlist
}
start_cooldown(){ start_cooldown(){
logger WARN "API response empty. Started 60s cooldown at $(date +%s)" logger WARN "API response empty. Started 60s cooldown at $(date +%s)"
date +%s > $_cache_cooldown date +%s > $_cache_cooldown
} }
initialize_remote_servers(){
local file="$_cache_servers"
[[ -f $file ]] && rm "$file"
local res
res=$(get_remote_servers)
parse_server_json "$res" >> "$file"
}
is_dlc(){ is_dlc(){
local dlc local dlc
local ip="$1" local ip="$1"
@ -451,55 +395,10 @@ get_dist(){
else else
logger INFO "Resolved remote server geolocation to '$remote_lat, $remote_lon'" logger INFO "Resolved remote server geolocation to '$remote_lat, $remote_lon'"
local dist=$($km_helper "$local_lat" "$local_lon" "$remote_lat" "$remote_lon") local dist=$($km_helper "$local_lat" "$local_lon" "$remote_lat" "$remote_lon")
LC_NUMERIC=C printf "%d" "$dist" LC_NUMERIC=C printf "%.0f" "$dist"
logger INFO "Distance: $dist km" logger INFO "Distance: $dist km"
fi fi
} }
get_remote_servers(){
params=(
"\\nor\1\map\chernarusplus\\nor\1\map\sakhal"
"\map\chernarusplus\empty\1"
"\map\chernarusplus\noplayers\1"
"\map\\sakhal"
)
local limit=10000
local url="https://api.steampowered.com/IGameServersService/GetServerList/v1/?"
_fetch(){
local param="$1"
curl -LsG "$url" \
-d filter="\appid\221100${param}" \
-d limit=$limit \
-d key=$steam_api \
| jq -M -r '.response.servers'
}
for ((i=0; i <${#params[@]}; i++ )); do
_fetch "${params[$i]}" > $_cache_temp.${i}
done
# ubuntu variants do not support jq 1.7 chained operators
# https://github.com/jqlang/jq/releases/tag/jq-1.7
jq -n '[ [inputs]|add ][]' $_cache_temp.* && rm $_cache_temp.*
}
get_unique_maps(){
shift
local context="$1"
local filter_file
case "$context" in
"My saved servers")
filter_file="$_cache_my_servers"
;;
"Server browser")
filter_file="$_cache_servers"
;;
"Recent servers")
filter_file="$_cache_history"
esac
logger INFO "Map filter context is: '$context', using cached file at '$filter_file'"
< "$filter_file" awk -F$separator '{print $2}' | sort -u
}
query_config(){ query_config(){
[[ -n $2 ]] && local key=$2 [[ -n $2 ]] && local key=$2
keys=( keys=(
@ -510,6 +409,7 @@ query_config(){
"fav_label" "fav_label"
"preferred_client" "preferred_client"
"fullscreen" "fullscreen"
"default_steam_path"
) )
if [[ -n $key ]]; then if [[ -n $key ]]; then
if [[ -n ${!key} ]]; then if [[ -n ${!key} ]]; then
@ -524,137 +424,6 @@ query_config(){
echo "${!i}" echo "${!i}"
done done
} }
filter_servers(){
local filtered="$(< "$1")"
shift
readarray -t filters < <(printf "%s\n" "$@")
for ((i=0; i< ${#filters[@]}; ++i)); do
if [[ ${filters[$i]} =~ Keyword ]]; then
keyword=$(<<< ${filters[$i]} awk -F␞ '{print $2}')
elif [[ ${filters[$i]} =~ Map ]]; then
map=$(<<< ${filters[$i]} awk -F= '{print $2}')
fi
done
filter_ascii(){
if [[ ${filters[*]} =~ Non ]]; then
echo -n "$filtered"
else
<<< "$filtered" sed 's/␞/@@DZGUI_PLACEHOLDER@@/g' | grep -v -P '[^[:ascii:]]' | sed 's/@@DZGUI_PLACEHOLDER@@/␞/g'
fi
}
filter_time(){
if [[ ${filters[*]} =~ Day ]] && [[ ${filters[*]} =~ Night ]]; then
echo -n "$filtered"
elif [[ ${filters[*]} =~ Day ]]; then
<<< "$filtered" awk -F$separator '$4~/^([0][6-9]:|[1][0-6])/'
elif [[ ${filters[*]} =~ Night ]]; then
<<< "$filtered" awk -F$separator '$4~/^([1][7-9]:|[2][0-3]:|[0][0-5])/'
else
echo -n ""
fi
}
filter_perspective(){
if [[ ${filters[*]} =~ 1PP ]] && [[ ${filters[*]} =~ 3PP ]]; then
echo -n "$filtered"
elif [[ ${filters[*]} =~ 1PP ]]; then
<<< "$filtered" awk '!/3PP/'
elif [[ ${filters[*]} =~ 3PP ]]; then
<<< "$filtered" awk '!/1PP/'
else
echo -n ""
fi
}
filter_lowpop(){
if [[ ${filters[*]} =~ Low ]]; then
echo -n "$filtered"
else
<<< "$filtered" awk -F$separator '{if (($5 > 0) && ($5/$6)*100 >=30){print $0}}'
fi
}
filter_full(){
if [[ ${filters[*]} =~ Full ]]; then
echo -n "$filtered"
else
<<< "$filtered" awk -F$separator '$5 != $6'
fi
}
filter_empty(){
if [[ ${filters[*]} =~ Empty ]]; then
echo -n "$filtered"
else
<<< "$filtered" awk -F$separator '$5 != "0"'
fi
}
filter_map(){
if [[ $map == "All maps" ]]; then
echo "$filtered"
else
<<< "$filtered" awk -v var="$map" -F$separator '$2 == var'
fi
}
filter_keyword(){
keyword=$(sanitize "$keyword")
<<< "$filtered" awk -F$separator -v keyword="$keyword" 'tolower($0) ~ tolower(keyword)'
}
filter_duplicates(){
if [[ ${filters[*]} =~ Duplicate ]]; then
echo -n "$filtered"
else
<<< "$filtered" awk -F$separator '!seen[$1]++'
fi
}
filtered=$(filter_perspective)
filtered=$(filter_full)
filtered=$(filter_empty)
filtered=$(filter_time)
filtered=$(filter_map)
filtered=$(filter_lowpop)
filtered=$(filter_ascii)
filtered=$(filter_duplicates)
filtered=$(filter_keyword)
if [[ -z "$filtered" ]]; then
logger WARN "Filter result is empty"
echo -n ""
return
fi
logger INFO "Returning sorted server list back to UI"
printf "%s\n" "$filtered" | sort -k1
}
sanitize(){
echo "$1" | sed \
-e 's/\//\\\//g' \
-e 's/\$/\\$/g' \
-e 's/\[/\\[/g' \
-e 's/\]/\\]/g' \
-e 's/\#/\\#/g' \
-e 's/\./\\./g' \
-e 's/\^/\\^/g' \
-e 's/\=/\\=/g' \
-e 's/|/\\|/g' \
-e 's/\+/\\+/g' \
-e 's/(/\\(/g' \
-e 's/)/\\)/g'
}
parse_server_json(){
local response="$1"
# some servers pad SOH in name
<<< "$response" sed 's/\\u0001//g' | jq -r '
.[]|"\(.name)␞" +
"\(.map|if type == "string" then ascii_downcase else "null" end)␞" +
"\(if .gametype == null then "null" else (.gametype|split(",")|if any(. == "no3rd") then "1PP" else "3PP" end) end)␞" +
"\(if .gametype == null then "null" else (.gametype as $time|$time|test("[0-9]{2}:[0-9]{2}$") as $match|(if $match == true then ($time|scan("[0-9]{2}:[0-9]{2}$")) else "XXXX" end)) end)␞" +
"\(.players)␞" +
"\(.max_players)␞" +
"\(if .gametype == null then "0" elif .gametype|split("lqs")[1] == null then "0" else .gametype|split("lqs")[1]|split(",")[0] end)␞" +
"\(.addr|split(":")[0]):\(if .gameport == null then "XXXX" else .gameport end)␞" +
"\(.addr|split(":")[1])"
' | sort -k1
}
align_versions_file(){ align_versions_file(){
shift shift
local mod="$1" local mod="$1"
@ -706,69 +475,13 @@ test_cooldown(){
local old_time=$(< $_cache_cooldown) local old_time=$(< $_cache_cooldown)
local cur_time=$(date +%s) local cur_time=$(date +%s)
local delta=$(($cur_time - $old_time)) local delta=$(($cur_time - $old_time))
if [[ $delta -lt 60 ]]; then if [[ $delta -lt 30 ]]; then
local remains=$((60 - $delta)) local remains=$((30 - $delta))
local suffix=$(pluralize "seconds" $remains) local suffix=$(pluralize "seconds" $remains)
printf "Global API cooldown in effect. Please wait %s %s." "$remains" "$suffix" printf "Global API cooldown in effect. Please wait %s %s." "$remains" "$suffix"
exit 1 exit 1
fi fi
} }
dump_servers(){
local context="$1"
local subcontext="$2"
local ip
local qport
local res
_iterate(){
local file="$1"
shift
for server in "$@"; do
ip=$(<<< $server awk -F: '{print $1}')
qport=$(<<< $server awk -F: '{print $3}')
res=$(a2s "$ip" "$qport" info)
if [[ ! $? -eq 0 ]]; then
continue
fi
parse_server_json "$res" >> "$file"
done
}
case "$subcontext" in
*Server[[:space:]]browser*)
local file="$_cache_servers"
if [[ ! $subcontext =~ Name ]]; then
initialize_remote_servers
fi
;;
*My[[:space:]]saved[[:space:]]servers*)
local file="$_cache_my_servers"
if [[ ! $subcontext =~ Name ]]; then
[[ -f $file ]] && rm $file
_iterate "$file" "${ip_list[@]}"
fi
;;
*Recent[[:space:]]servers*)
local file="$_cache_history"
if [[ ! $subcontext =~ Name ]]; then
[[ -f $file ]] && rm $file
readarray -t iters < <(cat $history_file)
_iterate "$file" "${iters[@]}"
fi
;;
*Scan[[:space:]]LAN[[:space:]]servers*)
local port=$(<<< "$subcontext" awk -F: '{print $2}')
local file="$_cache_lan"
if [[ ! $subcontext =~ Name ]]; then
[[ -f $file ]] && rm $file
local lan=$(lan_scan $port)
readarray -t iters <<< "$lan"
_iterate "$file" "${iters[@]}"
fi
;;
esac
shift
logger INFO "Server context is '$subcontext', reading from file '$file'"
filter_servers "$file" "$@"
}
redact(){ redact(){
sed 's@\(/home/\)[^/]*@\1REDACTED@g' sed 's@\(/home/\)[^/]*@\1REDACTED@g'
} }
@ -784,12 +497,17 @@ logger(){
} }
test_ping(){ test_ping(){
shift shift
local time
local res
local ip="$1" local ip="$1"
local qport="$2" local qport="$2"
local res res=$(a2s $ip $qport info)
res=$(ping -c1 -4 -W0.5 $1 | grep time= | awk -F= '{print $4}') if [[ -z $res ]]; then
[[ ! $? -eq 0 ]] && res="Timed out" time="Timed out"
printf "%s" "$res" else
time=$(<<< "$res" jq -r '.[].ping')
fi
printf "%s" "$time"
} }
show_server_modlist(){ show_server_modlist(){
shift shift
@ -1073,10 +791,10 @@ test_steam_api(){
} }
test_bm_api(){ test_bm_api(){
local key="$1" local key="$1"
if [[ ! $key =~ ^[0-9]+$ ]]; then if [[ -z $key ]]; then
echo 1
return return
fi fi
[[ -z $key ]] && return 1
local code=$(curl -ILs "$bm_api" \ local code=$(curl -ILs "$bm_api" \
-H "Authorization: Bearer "$key"" -G \ -H "Authorization: Bearer "$key"" -G \
-d "filter[game]=$game" \ -d "filter[game]=$game" \
@ -1090,19 +808,23 @@ update_config_val(){
case $1 in case $1 in
"Change player name") "Change player name")
key="name" key="name"
if [[ -z "${value// }" ]]; then
printf "Invalid name"
return 2
fi
;; ;;
"Change Steam API key") "Change Steam API key")
key="steam_api" key="steam_api"
if [[ ${#value} -lt 32 ]] || [[ $(test_steam_api "$value") -eq 1 ]]; then if [[ ${#value} -lt 32 ]] || [[ $(test_steam_api "$value") -eq 1 ]]; then
printf "Invalid API key" printf "Invalid API key"
return 2 return 78
fi fi
;; ;;
"Change Battlemetrics API key") "Change Battlemetrics API key")
key="api_key" key="api_key"
if [[ $(test_bm_api "$value") -eq 1 ]]; then if [[ $(test_bm_api "$value") -eq 1 ]]; then
printf "Invalid API key" printf "Invalid API key"
return 2 return 79
fi fi
;; ;;
esac esac
@ -1110,7 +832,7 @@ update_config_val(){
nr="$value" nr="$value"
update_config update_config
echo "Updated the key '$key' to '$value'" echo "Updated the key '$key' to '$value'"
return 90 return 80
} }
show_log(){ show_log(){
< "$debug_log" sed 's/Keyword␞/Keyword/' < "$debug_log" sed 's/Keyword␞/Keyword/'
@ -1168,24 +890,6 @@ open_link(){
xdg-open "$url" xdg-open "$url"
fi fi
} }
quick_connect(){
if [[ -z $fav_server ]]; then
printf "No favorite server currently set"
return 1
fi
try_connect "$fav_server"
}
connect_from_table(){
shift
local record="$1"
try_connect "$record"
}
pretty_print(){
while read -r line; do
printf "\t%s\n" "$line"
done < "$@"
}
generate_log(){ generate_log(){
source $config_file source $config_file
cat <<-DOC > $system_log cat <<-DOC > $system_log
@ -1275,7 +979,7 @@ symlinks(){
link="@$encoded_id" link="@$encoded_id"
mod="${arr[$i]}" mod="${arr[$i]}"
logger INFO "Creating link '$game_dir/$link' for '$workshop_dir/$mod'" logger INFO "Creating link '$game_dir/$link' for '$workshop_dir/$mod'"
[[ $STEAM_LAUNCH -eq 1 ]] && echo "# Creating mod link $((i+1))/${#arr[@]}" [[ -n $STEAMSCRIPT ]] && echo "# Creating mod link $((i+1))/${#arr[@]}"
ln -s "$workshop_dir/$mod" "$game_dir/$link" ln -s "$workshop_dir/$mod" "$game_dir/$link"
done done
} }
@ -1290,7 +994,7 @@ symlinks(){
if [[ ${#links[@]} -eq 0 ]]; then if [[ ${#links[@]} -eq 0 ]]; then
logger INFO "No symlinks present in '$game_dir', creating them" logger INFO "No symlinks present in '$game_dir', creating them"
if [[ $STEAM_LAUNCH -eq 1 ]]; then if [[ -n $STEAMSCRIPT ]]; then
_create_links "${mods[@]}" > >(_pulse) _create_links "${mods[@]}" > >(_pulse)
else else
_create_links "${mods[@]}" _create_links "${mods[@]}"
@ -1308,7 +1012,7 @@ symlinks(){
# update missing targets # update missing targets
logger INFO "Found ${#hits[@]} unlinked mods" logger INFO "Found ${#hits[@]} unlinked mods"
if [[ $STEAM_LAUNCH -eq 1 ]]; then if [[ -n $STEAMSCRIPT ]]; then
_create_links "${hits[@]}" > >(_pulse) _create_links "${hits[@]}" > >(_pulse)
else else
_create_links "${hits[@]}" _create_links "${hits[@]}"
@ -1326,6 +1030,9 @@ update_history(){
echo "$record" >> "$history_file" echo "$record" >> "$history_file"
} }
update_symlinks(){ update_symlinks(){
if [[ ! -d "$workshop_dir" ]]; then
return
fi
legacy_symlinks legacy_symlinks
symlinks symlinks
} }
@ -1372,10 +1079,17 @@ try_fallback(){
esac esac
} }
try_connect(){ try_connect(){
shift
local record="$1" local record="$1"
local appid="$2"
local binary="$3"
local ip=$(<<< $record awk -F: '{print $1}') local ip=$(<<< $record awk -F: '{print $1}')
local gameport=$(<<< $record awk -F: '{print $2}') local gameport=$(<<< $record awk -F: '{print $2}')
local qport=$(<<< $record awk -F: '{print $3}') local qport=$(<<< $record awk -F: '{print $3}')
[[ $appid -eq $exp ]] && echo "$binary" > $_cache_binary
local remote_mods local remote_mods
remote_mods=$(a2s $ip $qport rules) remote_mods=$(a2s $ip $qport rules)
if [[ $? -eq 1 ]]; then if [[ $? -eq 1 ]]; then
@ -1400,11 +1114,11 @@ try_connect(){
return 1 return 1
fi fi
case $auto_install in case $auto_install in
"") manual_mod_install "$ip" "$gameport" "$diff" "$sanitized_mods";; "") manual_mod_install "$ip" "$gameport" "$diff" "$sanitized_mods" "" "$appid";;
1|2) manual_mod_install "$ip" "$gameport" "$diff" "$sanitized_mods" "auto" ;; 1|2) manual_mod_install "$ip" "$gameport" "$diff" "$sanitized_mods" "auto" "$appid" ;;
esac esac
else else
launch "$ip" "$gameport" "$sanitized_mods" launch "$ip" "$gameport" "$sanitized_mods" "$appid"
fi fi
} }
check_architecture(){ check_architecture(){
@ -1415,68 +1129,6 @@ check_architecture(){
echo 0 echo 0
fi fi
} }
focus_beta_client(){
_wid(){
wmctrl -ilx |\
awk 'tolower($3) == "steamwebhelper.steam"' |\
awk '$5 ~ /^Steam|Steam Games List/' |\
awk '{print $1}'
}
$steam_cmd steam://open/library 2>/dev/null 1>&2 &&
$steam_cmd steam://open/console 2>/dev/null 1>&2 &&
sleep 1s
until [[ -n $(_wid) ]]; do
sleep 0.1s
done
wmctrl -ia $(_wid)
sleep 0.1s
local wid=$(xdotool getactivewindow)
local geo=$(xdotool getwindowgeometry $wid)
local pos=$(<<< "$geo" awk 'NR==2 {print $2}' | sed 's/,/ /')
local dim=$(<<< "$geo" awk 'NR==3 {print $2}' | sed 's/x/ /')
local pos1=$(<<< "$pos" awk '{print $1}')
local pos2=$(<<< "$pos" awk '{print $2}')
local dim1=$(<<< "$dim" awk '{print $1}')
local dim2=$(<<< "$dim" awk '{print $2}')
local dim1=$(((dim1/2)+pos1))
local dim2=$(((dim2/2)+pos2))
xdotool mousemove $dim1 $dim2
xdotool click 1
$steam_cmd steam://open/library 2>/dev/null 1>&2 &&
$steam_cmd steam://open/console 2>/dev/null 1>&2
}
auto_mod_install(){
# currently unused, merged with manual method
local ip="$1"
local gameport="$2"
local diff="$3"
local sanitized_mods="$4"
console_dl "$diff" &&
$steam_cmd steam://open/downloads
local total=$(<<< "$diff" wc -l)
until [[ -z $(compare "$diff") ]]; do
local missing=$(compare "$diff" | wc -l)
echo "# Downloaded $(($total-missing)) of $total mods. ESC cancels"
done | $steamsafe_zenity --pulsate --progress --title="DZG Watcher" --auto-close --no-cancel --width=500 2>/dev/null
if [[ ! $? -eq 0 ]]; then
echo "User aborted connect process. Steam may have mods pending for download."
exit 1
fi
local diff=$(compare "$sanitized_mods")
if [[ -z $diff ]]; then
#wipe old version file and replace with latest stamps
rm "$versions_file"
check_timestamps
logger INFO "Local modlist matches remote, initiating launch request"
launch "$ip" "$gameport" "$sanitized_mods"
fi
}
force_update(){ force_update(){
if [[ ! $auto_install -eq 1 ]]; then if [[ ! $auto_install -eq 1 ]]; then
printf "Only available when mod auto-install is ON" printf "Only available when mod auto-install is ON"
@ -1484,21 +1136,10 @@ force_update(){
fi fi
rm "$versions_file" rm "$versions_file"
local update=$(check_timestamps) local update=$(check_timestamps)
manual_mod_install "null" "null" "$update" "null" "force" manual_mod_install "null" "null" "$update" "null" "force" "null"
echo "Finished requesting mod updates." echo "Finished requesting mod updates."
return 0 return 0
} }
console_dl(){
readarray -t modids <<< "$@"
focus_beta_client
sleep 1.5s
for i in "${modids[@]}"; do
xdotool type --delay 0 "workshop_download_item $aid $i"
sleep 0.5s
xdotool key Return
sleep 0.5s
done
}
get_local_stamps(){ get_local_stamps(){
readarray -t modlist < <(printf "%s\n" "$@") readarray -t modlist < <(printf "%s\n" "$@")
local max="${#modlist[@]}" local max="${#modlist[@]}"
@ -1537,8 +1178,6 @@ check_timestamps(){
local aligned=$(<<< "$local_stamps" jq -r '.response.publishedfiledetails[]|"\(.publishedfileid),\(.time_updated)"') local aligned=$(<<< "$local_stamps" jq -r '.response.publishedfiledetails[]|"\(.publishedfileid),\(.time_updated)"')
readarray -t remote_ids < <(<<< "$aligned" awk -F, '{print $1}') readarray -t remote_ids < <(<<< "$aligned" awk -F, '{print $1}')
readarray -t remote_times < <(<<< "$aligned" awk -F, '{print $2}') readarray -t remote_times < <(<<< "$aligned" awk -F, '{print $2}')
readarray -t old_ids < <(< $versions_file awk -F, '{print $1}')
readarray -t old_times < <(< $versions_file awk -F, '{print $2}')
if [[ ! -f $versions_file ]]; then if [[ ! -f $versions_file ]]; then
logger INFO "No prior versions file found, creating" logger INFO "No prior versions file found, creating"
@ -1548,6 +1187,9 @@ check_timestamps(){
return 0 return 0
fi fi
readarray -t old_ids < <(< $versions_file awk -F, '{print $1}')
readarray -t old_times < <(< $versions_file awk -F, '{print $2}')
declare -A remote_version declare -A remote_version
declare -A local_version declare -A local_version
@ -1590,6 +1232,9 @@ concat_mods(){
local encoded_id local encoded_id
local link local link
for i in "${concat_arr[@]}"; do for i in "${concat_arr[@]}"; do
until [[ -f $workshop_dir/$i/meta.cpp ]]; do
sleep 0.1s
done
id=$(awk -F"= " '/publishedid/ {print $2}' "$workshop_dir"/$i/meta.cpp | awk -F\; '{print $1}') id=$(awk -F"= " '/publishedid/ {print $2}' "$workshop_dir"/$i/meta.cpp | awk -F\; '{print $1}')
encoded_id=$(encode $id) encoded_id=$(encode $id)
link="@$encoded_id;" link="@$encoded_id;"
@ -1608,6 +1253,8 @@ launch(){
local ip="$1" local ip="$1"
local gameport="$2" local gameport="$2"
local mods="$3" local mods="$3"
local appid="$4"
local concat local concat
if [[ -n $mods ]]; then if [[ -n $mods ]]; then
concat=$(concat_mods "$mods") concat=$(concat_mods "$mods")
@ -1616,18 +1263,22 @@ launch(){
fi fi
update_symlinks update_symlinks
[[ $appid -eq $exp ]] && clone_symlinks
if [[ $debug -eq 1 ]]; then if [[ $debug -eq 1 ]]; then
local launch_options="$steam_cmd -applaunch $aid -connect=$ip:$gameport -nolauncher -nosplash -name=$name -skipintro -mod=$concat" local launch_options="$steam_cmd -applaunch $appid -connect=$ip:$gameport -nolauncher -nosplash -name=$name -skipintro -mod=$concat"
printf "Debug mode: these options would have been used to launch the game: $launch_options" printf "Debug mode: these options would have been used to launch the game: $launch_options"
return 0 return 0
fi fi
echo "$concat" > "$_cache_launch" echo "$concat" > "$_cache_launch"
echo "$ip:$gameport" > "$_cache_address" echo "$ip:$gameport" > "$_cache_address"
logger INFO "Saved launch params: '$concat'" logger INFO "Saved launch params: '$concat'"
printf "Launch conditions satisfied. DayZ will now launch after you confirm this dialog." printf "Launch conditions satisfied. DayZ will launch after you confirm this dialog."
return 100 [[ $appid == "$aid" ]] && return 100
[[ $appid == "$exp" ]] && return 101
} }
final_handshake(){ final_handshake(){
local appid="$1"
local saved_mods=$(< "$_cache_launch") local saved_mods=$(< "$_cache_launch")
local saved_address=$(< "$_cache_address") local saved_address=$(< "$_cache_address")
local res=$(is_dayz_running) local res=$(is_dayz_running)
@ -1644,7 +1295,7 @@ final_handshake(){
params+=("-skipintro") params+=("-skipintro")
params+=("-name=$name") params+=("-name=$name")
params+=("-mod=$saved_mods") params+=("-mod=$saved_mods")
$steam_cmd -applaunch $aid "${params[@]}" & $steam_cmd -applaunch $appid "${params[@]}" &
until [[ $(is_dayz_running) -eq 1 ]]; do until [[ $(is_dayz_running) -eq 1 ]]; do
sleep 0.1s sleep 0.1s
done done
@ -1658,6 +1309,7 @@ manual_mod_install(){
local diff="$3" local diff="$3"
local sanitized_mods="$4" local sanitized_mods="$4"
local mode="$5" local mode="$5"
local appid="$6"
local ex="$state_path/dzg.watcher" local ex="$state_path/dzg.watcher"
readarray -t stage_mods <<< "$diff" readarray -t stage_mods <<< "$diff"
@ -1666,7 +1318,6 @@ manual_mod_install(){
_watcher(){ _watcher(){
for((i=0;i<${#stage_mods[@]};i++)); do for((i=0;i<${#stage_mods[@]};i++)); do
[[ -f $ex ]] && return 1 [[ -f $ex ]] && return 1
log ${stage_mods[$i]}
if [[ $mode == "auto" ]] || [[ $mode == "force" ]]; then if [[ $mode == "auto" ]] || [[ $mode == "force" ]]; then
$steam_cmd "steam://url/CommunityFilePage/${stage_mods[$i]}+workshop_download_item $aid ${stage_mods[$i]}" $steam_cmd "steam://url/CommunityFilePage/${stage_mods[$i]}+workshop_download_item $aid ${stage_mods[$i]}"
@ -1716,7 +1367,7 @@ manual_mod_install(){
rm "$versions_file" rm "$versions_file"
check_timestamps check_timestamps
fi fi
launch "$ip" "$gameport" "$sanitized_mods" launch "$ip" "$gameport" "$sanitized_mods" "$appid"
else else
printf "User aborted download process, or some mods may have failed to download. Try connecting again to resync." printf "User aborted download process, or some mods may have failed to download. Try connecting again to resync."
exit 1 exit 1
@ -1740,7 +1391,7 @@ foreground(){
} }
main(){ main(){
local params="$(printf '"%s", ' "$@")" local params="$(printf '"%s", ' "$@")"
logger INFO "Received request from UI constructor with params [${params::-2}]" logger INFO "Received request from UI with params [${params::-2}]"
func=${funcs["$1"]} func=${funcs["$1"]}
[[ -z $func ]] && return 1 [[ -z $func ]] && return 1
if [[ -z $2 ]]; then if [[ -z $2 ]]; then

492
helpers/pefile.py Normal file
View File

@ -0,0 +1,492 @@
import json
import struct
import typing # noqa
from dataclasses import dataclass
from enum import Enum
from pathlib import Path
from shlex import shlex
from typing import BinaryIO, Union
# https://learn.microsoft.com/en-us/windows/win32/debug/pe-format
endian = "<"
IMAGE_DIRECTORY_ENTRY = 2
VERSION_RESOURCE = 16
RESOURCE_NODE = ".rsrc"
PE32_x86 = "0x10b"
PE32_x64 = "0x20b"
VS_VERSION_INFO_MAGIC = "0xfeef04bd0000"
VS_VERSION_INFO_ID = "VS_VERSION_INFO"
class VersionMatch(Enum):
LOCAL_OLDER = 1
LOCAL_NEWER = 2
SAME_VERSION = 3
class u8:
fmt = "B"
class u16:
fmt = "H"
class u32:
fmt = "L"
class u64:
fmt = "Q"
class i8:
fmt = "b"
class i16:
fmt = "h"
class i32:
fmt = "l"
class i64:
fmt = "q"
class PackedData:
@classmethod
def unpack(cls, data: BinaryIO):
r = []
for key, value in cls.__annotations__.items():
if value == str:
f = data.read(8).rstrip(b"\x00\x00").decode()
else:
fmt = endian + (value.fmt)
size = struct.calcsize(fmt)
f = struct.unpack(fmt, data.read(size))[0]
r.append(f)
return cls(*r)
@dataclass(slots=True, frozen=True)
class COFF_FILE_HDR(PackedData):
machine_type: u16
number_of_sections: u16
timestamp: u32
pointer_to_symbol_table: u32
number_of_symbols: u32
size_of_optional_header: u16
characteristics: u16
@dataclass(slots=True, frozen=True)
class OPTIONAL_HDR_X86(PackedData):
magic: u16
major_linker_ver: u8
minor_linker_ver: u8
size_of_code: u32
size_of_initialized_data: u32
size_of_uninitialized_data: u32
address_of_entry_point: u32
base_of_code: u32
base_of_data: u32
@dataclass(slots=True, frozen=True)
class OPTIONAL_HDR_X64(PackedData):
magic: u16
major_linker_ver: u8
minor_linker_ver: u8
size_of_code: u32
size_of_initialized_data: u32
size_of_uninitialized_data: u32
address_of_entry_point: u32
base_of_code: u32
@dataclass(slots=True, frozen=True)
class OPTIONAL_HDR_WIN_X86(PackedData):
image_base: u32
section_alignment: u32
file_alignment: u32
major_operating_system_version: u16
minor_operating_system_version: u16
major_image_version: u16
minor_image_version: u16
major_subsystem_version: u16
minor_subsystem_version: u16
win32_version_value: u32
size_of_image: u32
size_of_headers: u32
checksum: u32
subsystem: u16
dll_characteristics: u16
size_of_stack_reserve: u32
size_of_stack_commit: u32
size_of_heap_reserve: u32
size_of_heap_commit: u32
loader_flags: u32
number_of_rva_and_sizes: u32
@dataclass(slots=True, frozen=True)
class OPTIONAL_HDR_WIN_X64(PackedData):
image_base: u64
section_alignment: u32
file_alignment: u32
major_operating_system_version: u16
minor_operating_system_version: u16
major_image_version: u16
minor_image_version: u16
major_subsystem_version: u16
minor_subsystem_version: u16
win32_version_value: u32
size_of_image: u32
size_of_headers: u32
checksum: u32
subsystem: u16
dll_characteristics: u16
size_of_stack_reserve: u64
size_of_stack_commit: u64
size_of_heap_reserve: u64
size_of_heap_commit: u64
loader_flags: u32
number_of_rva_and_sizes: u32
@dataclass(slots=True, frozen=True)
class DATA_DIR(PackedData):
virtual_address: u32
size: u32
@dataclass(slots=True, frozen=True)
class SECTION_HDR(PackedData):
name: str
virtual_size: u32
virtual_address: u32
size_of_raw_data: u32
pointer_to_raw_data: u32
pointer_to_relocations: u32
pointer_to_line_numbers: u32
number_of_relocations: u16
number_of_line_numbers: u16
characteristics: u32
@dataclass(slots=True, frozen=True)
class RESOURCE_DIRECTORY_TABLE(PackedData):
characteristics: u32
timestamp: u32
major_version: u16
minor_version: u16
number_of_name_entries: u16
number_of_id_entries: u16
@dataclass(slots=True, frozen=True)
class RESOURCE_DIRECTORY_ENTRY(PackedData):
"""
This field is either a string identifying a data leaf
(if the high bit is set) or an ID to another nested directory
(if the high bit is clear). The outermost level is always a
directory. If it is a name, the lower 31 bits are the offset from the
beginning of the resource section's raw data to the name
(the name consists of 16 bits length and trailing wide characters,
in Unicode, not 0-terminated).
"""
name_or_id: u32
data_or_subdir: u32
@dataclass(slots=True, frozen=True)
class RESOURCE_DATA_ENTRY(PackedData):
data_rva: u32
size: u32
codepage: u32
reserved: u32
@dataclass(slots=True, frozen=True)
class VS_VERSION_INFO_HDR(PackedData):
size: u16
value_length: u16
value_type: u16
@dataclass(slots=True, frozen=True)
class DayZVersion:
major: int
minor: int
patch: int
@dataclass(slots=True, frozen=True)
class FileVersion:
major: int
minor: int
build: int
revision: int
@dataclass(slots=True, frozen=True)
class Result:
local: Union[str, None]
remote: str
build: str
path: Union[Path, None]
match: VersionMatch
error: Union[Exception, None]
class PeFileError(Exception):
"""Expected contents missing from headers or resource nodes"""
pass
class AppNotInstalledError(Exception):
"""App not present in user's libraryfolders"""
pass
class AppMovedError(Exception):
"""VDF points to a nonexistent location on disk"""
pass
class VDFLoadError(Exception):
"""Malformed VDF or JSON conversion"""
pass
def parse_version_number(data: BinaryIO):
# https://learn.microsoft.com/en-us/windows/win32/api/verrsrc/ns-verrsrc-vs_fixedfileinfo
minor = struct.unpack("<L", data.read(4))[0] >> 16 & 0xFFFF
major = struct.unpack("<L", data.read(4))[0] >> 0 & 0xFFFF
build = struct.unpack("<L", data.read(4))[0] >> 0 & 0xFFFF
revision = struct.unpack("<L", data.read(4))[0] >> 16 & 0xFFFF
return FileVersion(major, minor, build, revision)
def seek_to_hex(address: str, data: BinaryIO) -> None:
data.seek(int(address, base=16))
def seek_to_pe_stub(data: BinaryIO) -> None:
MAGIC = "0x3c"
seek_to_hex(MAGIC, data)
e_lfanew = hex(struct.unpack("<h", data.read(2))[0])
seek_to_hex(e_lfanew, data)
pe_stub = data.read(4).rstrip(b"\x00\x00\x00\x00").decode()
if pe_stub != "PE":
raise PeFileError("missing PE header data")
def get_dayz_version(file: Path) -> DayZVersion | Exception:
try:
version = get_version(file)
except Exception as e:
return e
patch = str(version.build) + str(version.revision)
dz_vers = DayZVersion(version.major, version.minor, int(patch))
return dz_vers
def dayz_version_to_str(v: DayZVersion) -> str:
return ".".join(str(el) for el in [v.major, v.minor, v.patch])
def dayz_version_from_str(v: str) -> DayZVersion:
vers = v.split(".")
assert len(vers) == 3
return DayZVersion(*[int(el) for el in vers])
def get_version(file):
with open(file, "rb") as f:
seek_to_pe_stub(f)
COFF = COFF_FILE_HDR.unpack(f)
pos = f.tell()
blob = f.read()
magic = hex(struct.unpack("<H", (blob[0:2]))[0])
f.seek(pos)
if magic == PE32_x86:
OPTIONAL_HDR_X86.unpack(f)
OBJW = OPTIONAL_HDR_WIN_X86.unpack(f)
else:
OPTIONAL_HDR_X64.unpack(f)
OBJW = OPTIONAL_HDR_WIN_X64.unpack(f)
if OBJW.number_of_rva_and_sizes < 1:
raise PeFileError("no data resource directory")
data_dirs = []
for rva in range(OBJW.number_of_rva_and_sizes):
data_dir = DATA_DIR.unpack(f)
data_dirs.append(data_dir)
res_dir = data_dirs[IMAGE_DIRECTORY_ENTRY]
dir_va = res_dir.virtual_address
for section in range(COFF.number_of_sections):
hdr = SECTION_HDR.unpack(f)
if hdr.name == RESOURCE_NODE:
va = hdr.virtual_address
ptr = hdr.pointer_to_raw_data
offset = dir_va - va + ptr
seek_to_hex(hex(offset), f)
break
if hdr.name != RESOURCE_NODE:
raise PeFileError("no root resource node found")
table = RESOURCE_DIRECTORY_TABLE.unpack(f)
total = table.number_of_name_entries + table.number_of_id_entries
for entry in range(total):
entry = RESOURCE_DIRECTORY_ENTRY.unpack(f)
if entry.name_or_id == VERSION_RESOURCE:
while entry.data_or_subdir & (1 << 31):
shift = entry.data_or_subdir & ~(1 << 31)
seek_to_hex(hex(offset + shift), f)
table = RESOURCE_DIRECTORY_TABLE.unpack(f)
total = (
table.number_of_name_entries
+ table.number_of_id_entries
)
for entry in range(total):
entry = RESOURCE_DIRECTORY_ENTRY.unpack(f)
break
if entry.name_or_id > VERSION_RESOURCE:
raise PeFileError("no version info node found")
seek_to_hex(hex(offset + entry.data_or_subdir), f)
data = RESOURCE_DATA_ENTRY.unpack(f)
# https://stackoverflow.com/questions/2170843/va-virtual-address-rva-relative-virtual-address
offset = data.data_rva - hdr.virtual_address + hdr.pointer_to_raw_data
seek_to_hex(hex(offset), f)
hdr = VS_VERSION_INFO_HDR.unpack(f)
# https://learn.microsoft.com/en-us/windows/win32/menurc/vs-versioninfo
byte_len = len(VS_VERSION_INFO_ID.encode("utf-16le"))
label = f.read(byte_len).decode("utf-16le")
if label != VS_VERSION_INFO_ID:
raise PeFileError(f"header identifier != '{VS_VERSION_INFO_ID}'")
f.read(32 - byte_len)
identifier = hex(struct.unpack("<Q", f.read(8))[0])
if identifier != VS_VERSION_INFO_MAGIC:
raise PeFileError(
f"{VS_VERSION_INFO_ID} address != '{VS_VERSION_INFO_MAGIC}'"
)
try:
version = parse_version_number(f)
except Exception as e:
return PeFileError(e)
return version
def get_pefile_path(path: str, appid: int) -> Path:
binary = "DayZ_x64.exe"
identifier = {221100: "DayZ", 1024020: "DayZ Exp"}
name = identifier[appid]
pe_path = None
path = path + "/steamapps/libraryfolders.vdf"
with open(path, "r") as f:
try:
j = json.loads(vdf_to_json(f))
except Exception:
raise VDFLoadError("Failed to parse libraryfolders")
for obj in j["libraryfolders"]:
if str(appid) in j["libraryfolders"][obj]["apps"]:
pe_path = j["libraryfolders"][obj]["path"]
pe_path += f"/steamapps/common/{name}/{binary}"
break
if pe_path is None:
raise AppNotInstalledError(
f"Failed to find a libraryfolder for the appid '{appid}'"
)
pe_path = Path(pe_path)
if pe_path.exists() is False:
raise AppMovedError(
f"Path '{pe_path}' specified in libraryfolders does not exist"
)
return pe_path
def compare_versions(local: DayZVersion, remote: DayZVersion):
"""
packaging.version module is not available OOTB on some distributions
"""
if dayz_version_to_str(local) == dayz_version_to_str(remote):
return VersionMatch.SAME_VERSION
if local.major < remote.major:
return VersionMatch.LOCAL_OLDER
if local.major > remote.major:
return VersionMatch.LOCAL_NEWER
if local.major == remote.major:
if local.minor < remote.minor:
return VersionMatch.LOCAL_OLDER
if local.minor > remote.minor:
return VersionMatch.LOCAL_NEWER
if local.minor == remote.minor:
if local.patch < remote.patch:
return VersionMatch.LOCAL_OLDER
if local.patch > remote.patch:
return VersionMatch.LOCAL_NEWER
if local.patch == remote.patch:
return VersionMatch.SAME_VERSION
def vdf_to_json(stream):
def _istr(indent, string):
return (indent * " ") + string
jbuf = "{\n"
lex = shlex(stream)
indent = 1
while True:
tok = lex.get_token()
if not tok:
return jbuf + "}\n"
if tok == "}":
indent -= 1
jbuf += _istr(indent, "}")
ntok = lex.get_token()
lex.push_token(ntok)
if ntok and ntok != "}":
jbuf += ","
jbuf += "\n"
else:
ntok = lex.get_token()
if ntok == "{":
jbuf += _istr(indent, tok + ": {\n")
indent += 1
else:
jbuf += _istr(indent, tok + ": " + ntok)
ntok = lex.get_token()
lex.push_token(ntok)
if ntok != "}":
jbuf += ","
jbuf += "\n"

467
helpers/servers.py Normal file
View File

@ -0,0 +1,467 @@
import json
import math
import os
import re
import socket
import subprocess
import sys
import typing # noqa
from dataclasses import dataclass
from urllib import request, parse
from urllib.error import HTTPError
from typing import Union
sys.path.append("a2s")
import a2s # noqa
from a2s import dayzquery # noqa
params = [
r"\nor\1\map\chernarusplus\nor\1\map\sakhal\nor\1\map\enoch\empty\1\nor\1\map\namalsk", # noqa
r"\map\namalsk\empty\1",
r"\map\namalsk\noplayers\1",
r"\map\chernarusplus\empty\1",
r"\map\chernarusplus\noplayers\1",
r"\map\sakhal\empty\1",
r"\map\sakhal\noplayers\1",
r"\map\enoch\empty\1",
r"\map\enoch\noplayers\1",
]
class BmAPIError(Exception):
pass
class BmIdError(Exception):
pass
class InvalidIpError(Exception):
pass
def get_netmask() -> str:
hostname = os.uname()[1]
i = socket.gethostbyname(hostname)
netmask = i.rsplit(".", 1)[0]
return netmask
def test_ip(suffix: int, port: int) -> dict | None:
netmask = get_netmask()
hostname = f"{netmask}.{str(suffix)}"
ping = ["ping", "-c1", "-i", "0.1", "-w", "1"]
output = subprocess.run(ping + [hostname], capture_output=True)
if output.returncode == 0:
return query_direct(hostname, port)
return None
def sanitize(name: str) -> str:
name = re.sub(r"\r", r"", name)
name = re.sub(r"\n", r"", name)
name = re.sub(r"\x01", r"", name)
name = re.sub(r"\ufeff", r"", name)
name = re.sub(r"(^!\s*)", r"-", name)
name = re.sub(r"(^-\s*)", r"", name)
name = re.sub(r"(^-)", r"", name)
name = re.sub(r"(^\s*)", r"", name)
name = re.sub(r"\t", "", name)
return name
def parse_json(json: list) -> list:
"""
Server metadata is underspecified and server operators
tend to insert random garbage in the headers. In case
sanitization failed, discard malformed rows rather than
aborting outright.
"""
rows = []
for row in json:
try:
name = sanitize(row["name"])
if name == "":
continue
except KeyError:
continue
for key in [
"map",
"gametype",
"players",
"max_players",
"addr",
"gameport",
]:
try:
row[key]
except KeyError:
continue
try:
r = row["gametype"].split(",")
except KeyError:
continue
if "no3rd" in r:
view = "1PP"
else:
view = "3PP"
if "external" in r:
provider = "Unoffic."
else:
provider = "Official"
if "mod" in r:
modded = True
else:
modded = False
try:
r = row["gametype"].split("lqs")
queue = r[1].split(",")[0]
except IndexError:
queue = 0
try:
test_time = re.search(r"[0-9]{2}:[0-9]{2}", row["gametype"])
if test_time:
time = test_time.group(0)
else:
time = "Unknown"
except AttributeError:
time = "Unknown"
try:
ip = row["addr"].split(":")[0] + ":" + str(row["gameport"])
qport = row["addr"].split(":")[1]
except IndexError:
continue
try:
ping = row["ping"]
except KeyError:
ping = 9999
mapname = row["map"].lower()
players = row["players"]
max_players = row["max_players"]
raw = [
name,
mapname,
view,
time,
int(players),
int(max_players),
int(queue),
ip,
int(qport),
ping,
provider,
modded,
]
rows.append(raw)
return rows
def query_direct(ip: str, qport: int, TIMEOUT=3.0) -> dict | None:
try:
info = a2s.info((ip, qport), TIMEOUT)
name = info.server_name
mapname = info.map_name
address = ip + ":" + str(qport)
gameport = str(info.port)
players = info.player_count
max_players = info.max_players
keywords = info.keywords
try:
ping = info.ping
ping = math.floor(info.ping * 1000)
except AttributeError:
ping = 9999
res = {}
res["name"] = name
res["map"] = mapname
res["gametype"] = keywords
res["players"] = players
res["max_players"] = max_players
res["addr"] = address
res["gameport"] = gameport
res["ping"] = ping
return res
except TimeoutError:
return None
except KeyError:
return None
@dataclass(slots=True, frozen=True)
class Res:
status: int
parsed: bool
json: Union[str, None]
@dataclass(slots=True, frozen=True)
class Ping:
addr: str
iteration: int
ping: int
@dataclass(slots=True, frozen=True)
class Details:
data: Union[list, None]
description: str
success: bool
@dataclass(slots=True, frozen=True)
class Prereqs:
password: bool
gameport: int
appid: Union[int, None]
version: Union[str, None]
@dataclass(slots=True)
class Record:
"""
The gameport field is manipulated by the RowType.CONN_BY_IP method
"""
ip: str
gameport: int
qport: int
def get_prereqs(ip: str, qport: int) -> Prereqs:
try:
info = a2s.info((ip, qport))
except TimeoutError:
return Prereqs(False, 0, None, None)
gameport = getattr(info, "port", 0)
is_password = getattr(info, "password_protected", False)
appid = getattr(info, "game_id", None)
version = getattr(info, "version", None)
return Prereqs(is_password, gameport, appid, version)
def details(ip: str, qport: int) -> Details:
default_str = "None provided"
try:
info = a2s.info((ip, qport))
except TimeoutError:
return Details(None, default_str, False)
try:
rules = dayzquery.dayz_rules((ip, int(qport)))
except TimeoutError:
return Details(None, default_str, False)
try:
keywords = info.keywords.split(",")
except AttributeError:
return Details(None, default_str, False)
battleye = "Disabled"
if "battleye" in keywords:
battleye = "Enabled"
day_accel = 0.0
night_accel = 0.0
for keyword in keywords:
if "etm" in keyword:
day_accel = float(keyword.lstrip("etm"))
day_accel = float(f"{day_accel:g}")
if "entm" in keywords:
night_accel = float(keyword.lstrip("entm"))
night_accel = float(f"{night_accel:g}")
try:
password = info.password_protected
if password is False:
password = "Disabled"
else:
password = "Enabled"
except AttributeError:
password = "-"
try:
vac = info.vac_enabled
if vac is False:
vac = "Disabled"
else:
vac = "Enabled"
except AttributeError:
vac = "-"
try:
version = info.version
except AttributeError:
version = "-"
try:
dlc = rules.dlc_flags
if dlc == 0:
dlc = "None"
if dlc == 2:
dlc = "Frostline"
except AttributeError:
dlc = "not specified"
try:
platform = rules.platform
if platform == "win":
platform = "Windows"
if platform == "?":
platform = "Linux"
except AttributeError:
platform = "not specified"
try:
description = rules.description.strip()
if description == "":
description = default_str
except AttributeError:
description = default_str
rows = [
["Battleye", battleye],
["Daytime acceleration", f"{day_accel}x"],
["DLC", dlc],
["Night-time acceleration", f"{night_accel}x"],
["Password", password],
["Platform", platform],
["Valve Anti-Cheat", vac],
["Version", version],
]
return Details(rows, description, True)
def ping(iteration: int, row: list) -> Ping:
addr = row[7]
qport = row[8]
res = None
if row[9] != 9999:
return Ping(addr, iteration, row[9])
try:
ip = addr.split(":")[0]
except IndexError:
ping = 9999
try:
res = query_direct(ip, qport, 0.5)
except Exception:
pass
if res is None:
ping = 9999
else:
ping = res["ping"]
return Ping(addr, iteration, ping)
def query_api(key: str, appid: int, param: str) -> Res:
LIMIT = 10000
url = "https://api.steampowered.com/IGameServersService/GetServerList/v1/?"
payload: dict[str, Union[int, str]] = {
"filter": r"\appid" + fr"\{appid}" + param,
"limit": LIMIT,
"key": key,
}
par = parse.urlencode(payload)
url = f"{url}{par}"
status = 200
parsed = True
data = None
try:
with request.urlopen(url) as response:
if response.status != 200:
status = response.status
try:
parsed = True
data = json.load(response)
except json.decoder.JSONDecodeError:
parsed = False
data = None
except HTTPError:
status = 403
parsed = False
data = None
finally:
return Res(status, parsed, data)
def query_bm_api(api_key: str, bm_id: str) -> Record:
if bm_id.isnumeric() is False:
raise BmIdError("ID must be numeric only")
payload: dict[str, Union[int, str]] = {
"sort": "-players",
"filter[game]": "dayz",
"filter[ids][whitelist]": bm_id,
}
url = "https://api.battlemetrics.com/servers?"
par = parse.urlencode(payload)
url = f"{url}{par}"
hdr = {"Authorization": "Bearer " + api_key}
r = request.Request(url, headers=hdr)
try:
with request.urlopen(r) as response:
try:
j = json.load(response)
except json.decoder.JSONDecodeError:
raise BmAPIError("Malformed response from Battlemetrics")
if len(j["data"]) < 1:
raise BmAPIError("Not a valid Battlemetrics ID")
j = j["data"][0]["attributes"]
return Record(j["ip"], j["port"], j["portQuery"])
except HTTPError:
raise BmAPIError("Failed to query Battlemetrics")
def validate_ip(addr: str):
fields = addr.split(":")
if len(fields) != 2:
raise InvalidIpError("Address must be formatted as IP:Queryport")
ip = fields[0]
port = fields[1]
try:
int(port)
except ValueError:
raise InvalidIpError(f"'{port}' is not a valid port")
if int(port) > 65535 or int(port) < 0:
raise InvalidIpError(f"'{port}' is not a valid port")
try:
socket.inet_aton(ip)
except OSError:
raise InvalidIpError(f"'{ip}' is not a valid IP")
ip = addr.split(":")[0]
qport = int(addr.split(":")[1])
record = Record(ip, 0, qport)
return record

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