feat: preconnect dialog warnings (WIP)

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aclist committed 2026-05-07 02:47:42 +09:00
1 parent 7523bffbd8
commit e2022fdee7
9 files changed
+256 -107

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@@ -6,14 +6,19 @@ from dzgui.views.dialogs.early_alert import EarlyAlertDialog
from dzgui.util.strings import init
def is_dayz_running() -> None:
# TODO: simplify
def is_dayz_running(dialog: bool = False) -> None:
if dialog is False:
return is_running(DAYZ_BINARY)
if is_running(DAYZ_BINARY) is True:
EarlyAlertDialog(init.is_dayz_running)
sys.exit(1)
def is_steam_running() -> None:
def is_steam_running(dialog: bool = False) -> None:
# TODO: check proc name of flatpak steam
if dialog is False:
return is_running(STEAM_CMD)
if is_running(STEAM_CMD) is False:
EarlyAlertDialog(init.is_steam_running)
sys.exit(1)