mirror of
https://github.com/aclist/dztui.git
synced 2026-08-26 09:47:36 +02:00
feat: preconnect dialog warnings (WIP)
This commit is contained in:
parent
7523bffbd8
commit
e2022fdee7
@ -88,6 +88,17 @@ class A2SInfo:
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qport = self.record.qport
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return source_info_to_dict(ip, qport, self.info)
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def is_modded(self) -> bool:
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if self.info is None:
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raise ValueError("Cannot call this method on Nonetype")
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try:
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kw = self.info.keywords.split(",")
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state = True if "mod" in kw else False
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return state
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except Exception as e:
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logger.warning(e)
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raise e
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def get_netmask() -> str:
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hostname = os.uname()[1]
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@ -84,6 +84,9 @@ def get_needs_update(
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def get_remote_signatures(mods: list[str]) -> list[tuple[str, int]]:
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"""
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Attempts to continue connecting even if signatures are empty
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"""
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payload: dict[str, str] = {}
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payload["itemcount"] = len(mods)
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for i, mod in enumerate(mods):
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@ -36,9 +36,9 @@ from gi.repository import Gtk, Gdk, GLib, GObject # noqa E402
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logger = logging.getLogger(APP_NAME)
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if TYPE_CHECKING:
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from dayzquery import DayzMod
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from dzgui.api.servers import A2SInfo, Record
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from dzgui.api.servers import Record
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from dzgui.const.enum import ServerTab
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from dzgui.managers.connection import Prerequisites
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from dzgui.managers.filter import FilterManager
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from dzgui.util.dist import Haversine
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from dzgui.views.base import Notebook, Grid, OuterWindow
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@ -88,6 +88,7 @@ class Controller(GObject.GObject):
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self.pending_jobs = 1
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self.exit_event = threading.Event()
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self.connection_man: ConnectionManager
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def get_emitter(self) -> Emitter:
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return self.emitter
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@ -104,6 +105,7 @@ class Controller(GObject.GObject):
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def set_prefs(self, prefs: UserPrefs) -> None:
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self.config_man = ConfigManager(prefs, self)
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self.notes_man = NoteManager(self, prefs.paths.notes)
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self.prefs = prefs
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def query_config(self, key: Preferences) -> Any:
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@ -393,12 +395,15 @@ class Controller(GObject.GObject):
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if addr.isdigit():
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config_man = self.get_config_man()
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key = config_man.lookup(Preferences.BM)
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ConnectionManager(self).connect_by_id(int(addr), key)
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self.connection_man = ConnectionManager(self)
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self.connection_man.connect_by_id(int(addr), key)
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else:
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ConnectionManager(self).connect_by_ip(addr)
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self.connection_man = ConnectionManager(self)
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self.connection_man.connect_by_ip(addr)
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def connect_by_record(self, record: "Record") -> None:
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ConnectionManager(self).connect_by_record(record)
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self.connection_man = ConnectionManager(self)
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self.connection_man.connect_by_record(record)
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def get_details(self, record: "Record") -> None:
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ConnectionManager(self).query_details(record)
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@ -458,10 +463,13 @@ class Controller(GObject.GObject):
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def set_exit_event(self) -> None:
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self.exit_event.set()
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def open_connection_assistant(self, res: "A2SInfo", mods: list["DayzMod"]) -> None:
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def open_connection_assistant(self, prereqs: "Prerequisites") -> None:
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self.open_page(NotebookPage.CONNECTION)
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self.mediator.preconnect.populate(res, mods)
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self.mediator.preconnect.populate(prereqs)
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def set_start_tab(self) -> None:
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ind = self.config_man.get_start_tab()
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self.get_servers().notebook.set_current_page(ind)
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def update_and_connect(self) -> None:
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self.connection_man.update_and_connect()
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@ -6,14 +6,19 @@ from dzgui.views.dialogs.early_alert import EarlyAlertDialog
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from dzgui.util.strings import init
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def is_dayz_running() -> None:
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# TODO: simplify
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def is_dayz_running(dialog: bool = False) -> None:
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if dialog is False:
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return is_running(DAYZ_BINARY)
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if is_running(DAYZ_BINARY) is True:
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EarlyAlertDialog(init.is_dayz_running)
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sys.exit(1)
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def is_steam_running() -> None:
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def is_steam_running(dialog: bool = False) -> None:
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# TODO: check proc name of flatpak steam
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if dialog is False:
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return is_running(STEAM_CMD)
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if is_running(STEAM_CMD) is False:
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EarlyAlertDialog(init.is_steam_running)
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sys.exit(1)
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@ -130,8 +130,8 @@ def main() -> None:
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EarlyAlertDialog(init.requires_steam)
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is_dayz_installed(XDG.config)
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is_dayz_running()
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is_steam_running()
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is_dayz_running(dialog=True)
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is_steam_running(dialog=True)
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# NOTE: clear versions file of unlinked mods
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rebuild_symlinks(XDG.config)
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@ -1,6 +1,8 @@
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import logging
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import shutil
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from dataclasses import dataclass
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from packaging.version import Version
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from pathlib import Path
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from typing import TYPE_CHECKING
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@ -9,9 +11,17 @@ import dzgui.api.servers as Servers
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from dzgui.api.steam import get_remote_signatures, get_needs_update
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from dzgui.api.mods import get_local_mod_ids
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from dzgui.const.constants import APP_NAME
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from dzgui.const.constants import (
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APP_NAME,
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APPID_DAYZ,
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APPID_DAYZ_EXP,
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APPNAME_DAYZ,
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APPNAME_DAYZ_EXP,
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)
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from dzgui.const.enum import Preferences
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from dzgui.init.proc import is_dayz_running, is_steam_running
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from dzgui.managers.threading import call_on_thread, StoredFunc, ThreadingManager
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from dzgui.util.format import format_mib
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from dzgui.util.strings import dialog, server_timeout, checkmark
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from dzgui.views.dialogs.generic import ExceptionDialog
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from dzgui.views.dialogs.servers import ServerDetailsDialog, ServerModDialog
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@ -22,18 +32,40 @@ gi.require_version("Gtk", "3.0")
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from gi.repository import Gtk # noqa E402
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if TYPE_CHECKING:
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from dzgui.api.servers import A2SInfo
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from dzgui.api.servers import A2SInfo, Record
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from dzgui.controllers.mc import Controller
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logger = logging.getLogger(APP_NAME)
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@dataclass(slots=True, frozen=True)
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class Prerequisites:
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name: str
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appid: int
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local_version: Version
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remote_version: Version
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build: str
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binary_missing: bool
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required_space: float
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available_space: float
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passworded: bool
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dayz_running: bool
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steam_running: bool
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mods: list[str]
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class ConnectionManager:
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def __init__(self, controller: "Controller") -> None:
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self.controller = controller
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self.thread_man = ThreadingManager(controller)
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self.appid: int
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self.record: Record
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self.remote_mod_ids: list[str] = []
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self.missing_mods: list[str] = []
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@call_on_thread(dialog.querying)
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def connect_by_id(self, _id: int, key: str) -> None:
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res = Servers.query_by_id(_id, key)
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@ -56,52 +88,66 @@ class ConnectionManager:
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return
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record = res.get_record()
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try:
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remote_mods = self._query_modlist(record)
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remote_mod_ids = [mod[1] for mod in remote_mods]
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except Exception as e:
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print(e)
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self.thread_man.set_cleanup_func(failure_func, destroy_first=True)
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return
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info = res.get_info()
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# NOTE: store metadata for later connection
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self.appid = info.game_id
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self.record = record
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builds = {APPID_DAYZ: APPNAME_DAYZ, APPID_DAYZ_EXP: APPNAME_DAYZ_EXP}
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build = builds[self.appid]
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binary_missing = False
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required_mib = 0.0
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free_mib = 0.0
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steam_path = Path(self.controller.query_config(Preferences.DEFAULT))
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local_version = PeFile.get_pretty_version(steam_path, info.game_id)
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if local_version is None:
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local_version = "0.0.0"
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binary_missing = True
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hashes = get_remote_signatures(remote_mod_ids)
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version_file = self.controller.get_prefs().paths.version
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needs_update = get_needs_update(version_file, hashes)
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remote_mods: list[str, str, str] = []
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if res.is_modded():
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try:
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remote_mods = self._query_modlist(record)
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self.remote_mod_ids = [mod[1] for mod in remote_mods]
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except Exception as e:
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logger.warning(e)
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self.thread_man.set_cleanup_func(failure_func, destroy_first=True)
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return
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# TODO: store mods that need update in class object for referencing later
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# TODO: store remote destination to connect to
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hashes = get_remote_signatures(self.remote_mod_ids)
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version_file = self.controller.get_prefs().paths.version
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self.missing_mods = get_needs_update(version_file, hashes)
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# missing mods should be the totality of all mods with no signature
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# missing = get_missing_mods(local_mod_ids, remote_mod_ids)
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# print(missing)
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# TODO: when downloading mods, create symlinks if missing
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if local_version is not None:
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pefile_path = PeFile.get_pefile_path(steam_path, info.game_id)
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total, used, free = shutil.disk_usage(pefile_path)
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if len(self.missing_mods) > 0:
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required_size = sum(int(row[2]) for row in self.missing_mods)
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required_mib = format_mib(required_size)
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free_mib = format_mib(required_size)
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# TODO: get missing mod sizes, warn if not enough space
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info = res.get_info()
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try:
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dayz_path = PeFile.get_pefile_path(steam_path, info.game_id)
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# TODO: handle missing path; do not calculate size if appid is missing
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total, used, free = shutil.disk_usage(dayz_path)
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if len(needs_update) > 0:
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# TODO: generic mib function
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required_size = sum(int(row[2]) for row in needs_update)
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required_mib = round(required_size / (1024**2), 3)
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free_mib = round(free / (1024**2), 3)
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print(required_mib)
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print(free_mib)
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except Exception:
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# TODO: if this fails, need to show missing build warning, not failure func
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# build up list of warnings/errors
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# logger.warning(e)
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self.thread_man.set_cleanup_func(failure_func, destroy_first=True)
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dayz_running = is_dayz_running()
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steam_running = is_steam_running()
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# TODO: is dayz downloading
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# TODO: number separator func
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# TODO: pack a final PreReq struct with pre-processed values
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prereqs = Prerequisites(
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name=info.server_name,
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appid=info.game_id,
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local_version=Version(local_version),
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remote_version=Version(info.version),
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build=build,
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binary_missing=binary_missing,
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required_space=required_mib,
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available_space=free_mib,
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passworded=info.password_protected,
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dayz_running=dayz_running,
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steam_running=steam_running,
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mods=remote_mods,
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)
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# TODO: connection assistant only receives user-facing warnings and list of mods
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func = StoredFunc(self.controller.open_connection_assistant, res, remote_mods)
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func = StoredFunc(self.controller.open_connection_assistant, prereqs)
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self.thread_man.set_cleanup_func(func, destroy_first=True)
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@call_on_thread(dialog.querying)
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@ -157,10 +203,24 @@ class ConnectionManager:
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dialog = ExceptionDialog(self.controller, server_timeout)
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dialog.run()
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def connect(self) -> None:
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print(self.record.ip)
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print(self.record.gameport)
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print(self.appid)
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# TODO: convert mod ids to symlink hashes
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# steam api, concat mods
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# TODO: custom threading with glib idle callback
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def update_mods(self) -> None:
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print(self.missing_mods)
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# TODO: when downloading mods, create symlinks if missing
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# TODO: pack a final PreReq struct with pre-processed values
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# self.needs_update
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# then connect
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pass
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def connect(self) -> None:
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# steam api, concat mods
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pass
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def update_and_connect(self) -> None:
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if len(self.missing_mods) > 0:
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self.update_mods()
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else:
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self.connect()
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@ -1,4 +1,5 @@
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update_mods = "Update mods and connect"
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connect = "Connect"
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back = "Back"
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cancel = "Cancel"
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warnings = "Warnings"
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@ -51,6 +51,10 @@ def format_mods(size: int, mods: int) -> str:
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return f"Found {mods:n} {plural} taking up {l_size} MiB. {suffix}"
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def format_mib(bits: int) -> float:
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return round(bits / (1024**2), 3)
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def format_server_mods(mods: int) -> str:
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plural = pluralize("mods", mods)
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return f"Found {mods:n} {plural}. {workshop}"
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@ -1,16 +1,12 @@
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from dataclasses import dataclass
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from typing import Self, TYPE_CHECKING
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from typing import Self, Sequence, TYPE_CHECKING
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from dzgui.const.constants import (
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APPID_DAYZ,
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APPID_DAYZ_EXP,
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APPNAME_DAYZ,
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APPNAME_DAYZ_EXP,
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ERROR,
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WARNING,
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)
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from dayzquery import DayzMod
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from dzgui.util.css import add_class
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from dzgui.util.localize import number
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from dzgui.strings import preconnect
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from dzgui.views.components.frame import HeadingFrame
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from dzgui.views.trees.tree_server_mods import ServerModTreeView
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@ -22,7 +18,7 @@ from gi.repository import Gdk, Gtk # type: ignore # noqa E402
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if TYPE_CHECKING:
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from dzgui.api.servers import A2SInfo
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from dzgui.managers.connection import Prerequisites
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from dzgui.controllers.mc import Controller
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@ -41,6 +37,17 @@ class Errors:
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no_dayz: bool
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class Placeholder(Gtk.Label):
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def __init__(self, text: str) -> None:
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super().__init__(
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label=text,
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halign=Gtk.Align.START,
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valign=Gtk.Align.START,
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margin_start=10,
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margin_bottom=5,
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)
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class MaskedTree(Gtk.TreeView):
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def __init__(self, icon: str) -> None:
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super().__init__(headers_visible=False, can_focus=False)
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@ -64,7 +71,12 @@ class MaskedTree(Gtk.TreeView):
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self.append_column(text_column)
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add_class(self, "masked-tree")
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def append(self, items: list[str]) -> None:
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def append(self, item: Sequence[str]) -> None:
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if len(item) > 1:
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raise ValueError("This method only accepts one item")
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self.store.append([self.icon, item])
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def extend(self, items: list[str]) -> None:
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self.store.clear()
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for item in items:
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self.store.append([self.icon, item])
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@ -87,11 +99,11 @@ class PreConnectionAssistant(Gtk.ScrolledWindow):
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self.controller.register_widget("preconnect", self)
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# TODO: dynamic button text if no mods needed
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self.back = Gtk.Button(label=preconnect.back, halign=Gtk.Align.START)
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self.cancel = Gtk.Button(
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label=preconnect.cancel, halign=Gtk.Align.END, sensitive=False, hexpand=True
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)
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# TODO: dynamic button text if no mods needed
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self.ok = Gtk.Button(label=preconnect.update_mods, halign=Gtk.Align.END)
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self.button_box = Gtk.Box(
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@ -111,7 +123,6 @@ class PreConnectionAssistant(Gtk.ScrolledWindow):
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self.tree = ServerModTreeView(self.controller)
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self.mod_count = Gtk.Label(label="", halign=Gtk.Align.START, margin_start=5)
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# TODO: live count of remaining downloads
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# "Steam is downloading: {mod_name}"
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# mention whether manual or auto mod is active
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@ -124,16 +135,30 @@ class PreConnectionAssistant(Gtk.ScrolledWindow):
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self.tree_box.add(self.scrolled)
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self.tree_box.add(self.mod_count)
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# TODO: strings
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self.mods_placeholder = Placeholder("This server has no mods.")
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self.tree_box.add(self.mods_placeholder)
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self.tree_frame = HeadingFrame(self.tree_box, preconnect.mods)
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# TODO: abstract into components
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self.warning_box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
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self.warning_tree = MaskedTree(WARNING)
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self.warning_frame = HeadingFrame(self.warning_tree, preconnect.warnings)
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# TODO: strings
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self.warning_placeholder = Placeholder("No warnings.")
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||||
self.warning_box.add(self.warning_tree)
|
||||
self.warning_box.add(self.warning_placeholder)
|
||||
self.warning_frame = HeadingFrame(self.warning_box, preconnect.warnings)
|
||||
|
||||
self.error_box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
|
||||
self.error_tree = MaskedTree(ERROR)
|
||||
self.error_frame = HeadingFrame(self.error_tree, preconnect.errors)
|
||||
# TODO: strings
|
||||
self.error_placeholder = Placeholder("No errors.")
|
||||
self.error_box.add(self.error_tree)
|
||||
self.error_box.add(self.error_placeholder)
|
||||
self.error_frame = HeadingFrame(self.error_box, preconnect.errors)
|
||||
|
||||
self.box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
|
||||
self.box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=10)
|
||||
self.box.add(self.title)
|
||||
self.box.add(self.tree_frame)
|
||||
self.box.add(self.warning_frame)
|
||||
@ -146,8 +171,15 @@ class PreConnectionAssistant(Gtk.ScrolledWindow):
|
||||
self.connect("map", self._on_map)
|
||||
|
||||
def _on_map(self, widget: Self) -> None:
|
||||
self.tree_frame.set_visible(True)
|
||||
self.mod_count.set_visible(True)
|
||||
widgets = (
|
||||
self.tree_frame,
|
||||
self.mod_count,
|
||||
self.error_placeholder,
|
||||
self.warning_placeholder,
|
||||
)
|
||||
for widget in widgets:
|
||||
widget.set_visible(True)
|
||||
self.ok.set_sensitive(True)
|
||||
|
||||
def _on_keypress(self, widget: Self, event: Gdk.EventKey) -> None:
|
||||
if event.keyval == Gdk.KEY_Escape:
|
||||
@ -155,59 +187,84 @@ class PreConnectionAssistant(Gtk.ScrolledWindow):
|
||||
|
||||
def _on_ok_clicked(self, button: Gtk.Button) -> None:
|
||||
# TODO: update mod store in place with spinner/toast
|
||||
# no dialog
|
||||
# TODO: cancel mod downloads
|
||||
# TODO: add to history file and list store
|
||||
# TODO: concat mods
|
||||
self.controller.update_and_connect()
|
||||
pass
|
||||
|
||||
def _on_back_clicked(self, button: Gtk.Button) -> None:
|
||||
page = self.controller.get_prior_page()
|
||||
self.controller.open_page(page)
|
||||
|
||||
def populate(self, res: "A2SInfo", mods: list["DayzMod"]) -> None:
|
||||
def _process_warnings(self, prereqs: "Prerequisites") -> None:
|
||||
warnings: list[str] = []
|
||||
errors: list[str] = []
|
||||
|
||||
if prereqs.binary_missing:
|
||||
errors.append(
|
||||
f"Remote server is running the build '{prereqs.build}', but it is not installed"
|
||||
)
|
||||
elif prereqs.local_version != prereqs.remote_version:
|
||||
print("versions do not match")
|
||||
errors.append(
|
||||
f"Local client version '{prereqs.local_version}' does not match remote version '{prereqs.remote_version}'"
|
||||
)
|
||||
if prereqs.required_space > prereqs.available_space:
|
||||
required_pretty = number(prereqs.required_space)
|
||||
available_pretty = number(prereqs.available_space)
|
||||
errors.append(
|
||||
f"Need to update {required_pretty} MiB of mods, but installation path only has {available_pretty} MiB"
|
||||
)
|
||||
if prereqs.passworded:
|
||||
warnings.append(
|
||||
"Protected: you will be prompted for a password when connecting to this server"
|
||||
)
|
||||
if prereqs.dayz_running is True:
|
||||
warnings.append(
|
||||
"It looks like DayZ is already running in the background. Exit DayZ before connecting"
|
||||
)
|
||||
if prereqs.steam_running is False:
|
||||
warnings.append(
|
||||
"It looks like Steam is not running. Launch Steam before connecting"
|
||||
)
|
||||
|
||||
self.add_warnings(warnings)
|
||||
self.add_errors(errors)
|
||||
|
||||
if len(warnings) > 0:
|
||||
self.warning_placeholder.set_visible(False)
|
||||
if len(errors) > 0:
|
||||
self.error_placeholder.set_visible(False)
|
||||
self.ok.set_sensitive(False)
|
||||
|
||||
def populate(self, prereqs: "Prerequisites") -> None:
|
||||
mods = prereqs.mods
|
||||
self.tree.populate(mods)
|
||||
total = len(mods)
|
||||
total_mods = len(mods)
|
||||
|
||||
self._set_warnings()
|
||||
|
||||
info = res.get_info()
|
||||
name = info.server_name
|
||||
name = prereqs.name
|
||||
self.title.set_text(name)
|
||||
if total < 1:
|
||||
self.tree_frame.set_visible(False)
|
||||
|
||||
if total_mods < 1:
|
||||
self.scrolled.set_visible(False)
|
||||
self.mod_count.set_visible(False)
|
||||
return
|
||||
self.mods_placeholder.set_visible(True)
|
||||
self.ok.set_label(preconnect.connect)
|
||||
else:
|
||||
self.tree.set_visible(True)
|
||||
self.scrolled.set_visible(True)
|
||||
self.mod_count.set_visible(True)
|
||||
self.mods_placeholder.set_visible(False)
|
||||
|
||||
# TODO: print no. of mods that need updating
|
||||
prefix = preconnect.total_mods
|
||||
self.mod_count.set_text(f"{prefix}{str(total)}")
|
||||
self.mod_count.set_text(f"{prefix}{str(total_mods)}")
|
||||
|
||||
"""
|
||||
blocking warning types:
|
||||
- build mismatch
|
||||
- version mismatch
|
||||
- not enough drive space
|
||||
passing warning types:
|
||||
- dayz is running
|
||||
- steam is not running
|
||||
- server has password
|
||||
"""
|
||||
# TODO: if errors > 1, disable buttons
|
||||
self._process_warnings(prereqs)
|
||||
|
||||
def _set_warnings(self) -> None:
|
||||
self.warning_tree.append(["Password protected", "Some other error", "Error 3"])
|
||||
self.error_tree.append(["Password protected", "Some other error", "Error 3"])
|
||||
pass
|
||||
def add_errors(self, errors: list[str]) -> None:
|
||||
self.error_tree.extend(errors)
|
||||
|
||||
def download_mods(self) -> None:
|
||||
pass
|
||||
|
||||
def connect_server(self) -> None:
|
||||
# TODO: add to history file and list store
|
||||
# TODO: concat mods
|
||||
"""
|
||||
spawn dialog in thread
|
||||
watch for subprocess
|
||||
return to prior page when finished
|
||||
"""
|
||||
pass
|
||||
def add_warnings(self, warnings: list[str]) -> None:
|
||||
self.warning_tree.extend(warnings)
|
||||
|
||||
Loading…
Reference in New Issue
Block a user