mirror of
https://github.com/aclist/dztui.git
synced 2026-08-26 09:47:36 +02:00
change: only update mods local to server
This commit is contained in:
parent
240b660923
commit
ac4892d4f0
@ -1,5 +1,9 @@
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# Changelog
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## [6.0.5-beta.2] 2026-04-17
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## Changed
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- During server connection attempts, only download mods local to specific server
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## [6.0.5-beta.1] 2026-04-13
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## Fixed
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- Update A2S module checksums to support servers with missing description field
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4
dzgui.sh
4
dzgui.sh
@ -2,7 +2,7 @@
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set -o pipefail
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src_path="$(readlink -e "$0")"
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version=6.0.5-beta.1
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version=6.0.5-beta.2
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#CONSTANTS
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aid=221100
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@ -626,7 +626,7 @@ fetch_helpers_by_sum(){
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[[ -f "$config_file" ]] && source "$config_file"
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declare -A sums
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sums=(
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["funcs"]="423d4406479430af3ce93aa906a90ed3"
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["funcs"]="2e1b0e6693258fe8b4bf23d9b6431d7f"
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["query_v2.py"]="55d339ba02512ac69de288eb3be41067"
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["servers.py"]="ed442c3aecf33f777d59dcf53650d263"
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["ui.py"]="cf52a3d5883afe02a013d8673df494fa"
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279
helpers/funcs
279
helpers/funcs
@ -1,6 +1,6 @@
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#!/usr/bin/env bash
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set -o pipefail
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version="6.0.5-beta.1"
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version="6.0.5-beta.2"
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#CONSTANTS
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aid=221100
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@ -690,6 +690,7 @@ toggle(){
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auto_install="1"
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else
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auto_install=""
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rm "$versions_file"
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fi
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;;
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Toggle[[:space:]]debug[[:space:]]mode)
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@ -1077,41 +1078,42 @@ try_connect(){
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local appid="$2"
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local binary="$3"
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local ip=$(<<< $record awk -F: '{print $1}')
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local gameport=$(<<< $record awk -F: '{print $2}')
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local qport=$(<<< $record awk -F: '{print $3}')
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IFS=":" read -ra address <<< "$record"
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local ip
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local gameport
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local qport
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ip=${address[0]}
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gameport=${address[1]}
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qport=${address[2]}
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[[ $appid -eq $exp ]] && echo "$binary" > $_cache_binary
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[[ $appid -eq $exp ]] && echo "$binary" > "$_cache_binary"
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local remote_mods
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remote_mods=$(a2s $ip $qport rules)
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remote_mods=$(a2s "$ip" "$qport" rules)
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if [[ $? -eq 1 ]]; then
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printf "Failed to fetch server modlist, possibly timed out"
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return 1
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fi
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logger INFO "Server returned modlist: $(<<< $remote_mods tr '\n' ' ')"
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local sanitized_mods=$(query_defunct "$remote_mods")
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local diff=$(compare "$sanitized_mods")
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logger INFO "Server returned modlist: $(<<< "$remote_mods" tr '\n' ' ')"
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local sanitized_mods
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sanitized_mods=$(query_defunct "$remote_mods")
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logger INFO "Connection attempt for $ip:$qport"
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update_history "$record"
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if [[ -n $auto_install ]]; then
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logger INFO "Merging modlists"
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diff=$(merge_modlists "$diff")
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diff=$(query_defunct "$diff")
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fi
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if [[ -n $diff ]]; then
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if [[ $(check_architecture) -eq 1 ]] && [[ $(test_display_mode) == "gm" ]]; then
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printf "Use Desktop Mode to download mods on Steam Deck"
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return 1
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fi
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case $auto_install in
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"") manual_mod_install "$ip" "$gameport" "$diff" "$sanitized_mods" "" "$appid";;
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1|2) manual_mod_install "$ip" "$gameport" "$diff" "$sanitized_mods" "auto" "$appid" ;;
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esac
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else
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case $auto_install in
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"") install_mods "$sanitized_mods" "manual" ;;
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1|2) install_mods "$sanitized_mods" "auto" ;;
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esac
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# NOTE: clean diff indicates that all requisite mods were downloaded
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diff=$(compare "$sanitized_mods")
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if [[ -z $diff ]]; then
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launch "$ip" "$gameport" "$sanitized_mods" "$appid"
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else
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printf "User aborted download process, or some mods may have failed to download. Try connecting again to resync."
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exit 1
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fi
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}
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check_architecture(){
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@ -1127,13 +1129,15 @@ force_update(){
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printf "Only available when mod auto-install is ON"
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return 1
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fi
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# NOTE: forcibly regenerate signatures by removing file
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rm "$versions_file"
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local update=$(check_timestamps)
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manual_mod_install "null" "null" "$update" "null" "force" "null"
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local mods
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mods=$(ls -1 "$workshop_dir")
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install_mods "$mods" "force"
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echo "Finished requesting mod updates."
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return 0
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}
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get_local_stamps(){
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get_timestamps(){
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readarray -t modlist < <(printf "%s\n" "$@")
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local max="${#modlist[@]}"
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_concat(){
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@ -1158,67 +1162,6 @@ update_stamps(){
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printf "%s\n" "${stamps[$i]}" >> $versions_file
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done
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}
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check_timestamps(){
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readarray -t local_modlist < <(ls -1 $workshop_dir)
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local max=${#local_modlist[@]}
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logger INFO "Local mod count: $max"
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[[ $max -eq 0 ]] && return 1
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local local_stamps=$(get_local_stamps "${local_modlist[@]}")
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if [[ -z $local_stamps ]]; then
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logger WARN "Timestamp query returned empty response"
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return 1
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fi
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local aligned=$(<<< "$local_stamps" jq -r '.response.publishedfiledetails[]|"\(.publishedfileid),\(.time_updated)"')
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readarray -t remote_ids < <(<<< "$aligned" awk -F, '{print $1}')
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readarray -t remote_times < <(<<< "$aligned" awk -F, '{print $2}')
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if [[ ! -f $versions_file ]]; then
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logger INFO "No prior versions file found, creating"
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update_stamps "$aligned"
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#force refresh all mods if versions file was missing
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printf "%s\n" "${remote_ids[@]}"
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return 0
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fi
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readarray -t old_ids < <(< $versions_file awk -F, '{print $1}')
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readarray -t old_times < <(< $versions_file awk -F, '{print $2}')
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declare -A remote_version
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declare -A local_version
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for((i = 0; i < ${#remote_ids[@]}; ++i)); do
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remote_version[${remote_ids[$i]}]=${remote_times[$i]}
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done
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needs_update=()
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for((i=0;i<${#old_ids[@]};i++)); do
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local id=${old_ids[$i]}
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local time=${old_times[$i]}
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if [[ $time != ${remote_version[$id]} ]]; then
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logger WARN "Mod '$id' timestamp '$time' != '${remote_version[$id]}'"
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needs_update+=($id)
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fi
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done
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printf "%s\n" "${needs_update[@]}"
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}
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merge_modlists(){
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local diff="$1"
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_sort(){
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printf "%s\n" "$diff"
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printf "%s\n" "${needs_update[@]}"
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}
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readarray -t needs_update < <(check_timestamps)
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if [[ -z ${needs_update[@]} ]]; then
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echo "$diff"
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return 0
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fi
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if [[ -z "$diff" ]] && [[ ${#needs_update[@]} -gt 0 ]]; then
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printf "%s\n" "${needs_update[@]}"
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else
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# remove duplicates
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_sort | sort -u
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fi
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}
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concat_mods(){
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readarray -t concat_arr <<< "$@"
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local id
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@ -1260,7 +1203,7 @@ launch(){
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if [[ $debug -eq 1 ]]; then
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local launch_options="$steam_cmd -applaunch $appid -connect=$ip:$gameport -nolauncher -nosplash -name=$name -skipintro -mod=$concat"
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printf "Debug mode: these options would have been used to launch the game: $launch_options"
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printf "Debug mode: these options would have been used to launch the game: %s" "$launch_options"
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return 0
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fi
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echo "$concat" > "$_cache_launch"
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@ -1296,75 +1239,121 @@ final_handshake(){
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printf "\n"
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return 6
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}
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manual_mod_install(){
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local ip="$1"
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local gameport="$2"
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local diff="$3"
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local sanitized_mods="$4"
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local mode="$5"
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local appid="$6"
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local ex="$state_path/dzg.watcher"
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watcher(){
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local -n to_download="$1"
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local -n signatures="$2"
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local mode="$3"
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readarray -t stage_mods <<< "$diff"
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[[ -f $ex ]] && rm $ex
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declare -i i=0
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local remote_time
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local length
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length=${#to_download[@]}
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for mod in "${!to_download[@]}"; do
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remote_time=${to_download[$mod]}
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[[ -f $ex ]] && return 1
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case $mode in
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"auto" | "force")
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$steam_cmd "steam://url/CommunityFilePage/${mod}+workshop_download_item ${aid} ${mod}"
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echo "# Opening workshop page for ${mod}. If you see no progress, you may be out of disk space."
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;;
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*)
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$steam_cmd "steam://url/CommunityFilePage/${mod}"
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echo "# Opening workshop page for ${mod}. If you see no progress after subscribing, try unsubscribing and resubscribing again until the download commences."
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;;
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esac
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sleep 1s
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foreground
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_watcher(){
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for((i=0;i<${#stage_mods[@]};i++)); do
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until [[ -d $downloads_dir/${mod} ]]; do
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[[ -f $ex ]] && return 1
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if [[ $mode == "auto" ]] || [[ $mode == "force" ]]; then
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$steam_cmd "steam://url/CommunityFilePage/${stage_mods[$i]}+workshop_download_item $aid ${stage_mods[$i]}"
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echo "# Opening workshop page for ${stage_mods[$i]}. If you see no progress, you may be out of disk space."
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else
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$steam_cmd "steam://url/CommunityFilePage/${stage_mods[$i]}"
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echo "# Opening workshop page for ${stage_mods[$i]}. If you see no progress after subscribing, try unsubscribing and resubscribing again until the download commences."
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fi
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sleep 1s
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foreground
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until [[ -d $downloads_dir/${stage_mods[$i]} ]]; do
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[[ -f $ex ]] && return 1
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sleep 0.1s
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if [[ -d $workshop_dir/${stage_mods[$i]} ]]; then
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sleep 0.1s
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# NOTE: fallback for instantaneous downloads
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if [[ $mode == "auto" || $mode == "force" ]]; then
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if [[ -d $workshop_dir/${mod} ]]; then
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break
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fi
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done
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foreground
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if [[ $mode == "auto" ]] || [[ $mode == "force" ]]; then
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echo "# Steam is downloading ${stage_mods[$i]} (mod $((i+1)) of ${#stage_mods[@]}). You do not need to manually Subscribe."
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else
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echo "# Steam is downloading ${stage_mods[$i]} (mod $((i+1)) of ${#stage_mods[@]})"
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fi
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until [[ -d $workshop_dir/${stage_mods[$i]} ]]; do
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[[ -f $ex ]] && return 1
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sleep 0.1s
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done
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foreground
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echo "# ${stage_mods[$i]} moved to mods dir"
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done
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echo "100"
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}
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_watcher > >($steamsafe_zenity --pulsate --progress --auto-close --title="DZG Watcher" --width=500 2>/dev/null; rc=$?; [[ $rc -eq 1 ]] && touch $ex)
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if [[ $mode == "force" ]]; then
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rm "$versions_file"
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check_timestamps
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return 0
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foreground
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case $mode in
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"auto" | "force")
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echo "# Steam is downloading ${mod} (mod $((i+1)) of ${length}). You do not need to manually Subscribe."
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;;
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*)
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echo "# Steam is downloading ${mod} (mod $((i+1)) of ${length})"
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;;
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esac
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until [[ -d $workshop_dir/${mod} ]]; do
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[[ -f $ex ]] && return 1
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sleep 0.1s
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done
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foreground
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if [[ ! -v signatures["${mod}"] ]]; then
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echo "$mod,$remote_time" >> "$versions_file"
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else
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sed -i "s/$mod,${signatures[$mod]}/$mod,$remote_time/" "$versions_file"
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fi
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echo "# ${mod} moved to mods dir"
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i+=1
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done
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echo "100"
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}
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install_mods(){
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local sanitized_mods="$1"
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local mode="$2"
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local ex="$state_path/dzg.watcher"
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[[ -f $ex ]] && rm "$ex"
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if [[ -f "$versions_file" ]]; then
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readarray -t local_mods < "$versions_file"
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else
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local_mods=()
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fi
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local diff=$(compare "$sanitized_mods")
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if [[ -z $diff ]]; then
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if [[ $mode == "auto" ]]; then
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rm "$versions_file"
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check_timestamps
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declare -A mod_signatures
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local local_id
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local local_time
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for mod in "${local_mods[@]}"; do
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IFS="," read -ra fields <<< "$mod"
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local_id="${fields[0]}"
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local_time="${fields[1]}"
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mod_signatures[$local_id]=$local_time
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done
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readarray -t remote_mods <<< "$sanitized_mods"
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declare -A download
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local remote_timestamps
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local remote_id
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local remote_time
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remote_timestamps=$(get_timestamps "${remote_mods[@]}")
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for mod in $(<<< "$remote_timestamps" jq -r '.response.publishedfiledetails[]|"\(.publishedfileid),\(.time_updated)"'); do
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IFS="," read -ra fields <<< "$mod"
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remote_id="${fields[0]}"
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remote_time="${fields[1]}"
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# NOTE: mod is not present in versions file
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if [[ ! -v mod_signatures["$remote_id"] ]]; then
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download["$remote_id"]=$remote_time
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continue
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fi
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launch "$ip" "$gameport" "$sanitized_mods" "$appid"
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else
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printf "User aborted download process, or some mods may have failed to download. Try connecting again to resync."
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# NOTE: mod timestamp is out of date
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local_time="${mod_signatures["$remote_id"]}"
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if [[ $remote_time != "$local_time" ]]; then
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download["$remote_id"]=$remote_time
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continue
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fi
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done
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[[ ${#download[@]} -lt 1 ]] && return
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if [[ $(check_architecture) -eq 1 ]] && [[ $(test_display_mode) == "gm" ]]; then
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printf "Use Desktop Mode to download mods on Steam Deck"
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exit 1
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fi
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watcher download mod_signatures "$mode" > >($steamsafe_zenity --pulsate --progress --auto-close --title="DZG Watcher" --width=500 2>/dev/null; rc=$?; [[ $rc -eq 1 ]] && touch "$ex")
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}
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test_display_mode(){
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pgrep -a gamescope | grep -q "generate-drm-mode"
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