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https://github.com/aclist/dztui.git
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chore: clear typehinting errors
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parent
f7fe62e661
commit
897186faa0
@ -87,7 +87,7 @@ def get_remote_signatures(mods: list[str]) -> list[tuple[str, str, int, int]]:
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return hashes
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# TODO:: set config to name=user, use official server and no mods,
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# TODO: set config to name=user, use official server and no mods,
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# ensure that formatted string is identical to fixture with same hash
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def connect(addr: str, appid: int, name: str, mods: list[str]) -> None:
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concat = concat_mods(mods)
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@ -1,6 +1,7 @@
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import shutil
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# import shutil
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from pathlib import Path
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def uninstall(path: Path) -> None:
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pass
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# TODO: use xdg object?
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@ -4,7 +4,7 @@ import subprocess
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import sys
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from importlib import resources
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from packaging.version import Version, InvalidVersion
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from packaging.version import Version
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from dzgui.const.constants import APP_NAME, APP_NAME_LOWER, REQUEST_TIMEOUT
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from dzgui.const.endpoints import GITHUB_RELEASES, CODEBERG_RELEASES
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@ -28,6 +28,8 @@ from dzgui.init.prereqs import has_steam_client
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from dzgui.init.proc import has_cmd
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from dzgui.init.update import allow_updates, check_updates
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from dzgui.strings import init
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from dzgui.util.map_count import get_map_count
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from dzgui.util.deck import is_steam_deck, is_game_mode
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from dzgui.util.localize import set_locale
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@ -126,7 +128,7 @@ def main() -> None:
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if _is_steam_deck is False:
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# TODO: sudo escalation dialog
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count = get_map_count()
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# count = get_map_count()
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# TODO: move into module
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if has_steam_client() is False:
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EarlyAlertDialog(init.requires_steam)
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@ -147,7 +149,6 @@ def main() -> None:
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tool = cmd
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break
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# TODO: push is_game_mode to preconnect dialog
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prefs = UserPrefs(
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is_steam_deck=_is_steam_deck,
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is_game_mode=_is_game_mode,
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@ -160,6 +161,5 @@ def main() -> None:
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foreground_cmd=tool,
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)
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# TODO: drop allow updates
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# TODO: strings
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print("All OK. Loading UI...")
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print(init.all_ok)
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App(prefs)
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@ -30,10 +30,9 @@ from dzgui.const.constants import (
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APPID_DAYZ_EXP,
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APPNAME_DAYZ,
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APPNAME_DAYZ_EXP,
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DAYZ_BINARY,
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)
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from dzgui.const.enum import NotebookPage, Preferences
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from dzgui.init.proc import foreground, is_dayz_running, is_steam_running, is_running
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from dzgui.init.proc import foreground, is_dayz_running, is_steam_running
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from dzgui.managers.threading import call_on_thread, StoredFunc, ThreadingManager
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from dzgui.strings.dialogs import waiting_for_launch, waiting_for_mods
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from dzgui.strings.server_mods import checkmark, resync
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@ -1,8 +1,12 @@
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from typing import Callable, Literal, Self, TYPE_CHECKING
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from typing import Callable, Self, TYPE_CHECKING
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from dzgui.util.clip import copy_clipboard
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from dzgui.util.format import pluralize
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from dzgui.util.strings import alert_button_tooltip, atomic_buttons, connect_panel
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from dzgui.util.strings import (
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alert_button_tooltip,
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atomic_buttons,
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connect_panel,
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)
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from dzgui.const.constants import (
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CLIPBOARD,
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INPUT_KEYBOARD,
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@ -163,6 +167,12 @@ class SteamTextButton(SteamConnectButton):
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self.set_label(label)
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class SteamWorkshopButton(SteamTextButton):
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def __init__(self) -> None:
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super().__init__(label="Steam Workshop")
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self.set_tooltip_text("connect to workshop")
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class AddButton(IconTextButton):
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def __init__(self) -> None:
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super().__init__(icon=LIST_ADD, label=connect_panel.add)
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@ -50,8 +50,6 @@ class WorkshopLinkDialog(GenericDialog):
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def _on_button_clicked(self, button: Gtk.Button, uid: str) -> None:
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# TODO: currently checks user id on instantiation
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self.controller.open_user_workshop(uid)
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# client = self.controller.query_config(Preferences.CLIENT)
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# open_user_workshop(uid, client)
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def _on_dialog_response(self, dialog: Self, resp: Gtk.ResponseType) -> None:
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match resp:
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@ -145,11 +145,18 @@ class Options(Gtk.Box):
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self.force_button.set_sensitive(False)
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eb = InfoEventBox(strings.options.dl_eventbox, controller)
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eb2 = InfoEventBox(strings.options.force_eventbox, controller)
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# eb2 = InfoEventBox(strings.options.force_eventbox, controller)
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from dzgui.views.components.buttons import SteamWorkshopButton
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workshop_button = SteamWorkshopButton() # label=strings.self_workshop)
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workshop_button.connect(
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"clicked", lambda _: self.controller.open_user_workshop(self.uid)
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)
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mod_rows = [
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[LeftLabel(strings.options.install_mode), self.mod_install_toggle, eb],
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[LeftLabel(strings.options.force_update), self.force_button, eb2],
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[LeftLabel("Steam Workshop"), workshop_button, eb],
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# [LeftLabel(strings.options.install_mode), self.mod_install_toggle, eb],
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# [LeftLabel(strings.options.force_update), self.force_button, eb2],
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]
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self.dayz_version_label = Gtk.Label(label=strings.null)
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@ -21,7 +21,6 @@ def keys():
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"fav_server",
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"fav_label",
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"name",
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"branch",
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"fullscreen",
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"steam_api",
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"auto_install",
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@ -29,7 +28,7 @@ def keys():
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"client",
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"ip_list",
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"use_miles",
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"start_tab"
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"start_tab",
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]
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