docs: update changelog

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aclist 2026-08-20 14:33:28 +09:00 committed by GitHub
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2 changed files with 31 additions and 2 deletions

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@ -3,6 +3,8 @@
## [7.0.0] Unreleased
### Added
- Setup wizard
- Uninstall wizard
- Descriptive details panel to certain error dialogs
- Changelog text wrapping and formatting
- Changelog ships with source
- Documentation ships with source
@ -24,6 +26,7 @@
- Set favorite server from tables
- Detailed/copyable trace in critical error dialogs
- Visual icons
- Unset favorite server button
- Integrated server notebook
- Propagate width changes to all tables
- Remember tree position in menus
@ -45,11 +48,17 @@
- Generate Steam shortcuts and cover art
- Warn user if background downloads are disabled
- Dynamic copy button
- Update map count (-u flag)
- Filter button tooltips
- Expand/collapse changelog versions
### Changed
- Conform to PEP 440 versioning for beta versions
- Enforce fullscreen mode on Steam Deck
- Reduce padding on keys button
- Boldface breadcrumbs
- Changed some dialog error messages from popups to popovers
- Changed how filter buttons are packed in sidebar
- Bold labels inside frames
- Sidebar buttons do not steal focus
- Copy IP copies IP:queryport only instead of IP:gameport:queryport, mimics syntax needed by add by ip method
@ -62,16 +71,20 @@
- Reduce size of geolocation DB on disk (~100MB)
- Enable LAN page Empty/Full filters on first run of app
- Propagate subscribed mods to Steam client
- Make j/k keys in context menus follow same wraparound logic as down arrow/up arrow
### Dropped
- Battlemetrics API support
- Debug mode
- Unused metadata from system log files
- Branch switching
- Manual mod install mode (describe rationale)
- Force update mods
### Fixed
- Longstanding issue with left clicks not registering as tree selection changes after spamming keyboard input
- In-game time field missing certain ranges of time at night
- Wrap long entries in changelog
- Certain server descriptions with special characters not rendering correctly
- Center server title text on server dialogs
- Rare segfaults when changing maps (threading)
- Moved dialogs out of threads

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@ -3,6 +3,8 @@
## [7.0.0] Unreleased
### Added
- Setup wizard
- Uninstall wizard
- Descriptive details panel to certain error dialogs
- Changelog text wrapping and formatting
- Changelog ships with source
- Documentation ships with source
@ -24,6 +26,7 @@
- Set favorite server from tables
- Detailed/copyable trace in critical error dialogs
- Visual icons
- Unset favorite server button
- Integrated server notebook
- Propagate width changes to all tables
- Remember tree position in menus
@ -44,11 +47,18 @@
- Play offline (load mods directly)
- Generate Steam shortcuts and cover art
- Warn user if background downloads are disabled
- Dynamic copy button
- Update map count (-u flag)
- Filter button tooltips
- Expand/collapse changelog versions
### Changed
- Conform to PEP 440 versioning for beta versions
- Enforce fullscreen mode on Steam Deck
- Reduce padding on keys button
- Boldface breadcrumbs
- Changed some dialog error messages from popups to popovers
- Changed how filter buttons are packed in sidebar
- Bold labels inside frames
- Sidebar buttons do not steal focus
- Copy IP copies IP:queryport only instead of IP:gameport:queryport, mimics syntax needed by add by ip method
@ -61,18 +71,24 @@
- Reduce size of geolocation DB on disk (~100MB)
- Enable LAN page Empty/Full filters on first run of app
- Propagate subscribed mods to Steam client
- Make j/k keys in context menus follow same wraparound logic as down arrow/up arrow
### Dropped
- Debug mode
- Battlemetrics API support
- Unused metadata from system log files
- Branch switching
- Manual mod install mode (describe rationale)
- Force update mods
### Fixed
- Longstanding issue with left clicks not registering as tree selection changes after spamming keyboard input
- In-game time field missing certain ranges of time at night
- Wrap long entries in changelog
- Certain server descriptions with special characters not rendering correctly
- Center server title text on server dialogs
- Rare segfaults when changing maps (threading)
- Moved dialogs out of threads
- History table not being in lock-step with state file
### Unreleased
- Load offline mods