Merge branch 'dzgui7' into fix/update-symlinks

This commit is contained in:
aclist 2026-06-21 23:54:32 +09:00 committed by GitHub
commit 65c159505f
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
26 changed files with 122 additions and 35 deletions

View File

@ -10,7 +10,6 @@ from shlex import shlex
from pathlib import Path
from dzgui.init.prereqs import has_steam_client
from dzgui.api.mods import _hash
from dzgui.const.constants import (
APPID_DAYZ,
APP_NAME,
@ -58,6 +57,9 @@ def get_steam_paths() -> list[tuple[Path, str]]:
def concat_mods(mods: list[str]) -> str:
# TODO: circular import workaround
from dzgui.api.mods import _hash
hashes = []
for mod in mods:
md5sum = _hash(mod)
@ -170,8 +172,10 @@ def launch_offline(
"-skipintro",
f"-name={name}",
f"-mod={symlinks}",
f"-mission={mission}",
]
if len(mission) > 0:
arg = f"-mission={mission}"
params.append(arg)
proc = subprocess.run([*client_args, *params])
return proc.returncode

View File

@ -3,6 +3,8 @@ import shlex
from pathlib import Path
from typing import Any
from dzgui.const.boilerplate import config_boilerplate
"""
Convert legacy dztuirc to config.json
@ -89,4 +91,8 @@ def rc2json(file: Path) -> str:
keys["ip_list"] = ips
keys["use_miles"] = False
keys["start_tab"] = 0
# NOTE: workaround for DZGUI 6 logic (see #375)
for key in config_boilerplate.keys():
if key not in keys:
keys[key] = config_boilerplate[key]
return json.dumps(keys, indent=2)

View File

@ -4,7 +4,8 @@ UDP_PORT = 27016
VM_FILE = "/proc/sys/vm/max_map_count"
MIN_COUNT = 1048576
RATE_LIMIT_THRESHOLD = 3
API_RATE_LIMIT = 1
CLIENT_RATE_LIMIT = 3
REQUEST_TIMEOUT = 10
APPNAME_DAYZ = "DayZ"

View File

@ -172,3 +172,7 @@ class Emitter(GObject.GObject):
@GObject.Signal(flags=GObject.SignalFlags.RUN_LAST, arg_types=())
def invalid_custom_mods(self) -> None:
pass
@GObject.Signal(flags=GObject.SignalFlags.RUN_LAST, arg_types=())
def all_mods_synched(self) -> None:
pass

View File

@ -23,7 +23,7 @@ from dzgui.managers.contextmenu import ContextMenuManager
from dzgui.managers.notes import NoteManager
from dzgui.model.servers import ServerModelManager
from dzgui.util.diag import write_diagnostic
from dzgui.util.format import format_player_count
from dzgui.util.format import format_exception, format_player_count
from dzgui.util.open_links import open_user_workshop, open_workshop_page
from dzgui.views.dialogs.filepicker import FilePicker
from dzgui.views.dialogs.generic import ExceptionDialog
@ -203,7 +203,9 @@ class Controller(GObject.GObject):
try:
# TODO: where to put config file check
self.mediator.grid.notebook.settings.populate_settings()
except Exception:
except Exception as e:
msg = format_exception(e)
logger.critical(msg)
return
case ButtonType.MODS:
self.load_mods()

View File

@ -25,17 +25,17 @@ from dzgui.api.mods import (
update_signatures,
)
from dzgui.const.constants import (
API_RATE_LIMIT,
APP_NAME,
APPID_DAYZ,
APPID_DAYZ_EXP,
APPNAME_DAYZ,
APPNAME_DAYZ_EXP_HUMAN,
RATE_LIMIT_THRESHOLD,
)
from dzgui.const.enum import NotebookPage, Preferences
from dzgui.init.proc import is_dayz_running, is_steam_running
from dzgui.managers.threading import call_on_thread, StoredFunc, ThreadingManager
from dzgui.strings.dialogs import waiting_for_launch, waiting_for_mods
from dzgui.strings.dialogs import waiting_for_launch, waiting_for_mods, waiting_for_directories
from dzgui.strings.server_mods import checkmark, resync
from dzgui.util.format import format_mib
from dzgui.util.strings import dialog, server_timeout
@ -276,7 +276,6 @@ class ConnectionManager:
self.thread_man.set_cleanup_func(func)
return
self.thread_man.show_cancel(False)
self.thread_man.update_dialog(waiting_for_launch)
while True:
# FIXME: cancel should not be visible here per setting above
@ -303,8 +302,9 @@ class ConnectionManager:
if self.controller.is_cancel_pending():
return
subscribe(key, int(mod))
time.sleep(RATE_LIMIT_THRESHOLD)
time.sleep(API_RATE_LIMIT)
self.thread_man.update_dialog(waiting_for_directories)
for title, mod, stamp, size in self.missing_mods:
mod_path = self.workshop / mod
@ -322,8 +322,12 @@ class ConnectionManager:
time.sleep(1)
update_signatures(self.missing_mods, prefs.paths.version)
# TODO: just push steam path directly
rebuild_symlinks(prefs.paths.config)
# NOTE: update table status in main loop
self.thread_man.update_emitter("all_mods_synched")
# TODO: just push steam path directly
self._connect_steam(menu_only)
@call_on_thread(waiting_for_mods, show_cancel=True)

View File

@ -12,10 +12,10 @@ from dzgui.api.mods import (
remove_stale_signatures,
)
from dzgui.const.constants import (
API_RATE_LIMIT,
APP_NAME,
APPID_DAYZ,
APPID_DAYZ_EXP,
RATE_LIMIT_THRESHOLD,
)
from dzgui.const.enum import Preferences
from dzgui.managers.threading import call_on_thread, StoredFunc, ThreadingManager
@ -116,6 +116,7 @@ class ModManager:
for mod, _iter in mods:
self.unsub_atomic_mod(mod)
self.thread_man.increment_dialog()
time.sleep(API_RATE_LIMIT)
iters = [_iter for mod, _iter in mods]
func = StoredFunc(self._on_mods_unsubbed, iters)
@ -143,7 +144,7 @@ class ModManager:
symlink.unlink()
except PeFile.AppNotInstalledError:
pass
time.sleep(RATE_LIMIT_THRESHOLD)
time.sleep(API_RATE_LIMIT)
def _on_mods_unsubbed(self, iters: list[Gtk.TreeIter]) -> None:
if self.store is None:

View File

@ -81,6 +81,11 @@ class ThreadingManager:
def set_job_count(self, jobs: int) -> None:
self.jobs = jobs
def update_emitter(self, signal: str) -> None:
if self.controller:
emitter = self.controller.get_emitter()
GLib.idle_add(lambda: emitter.emit(signal))
def update_dialog(self, msg: str) -> None:
GLib.idle_add(lambda: self.wait_dialog.update_text(msg))

View File

@ -1,5 +1,6 @@
waiting_for_launch = "Waiting for DayZ to launch"
waiting_for_mods = "Waiting for Steam to update mods"
waiting_for_mods = "Queueing up mods (step 1/2)"
waiting_for_directories = "Steam is staging mods (step 2/2)"
fetching_update = "Fetching update"
failed_to_update = "Failed to update DZGUI executable"

View File

@ -10,6 +10,7 @@ warnings = "Warnings"
errors = "Errors"
mods = "Mods"
total_mods = "Total mods: "
up_to_date = "All mods are up to date."
all_updated = "All mods updated."
"If you recently installed {build} or moved it to a different drive, "
"restart Steam to allow these changes to synchronize, then try again."

View File

@ -392,7 +392,7 @@ class Options(Gtk.Box):
if prefs.paths.config.is_file() is False:
dialog = ExceptionDialog(self.controller, strings.config_not_found)
dialog.run()
raise Exception
raise OSError(f"Config file '{prefs.paths.config}' not found")
config = query.get_config(prefs.paths.config)

View File

@ -23,6 +23,7 @@ from gi.repository import Gdk, Gtk # noqa E402
if TYPE_CHECKING:
from dzgui.managers.connection import Prerequisites
from dzgui.controllers.mc import Controller
from dzgui.controllers.emitter import Emitter
@dataclass
@ -191,9 +192,14 @@ class PreConnectionAssistant(Gtk.Box):
self.add(self.scrolled_box)
self.add(self.button_box)
emitter = self.controller.get_emitter()
emitter.connect("all_mods_synched", self._on_mods_synched)
self.connect("key-press-event", self._on_keypress)
self.connect("map", self._on_map)
def _on_mods_synched(self, emitter: "Emitter") -> None:
self.tree.mark_mods_synched()
def _on_map(self, widget: Self) -> None:
widgets = (
self.tree_frame,
@ -297,16 +303,16 @@ class PreConnectionAssistant(Gtk.Box):
self._hide_mod_area()
else:
self._show_mod_area()
msg = "All mods are up to date."
msg = preconnect.up_to_date
self.mod_count.set_text(msg)
if prereqs.required_space == 0:
self.ok.set_label(preconnect.connect)
if prereqs.required_space != 0:
pretty = number(prereqs.required_space)
suffix = f" Need to download {pretty} MiB of mod updates."
prefix = preconnect.total_mods
self.mod_count.set_text(f"{prefix}{str(total_mods)}.{suffix}")
else:
self.ok.set_label(preconnect.connect)
if prereqs.is_last_server:
self.connect_last.show()

View File

@ -48,6 +48,10 @@ class ServerModTreeView(ContextMixin, TreeView): # type: ignore
case _:
pass
def mark_mods_synched(self) -> None:
for row in self.mod_store:
row[2] = server_mods.checkmark
# TODO: could be problematic if user downloads mods out of band
def _on_row_activated(
self,

View File

@ -107,6 +107,7 @@ config-settings-package = { pygobject-stubs = { config = "Gtk3,Gdk3,Soup2" } }
[tool.pytest.ini_options]
markers = [
"config: config file keys/values",
"mods: tests mod metadata/link creation",
"pefile: validate PE files",
"post_install: requires a completed installation",
"slow: long-running tests",

View File

@ -1,3 +0,0 @@
from dzgui.api.mods import tokenize
print(tokenize("meta4.cpp"))

42
tests/fixtures/dztuirc_3 vendored Normal file
View File

@ -0,0 +1,42 @@
#Path to DayZ installation
steam_path="/tmp"
#Battlemetrics API key
api_key=""
#Favorited server IP:PORT array
ip_list=(
)
#Favorite server to fast-connect to (limit one)
fav_server=""
#Favorite server label (human readable)
fav_label=""
#Custom player name (optional, required by some servers)
name=""
#Set to 1 to perform dry-run and print launch options
debug="1"
#Toggle stable/testing branch
branch="testing"
#Steam API key
steam_api=""
#Auto-install mods
auto_install="2"
#Automod staging directory
staging_dir="/tmp"
#Path to default Steam client
default_steam_path="/tmp"
#Preferred Steam launch command (for Flatpak support)
preferred_client="steam"
#DZGUI source path
src_path=""

View File

@ -1,6 +1,7 @@
import json
import pytest
from dzgui.const.boilerplate import config_boilerplate
from dzgui.config.query import get_config
from dzgui.config.xdg import get_xdg_paths, parse_filepaths
from dzgui.config import convert
@ -11,7 +12,11 @@ pytestmark = pytest.mark.config
@pytest.fixture
def legacy_config():
return fixture_path("dztuirc_one")
return fixture_path("dztuirc_1")
@pytest.fixture
def unset_values():
return fixture_path("dztuirc_3")
@pytest.fixture
@ -60,8 +65,8 @@ def test_contains_invalid_values(keys, config):
@pytest.mark.parametrize(
"fixture, expect",
[
("dztuirc_one", (False, True, True)),
("dztuirc_two", (False, False, False)),
("dztuirc_1", (False, True, True)),
("dztuirc_2", (False, False, False)),
],
)
def test_bool_conversion(fixture, expect):
@ -86,5 +91,12 @@ def test_key_conversion(legacy_config):
for key in keys:
assert key not in j
def test_missing_values(unset_values):
j = convert.rc2json(unset_values)
j = json.loads(j)
assert j.keys() == config_boilerplate.keys()
# TODO: test that when a config file is created from scratch, it contains all values

View File

@ -1,17 +1,13 @@
import pytest
from pathlib import Path
from dzgui.api.mods import tokenize
from tests.fixtures import fixture_path
@pytest.mark.mods
@pytest.mark.parametrize("fixture", [
fixture_path("cpp/meta1.cpp"),
fixture_path("cpp/meta2.cpp"),
fixture_path("cpp/meta3.cpp"),
fixture_path("cpp/meta4.cpp"),
fixture_path("cpp/meta5.cpp"),
fixture_path("cpp/meta6.cpp"),
]
)
def test_modmeta(fixture: str) -> None:
meta = tokenize(fixture)
@pytest.mark.parametrize("i", range(1, 7))
def test_modmeta(i: int) -> None:
fixture = fixture_path(f"cpp/mod{i}")
path = Path(fixture)
meta = tokenize(path)
assert meta["name"] == "ModName"