change: ease rate limit

This commit is contained in:
aclist 2026-06-20 18:29:39 +09:00
parent ed20a7cc84
commit 3ae0c8428a

View File

@ -25,17 +25,17 @@ from dzgui.api.mods import (
update_signatures,
)
from dzgui.const.constants import (
API_RATE_LIMIT,
APP_NAME,
APPID_DAYZ,
APPID_DAYZ_EXP,
APPNAME_DAYZ,
APPNAME_DAYZ_EXP_HUMAN,
RATE_LIMIT_THRESHOLD,
)
from dzgui.const.enum import NotebookPage, Preferences
from dzgui.init.proc import is_dayz_running, is_steam_running
from dzgui.managers.threading import call_on_thread, StoredFunc, ThreadingManager
from dzgui.strings.dialogs import waiting_for_launch, waiting_for_mods
from dzgui.strings.dialogs import waiting_for_launch, waiting_for_mods, waiting_for_directories
from dzgui.strings.server_mods import checkmark, resync
from dzgui.util.format import format_mib
from dzgui.util.strings import dialog, server_timeout
@ -276,7 +276,6 @@ class ConnectionManager:
self.thread_man.set_cleanup_func(func)
return
self.thread_man.show_cancel(False)
self.thread_man.update_dialog(waiting_for_launch)
while True:
# FIXME: cancel should not be visible here per setting above
@ -303,8 +302,9 @@ class ConnectionManager:
if self.controller.is_cancel_pending():
return
subscribe(key, int(mod))
time.sleep(RATE_LIMIT_THRESHOLD)
time.sleep(API_RATE_LIMIT)
self.thread_man.update_dialog(waiting_for_directories)
for title, mod, stamp, size in self.missing_mods:
mod_path = self.workshop / mod
@ -322,8 +322,12 @@ class ConnectionManager:
time.sleep(1)
update_signatures(self.missing_mods, prefs.paths.version)
# TODO: just push steam path directly
rebuild_symlinks(prefs.paths.config)
# NOTE: update table status in main loop
self.thread_man.update_emitter("all_mods_synched")
# TODO: just push steam path directly
self._connect_steam(menu_only)
@call_on_thread(waiting_for_mods, show_cancel=True)