Merge pull request #462 from aclist/chore/b22-changelog

chore: update changelog, cleanup
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aclist 2026-08-20 14:37:28 +09:00 committed by GitHub
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57 changed files with 1358 additions and 650 deletions

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@ -3,6 +3,8 @@
## [7.0.0] Unreleased
### Added
- Setup wizard
- Uninstall wizard
- Descriptive details panel to certain error dialogs
- Changelog text wrapping and formatting
- Changelog ships with source
- Documentation ships with source
@ -24,6 +26,7 @@
- Set favorite server from tables
- Detailed/copyable trace in critical error dialogs
- Visual icons
- Unset favorite server button
- Integrated server notebook
- Propagate width changes to all tables
- Remember tree position in menus
@ -45,11 +48,17 @@
- Generate Steam shortcuts and cover art
- Warn user if background downloads are disabled
- Dynamic copy button
- Update map count (-u flag)
- Filter button tooltips
- Expand/collapse changelog versions
### Changed
- Conform to PEP 440 versioning for beta versions
- Enforce fullscreen mode on Steam Deck
- Reduce padding on keys button
- Boldface breadcrumbs
- Changed some dialog error messages from popups to popovers
- Changed how filter buttons are packed in sidebar
- Bold labels inside frames
- Sidebar buttons do not steal focus
- Copy IP copies IP:queryport only instead of IP:gameport:queryport, mimics syntax needed by add by ip method
@ -62,16 +71,20 @@
- Reduce size of geolocation DB on disk (~100MB)
- Enable LAN page Empty/Full filters on first run of app
- Propagate subscribed mods to Steam client
- Make j/k keys in context menus follow same wraparound logic as down arrow/up arrow
### Dropped
- Battlemetrics API support
- Debug mode
- Unused metadata from system log files
- Branch switching
- Manual mod install mode (describe rationale)
- Force update mods
### Fixed
- Longstanding issue with left clicks not registering as tree selection changes after spamming keyboard input
- In-game time field missing certain ranges of time at night
- Wrap long entries in changelog
- Certain server descriptions with special characters not rendering correctly
- Center server title text on server dialogs
- Rare segfaults when changing maps (threading)
- Moved dialogs out of threads

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@ -67,3 +67,7 @@ It is recommended to follow
integrates well with tooling and helps the project review your code.
Please see DEVELOPERS.md for further details.
## License applicability to contributions
Code contributed to this repository becomes subject to the terms of the GPL license defined in the LICENSE file at the project root.

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@ -8,7 +8,7 @@ runtime environment are built-in.
Turnkey installer
------------------------
- Visit the project's `Releases page <https://github.com/aclist/dztui/releases>`_.
- Visit the project's `Releases page <https://github.com/aclist/dztui/releases/latest>`_.
- Extract the DZGUI tarball from the top of the **Assets** list.
- From a terminal, run the command ``./dzgui`` or double click on the extracted file in
a file explorer.

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@ -3,17 +3,22 @@ Knowledge Base
.. _DZG-001:
DZG-001: Periodically getting dropped from servers, or servers time out in DZGUI
DZG-001: Timeouts occur while trying to query a specific server
------------------------------------------------------------------------------------
DayZ opens a large number of connections while querying/connected to servers.
The leading cause of specific servers periodically timing out is local network configuration.
In addition, packets sent from server responses are expected to be a standard size (see warning below).
Many third-party DayZ servers use a server rental/hosting provider with DDoS protection.
This can cause responses from servers to originate from a server other than the one originally queried.
If your network does not have enough headroom or has settings departing from defaults, this may lead to getting dropped from servers,
unresponsiveness, or a timeout.
Consumer-grade routers are likely to drop this traffic as invalid due to how they handle NAT (network address translation).
By contrast, wireless routers and enterprise-grade routers may be less likely to have this issue.
If you find that a specific server is unresponsive for you when it shouldn't be, add a port forwarding rule to your router's settings for
the server's query port.
In addition, a uniform packet size is expected. If your router's MTU setting differs from the default of 1,500,
it could lead to incoming responses being discarded (see warning below).
If you are on Wi-Fi, try switching to a wired connection and see if the problem resolves itself. Consumer Wi-Fi routers
tend to have less headroom than their wired counterparts.
.. important::
Ensure that MTU (maximum tranmission unit) on your network is set to the standard size of 1,500 bytes.
@ -80,3 +85,28 @@ There is some misconception that a Steam Web API key could be used to gain infor
A Steam Web API key is the most strict way of getting authentic, reliable, and consistent server information in a zero-trust model.
You are responsible for the creation, storage, management, and revocation of your Web API key.
DZG-008: Periodically getting dropped from servers while connected
-------------------------------------------------------------------
In some cases, DayZ opens a large number of connections while connected to servers.
If your network does not have enough headroom or has settings departing from defaults, this may lead to getting dropped from servers,
unresponsiveness, or a timeout.
If you are on Wi-Fi, try switching to a wired connection and see if the problem resolves itself. Consumer Wi-Fi routers
tend to have less headroom for simultaneous connections than their wired counterparts.
DZG-009: Floating dialogs appear maximized on tiling window managers
-------------------------------------------------------------------
The main DZGUI window and its child dialogs are expected to be rendered as floating by your window manager.
DZGUI sends window manager hints to this effect, but tiling window managers designed to bisect the screen into quadrants (e.g., i3 window manager)
may try to always launch applications in fullscreen.
To resolve this, set specific exclusions or window hints in your WM's configuration file.
For example, for i3, add the following to your `XDG_CONFIG_HOME/i3/config` file (defaults to `$HOME/.config/i3/config`):
.. code:: console
for_window [instance="DZGUI"] floating enable, move position center
for_window [instance="DZGUI - Dialog"] floating enable, move position center

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@ -4,7 +4,7 @@ Setup
DayZ license
-----------------
Prepare a Steam account with a DayZ license (i.e., own the game). From Steam's right-click menu for the game options, under ``Compatibility``, enable a Proton version ≥ ``6.8`` (or use Proton
Prepare a Steam account with a DayZ license (i.e., own the game). From Steam's right-click menu for the game options, under ``Compatibility``, enable a Proton version ≥ ``6.8`` (or use Proton
Experimental for the latest version).
As of this writing, any recent version of Proton should work, and it is encouraged to use the most recent one.
@ -33,20 +33,10 @@ Once configured, you can insert this key in the app when launching it for the fi
Battlemetrics API key
^^^^^^^^^^^^^^^^^^^^^^
**This step is optional, but recommended**. Using this key lets you also connect to and query servers by their shorthand ID instead of by IP.
.. warning::
Register for an API key at `BattleMetrics <https://www.battlemetrics.com/account/register?after=%2Fdevelopers>`_ (free).
From the ``Personal Access Tokens area``, select ``New Token``.
Give the token any name in the field at the top.
Leave **all options unchecked** and scroll to the bottom. Select ``Create Token``.
Once configured, you can insert this key in the app when launching it for the first time (optional), or later on when using the connect/query by ID methods in the app.
.. tip::
Each server has a unique ID. This is the string of numbers at the end of the URL. For example, in the URL ``https://www.battlemetrics.com/servers/dayz/8039514``, the ID is ``8039514``.
This feature is no longer supported in DZGUI. Battlemetrics has switched to a paid service.
Battlemetrics queries are expected to fail in DZGUI 6. In DZGUI 7, this feature has been removed entirely.
Next steps
--------------

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@ -1,6 +1,10 @@
Steam integration
====================
.. note::
In :doc:`DZGUI 7 <dzgui7>`, Steam shortcut creation and cover art setup are handled automatically during setup. You can skip this step unless you are using DZGUI 6.
DZGUI can be added to Steam as a "non-Steam game" in order to facilitate integration with Steam Deck or desktop environments.
First, launch Steam in the **Large** (default) view.
@ -74,7 +78,7 @@ The final result will create box art looking like the above.
:scale: 100%
:alt: Adding a non-Steam game
Next, right-click the DZGUI entry in your Library and select **Properties** to open the properties dialog. Next to the **Shortcut** field, you will see a small square box which represents the games
Next, right-click the DZGUI entry in your Library and select **Properties** to open the properties dialog. Next to the **Shortcut** field, you will see a small square box which represents the games
icon. Click this to open a file explorer, navigate to ``$HOME/.local/share/dzgui``, and select ``icon.png``. This will add a small icon to the list view.
Finally, after you launch DZGUI for the first time, you should quit the application and return to the Library view. Select the **Recent Games** dropdown on the right-hand side.

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@ -160,6 +160,14 @@ class Shortcuts:
NEW_ENTRY["tags"] = {}
return NEW_ENTRY
def delete_shortcut(self, start_path: Path) -> None:
shortcuts = self.shortcuts["shortcuts"]
for s in shortcuts:
if shortcuts[s]["StartDir"] == str(start_path):
del shortcuts[s]
break
self.save_shortcuts()
def save_shortcuts(self) -> None:
try:
backup = self.shortcuts_path.with_suffix(".vdf.bak")

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@ -16,6 +16,7 @@ from dzgui.const.constants import (
APPID_DAYZ_EXP,
APP_NAME,
DAYZ_BINARY,
DAYZ_LAUNCHER,
DEBIAN_STEAM_PATH,
DEFAULT_STEAM_PATH,
FLATPAK_STEAM_PATH,
@ -150,6 +151,22 @@ def get_remote_signatures(mods: list[str]) -> list[tuple[str, str, int, int]]:
return hashes
def connect_debug(client: str, addr: str, appid: int, name: str, mods: list[str]) -> str:
concat = concat_mods(mods)
client_args = concat_bash_args(client)
params = [
"-applaunch",
str(appid),
f"-connect={addr}",
"-nolauncher",
"-nosplash",
"-skipintro",
f"-name={name}",
f"-mod={concat}",
]
client_args.extend(params)
return " ".join(client_args)
# TODO: set config to name=user, use official server and no mods,
# ensure that formatted string is identical to fixture with same hash
def connect(client: str, addr: str, appid: int, name: str, mods: list[str]) -> int:
@ -382,14 +399,14 @@ def get_client_allows_downloads(path: Path) -> bool:
def is_dayz_running() -> bool:
"""Subprocesses spawned from Steam will not show up in regular process tree"""
procs = []
substring = DAYZ_BINARY
substring = [DAYZ_BINARY, DAYZ_LAUNCHER]
for proc in psutil.process_iter():
try:
procs.append(proc.cmdline())
except Exception as e:
logger.warning(e)
continue
return any(substring in item for sublist in procs for item in sublist)
return any(s in item for sublist in procs for item in sublist for s in substring)
def get_app_path(folders_path: Path, appid: int) -> Path:

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@ -18,10 +18,10 @@ from dzgui.init.flock import lock_acquire
from dzgui.init.prereqs import has_steam_client
from dzgui.strings import boot
# from dzgui.util.map_count import get_map_count
from dzgui.util.deck import is_steam_deck, is_game_mode
from dzgui.util.dirs import make_parents
from dzgui.util.localize import set_locale
from dzgui.util.map_count import test_map_count
from dzgui.util.redact import RedactionFilter, REDACTION_PATTERNS
from dzgui.util.strings import init
@ -119,6 +119,7 @@ def load_gui(version: str, is_debug: bool) -> None:
del os.environ["GTK_IM_MODULE"]
if has_new_config(XDG.config) is False:
test_map_count()
migrate_cols_file(XDG.columns)
copy_state_files(xdg_paths["XDG_STATE_HOME"])
# TODO: add logging inside wizard

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@ -12,6 +12,7 @@ APPNAME_DAYZ = "DayZ"
APPNAME_DAYZ_EXP = "DayZ Exp"
APPNAME_DAYZ_EXP_HUMAN = "DayZ Experimental"
DAYZ_BINARY = "DayZ_x64.exe"
DAYZ_LAUNCHER = "DayZLauncher.exe"
LIBRARYFOLDERS_PATH = "steamapps/libraryfolders.vdf"
WORKSHOP_PATH = "steamapps/workshop/content/" + str(APPID_DAYZ)
@ -38,6 +39,7 @@ HEX_ORANGE = "#FFAC1C"
CARET_DOWN = "go-down-symbolic"
CARET_UP = "go-up-symbolic"
CLIPBOARD = "edit-copy-symbolic"
CLOSE = "window-close-symbolic"
FOLDER = "folder-symbolic"
EDIT_DELETE = "edit-delete-symbolic"
ERROR = "dialog-error-symbolic"

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@ -73,12 +73,6 @@ class Preferences(EnumWithAttrs):
NAME = {
"key": "name",
}
INSTALL = {
"key": "auto_install",
}
DEBUG = {
"key": "debug",
}
DEFAULT = {
"key": "default_steam_path",
}
@ -91,9 +85,6 @@ class Preferences(EnumWithAttrs):
IP_LIST = {
"key": "ip_list",
}
BRANCH = {
"key": "branch",
}
START_TAB = {
"key": "start_tab",
}

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@ -145,6 +145,10 @@ class Emitter(GObject.GObject):
def api_change_failed(self) -> None:
pass
@GObject.Signal(flags=GObject.SignalFlags.RUN_LAST, arg_types=())
def api_change_successful(self) -> None:
pass
@GObject.Signal(flags=GObject.SignalFlags.RUN_LAST, arg_types=())
def already_saved_server(self) -> None:
pass

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@ -88,7 +88,6 @@ class Controller(GObject.GObject):
# NOTE: suppress requests until entire UI is loaded
self.loaded = False
self.pending_jobs = 1
self.exit_event = threading.Event()
self.cancel_event = threading.Event()
@ -115,9 +114,6 @@ class Controller(GObject.GObject):
def query_config(self, key: Preferences) -> Any:
return self.config_man.lookup(key)
def is_auto_install(self) -> bool:
return bool(self.query_config(Preferences.INSTALL))
def suppress_signal(
self, owner: Any, child: Any, func_name: str, state: bool
) -> None:
@ -267,6 +263,7 @@ class Controller(GObject.GObject):
self.open_page(NotebookPage.LOG)
except Exception as e:
dialog = ExceptionDialog(self, str(e))
dialog.show_all()
dialog.run()
def select_colorized(self) -> None:
@ -300,10 +297,11 @@ class Controller(GObject.GObject):
write_diagnostic(self.prefs.paths.config, file)
except Exception as e:
dialog = ExceptionDialog(self, str(e))
dialog.show_all()
dialog.run()
def update_api_key(self, key: Preferences, text: str) -> None:
self.config_man.update_api_key(key, text)
def update_steam_api_key(self, text: str) -> None:
self.config_man.update_steam_api_key(text)
def set_resolution(self, window: "OuterWindow") -> None:
self.config_man.set_resolution(window)
@ -402,6 +400,9 @@ class Controller(GObject.GObject):
def get_menu(self) -> "MenuTreeView":
return self.mediator.menu
def unset_fav(self) -> None:
self.config_man.unset_fav()
def has_favorites(self) -> bool:
favs = self.config_man.get_favorites()
if len(favs) < 1:
@ -459,6 +460,9 @@ class Controller(GObject.GObject):
open_workshop_page(mod, cmd)
def has_note(self) -> bool:
# TODO: get record string, store in memory
# get note by record, get is in favs, etc. store as a block
# this is only used by context mixin
note = self.get_note()
if len(note) > 0:
return True
@ -473,11 +477,13 @@ class Controller(GObject.GObject):
return self.notes_man.get_note(record)
def add_note(self, note: str) -> None:
# TODO: record should be cached upon creation of dialog
tv = self.get_active_treeview()
record = tv.get_record_string()
self.notes_man.add_note(record, note)
def delete_note(self) -> None:
# TODO: record should be cached upon creation of dialog
tv = self.get_active_treeview()
record = tv.get_record_string()
self.notes_man.delete_note(record)
@ -519,6 +525,9 @@ class Controller(GObject.GObject):
ind = self.config_man.get_start_tab()
self.get_servers().notebook.set_current_page(ind)
def get_debug_args(self) -> str:
return self.connection_man.get_debug_args()
def update_and_load_to_menu(self) -> None:
self.connection_man.update_and_connect(menu_only=True)

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@ -3,6 +3,8 @@
## [7.0.0] Unreleased
### Added
- Setup wizard
- Uninstall wizard
- Descriptive details panel to certain error dialogs
- Changelog text wrapping and formatting
- Changelog ships with source
- Documentation ships with source
@ -24,6 +26,7 @@
- Set favorite server from tables
- Detailed/copyable trace in critical error dialogs
- Visual icons
- Unset favorite server button
- Integrated server notebook
- Propagate width changes to all tables
- Remember tree position in menus
@ -44,11 +47,18 @@
- Play offline (load mods directly)
- Generate Steam shortcuts and cover art
- Warn user if background downloads are disabled
- Dynamic copy button
- Update map count (-u flag)
- Filter button tooltips
- Expand/collapse changelog versions
### Changed
- Conform to PEP 440 versioning for beta versions
- Enforce fullscreen mode on Steam Deck
- Reduce padding on keys button
- Boldface breadcrumbs
- Changed some dialog error messages from popups to popovers
- Changed how filter buttons are packed in sidebar
- Bold labels inside frames
- Sidebar buttons do not steal focus
- Copy IP copies IP:queryport only instead of IP:gameport:queryport, mimics syntax needed by add by ip method
@ -61,18 +71,24 @@
- Reduce size of geolocation DB on disk (~100MB)
- Enable LAN page Empty/Full filters on first run of app
- Propagate subscribed mods to Steam client
- Make j/k keys in context menus follow same wraparound logic as down arrow/up arrow
### Dropped
- Debug mode
- Battlemetrics API support
- Unused metadata from system log files
- Branch switching
- Manual mod install mode (describe rationale)
- Force update mods
### Fixed
- Longstanding issue with left clicks not registering as tree selection changes after spamming keyboard input
- In-game time field missing certain ranges of time at night
- Wrap long entries in changelog
- Certain server descriptions with special characters not rendering correctly
- Center server title text on server dialogs
- Rare segfaults when changing maps (threading)
- Moved dialogs out of threads
- History table not being in lock-step with state file
### Unreleased
- Load offline mods

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@ -5,33 +5,34 @@ import warnings
from dzgui.const.constants import APP_NAME
from dzgui.init.libgi import test_libgi_missing
from dzgui.init.prefix import get_version
from dzgui.util.map_count import set_map_count
from dzgui.util.strings import flags
from dzgui.views.dialogs.uninstall import UninstallWizard
from dzgui.config.xdg import get_xdg_paths
parser = argparse.ArgumentParser(description=flags.description)
parser.add_argument("-v", "--version", action="store_true", help=flags.version)
parser.add_argument("-u", "--uninstall", action="store_true", help=flags.uninstall)
parser.add_argument("-d", "--debug", action="store_true", help=flags.debug)
group = parser.add_mutually_exclusive_group()
group.add_argument("-d", "--debug", action="store_true", help=flags.debug)
group.add_argument("-m", "--map", action="store_true", help=flags.map_count)
group.add_argument("-u", "--uninstall", action="store_true", help=flags.uninstall)
group.add_argument("-v", "--version", action="store_true", help=flags.version)
args = parser.parse_args()
def uninstall() -> None:
# TODO: uninstall data files (-u)
# -u removes state, log, freedesktop
# XDG_SHARE_HOME/dzgui
# XDG_STATE_HOME/dzgui
# XDG_DATA_HOME/dzgui
pass
def main() -> None:
if args.version is True:
print(get_version())
sys.exit(0)
if args.uninstall is True:
uninstall()
paths = get_xdg_paths()
UninstallWizard(False, paths)
sys.exit(0)
if args.debug is True:
warnings.filterwarnings("default", category=DeprecationWarning)
if args.map is True:
set_map_count()
sys.exit(0)
version = get_version()

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@ -98,12 +98,13 @@ class ConfigManager:
logger.critical(e)
raise e
@call_on_thread(dialogs.checking_api)
def update_api_key(self, key: Preferences, text: str) -> None:
if key is Preferences.STEAM:
res = test_steam_api(text)
@call_on_thread(dialogs.checking_api, show_dialog=False)
def update_steam_api_key(self, text: str) -> None:
res = test_steam_api(text)
if res is True:
self.update_config(key, text)
self.update_config(Preferences.STEAM, text)
func = StoredFunc(lambda: self.emitter.emit("api_change_successful"))
self.thread_man.set_cleanup_func(func)
else:
self.thread_man.set_cleanup_func(
StoredFunc(lambda: self.emitter.emit("api_change_failed"))
@ -160,6 +161,13 @@ class ConfigManager:
except Exception:
return
def unset_fav(self) -> None:
try:
self.write_config(Preferences.FAV_LBL, "")
self.write_config(Preferences.FAV_SRV, "")
except Exception:
return
def write_config(self, key: Preferences, value: str) -> None:
try:
real_key = self.enum_to_key(key)
@ -170,8 +178,8 @@ class ConfigManager:
logger.critical(e)
trace = traceback.format_exc()
dialog = ExceptionDialog(self.controller, trace)
dialog.show_all()
dialog.run()
raise e
def save_res_and_quit(self, tv: "ServerTreeView", window: "OuterWindow") -> None:
columns = tv.get_columns()

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@ -13,6 +13,7 @@ from dzgui.api.shortcuts import Shortcuts
from dzgui.api.steam import (
connect,
connect_debug,
get_app_allows_downloads,
get_app_name,
get_needs_update,
@ -45,6 +46,7 @@ from dzgui.strings.dialogs import (
waiting_for_mods,
waiting_for_directories,
)
from dzgui.strings import kb
from dzgui.strings.server_mods import checkmark, resync
from dzgui.util.format import format_mib
from dzgui.util.strings import dialog, server_timeout
@ -193,7 +195,9 @@ class ConnectionManager:
is_last = self.is_last_server()
# TODO: strings
invalid_mods = [(mod[0], mod[1]) for mod in remote_mods if mod[2] == "Invalid mod"]
invalid_mods = [
(mod[0], mod[1]) for mod in remote_mods if mod[2] == "Invalid mod"
]
prereqs = Prerequisites(
name=info.server_name,
@ -298,8 +302,17 @@ class ConnectionManager:
def _server_timeout(self) -> None:
dialog = ExceptionDialog(self.controller, server_timeout)
dialog.set_details_buffer(kb.DZG_006)
dialog.show_all()
dialog.run()
def get_debug_args(self) -> str:
addr = f"{self.record.ip}:{self.record.gameport}"
playername = self.controller.query_config(Preferences.NAME)
return connect_debug(
self.client, addr, self.appid, playername, self.remote_mod_ids
)
def _connect_steam(self, menu_only: bool) -> None:
addr = f"{self.record.ip}:{self.record.gameport}"
playername = self.controller.query_config(Preferences.NAME)

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@ -21,14 +21,30 @@ class FilterManager:
strings.filter_3pp: True,
strings.filter_night: True,
strings.filter_full: show_full,
strings.filter_lowpop: True,
strings.filter_nonascii: False,
strings.filter_duplicate: False,
strings.filter_official: True,
strings.filter_nonascii: False,
strings.filter_lowpop: True,
strings.filter_unofficial: True,
strings.filter_duplicate: False,
strings.filter_modded: True,
}
# TODO: strings
self.tooltips = {
strings.filter_1pp: "First-person perspective",
strings.filter_day: "In-game time between 0700 and 1659",
strings.filter_empty: "Servers with no players",
strings.filter_3pp: "Third-person perspective",
strings.filter_night: "In-game time between 1700 and 0659",
strings.filter_full: "Servers with no open slots",
strings.filter_official: "Bohemia official servers",
strings.filter_nonascii: "Server names using non-standard, complex glyphs",
strings.filter_lowpop: "Current population is under 30% of total",
strings.filter_unofficial: "Third-party servers",
strings.filter_duplicate: "Duplicates of existing servers (usually spoofed)",
strings.filter_modded: "Servers with one or more mods",
}
self.active_keyword = ""
self.active_map = (0, all_maps)
self.prior_map = all_maps
@ -36,6 +52,9 @@ class FilterManager:
self.filters: list
self.enabled_filters = dict(self.default_filters)
def get_tooltips(self) -> dict[str, str]:
return self.tooltips
def set_prior_map(self, name: str) -> None:
self.prior_map = name
@ -86,6 +105,7 @@ class FilterManager:
self.reinit_map_store()
maps.sort()
for m in maps:
# TODO: strings
if m == "All maps":
continue
self.append_map([m])

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@ -22,9 +22,7 @@ from dzgui.managers.threading import call_on_thread, StoredFunc, ThreadingManage
from dzgui.model.model_factory import FastInsertListStore, ModelFactory
from dzgui.strings import dialogs
from dzgui.util.format import format_mods
from dzgui.util.strings import server_timeout
from dzgui.util.symlink import rebuild_symlinks
from dzgui.views.dialogs.generic import ExceptionDialog
import dzgui.api.pefile as PeFile
@ -213,10 +211,6 @@ class ModManager:
func = StoredFunc(self._on_stale_mods_found, stale)
self.thread_man.set_cleanup_func(func)
def _server_timeout(self) -> None:
dialog = ExceptionDialog(self.controller, server_timeout)
dialog.run()
def select_colorized(self) -> None:
model = self.treeview.get_model()
if model is None:

View File

@ -64,4 +64,5 @@ class UpdateManager:
def _on_update_failure(self, msg: str) -> None:
dialog = ExceptionDialog(self.controller, msg)
dialog.show_all()
dialog.run()

View File

@ -12,6 +12,9 @@ if TYPE_CHECKING:
from dzgui.api.servers import Record
from dzgui.model.servers import NewPlayerCount
DAY_REG = r"([0][7-9]|[1][0-6])"
NIGHT_REG = r"([0][0-6]|[1][7-9]|[2][0-3])"
class ProxyModelManager:
"""
@ -231,11 +234,9 @@ class ProxyModelManager:
final.append(row)
rows = final
case strings.filter_day:
reg = r"([0][0-9]|[1][0-6])"
rows = [row for row in rows if not re.match(reg, row[3])]
rows = [row for row in rows if not re.match(DAY_REG, row[3])]
case strings.filter_night:
reg = r"([0][0-4]|[1][8]|[2][0-3])"
rows = [row for row in rows if not re.match(reg, row[3])]
rows = [row for row in rows if not re.match(NIGHT_REG, row[3])]
case strings.filter_nonascii:
rows = [row for row in rows if row[0].isascii()]
case strings.filter_lowpop:

View File

@ -14,7 +14,7 @@ from dzgui.const.constants import (
)
from dzgui.const.enum import FilterMode, Preferences, ServerTab
from dzgui.managers.threading import call_on_thread, StoredFunc, ThreadingManager
from dzgui.strings import dialogs
from dzgui.strings import dialogs, kb
from dzgui.util.strings import server_timeout, dialog
from dzgui.views.dialogs.generic import ExceptionDialog
@ -405,6 +405,7 @@ class ServerModelManager:
if show_dialog:
dialog = ExceptionDialog(self.controller, dialogs.load_error_lan)
dialog.show_all()
dialog.run()
def _cleanup_on_failure(self, show_dialog: bool = True) -> None:
@ -420,6 +421,8 @@ class ServerModelManager:
# customize statusbar and dialog accordingly
if show_dialog:
dialog = ExceptionDialog(self.controller, server_timeout)
dialog.set_details_buffer(kb.DZG_006)
dialog.show_all()
dialog.run()
def _push_data(self, data: list[Any]) -> None:

View File

@ -0,0 +1,2 @@
collapse_all = "Collapse all"
expand_all = "Expand all"

View File

@ -4,10 +4,7 @@ add_popover = "This address is already in your Saved Servers"
add_tooltip="Add to Saved Servers"
connect_button="Connect"
connect_tooltip="Connect to this server"
connect_entry_tooltip=(
"- IP: format as IP:Query port\ne.g. 192.168.1.1:27016"
)
connect_entry_placeholder="Enter IP (IP:Query port)"
connect_entry_placeholder="Enter IP:Query port (e.g., 192.168.1.1:27016)"
fav_heading="Favorite server"
favs_empty="None set. Right click a server and select 'Set favorite' to set."
@ -18,6 +15,6 @@ lan_custom_button="Custom port"
lan_scan_button="Scan"
lan_abort_tooltip = "Unless you have multiple DayZ servers on your LAN,\nleave this checked to get results faster"
lan_checkbox = "Stop scanning on first hit"
lan_placeholder="Enter the query port (1-65535)"
lan_entry_placeholder="Enter the query port (1-65535)"
lan_entry_tooltip="Specify the port to search for DayZ servers on the local network"
lan_scan_tooltip="Scan for servers"

View File

@ -20,3 +20,6 @@ ok = "OK"
mission_dialog = "Set a mission folder location"
custom_mod_dialog = "Set location to a custom mods folder"
debug_heading = "Debug"
debug_secondary = "Launch arguments"

13
dzgui/strings/kb.py Normal file
View File

@ -0,0 +1,13 @@
DZG_006 = """The leading cause of specific servers periodically timing out is local network configuration.
Many third-party DayZ servers use a server rental/hosting provider with DDoS protection.
This can cause responses from servers to originate from a server other than the one originally queried.
Consumer-grade routers are likely to drop this traffic as invalid due to how they handle NAT (network address translation).
By contrast, wireless routers and enterprise-grade routers may be less likely to have this issue.
If you find that a specific server is unresponsive for you when it shouldn't be, add a port forwarding rule to your router's settings for the server's query port.
In addition, a uniform packet size is expected. If your router's MTU (maximum transmission unit) setting differs from the default of 1500, it could lead to incoming responses being discarded."""

View File

@ -0,0 +1,16 @@
exit_msg = (
"System map count is not high enough to run DayZ. "
"Please exit and run 'dzgui -m' to update map count."
)
failed_to_parse = (
"Failed to parse system map count.\n"
"This usually indicates that systemd is not installed."
)
failed_to_update = (
"Failed to update system map count.\n"
"Please report the issue upstream and provide the following traceback.\n\n"
"{0}"
)
meets_minimum = "System map count of {0} already meets the minimum."
prompt = "Updated map count will be written to the file {0}."
user_exit = "User exit"

View File

@ -1,12 +1,19 @@
developers = "Developers"
start_tab = "Start tab"
workshop_label = "Subscribed mods"
workshop_eventbox = "If you manually subscribed to mods on Steam prior to using DZGUI, you can unsubscribe via this link."
steam_combo = "Steam"
flatpak_combo = "Flatpak"
flatpak_container_combo = "Flatpak (container)"
steam_placeholder = "Enter your Steam API key"
name_placeholder = "Identifies you to other players"
server_combo = "Server browser"
saved_combo = "Saved servers"
recent_combo = "Recent"
lan_combo = "LAN"
fullscreen_eventbox = "This option is not available on Steam Deck."
save_button = "Save"
api_failed = "API validation failed"

View File

@ -1,9 +1,8 @@
update_mods = "Update mods and connect"
connect = "Connect"
connect_last = "Load to menu screen"
connect_last_tooltip = (
"Launch DayZ with these mods (if any) and\ngo to the menu screen without connecting."
)
connect_last_tooltip = "Launch DayZ with these mods (if any) and\ngo to the menu screen without connecting."
debug = "Debug"
back = "Back"
cancel = "Cancel"
warnings = "Warnings"
@ -14,3 +13,38 @@ up_to_date = "All mods are up to date."
all_updated = "All mods updated."
"If you recently installed {build} or moved it to a different drive, "
"restart Steam to allow these changes to synchronize, then try again."
required_space = " Need to download {0} MiB of mod updates."
placeholder_no_mods = "This server has no mods."
placeholder_no_warnings = "No warnings."
# Errors
invalid_mods = (
"Server has invalid mods that are not recognized by Steam.\n"
"Contact the server owner and include these mod IDs in your report:\n"
"{0}"
)
not_enough_space = (
"Need to update {0} MiB of mods, but installation path only has {1} MiB."
)
resync = (
"If you recently installed {0} or moved it to a different drive,\n"
"restart Steam to allow these changes to synchronize, then try again."
)
steam_not_running = "'{0}' is set as the default Steam client, but it is either not installed or not running."
use_desktop_mode = "Use Desktop Mode to download mods on Steam Deck."
version_mismatch = "Local client version '{0}' does not match remote version '{1}'."
version_missing = "Remote server is running the build '{0}', but it is not installed."
# Warnings
protected_server = (
"Protected: you will be prompted for a password when connecting to this server."
)
dayz_running = "It looks like DayZ is already running in the background. Exit DayZ before connecting."
running_app = (
"The app '{0}' is currently running in Steam, but background downloads are not enabled.\n"
"Either stop the game first, or update your global Steam settings or the game's local settings.\n"
"Otherwise, mods may be queued for download but never update."
)

View File

@ -0,0 +1,38 @@
pg1_title = "Choose uninstall targets"
pg1_heading = "Choose uninstall targets"
pg1_blurb = "Here you can choose which DZGUI configuration/state files to remove. "
pg2_title = "Uninstall complete"
pg2_heading = "Uninstall complete"
pg2_blurb = "Finished removing the selected files. See the console for any errors."
config_label = "Configuration files"
config_details = (
"User preferences and API key. "
"Keep this file if you want to import it again later."
)
desktop_label = "Desktop shortcut"
desktop_details = "Shortcut set on the desktop, if applicable."
start_menu_label = "Start menu shortcut"
start_menu_details = (
"Shortcut set under the Games category of the start menu, if applicable."
)
state_label = "Long-term state files"
state_details = (
"UI size, filter preferences, column size, server notes, and mod signatures."
)
steam_shortcut = "Steam shortcut"
steam_details = "Shortcut to DZGUI installed within Steam, if applicable. Requires Steam to be restarted to reflect the change."
path_remove_prefix = "The following path will be removed:"
not_installed = "It looks like DZGUI was not previously set up; nothing to uninstall."
standalone_uninstall = (
"It looks like you are running the standalone version of DZGUI. "
"To finalize the uninstall process, you can remove the 'dzgui' file."
)
system_uninstall = (
"It looks like DZGUI was installed via your system package manager or directly from source code.\n"
"To finalize the uninstall process, follow the standard removal procedure for that context."
)

View File

@ -54,8 +54,6 @@ def write_diagnostic(config: Path, outfile: Path) -> None:
cpu = get_cpu_model()
version = get_version()
debug = lookup(config, Preferences.DEBUG)
install = lookup(config, Preferences.INSTALL)
default = lookup(config, Preferences.DEFAULT)
steam_path = Path(default)
@ -79,8 +77,6 @@ def write_diagnostic(config: Path, outfile: Path) -> None:
Kernel: {kernel}
CPU: {cpu}
Debug: {debug}
Auto-install: {install}
Steam path: {steam_redacted}
Workshop path: {workshop_redacted}

View File

@ -1,28 +1,71 @@
import logging
import subprocess
import sys
import tempfile
import traceback
from pathlib import Path
from dzgui.const.constants import VM_FILE, MIN_COUNT
from dzgui.const.constants import APP_NAME, VM_FILE, MIN_COUNT
from dzgui.util.bash import concat_bash_args
from dzgui.strings import map_count
from dzgui.views.dialogs.early_alert import EarlyIgnoreDialog
logger = logging.getLogger(APP_NAME)
def is_map_count_valid(count: int | None) -> bool:
if count is None:
# NOTE: permit if count was unreadable
return True
return count >= MIN_COUNT
def get_map_count() -> int | None:
path = Path(VM_FILE)
if path.is_file() is False:
try:
count = int(path.read_text())
except Exception as e:
logger.debug(e)
return None
count = int(path.read_text())
return count
# TODO: unfinished
#if count < MIN_COUNT:
# print("needs sudo escalation")
# # pop prompt
# # get response
# set_map_count()
#return count
# TODO: unfinished
def test_map_count() -> None:
count = get_map_count()
if is_map_count_valid(count):
return
msg = map_count.exit_msg
EarlyIgnoreDialog(msg)
def set_map_count() -> None:
count = get_map_count()
if count is None:
print(map_count.failed_to_parse)
return
if is_map_count_valid(count):
msg = map_count.meets_minimum.format(count)
print(msg)
return
conf = "/etc/sysctl.d/dayz.conf"
count = f"vm.max_map_count={MIN_COUNT}"
with open(conf, "w") as f:
f.write(count)
# TODO: use concat_bash_args()
subprocess.run(["/usr/bin/sudo", "sysctl", "-p", conf])
value = f"vm.max_map_count={MIN_COUNT}"
try:
msg = map_count.prompt.format(conf)
print(msg)
with tempfile.NamedTemporaryFile(delete=False) as f:
tmp = f.name
Path(tmp).write_text(value)
mv_cmd = f"sudo mv {tmp} {conf}"
reload_cmd = f"sudo sysctl -p {conf}"
for cmd in mv_cmd, reload_cmd:
args = concat_bash_args(cmd)
subprocess.run([*args])
except Exception as e:
logger.debug(e)
trace = traceback.format_exc()
print(map_count.failed_to_update.format(trace))
except KeyboardInterrupt:
print(map_count.user_exit)
sys.exit(0)

View File

@ -1,27 +1,6 @@
from dataclasses import dataclass
from dzgui.const.constants import SYSTEM_LOG
# TODO: move to util.format.py
def build_missing(build: str) -> str:
msg = (
f"This server is running {build}. You can install "
f"{build} by searching for it in your Steam library. "
f"If you recently installed {build} or moved it to a different drive, "
"restart Steam to allow these changes to synchronize, then try again."
)
return msg
def build_path_invalid(build: str) -> str:
msg = (
f"Steam is reporting that {build} is installed at a non-existent location. "
f"If you recently installed {build} or moved it to a different drive, "
"restart Steam to allow these changes to synchronize, then try again."
)
return msg
# General
dialog_header = "DZGUI - Dialog"
@ -467,13 +446,15 @@ class Flags:
version: str
uninstall: str
debug: str
map_count: str
flags = Flags(
description="DayZ server browser and mod manager",
version="Print version information",
uninstall="Uninstall data files (use prior to 'pip uninstall')",
debug="Enables developer debugging features",
version="print version information",
uninstall="clean up state/config files",
debug="enable developer debugging features",
map_count="check and update system map count value",
)
@ -525,63 +506,6 @@ server_labels = ServerLabels(
)
@dataclass(slots=True, frozen=True)
class ConnectPanel:
connect: str
add: str
add_con: str
placeholder: str
entry_tooltip: str
add_tooltip: str
connect_tooltip: str
connect_panel = ConnectPanel(
connect="Connect",
add="Add",
add_con="Add/connect",
placeholder="Enter IP (IP:Query port)",
entry_tooltip=(
"- IP: format as IP:Query port\ne.g. 192.168.1.1:27016"
),
add_tooltip="Add to Saved Servers",
connect_tooltip="Connect to this server",
)
@dataclass(slots=True, frozen=True)
class FavPanel:
heading: str
no_fav: str
fav_panel = FavPanel(
heading="Favorite server",
no_fav="None set. Right click a server and select 'Set favorite' to set.",
)
@dataclass(slots=True, frozen=True)
class LanPanel:
heading: str
default_button: str
custom_button: str
scan_button: str
placeholder: str
entry_tooltip: str
scan_tooltip: str
lan_panel = LanPanel(
heading="LAN query port",
default_button="Default port (27016)",
custom_button="Custom port",
scan_button="Scan",
placeholder="Enter the query port (1-65535)",
entry_tooltip="Specify the port to search for DayZ servers on the local network",
scan_tooltip="Scan for servers",
)
distance_suffix = "Distance: calculating..."
dialog_error = "ERROR"

View File

@ -69,8 +69,8 @@ class OuterWindow(Gtk.Window):
self.show_all()
css.load_css()
MainController.open_page(NotebookPage.SERVERS)
MainController.set_start_tab()
MainController.open_page(NotebookPage.SERVERS)
self.grid.hide_widgets_on_init()
MainController.loaded = True

View File

@ -23,3 +23,10 @@ class HBox(GenericBox):
class VBox(GenericBox):
def __init__(self, spacing: int = 0) -> None:
super().__init__(orientation=Gtk.Orientation.VERTICAL, spacing=spacing)
class ShortHBox(HBox):
def __init__(self, widget: Gtk.Widget) -> None:
super().__init__(spacing=5)
self.set_halign(Gtk.Align.START)
self.pack_start(widget, expand=False, fill=False, padding=0)

View File

@ -6,10 +6,10 @@ from dzgui.strings import buttons
from dzgui.util.strings import (
alert_button_tooltip,
atomic_buttons,
connect_panel,
)
from dzgui.const.constants import (
CLIPBOARD,
CLOSE,
INPUT_KEYBOARD,
LIST_ADD,
REFRESH_ICON,
@ -17,6 +17,7 @@ from dzgui.const.constants import (
WARNING,
WEB_BROWSER,
)
from dzgui.strings import connect_panel
import gi
@ -63,7 +64,6 @@ class IconButton(Gtk.Button):
self.icon = Icon(icon, margin_start=margin_start, margin_end=margin_end)
self.set_image(self.icon)
self.set_image_position(position)
# self.set_image_position(Gtk.PositionType.RIGHT)
self.set_focus_on_click(False)
def swap_icon(self, icon: str) -> None:
@ -128,6 +128,14 @@ class CopyIpButton(ClipboardButton):
self.set_tooltip_text("Copy IP to clipboard")
class CloseButton(IconTextButton):
def __init__(self, label: str) -> None:
super().__init__(icon=CLOSE, label=label)
# TODO: strings
self.set_tooltip_text("Unset this server as favorite")
class WebButton(IconTextButton):
def __init__(self, label: str) -> None:
super().__init__(icon=WEB_BROWSER, label=label)
@ -213,7 +221,7 @@ class KeysButton(IconTextButton):
class SteamConnectButton(LargeIconTextButton):
def __init__(self) -> None:
super().__init__(icon=STEAM_ICON, label=connect_panel.connect)
super().__init__(icon=STEAM_ICON, label=connect_panel.connect_button)
self.set_tooltip_text(connect_panel.connect_tooltip)
@ -233,7 +241,7 @@ class SteamWorkshopButton(SteamTextButton):
class AddButton(IconTextButton):
def __init__(self) -> None:
super().__init__(icon=LIST_ADD, label=connect_panel.add)
super().__init__(icon=LIST_ADD, label=connect_panel.add_button)
self.set_tooltip_text(connect_panel.add_tooltip)
@ -258,3 +266,38 @@ class LoggerAlertsButton(IconTextButton):
self.set_halign(Gtk.Align.END)
self.set_hexpand(True)
self.set_tooltip_text(alert_button_tooltip)
class SpinnerButton(Gtk.Button):
def __init__(self, label: str) -> None:
super().__init__()
self.text = label
self.label = Gtk.Label(label=label, halign=Gtk.Align.CENTER)
self.spinner = Gtk.Spinner()
self.spinner.set_halign(Gtk.Align.END)
self.spinner.set_sensitive(False)
grid = Gtk.Grid(column_spacing=10)
for el in self.label, self.spinner:
grid.add(el)
self.add(grid)
self.connect("clicked", self._on_button_clicked)
self.connect("map", self._on_map)
def _on_map(self, button: Self) -> None:
self.spinner.set_visible(False)
def _on_button_clicked(self, button: Self) -> None:
self.start_spinner()
def stop_spinner(self) -> None:
self.spinner.set_visible(False)
self.spinner.stop()
def start_spinner(self) -> None:
self.spinner.set_visible(True)
self.spinner.start()

View File

@ -1,68 +0,0 @@
from dzgui.strings import preconnect
import gi
gi.require_version("Gtk", "3.0")
from gi.repository import Gdk, Gtk # noqa E402
class ConnectBox(Gtk.Box):
def __init__(self) -> None:
super().__init__(orientation=Gtk.Orientation.HORIZONTAL, spacing=5)
self.back = Gtk.Button(
label=preconnect.back, halign=Gtk.Align.END, hexpand=True
)
# TODO: dynamically update this
self.ok = Gtk.Button(label="Launch", halign=Gtk.Align.END)
for button in self.back, self.ok:
self.add(button)
def get_back_button(self) -> Gtk.Button:
return self.back
def get_ok_button(self) -> Gtk.Button:
return self.ok
class PreconnectBox(Gtk.Box):
def __init__(self) -> None:
super().__init__(
orientation=Gtk.Orientation.VERTICAL,
valign=Gtk.Align.END,
vexpand=True,
spacing=5,
)
self.button_hbox = ConnectBox()
self.ok = self.button_hbox.get_ok_button()
self.ok.set_label(preconnect.update_mods)
self.connect_last = Gtk.Button(
label=preconnect.connect_last,
halign=Gtk.Align.END,
tooltip_text=preconnect.connect_last_tooltip,
)
self.button_hbox.add(self.connect_last)
self.raise_window = Gtk.CheckButton(
# TODO: strings
label="Foreground DZGUI while downloading",
halign=Gtk.Align.END,
hexpand=True,
valign=Gtk.Align.END,
visible=False,
has_tooltip=True,
sensitive=False,
tooltip_text="Foreground the DZGUI window after mod downloads are queued",
active=True,
)
self.add(self.button_hbox)
self.add(self.raise_window)
def get_back_button(self) -> Gtk.Button:
return self.button_hbox.get_back_button()
def get_ok_button(self) -> Gtk.Button:
return self.ok

View File

@ -6,6 +6,7 @@ from dzgui.strings import connect_panel
from dzgui.util.keys import is_ctrl_mask
from dzgui.views.components.buttons import (
AddButton,
CloseButton,
CopyIpButton,
Icon,
IconButton,
@ -187,17 +188,27 @@ class FavPanel(Gtk.Frame):
self.fav_button = SteamConnectButton()
self.fav_button.connect("clicked", self._on_connect_clicked)
self.copy_button = CopyIpButton(self.controller, self.get_fav_ip)
# TODO: strings
self.unset_button = CloseButton("Unset")
self.unset_button.connect("clicked", self._on_unset_clicked)
if favorite is None:
self.toggle_buttons(False)
# NOTE: disable vscrollbar to prevent layout jumping behavior
scrollable_label = Gtk.ScrolledWindow(vscrollbar_policy=Gtk.PolicyType.NEVER)
scrollable_label.add(self.fav_label)
self.scrollable_label = Gtk.ScrolledWindow(
vscrollbar_policy=Gtk.PolicyType.NEVER, overlay_scrolling=False
)
self.scrollable_label.add(self.fav_label)
grid = Gtk.Grid(margin=10, vexpand=False, column_spacing=15, row_spacing=5)
grid.attach(scrollable_label, 0, 0, 3, ROWS)
grid.attach(self.scrollable_label, 0, 0, 3, ROWS)
grid.attach_next_to(
self.copy_button, scrollable_label, Gtk.PositionType.RIGHT, COLS, ROWS
self.unset_button, self.scrollable_label, Gtk.PositionType.RIGHT, COLS, ROWS
)
grid.attach_next_to(
self.copy_button, self.unset_button, Gtk.PositionType.RIGHT, COLS, ROWS
)
grid.attach_next_to(
self.fav_button, self.copy_button, Gtk.PositionType.RIGHT, COLS, ROWS
@ -205,8 +216,16 @@ class FavPanel(Gtk.Frame):
self.add(grid)
def _on_unset_clicked(self, button: Gtk.Button) -> None:
try:
self.controller.unset_fav()
except Exception:
return
self.fav_label.set_text(connect_panel.favs_empty)
self.toggle_buttons(False)
def toggle_buttons(self, state: bool) -> None:
for button in self.fav_button, self.copy_button:
for button in self.fav_button, self.copy_button, self.unset_button:
button.set_sensitive(state)
def _on_connect_clicked(self, button: Gtk.Button) -> None:

View File

@ -3,7 +3,7 @@ from typing import Any, Callable, TYPE_CHECKING
from dzgui.api.servers import validate_ip
from dzgui.const.constants import VIEW_CONCEAL, VIEW_REVEAL
from dzgui.util.css import add_class, remove_class
from dzgui.util.strings import connect_panel, lan_panel
from dzgui.strings import connect_panel
from dzgui.strings.errors import api_popover
import gi
@ -122,11 +122,8 @@ class IpEntry(ValidatedEntry):
super().__init__(
controller,
func=validate_ip_truthy,
placeholder_text=connect_panel.placeholder,
tooltip_text=connect_panel.entry_tooltip,
placeholder_text=connect_panel.connect_entry_placeholder,
)
self.set_placeholder_text(connect_panel.placeholder)
self.set_tooltip_text(connect_panel.entry_tooltip)
class PortEntry(ValidatedEntry):
@ -134,11 +131,9 @@ class PortEntry(ValidatedEntry):
super().__init__(
controller,
func=validate_port,
placeholder_text=connect_panel.placeholder,
tooltip_text=connect_panel.entry_tooltip,
placeholder_text=connect_panel.lan_entry_placeholder,
tooltip_text=connect_panel.lan_entry_tooltip,
)
self.set_placeholder_text(lan_panel.placeholder)
self.set_tooltip_text(lan_panel.entry_tooltip)
# TODO: backport to Options page

View File

@ -29,21 +29,33 @@ if TYPE_CHECKING:
class ButtonGrid(Gtk.Grid):
def __init__(self, controller: "Controller", defaults: dict) -> None:
def __init__(
self,
controller: "Controller",
defaults: dict[str, str],
tooltips: dict[str, str],
) -> None:
super().__init__(
halign=Gtk.Align.CENTER, column_spacing=5, column_homogeneous=True
)
row = 1
col = 0
self.controller = controller
self.emitter = controller.get_emitter()
self.checks: list[Gtk.CheckButton] = []
# TODO: use enumerated checks
flowbox = Gtk.FlowBox(
halign=Gtk.Align.CENTER, min_children_per_line=3, max_children_per_line=3, selection_mode=Gtk.SelectionMode.NONE
)
for check in defaults.keys():
checkbox = Gtk.CheckButton(label=check)
try:
tt = tooltips[check]
except Exception as e:
logger.debug(e)
tt = ""
checkbox.set_tooltip_text(tt)
label = checkbox.get_child()
if label is not None:
label.set_ellipsize(Pango.EllipsizeMode.END) # type: ignore
@ -51,14 +63,12 @@ class ButtonGrid(Gtk.Grid):
if defaults[check]:
checkbox.set_active(True)
col = col + 1
if col > 3:
row += 1
col = 1
self.attach(checkbox, col, row, 1, 1)
checkbox.connect("toggled", self._on_check_toggled)
flowbox.add(checkbox)
self.checks.append(checkbox)
self.add(flowbox)
def block_toggles(self, state: bool) -> None:
for check in self.checks:
self.controller.suppress_signal(
@ -163,11 +173,12 @@ class FilterPanel(Gtk.Box):
filter_man = self.controller.get_filter_man()
defaults = filter_man.get_default_filters()
tooltips = filter_man.get_tooltips()
self.map_store = filter_man.get_map_store()
self.enabled_filters = defaults
self.keyword_entry = KeywordEntry(self.controller)
self.button_grid = ButtonGrid(self.controller, defaults)
self.button_grid = ButtonGrid(self.controller, defaults, tooltips)
# TODO: strings
self.filters_label = BoldLabel("Filters")

View File

@ -1,5 +1,8 @@
from dzgui.const.constants import ERROR, FLATPAK_RUN_CMD, FLATPAK_SANDBOX, STEAM_CMD
from dzgui.strings import options
from dzgui.const.constants import FLATPAK_RUN_CMD, FLATPAK_SANDBOX, STEAM_CMD
from dzgui.views.components.box import HBox
from dzgui.views.components.buttons import Icon
import gi
@ -33,3 +36,18 @@ class ClientCombo(Gtk.ComboBox):
self.pack_start(renderer_text, True)
self.add_attribute(renderer_text, "text", 0)
self.set_active(0)
class ErrorPopover(Gtk.Popover):
def __init__(self, relative_to: Gtk.Widget, position: Gtk.PositionType) -> None:
super().__init__(relative_to=relative_to, position=position)
self.hbox = HBox()
self.label = Gtk.Label(label="", margin_start=10, margin_end=10)
error_icon = Icon(ERROR, margin_start=10)
self.hbox.extend([error_icon, self.label])
self.add(self.hbox)
self.show_all()
self.popdown()
def set_label(self, label: str) -> None:
self.label.set_label(label)

View File

@ -10,21 +10,26 @@ gi.require_version("Gtk", "3.0")
from gi.repository import Gtk # noqa E402
class EarlyAlertDialog(Gtk.MessageDialog):
def __init__(self, string: str) -> None:
class AbortDialog(Gtk.MessageDialog):
def __init__(self, string: str, buttons: Gtk.ButtonsType) -> None:
super().__init__(
title=dialog_header,
text=dialog_error,
transient_for=None,
buttons=Gtk.ButtonsType.OK,
buttons=buttons,
)
msg = textwrap.fill(string, 50)
self.format_secondary_text(msg)
ma = self.get_message_area()
label = ma.get_children()[1] # type: ignore
label.set_justify(Gtk.Justification.CENTER)
aa = self.get_action_area()
aa.set_margin_bottom(20)
# self.action_area.set_margin_bottom(20)
aa.set_layout(Gtk.ButtonBoxStyle.CENTER) # type: ignore
self.outer = self.get_content_area()
self.outer.set_margin_start(30)
self.outer.set_margin_end(30)
@ -32,26 +37,30 @@ class EarlyAlertDialog(Gtk.MessageDialog):
self.set_default_size(250, 100)
abort = self.get_widget_for_response(Gtk.ResponseType.OK)
ignore = self.get_widget_for_response(Gtk.ResponseType.CANCEL)
if abort is not None and hasattr(abort, "set_label"):
abort.set_label("Exit")
if ignore is not None and hasattr(ignore, "set_label"):
ignore.set_label("Ignore")
self.connect("response", self._on_response)
self.run()
self.destroy()
def _on_response(self, dialog: Self, response: Gtk.ResponseType) -> None:
match response:
case Gtk.ResponseType.OK:
case Gtk.ResponseType.OK | Gtk.ResponseType.DELETE_EVENT:
sys.exit(1)
case Gtk.ResponseType.CANCEL:
return
class EarlyIgnoreDialog(EarlyAlertDialog):
class EarlyAlertDialog(AbortDialog):
def __init__(self, string: str) -> None:
super().__init__(string=string)
super().__init__(string=string, buttons=Gtk.ButtonsType.OK)
# TODO: reverse order
self.add_button("Ignore", Gtk.ResponseType.CANCEL)
# TODO: if exit, sys.exit(1), else pass
class EarlyIgnoreDialog(AbortDialog):
def __init__(self, string: str) -> None:
super().__init__(string=string, buttons=Gtk.ButtonsType.OK_CANCEL)

View File

@ -1,6 +1,7 @@
from typing import Literal, Self, TYPE_CHECKING
from dzgui.const.constants import NO_EXPAND, NO_FILL, NO_PADDING, EXPAND, FILL
from dzgui.strings import dialogs
from dzgui.util import strings
from dzgui.views.components.buttons import ClipboardButton
@ -107,7 +108,7 @@ class WaitDialog(GenericDialog):
self.cur_job = 1
self.cancel = Gtk.Button(label="Cancel", halign=Gtk.Align.CENTER)
self.cancel.connect("clicked", lambda _: self.controller.set_cancel_event())
self.cancel.connect("clicked", self._on_cancel_clicked)
self.connect("delete-event", lambda widget, event: True)
content = self.get_content_area()
@ -138,6 +139,11 @@ class WaitDialog(GenericDialog):
self.prog.set_fraction(fraction)
self.cur_job += 1
def _on_cancel_clicked(self, button: Gtk.Button) -> None:
# TODO: strings
GLib.idle_add(self.update_text, "Caught cancel signal, cleaning up")
self.controller.set_cancel_event()
def show_cancel(self, state: bool) -> None:
self.cancel.set_visible(state)
@ -156,6 +162,7 @@ class QuitDialog(GenericDialog):
self.add_button(strings.exit_app, Gtk.ResponseType.OK)
self.connect("response", self._on_response)
# TODO: superfluous with the above
self.connect("delete-event", self._on_response)
def _on_response(self, dialog: Self, response: Gtk.ResponseType) -> None:
@ -163,58 +170,30 @@ class QuitDialog(GenericDialog):
self.controller.save_res_and_quit()
class ExceptionDialog(GenericDialog):
"""
Error dialog with rich traceback.
Usage:
try:
foo()
except Exception:
trace = traceback.format_exc()
dialog = ExceptionDialog(Controller, trace)
dialog.run()
"""
def __init__(self, controller: "Controller", trace: str):
class TextBufferDialog(GenericDialog):
def __init__(
self,
controller: "Controller",
mtype: Gtk.MessageType,
heading: str,
secondary: str,
text: str,
):
super().__init__(
controller=controller,
text=strings.error_heading,
mtype=Gtk.MessageType.ERROR,
text=heading,
mtype=mtype,
buttons=Gtk.ButtonsType.NONE,
secondary=strings.something_wrong,
secondary=secondary,
)
self.trace = trace
# NOTE: box expands to end of content area
scrollable = Gtk.ScrolledWindow(
propagate_natural_height=True, max_content_height=500
)
box = Gtk.Box(hexpand=True, vexpand=True, orientation=Gtk.Orientation.VERTICAL)
# TODO: wrap/truncate long messages
textview = Gtk.TextView(
wrap_mode=Gtk.WrapMode.WORD, editable=False, left_margin=10, right_margin=10
)
textview.set_buffer(Gtk.TextBuffer(text=self.trace))
box.pack_start(textview, EXPAND, FILL, 10)
scrollable.add(box)
content = self.get_content_area()
content.set_spacing(0)
# TODO: padding around top of content area when traceback is long
content.add(scrollable)
copy_button = ClipboardButton(controller, self.get_trace)
self.text = text
copy_button = ClipboardButton(controller, self.get_text)
self.add_action_widget(copy_button, Gtk.ResponseType.NONE)
self.add_button("OK", Gtk.ResponseType.OK)
self.show_all()
self.ok = self.get_widget_for_response(Gtk.ResponseType.OK)
if self.ok is not None:
self.ok.grab_focus()
self.connect("response", self._on_response)
def get_trace(self) -> str:
return self.trace
def get_text(self) -> str:
return self.text
def _on_response(
self, dialog: Self, response: Gtk.ResponseType
@ -230,3 +209,114 @@ class ExceptionDialog(GenericDialog):
return None
case _:
return None
class DebugDialog(TextBufferDialog):
def __init__(self, controller: "Controller", debug: str):
super().__init__(
controller=controller,
mtype=Gtk.MessageType.INFO,
heading=dialogs.debug_heading,
secondary=dialogs.debug_secondary,
text=debug,
)
scrollable = Gtk.ScrolledWindow(
propagate_natural_height=False,
min_content_height=200,
max_content_height=200,
margin_bottom=10,
)
textview = Gtk.TextView(
wrap_mode=Gtk.WrapMode.CHAR, editable=False, left_margin=10, right_margin=10
)
textview.set_buffer(Gtk.TextBuffer(text=debug))
scrollable.add(textview)
content = self.get_content_area()
content.set_spacing(0)
content.add(scrollable)
class ExceptionDialog(TextBufferDialog):
"""
Error dialog with rich traceback.
Usage:
try:
foo()
except Exception:
trace = traceback.format_exc()
dialog = ExceptionDialog(Controller, trace)
dialog.show_all()
dialog.run()
"""
def __init__(self, controller: "Controller", trace: str):
super().__init__(
controller=controller,
heading=strings.error_heading,
secondary=strings.something_wrong,
text=trace,
mtype=Gtk.MessageType.ERROR,
)
# NOTE: box expands to end of content area
scrollable = Gtk.ScrolledWindow(
propagate_natural_height=True, max_content_height=500
)
box = Gtk.Box(hexpand=True, vexpand=True, orientation=Gtk.Orientation.VERTICAL)
textview = Gtk.TextView(
wrap_mode=Gtk.WrapMode.WORD,
editable=False,
left_margin=10,
right_margin=10,
top_margin=15,
bottom_margin=10,
)
textview.set_buffer(Gtk.TextBuffer(text=trace))
box.pack_start(textview, EXPAND, FILL, 0)
self.error_details = Gtk.ScrolledWindow(
overlay_scrolling=False,
max_content_height=150,
propagate_natural_height=False,
)
details_box = Gtk.Box(
hexpand=True,
vexpand=True,
margin_right=5,
orientation=Gtk.Orientation.VERTICAL,
)
self.details_buffer = Gtk.TextBuffer()
details_textview = Gtk.TextView(
wrap_mode=Gtk.WrapMode.WORD_CHAR,
editable=False,
left_margin=10,
right_margin=10,
top_margin=15,
)
details_textview.set_buffer(self.details_buffer)
details_box.pack_start(details_textview, EXPAND, FILL, 10)
self.error_details.add(details_box)
self.error_notebook = Gtk.Notebook(show_tabs=False, margin_bottom=15)
self.error_notebook.append_page(box, Gtk.Label(label="Error"))
self.error_notebook.append_page(self.error_details, Gtk.Label(label="Details"))
self.error_notebook.connect("switch-page", self._on_page_changed)
scrollable.add(self.error_notebook)
content = self.get_content_area()
content.set_spacing(0)
content.add(scrollable)
def _on_page_changed(
self, notebook: Gtk.Notebook, child: Gtk.Box | Gtk.ScrolledWindow, index: int
) -> None:
if child == self.error_details:
GLib.idle_add(self.error_details.set_propagate_natural_height, True)
else:
GLib.idle_add(self.error_details.set_propagate_natural_height, False)
def set_details_buffer(self, text: str) -> None:
self.details_buffer.set_text(text)
self.error_notebook.set_show_tabs(True)

View File

@ -1,3 +1,4 @@
import html
from typing import Self, TYPE_CHECKING
from dzgui.const.constants import EXPAND, FILL
@ -65,6 +66,7 @@ class ServerDialog(GenericDialog):
class ServerDetailsDialog(ServerDialog):
def __init__(self, controller: "Controller", details: "Details"):
# TODO: server name should also be packed in details struct
name = controller.get_server_name()
super().__init__(controller, strings.server_details, name, menu=None)
@ -109,7 +111,7 @@ class ServerDetailsDialog(ServerDialog):
self.view.set_model(self.store)
text = details.description
text = format_hyperlinks(text)
self.description.set_markup(text)
self.description.set_markup(html.escape(text))
self.show_all()

View File

@ -0,0 +1,233 @@
import os
import shutil
import subprocess
from pathlib import Path
from typing import Self
from dzgui.api.shortcuts import Shortcuts
from dzgui.const.constants import APP_NAME
from dzgui.strings import uninstall
from dzgui.util._json import read_json
from dzgui.util.css import load_css
from dzgui.util.format import format_exception
from dzgui.views.components.box import HBox
from dzgui.views.dialogs.wizard import ScrolledWizardPage, CheckboxWithLabel
import gi
gi.require_version("Gtk", "3.0")
from gi.repository import Gtk, GLib, Pango # noqa E402
class Assistant(Gtk.Assistant):
def __init__(self, is_deck: bool, paths: dict[str, str]):
super().__init__()
if is_deck:
# NOTE: deemed to be "safe" dimensions that exclude taskbar size
self.set_default_size(1085, 670)
else:
self.set_default_size(1500, 900)
self.set_forward_page_func(self._advance_page)
pyapp = os.getenv("PYAPP")
self.page1 = UninstallPage(paths, pyapp)
self.page2 = CompletionPage(pyapp)
self.append_page(self.page1)
self.set_page_type(self.page1, Gtk.AssistantPageType.INTRO)
self.set_page_title(self.page1, uninstall.pg1_title)
self.set_page_complete(self.page1, True)
self.append_page(self.page2)
self.set_page_title(self.page2, uninstall.pg2_title)
self.set_page_type(self.page2, Gtk.AssistantPageType.SUMMARY)
self.connect("cancel", self.destroy_and_quit)
self.connect("close", self.destroy_and_quit)
self.show_all()
load_css()
def _advance_page(self, index: int) -> int:
cur_page = self.get_nth_page(index)
if cur_page == self.page1:
self.page1.uninstall()
return index + 1
def destroy_and_quit(self, widget: Self) -> None:
self.destroy()
Gtk.main_quit()
class Window(Gtk.Window):
def __init__(self, is_deck: bool, paths: dict[str, str]) -> None:
super().__init__(title=APP_NAME, icon_name=APP_NAME)
self.assistant = Assistant(is_deck, paths)
class CompletionPage(ScrolledWizardPage):
def __init__(self, pyapp: str | None):
super().__init__(heading=uninstall.pg2_heading, description=uninstall.pg2_blurb)
text = (
uninstall.standalone_uninstall
if pyapp is not None
else uninstall.system_uninstall
)
label = Gtk.Label(
label=text,
wrap_mode=Pango.WrapMode.WORD,
margin=10,
max_width_chars=80,
justify=Gtk.Justification.CENTER,
)
frame = Gtk.Frame()
frame.add(label)
self.add_start(frame)
class FileLabel(HBox):
def __init__(self, path: Path) -> None:
super().__init__(spacing=10)
label = Gtk.Label(label=uninstall.path_remove_prefix, halign=Gtk.Align.START)
textview = Gtk.TextView(
editable=False,
halign=Gtk.Align.START,
left_margin=10,
right_margin=10,
)
textview.set_buffer(Gtk.TextBuffer(text=str(path)))
self.extend([label, textview])
class CheckboxWithPath(CheckboxWithLabel):
def __init__(
self, label: str, details: str, path: Path, active: bool = True
) -> None:
super().__init__(text=label, blurb_text=details)
self.conf_path = path
self.set_active(active)
fl = FileLabel(path)
self.indent_below(fl)
def get_conf_path(self) -> Path:
return self.conf_path
class UninstallPage(ScrolledWizardPage):
def __init__(self, paths: dict[str, str], pyapp: str | None):
super().__init__(heading=uninstall.pg1_heading, description=uninstall.pg1_blurb)
self.pyapp = pyapp
config = Path(paths["XDG_CONFIG_HOME"])
state = Path(paths["XDG_STATE_HOME"])
self.share = Path(paths["XDG_DATA_HOME"])
shortcut = self.share.parent.joinpath("applications/dzgui.desktop")
desktop = config.parent.parent.joinpath("Desktop/dzgui.desktop")
self.steam_path = self.parse_steam_path(config, self.share)
self.boxes: list[CheckboxWithPath] = []
self.checks_area = Gtk.Box(
orientation=Gtk.Orientation.VERTICAL,
halign=Gtk.Align.CENTER,
spacing=20,
margin_top=20,
margin_bottom=20,
)
self.config_box = CheckboxWithPath(
uninstall.config_label, uninstall.config_details, config, active=False
)
self.desktop_box = CheckboxWithPath(
uninstall.desktop_label, uninstall.desktop_details, desktop
)
self.start_menu_box = CheckboxWithPath(
uninstall.start_menu_label, uninstall.start_menu_details, shortcut
)
self.share_box = CheckboxWithPath(
uninstall.desktop_label, uninstall.desktop_details, desktop
)
self.state_box = CheckboxWithPath(
uninstall.state_label, uninstall.state_details, state
)
self.steam_box = CheckboxWithLabel(
uninstall.steam_shortcut, uninstall.steam_details
)
for box in (
self.config_box,
self.state_box,
self.desktop_box,
self.start_menu_box,
):
self.checks_area.add(box)
self.boxes.append(box)
self.checks_area.add(self.steam_box)
self.add_start(self.checks_area)
self.show_all()
def parse_steam_path(self, config: Path, steam: Path) -> Path | None:
try:
file = config.joinpath("config.json")
conf = read_json(file)
steam = conf["default_steam_path"]
self.steam_path = Path(steam)
return Path(steam)
except Exception as e:
print(format_exception(e))
return None
def wipe_conf_file(self, box: CheckboxWithPath) -> None:
if box.get_active():
path = box.get_conf_path()
try:
if path.is_dir():
shutil.rmtree(path)
else:
path.unlink()
print(f"Deleted '{path}'")
except Exception as e:
print(format_exception(e))
def wipe_steam_shortcut(self) -> None:
if self.steam_path is None:
return
try:
shortcuts = Shortcuts(self.steam_path)
shortcuts.delete_shortcut(self.share)
except Exception as e:
print(format_exception(e))
def wipe_pyapp(self) -> None:
if self.pyapp is None:
return
res = subprocess.run([self.pyapp, "self", "remove"])
print(res)
def uninstall(self) -> None:
for box in self.boxes:
self.wipe_conf_file(box)
if self.steam_box.get_active():
self.wipe_steam_shortcut()
self.wipe_pyapp()
pass
class UninstallWizard(Gtk.Application):
def __init__(self, is_deck: bool, paths: dict[str, str]) -> None:
super().__init__()
config = Path(paths["XDG_CONFIG_HOME"])
# TODO: tests
if not config.is_dir() or not config.joinpath("config.json").is_file():
print(uninstall.not_installed)
return
GLib.set_prgname(APP_NAME)
self.win = Window(is_deck, paths)
Gtk.main()

View File

@ -52,7 +52,7 @@ class PageNum(Enum):
class OptionalPageMixin:
"""Marks optional pages as advanceable"""
def _on_map(self, page: "ScrolledWizardPage") -> None:
def _on_map(self, page: "EnumeratedWizardPage") -> None:
EMITTER.emit("step_complete")
@ -72,10 +72,9 @@ class Progress(Gtk.ProgressBar):
class ScrolledWizardPage(Gtk.ScrolledWindow):
def __init__(self, enum: PageNum, heading: str, description: str):
def __init__(self, heading: str, description: str):
super().__init__(overlay_scrolling=False)
self.enum = enum
self.page_type: Gtk.AssistantPageType
self.title = heading
self.heading = Heading(heading)
@ -88,7 +87,6 @@ class ScrolledWizardPage(Gtk.ScrolledWindow):
height=600,
preserve_aspect_ratio=True,
)
image = Gtk.Image.new_from_pixbuf(pixbuf)
self.box = Gtk.Box(
orientation=Gtk.Orientation.VERTICAL,
@ -97,22 +95,13 @@ class ScrolledWizardPage(Gtk.ScrolledWindow):
margin_top=50,
spacing=20,
)
image = Gtk.Image.new_from_pixbuf(pixbuf)
self.box.pack_start(image, expand=False, fill=True, padding=0)
self.add(self.box)
self.prog = Progress()
self.box.pack_end(self.prog, expand=False, fill=False, padding=0)
self.box.pack_start(image, expand=False, fill=True, padding=0)
self.box.pack_start(self.heading, expand=False, fill=True, padding=0)
self.box.pack_start(self.description, expand=False, fill=True, padding=0)
self.connect("map", self._on_map)
def get_enum(self) -> PageNum:
return self.enum
def get_progress_bar(self) -> Progress:
return self.prog
def get_page_type(self) -> Gtk.AssistantPageType:
return self.page_type
@ -131,8 +120,20 @@ class ScrolledWizardPage(Gtk.ScrolledWindow):
def get_box(self) -> Gtk.Box:
return self.box
def _on_map(self, page: "ScrolledWizardPage") -> None:
pass
class EnumeratedWizardPage(ScrolledWizardPage):
def __init__(self, enum: PageNum, heading: str, description: str) -> None:
super().__init__(heading=heading, description=description)
self.enum = enum
self.prog = Progress()
self.box.pack_end(self.prog, expand=False, fill=False, padding=0)
def get_enum(self) -> PageNum:
return self.enum
def get_progress_bar(self) -> Progress:
return self.prog
class NotificationFrame(Gtk.Frame):
@ -162,7 +163,7 @@ class NotificationFrame(Gtk.Frame):
self.label.set_markup(wrapped)
class APIValidationPage(ScrolledWizardPage):
class APIValidationPage(EnumeratedWizardPage):
def __init__(
self, enum: PageNum, heading: str, description: str, link: str, func: Callable
) -> None:
@ -239,7 +240,7 @@ class SteamValidationPage(APIValidationPage):
self.thread_man.set_cleanup_func(cleanup)
class IntroductionPage(ScrolledWizardPage):
class IntroductionPage(EnumeratedWizardPage):
def __init__(self) -> None:
super().__init__(
enum=PageNum.INTRO,
@ -294,7 +295,7 @@ class RadioFrame(Gtk.Frame):
return self.button
class ConfigMigrationPage(ScrolledWizardPage):
class ConfigMigrationPage(EnumeratedWizardPage):
def __init__(self, config: Path) -> None:
super().__init__(
enum=PageNum.HAS_CONFIG,
@ -354,7 +355,7 @@ class ConfigMigrationPage(ScrolledWizardPage):
EMITTER.emit("config", True)
class PreferencesPage(ScrolledWizardPage):
class PreferencesPage(EnumeratedWizardPage):
def __init__(self) -> None:
super().__init__(
enum=PageNum.USER_PREFS,
@ -414,7 +415,7 @@ class PreferencesPage(ScrolledWizardPage):
EMITTER.emit("step_complete")
class CompletionPage(ScrolledWizardPage):
class CompletionPage(EnumeratedWizardPage):
def __init__(self) -> None:
super().__init__(
enum=PageNum.FINAL,
@ -539,7 +540,9 @@ class Assistant(Gtk.Assistant):
return
self.set_page_complete(page, True)
def _add_page(self, page: ScrolledWizardPage, ptype: Gtk.AssistantPageType) -> None:
def _add_page(
self, page: EnumeratedWizardPage, ptype: Gtk.AssistantPageType
) -> None:
self.append_page(page)
self.set_page_type(page, ptype)
self.set_page_title(page, page.get_title())
@ -548,7 +551,7 @@ class Assistant(Gtk.Assistant):
def _set_config_state(self, emitter: "Emitter", state: bool) -> None:
self.config = state
def _on_page_prepare(self: Self, wizard: Self, page: ScrolledWizardPage) -> None:
def _on_page_prepare(self: Self, wizard: Self, page: EnumeratedWizardPage) -> None:
page_num = self.get_current_page() + 1
total = self.get_n_pages()
fraction = page_num / total
@ -565,15 +568,21 @@ class CheckboxWithLabel(Gtk.Box):
def __init__(self, text: str, blurb_text: str) -> None:
super().__init__(orientation=Gtk.Orientation.VERTICAL, spacing=5)
self.indent = 20
self.button = Gtk.CheckButton(label=text)
self.button.set_active(True)
label = Gtk.Label(label="", halign=Gtk.Align.START, margin_start=20)
label = Gtk.Label(label="", halign=Gtk.Align.START, margin_start=self.indent)
wrapped = textwrap.fill(blurb_text, width=100)
label.set_markup(f"- {wrapped}")
for el in self.button, label:
self.add(el)
def indent_below(self, widget: Gtk.Widget) -> None:
widget.set_margin_start(self.indent)
self.add(widget)
def get_checkbox(self) -> Gtk.CheckButton:
return self.button
@ -584,7 +593,7 @@ class CheckboxWithLabel(Gtk.Box):
self.button.set_active(state)
class ShortcutCreationPage(OptionalPageMixin, ScrolledWizardPage): # type: ignore
class ShortcutCreationPage(OptionalPageMixin, EnumeratedWizardPage): # type: ignore
def __init__(self, shortcut: Path) -> None:
super().__init__(
enum=PageNum.SHORTCUTS,
@ -642,7 +651,7 @@ class ShortcutCreationPage(OptionalPageMixin, ScrolledWizardPage): # type: igno
freedesktop.write_desktop_shortcut(desktop_file)
class SteamPathPage(ScrolledWizardPage):
class SteamPathPage(EnumeratedWizardPage):
def __init__(self) -> None:
super().__init__(
enum=PageNum.USER_PREFS,

View File

@ -104,20 +104,11 @@ class ContextMixin(TreeView):
return False
menu = self.context_menu
children = menu.get_children()
sel = menu.get_selected_item()
for i, child in enumerate(children):
if sel is child:
ind = i
break
match event.keyval:
case Gdk.KEY_j:
if ind + 1 > len(children) - 1:
return False
menu.emit("move-current", Gtk.MenuDirectionType.NEXT)
case Gdk.KEY_k:
if ind - 1 < 0:
return False
menu.emit("move-current", Gtk.MenuDirectionType.PREV)
case Gdk.KEY_g:
menu.select_item(children[0])

View File

@ -1,10 +1,12 @@
import logging
import re
import textwrap
from typing import TYPE_CHECKING
from importlib import resources
from dzgui.const.constants import APP_NAME, APP_NAME_LOWER, CHANGELOG_PATH
from dzgui.strings import changelog as clog
from dzgui.util.strings import missing_changelog
from dzgui.util.format import format_pango
from dzgui.views.mixins.help_menu_mixin import HelpMenuMixin
@ -31,20 +33,39 @@ class Changelog(HelpMenuMixin, ScrollableMixin, Gtk.ScrolledWindow): # type: ig
logger.critical(e)
changelog = missing_changelog
# TODO: should long text be wrapped?
self.controller = controller
self.box = Gtk.Box(
orientation=Gtk.Orientation.VERTICAL, spacing=5, margin_top=10
)
self.add(self.box)
expand_all = Gtk.Button(
label=clog.expand_all, halign=Gtk.Align.START, margin_start=20
)
expand_all.connect("clicked", self._on_expand_all_clicked)
self.box.add(expand_all)
self.expanded = False
self.expanders: list[Gtk.Expander] = []
self.connect("key-press-event", self._on_keypress)
self.connect("key-press-event", self._on_esc_keypress)
changes = self._parse(changelog)
self._generate_nodes(changes)
self.show_all()
def _on_expand_all_clicked(self, button: Gtk.Button) -> None:
self.expanded = not self.expanded
for expander in self.expanders:
# NOTE: simply setting set_expanded() does not trigger activate() signal,
# so margins are not applied
if expander.get_expanded() == self.expanded:
continue
expander.activate()
label = clog.collapse_all if self.expanded else clog.expand_all
button.set_label(label)
def grab_content_area(self) -> None:
self.grab_focus()
@ -65,9 +86,7 @@ class Changelog(HelpMenuMixin, ScrollableMixin, Gtk.ScrolledWindow): # type: ig
text = "\n".join(changes)
formatted = format_pango(text)
container = Gtk.Box(
valign=Gtk.Align.START, halign=Gtk.Align.START
)
container = Gtk.Box(valign=Gtk.Align.START, halign=Gtk.Align.START)
label = Gtk.Label()
label.set_markup(formatted)
container.add(label)
@ -81,6 +100,7 @@ class Changelog(HelpMenuMixin, ScrollableMixin, Gtk.ScrolledWindow): # type: ig
expander.add(container)
expander.connect("activate", self._on_expand, container)
self.box.add(expander)
self.expanders.append(expander)
def _on_expand(self, expander: Gtk.Box, container: Gtk.Box) -> None:
"""
@ -94,6 +114,7 @@ class Changelog(HelpMenuMixin, ScrollableMixin, Gtk.ScrolledWindow): # type: ig
container.set_margin_bottom(15)
def _parse(self, changelog: str) -> list[tuple[str, list[str]]]:
release = ""
releases: list[tuple[str, list[str]]] = []
release_notes: list[str] = []
@ -107,5 +128,5 @@ class Changelog(HelpMenuMixin, ScrollableMixin, Gtk.ScrolledWindow): # type: ig
release = ""
release = line
continue
release_notes.append(line.rstrip())
release_notes.append(textwrap.fill(line.rstrip(), width=120))
return releases

View File

@ -9,7 +9,6 @@ from dzgui.const.constants import (
APPNAME_DAYZ,
APPNAME_DAYZ_EXP_HUMAN,
EDIT_DELETE,
ERROR,
FOLDER,
WARNING,
)
@ -21,6 +20,7 @@ from dzgui.views.components.buttons import Icon, IconTextButton
from dzgui.views.components.eventbox import InfoEventBox
from dzgui.views.components.frame import HeadingFrame
from dzgui.views.components.scrollable import NoOverlayScrolledWindow
from dzgui.views.components.misc import ErrorPopover
from dzgui.views.trees.tree_mods import OfflineModTreeView
@ -57,19 +57,11 @@ class PageHeading(Gtk.Box):
css.add_class(self, "page-heading")
class ErrorPopover(Gtk.Popover):
def __init__(self) -> None:
super().__init__(position=Gtk.PositionType.RIGHT)
class OfflineErrorPopover(ErrorPopover):
def __init__(self, relative_to: Gtk.Widget, position: Gtk.PositionType) -> None:
super().__init__(relative_to=relative_to, position=position)
self.hbox = HBox()
self.label = Gtk.Label(label="", margin_start=10, margin_end=10)
error_icon = Icon(ERROR, margin_start=10)
self.hbox.extend([error_icon, self.label])
self.add(self.hbox)
self.show_all()
self.popdown()
def set_label(self, error: FolderError, msg: str) -> None:
def set_error_label(self, error: FolderError, msg: str) -> None:
match error:
case FolderError.NO_VALID_MODS:
prefix = offline.no_mods
@ -115,13 +107,10 @@ class FolderHBox(HBox):
[self.eb, self.button, self.spinner, self.scrolled_label, self.unset_button]
)
self.pop = ErrorPopover()
self.pop.set_relative_to(self.button)
self.pop = OfflineErrorPopover(self.button, Gtk.PositionType.RIGHT)
self.pop.connect("unmap", lambda _: self.grab_focus())
self.sidepop = ErrorPopover()
self.sidepop.set_position(Gtk.PositionType.BOTTOM)
self.sidepop.set_relative_to(self.scrolled_label)
self.sidepop = OfflineErrorPopover(self.scrolled_label, Gtk.PositionType.BOTTOM)
self.sidepop.connect("unmap", lambda _: self.grab_focus())
self.connect("map", self._on_map)
@ -170,13 +159,13 @@ class FolderHBox(HBox):
def present_error(self, error: FolderError, msg: str) -> None:
if error == FolderError.FOLDER_CHANGED:
self.sidepop.set_label(error, msg)
self.sidepop.set_error_label(error, msg)
self.sidepop.popup()
return
self.folder = ""
self.label.set_text("")
self.unset_button.hide()
self.pop.set_label(error, msg)
self.pop.set_error_label(error, msg)
self.pop.popup()
@ -467,7 +456,6 @@ class OfflineLoader(Gtk.Box):
]
)
# TODO: share ConnectBox class with preconnect dialog?
self.button_box = HBox(spacing=5)
self.button_box.set_halign(Gtk.Align.END)
self.button_box.set_margin_top(15)

View File

@ -1,5 +1,5 @@
from pathlib import Path
from typing import TYPE_CHECKING
from typing import Callable, TYPE_CHECKING
from dzgui.api import pefile as PeFile
@ -17,14 +17,15 @@ from dzgui.const.constants import (
)
from dzgui.const.endpoints import STEAM_API_SETUP
from dzgui.const.enum import Preferences, ServerTab
from dzgui.strings import errors, options
from dzgui.strings import options
from dzgui.util import strings, css, open_links
from dzgui.views.components.box import VBox
from dzgui.views.components.box import ShortHBox, VBox
from dzgui.views.components.eventbox import InfoEventBox
from dzgui.views.components.labels import LeftLabel
from dzgui.views.components.buttons import WebButton
from dzgui.views.components.buttons import SpinnerButton, WebButton
from dzgui.views.components.frame import HeadingFrame
from dzgui.views.components.misc import ClientCombo
from dzgui.views.components.misc import ClientCombo, ErrorPopover
from dzgui.views.dialogs.generic import ExceptionDialog
from dzgui.views.mixins.scrollable_mixin import ScrollableMixin
@ -39,11 +40,214 @@ if TYPE_CHECKING:
from dzgui.controllers.emitter import Emitter
class ShortHBox(Gtk.Box):
def __init__(self, widget: Gtk.Widget) -> None:
class SubmitField(Gtk.Box):
def __init__(
self,
controller: "Controller",
placeholder: str,
context: Preferences,
slow: bool = False,
private: bool = True,
) -> None:
super().__init__(orientation=Gtk.Orientation.HORIZONTAL, spacing=10)
self.callback: Callable
self.controller = controller
self.context = context
self.old_text: str
self.placeholder = placeholder
self.entry = Gtk.Entry(placeholder_text=placeholder, hexpand=True)
# TODO: audit for all applicable callbacks
if private:
self.entry.set_icon_from_icon_name(
Gtk.EntryIconPosition.SECONDARY, VIEW_REVEAL
)
self.entry.set_icon_activatable(Gtk.EntryIconPosition.SECONDARY, True)
self.entry.connect("icon-release", self._on_icon_release)
self.entry.set_visibility(False)
self.button: SpinnerButton | Gtk.Button
if slow:
self.button = SpinnerButton(label=options.save_button)
else:
self.button = Gtk.Button(label=options.save_button)
self.button.connect("clicked", self._on_save_clicked)
self.entry.connect("insert-text", self._on_text_typed)
self.entry.connect("activate", self._on_field_activated)
self.entry.get_property("buffer").connect("deleted-text", self._on_text_deleted)
self.add(self.entry)
self.add(self.button)
def set_text(self, text: str) -> None:
self.old_text = text
self.entry.set_text(text)
if len(text) == 0:
self.button.set_sensitive(False)
def _is_valid_text(self, text: str) -> bool:
if text.isspace():
return False
if len(text) == 0:
return False
if text == self.old_text:
return False
return True
def _on_text_deleted(
self,
buffer: Gtk.EntryBuffer,
position: int,
chars: int,
) -> None:
text = buffer.get_text()
state = self._is_valid_text(text)
self.button.set_sensitive(state)
def _on_text_typed(
self,
entry: Gtk.Entry,
text: str,
length: int,
pos: int,
) -> None:
buffer = entry.get_property("buffer")
text = buffer.get_text() + text
state = self._is_valid_text(text)
self.button.set_sensitive(state)
def _on_icon_release(
self,
widget: Gtk.Entry,
icon_pos: Gtk.EntryIconPosition,
event: Gdk.Event,
) -> None:
visible = widget.get_visibility()
if visible:
icon, state = VIEW_REVEAL, False
else:
icon, state = VIEW_CONCEAL, True
widget.set_icon_from_icon_name(Gtk.EntryIconPosition.SECONDARY, icon)
widget.set_visibility(state)
def _on_field_activated(self, entry: Gtk.Entry) -> None:
text = entry.get_text()
if not self._is_valid_text(text):
return
self.save_option()
def set_callback(self, callback: Callable) -> None:
self.callback = callback
def save_option(self) -> None:
self.callback()
self.button.set_sensitive(False)
def _on_save_clicked(self, button: Gtk.Button) -> None:
self.save_option()
class SteamSubmitField(SubmitField):
def __init__(self, controller: "Controller") -> None:
super().__init__(
controller,
options.steam_placeholder,
Preferences.STEAM,
slow=True,
private=True,
)
self.pop = ErrorPopover(
position=Gtk.PositionType.BOTTOM, relative_to=self.entry
)
self.pop.set_label(options.api_failed)
self.pop.show_all()
self.pop.popdown()
emitter = controller.get_emitter()
emitter.connect("api_change_failed", self._on_api_failure)
emitter.connect("api_change_successful", self._on_api_success)
self.set_callback(self.save_setting)
def save_setting(self) -> None:
self.entry.set_sensitive(False)
text = "".join(self.entry.get_text().split())
self.controller.update_steam_api_key(text)
def _on_api_success(self, emitter: "Emitter") -> None:
self.old_text = self.entry.get_text()
if isinstance(self.button, SpinnerButton):
self.button.stop_spinner()
self.entry.set_sensitive(True)
def _on_api_failure(self, emitter: "Emitter") -> None:
self.pop.popup()
if isinstance(self.button, SpinnerButton):
self.button.stop_spinner()
self.entry.set_sensitive(True)
def block_text_entry(self) -> None:
self.entry.set_position(-1)
self.entry.set_can_focus(False)
def unblock_text_entry(self) -> None:
self.entry.set_can_focus(True)
class NameSubmitField(SubmitField):
def __init__(self, controller: "Controller") -> None:
super().__init__(
controller,
options.name_placeholder,
Preferences.NAME,
private=False,
)
self.entry.set_width_chars(30) # type: ignore
self.set_callback(self.save_player_name)
def save_player_name(self) -> None:
value = self.entry.get_text().strip()
self.old_text = value
self.controller.update_config(self.context, value)
class ToggleField(Gtk.Box):
def __init__(
self,
controller: "Controller",
first_option: str,
second_option: str,
context: Preferences,
) -> None:
super().__init__(spacing=5, halign=Gtk.Align.START)
self.pack_start(widget, NO_EXPAND, NO_FILL, NO_PADDING)
self.controller = controller
self.context = context
self.radio1 = Gtk.RadioButton.new_with_label(None, first_option)
self.radio2 = Gtk.RadioButton.new_from_widget(self.radio1)
self.radio2.set_label(second_option)
self.pack_start(self.radio1, NO_EXPAND, NO_FILL, NO_PADDING)
self.pack_start(self.radio2, NO_EXPAND, NO_FILL, NO_PADDING)
def set_suboption_active(self, state: bool) -> None:
# NOTE: defer connection of signal until after state is set
self.radio2.set_active(state)
self.radio1.connect("toggled", self._on_radio_toggled, self.context)
def _on_radio_toggled(self, button: Gtk.RadioButton, context: Preferences) -> None:
self.controller.toggle_config(context)
def set_sensitive(self, state: bool) -> None:
for el in self.radio1, self.radio2:
el.set_sensitive(state)
class Options(ScrollableMixin, Gtk.ScrolledWindow): # type: ignore
@ -55,32 +259,27 @@ class Options(ScrollableMixin, Gtk.ScrolledWindow): # type: ignore
self.controller = controller
self.controller.register_widget("options", self)
emitter = controller.get_emitter()
emitter.connect("api_change_failed", self._on_api_change_failed)
self.DEFAULT_WIDTH = 1
self.DEFAULT_HEIGHT = 1
self.steam_entry: Gtk.Entry
self.pop: Gtk.Popover
self.steam = WebButton(label=strings.options.steam_web)
self.steam.connect("clicked", self._on_link_button_clicked, STEAM_API_SETUP)
self.steam_box = self._make_submit_field(
strings.options.enter_steam, Preferences.STEAM, True
)
self.steam_box = SteamSubmitField(controller)
api_rows = [
[LeftLabel(strings.options.steam_placeholder), self.steam_box, self.steam],
]
self.player_box = self._make_submit_field(
strings.options.name_placeholder, Preferences.NAME
)
self.player_box = NameSubmitField(controller)
self.player_box.set_halign(Gtk.Align.START)
# TODO: make submit field a standalone class
self.player_box.get_children()[0].set_width_chars(30) # type: ignore
self.fullscreen_toggle = self.make_binary_radio(
self.fullscreen_toggle = ToggleField(
self.controller,
strings.options.last_used,
strings.options.always_fs,
Preferences.WINDOW,
@ -91,8 +290,8 @@ class Options(ScrollableMixin, Gtk.ScrolledWindow): # type: ignore
client_hbox = ShortHBox(self.client_combo)
self.distance_toggle = self.make_binary_radio(
strings.options.km, strings.options.mi, Preferences.DIST
self.distance_toggle = ToggleField(
self.controller, strings.options.km, strings.options.mi, Preferences.DIST
)
combo_store = Gtk.ListStore(str, object)
@ -178,11 +377,13 @@ class Options(ScrollableMixin, Gtk.ScrolledWindow): # type: ignore
return str(model[ind][0])
def block_text_entry(self) -> None:
self.steam_entry.set_position(-1)
self.steam_entry.set_can_focus(False)
self.steam_box.block_text_entry()
# self.steam_entry.set_position(-1)
# self.steam_entry.set_can_focus(False)
def unblock_text_entry(self) -> None:
self.steam_entry.set_can_focus(True)
self.steam_box.unblock_text_entry()
# self.steam_entry.set_can_focus(True)
def _on_developers_clicked(self, button: Gtk.Button) -> None:
self.controller.show_developers_page()
@ -190,46 +391,6 @@ class Options(ScrollableMixin, Gtk.ScrolledWindow): # type: ignore
def _on_link_button_clicked(self, button: Gtk.Button, url: str) -> None:
open_links.open_link_by_url(url)
def _make_submit_field(
self,
placeholder: str,
context: Preferences,
private: bool = False,
) -> Gtk.Box:
entry = Gtk.Entry(placeholder_text=placeholder, hexpand=True)
button = Gtk.Button(label="Save")
button.connect("clicked", self._on_save_clicked, entry, context)
entry.connect("insert-text", self._on_text_typed, context, button)
entry.connect("activate", self._on_field_activated, context, button)
entry.get_property("buffer").connect(
"deleted-text", self._on_text_deleted, context, button
)
if private:
entry.set_icon_from_icon_name(Gtk.EntryIconPosition.SECONDARY, VIEW_REVEAL)
entry.set_icon_activatable(Gtk.EntryIconPosition.SECONDARY, True)
entry.connect("icon-release", self._on_icon_release)
entry.set_visibility(False)
if context == Preferences.STEAM:
self.steam_entry = entry
box = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL, spacing=10)
box.add(entry)
box.add(button)
return box
def _on_field_activated(
self, entry: Gtk.Entry, context: Preferences, button: Gtk.Button
) -> None:
text = entry.get_text()
if not self._is_valid_text(text, context):
return
self._on_save_clicked(button, entry, context)
def _make_grid(self, rows: list) -> Gtk.Grid:
grid = Gtk.Grid(
orientation=Gtk.Orientation.VERTICAL,
@ -249,35 +410,6 @@ class Options(ScrollableMixin, Gtk.ScrolledWindow): # type: ignore
row += 1
return grid
def _on_save_clicked(
self, button: Gtk.Button, entry: Gtk.Entry, enum: Preferences
) -> None:
old_text = self.controller.query_config(enum)
self.old_text = old_text
self.old_entry = entry
button.set_sensitive(False)
match enum:
case Preferences.NAME:
value = entry.get_text().strip()
self.controller.update_config(enum, value)
case Preferences.STEAM:
text = "".join(entry.get_text().split())
self.controller.update_api_key(enum, text)
def _on_api_change_failed(self, emitter: "Emitter") -> None:
self.old_entry.set_text(self.old_text)
# TODO: use popover
dialog = ExceptionDialog(self.controller, errors.api_validation_error)
dialog.run()
def restore_api_text(self, text: str, entry: Gtk.Entry) -> None:
entry.set_text(text)
def revert(self, mode: Preferences) -> None:
if mode == Preferences.STEAM:
self.steam_entry.set_text(self.old_steam)
def _on_start_tab_changed(self, combo: Gtk.ComboBoxText) -> None:
_iter = combo.get_active_iter()
if _iter is None:
@ -293,79 +425,12 @@ class Options(ScrollableMixin, Gtk.ScrolledWindow): # type: ignore
real_cmd = combo.get_model()[_iter][1]
self.controller.update_config(Preferences.CLIENT, real_cmd)
def _on_radio_toggled(self, button: Gtk.RadioButton, context: Preferences) -> None:
try:
self.controller.toggle_config(context)
except Exception:
button.handler_block_by_func(self._on_radio_toggled)
self.populate_settings()
button.handler_unblock_by_func(self._on_radio_toggled)
def _is_valid_text(self, text: str, context: Preferences) -> bool:
if text.isspace():
return False
if len(text) == 0:
return False
match context:
case Preferences.NAME:
old = self.old_name
case Preferences.STEAM:
old = self.old_steam
if text == old:
return False
return True
def _on_text_deleted(
self,
buffer: Gtk.EntryBuffer,
position: int,
chars: int,
context: Preferences,
button: Gtk.Button,
) -> None:
text = buffer.get_text()
state = self._is_valid_text(text, context)
button.set_sensitive(state)
def _on_text_typed(
self,
entry: Gtk.Entry,
text: str,
length: int,
pos: int,
context: Preferences,
button: Gtk.Button,
) -> None:
buffer = entry.get_property("buffer")
text = buffer.get_text() + text
state = self._is_valid_text(text, context)
button.set_sensitive(state)
def make_binary_radio(
self,
first_option: str,
second_option: str,
context: Preferences,
) -> Gtk.Box:
hbox = Gtk.Box(spacing=5, halign=Gtk.Align.START)
radio1 = Gtk.RadioButton.new_with_label(None, first_option)
radio2 = Gtk.RadioButton.new_from_widget(radio1)
radio2.set_label(second_option)
radio1.connect("toggled", self._on_radio_toggled, context)
hbox.pack_start(radio1, NO_EXPAND, NO_FILL, NO_PADDING)
hbox.pack_start(radio2, NO_EXPAND, NO_FILL, NO_PADDING)
return hbox
def populate_settings(self) -> None:
prefs = self.controller.get_prefs()
# NOTE: re-check in case file was removed by user between runs
if prefs.paths.config.is_file() is False:
dialog = ExceptionDialog(self.controller, strings.config_not_found)
dialog.show_all()
dialog.run()
raise OSError(f"Config file '{prefs.paths.config}' not found")
@ -378,30 +443,21 @@ class Options(ScrollableMixin, Gtk.ScrolledWindow): # type: ignore
steam_path = Path(default_steam_path)
self.old_steam = steam
self.old_name = name
self.steam_box.set_text(steam)
self.player_box.set_text(name)
self.steam_entry.set_text(steam)
p = self.player_box.get_children()[0]
if hasattr(p, "set_text"):
p.set_text(name)
fs = config["fullscreen"]
miles = config["use_miles"]
# NOTE: suppress toggle signal until radios are built
self._suppress_toggles(True)
for el, conf_state in [
(self.fullscreen_toggle, config["fullscreen"]),
(self.distance_toggle, config["use_miles"]),
]:
el.get_children()[conf_state].set_active(True)
self._suppress_toggles(False)
if prefs.is_steam_deck:
self.fullscreen_toggle.set_sensitive(False)
eb = InfoEventBox(options.fullscreen_eventbox, self.controller)
self.fullscreen_toggle.add(eb)
# NOTE: disable buttons if no text is set
for field in (
[name, self.player_box],
[steam, self.steam_box],
):
if field[0] == "":
field[1].get_children()[1].set_sensitive(False)
fs = True
self.fullscreen_toggle.set_suboption_active(fs)
self.distance_toggle.set_suboption_active(miles)
dayz_version = PeFile.get_pretty_version(steam_path, APPID_DAYZ)
if dayz_version is None:
@ -430,19 +486,5 @@ class Options(ScrollableMixin, Gtk.ScrolledWindow): # type: ignore
self, toggle.get_children()[0], "_on_radio_toggled", state
)
def _on_icon_release(
self,
widget: Gtk.Entry,
icon_pos: Gtk.EntryIconPosition,
event: Gdk.Event,
) -> None:
visible = widget.get_visibility()
if visible:
icon, state = VIEW_REVEAL, False
else:
icon, state = VIEW_CONCEAL, True
widget.set_icon_from_icon_name(Gtk.EntryIconPosition.SECONDARY, icon)
widget.set_visibility(state)
def grab_content_area(self) -> None:
self.grab_focus()

View File

@ -11,6 +11,7 @@ from dzgui.util.keys import is_ctrl_mask
from dzgui.util.localize import number
from dzgui.strings.server_mods import checkmark
from dzgui.strings import preconnect
from dzgui.views.dialogs.generic import DebugDialog
from dzgui.views.components.frame import HeadingFrame
from dzgui.views.trees.tree_server_mods import ServerModTreeView
@ -120,6 +121,12 @@ class PreConnectionAssistant(Gtk.Box):
spacing=5,
)
box = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL, spacing=5)
# NOTE: -d flag
if self.controller.get_prefs().is_debug:
debug = Gtk.Button(label=preconnect.debug, halign=Gtk.Align.START)
debug.connect("clicked", self._on_debug_clicked)
box.add(debug)
for button in self.back, self.ok, self.connect_last:
box.add(button)
self.button_box.add(box)
@ -150,8 +157,7 @@ class PreConnectionAssistant(Gtk.Box):
self.tree_box.add(self.scrolled)
self.tree_box.add(self.progress_box)
# TODO: strings
self.mods_placeholder = Placeholder("This server has no mods.")
self.mods_placeholder = Placeholder(preconnect.placeholder_no_mods)
self.tree_box.add(self.mods_placeholder)
self.tree_frame = HeadingFrame.new_with_widget_and_label(
@ -161,8 +167,7 @@ class PreConnectionAssistant(Gtk.Box):
# TODO: abstract into components
self.warning_box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
self.warning_tree = MaskedTree(WARNING)
# TODO: strings
self.warning_placeholder = Placeholder("No warnings.")
self.warning_placeholder = Placeholder(preconnect.placeholder_no_warnings)
self.warning_box.add(self.warning_tree)
self.warning_box.add(self.warning_placeholder)
self.warning_frame = HeadingFrame.new_with_widget_and_label(
@ -223,6 +228,12 @@ class PreConnectionAssistant(Gtk.Box):
def _on_connect_last_clicked(self, button: Gtk.Button) -> None:
self.controller.update_and_load_to_menu()
def _on_debug_clicked(self, button: Gtk.Button) -> None:
args = self.controller.get_debug_args()
d = DebugDialog(self.controller, args)
d.show_all()
d.run()
def _on_ok_clicked(self, button: Gtk.Button) -> None:
self.controller.update_and_connect()
@ -233,61 +244,46 @@ class PreConnectionAssistant(Gtk.Box):
warnings: list[str] = []
errors: list[str] = []
resync_msg = (
f"If you recently installed {prereqs.build} or moved it to a different drive,\n"
"restart Steam to allow these changes to synchronize, then try again."
)
resync_msg = preconnect.resync.format(prereqs.build)
"""Errors"""
if len(prereqs.invalid_mods) > 0:
pairs = [": ".join(sub) for sub in prereqs.invalid_mods]
lines = "\n".join(pairs)
msg = (
"Server has invalid mods that are not recognized by Steam.\n"
"Contact the server owner and include these mod IDs in your report:\n"
f"{lines}"
)
msg = preconnect.invalid_mods.format(lines)
errors.append(msg)
if prereqs.binary_missing:
errors.append(
f"Remote server is running the build '{prereqs.build}', but it is not installed.\n{resync_msg}"
)
msg = preconnect.version_missing.format(prereqs.build)
msg += f"\n{resync_msg}"
errors.append(msg)
elif prereqs.local_version != prereqs.remote_version:
errors.append(
f"Local client version '{prereqs.local_version}' does not match remote version '{prereqs.remote_version}'.\n{resync_msg}"
msg = preconnect.version_mismatch.format(
prereqs.local_version, prereqs.remote_version
)
msg += f"\n{resync_msg}"
errors.append(msg)
if prereqs.required_space > prereqs.available_space:
required_pretty = number(prereqs.required_space)
available_pretty = number(prereqs.available_space)
errors.append(
f"Need to update {required_pretty} MiB of mods, but installation path only has {available_pretty} MiB."
)
msg = preconnect.not_enough_space.format(required_pretty, available_pretty)
errors.append(msg)
if len(prereqs.mods) > 0 and prereqs.game_mode:
errors.append("Use Desktop Mode to download mods on Steam Deck")
errors.append(preconnect.use_desktop_mode)
if prereqs.steam_proc.is_running is False:
client = prereqs.steam_proc.name
errors.append(
f"'{client}' is set as the default Steam client, but it is either not installed or not running."
)
msg = preconnect.steam_not_running.format(client)
errors.append(msg)
"""Warnings"""
if prereqs.passworded:
warnings.append(
"Protected: you will be prompted for a password when connecting to this server."
)
warnings.append(preconnect.protected_server)
if prereqs.dayz_running is True:
warnings.append(
"It looks like DayZ is already running in the background. Exit DayZ before connecting."
)
warnings.append(preconnect.dayz_running)
allows_dl, running_app = prereqs.allows_downloads
if len(prereqs.mods) > 0 and allows_dl is False:
msg = (
f"The app '{running_app}' is currently running in Steam, but background downloads are not enabled.\n"
"Either stop the game first, or update your global Steam settings or the game's local settings.\n"
"Otherwise, mods may be queued for download but never update."
)
msg = preconnect.running_app.format(running_app)
warnings.append(msg)
self.add_warnings(warnings)
@ -326,7 +322,7 @@ class PreConnectionAssistant(Gtk.Box):
if prereqs.required_space != 0:
pretty = number(prereqs.required_space)
suffix = f" Need to download {pretty} MiB of mod updates."
suffix = preconnect.required_space.format(pretty)
prefix = preconnect.total_mods
self.mod_count.set_text(f"{prefix}{str(total_mods)}.{suffix}")
else:

View File

@ -295,6 +295,12 @@ class ServerTreeView(ContextMixin, TreeView): # type: ignore
) -> None:
if self.loaded is False:
return
# NOTE: signal triggers twice on right-click events
# due to deselect-then-select behavior in GTK
sel = self.get_selection()
model, row = sel.get_selected()
if row is None:
return
self.start_distcalc()
def get_name(self) -> str:

View File

@ -4,7 +4,7 @@ description = "DayZ server browser and mod manager for Linux"
authors = [
{name = "aclist"}
]
version = "7.0.0b21"
version = "7.0.0b22"
license = "GPL-3.0-or-later"
license-files = ["LICENSE"]
readme = "README.md"

27
scripts/unused_imports.py Normal file
View File

@ -0,0 +1,27 @@
from pathlib import Path
def iterate(search_str: str) -> None:
# TODO: exclude files from .gitignore
print()
print(f"Searching for '{search_str}'")
print()
files = Path(".").rglob("*")
ignore = [".git", ".mypy", "build/", "test.py"]
for file in files:
if file.is_dir():
continue
if any(s in str(file) for s in ignore):
continue
try:
text = file.read_text()
if search_str in text:
c = text.count(search_str)
if 0 < c < 2:
print(file, c)
except Exception:
continue
imports = ["Pango", "GObject", "GLib", "Gdk", "Gtk"]
for i in imports:
iterate(i)

View File

@ -1,20 +1,33 @@
import re
import pytest
from importlib import resources
from dzgui.const.constants import APP_NAME_LOWER, CHANGELOG_PATH
from pathlib import Path
@pytest.fixture
def changelog():
path = resources.files(APP_NAME_LOWER).joinpath(CHANGELOG_PATH)
return path
def changelog(request) -> None:
root = request.config.rootpath
changelog = Path(root).joinpath("CHANGELOG.md").read_text()
return changelog
def test_headings(changelog):
with open(changelog, "r") as f:
lines = f.readlines()
for line in lines:
if line.startswith("#"):
pass
# TODO: use regex
pass
def count_hash(line: str) -> int:
cnt = 0
for c in line:
if c == "#":
cnt += 1
return cnt
def test_changelog_prefix(changelog) -> None:
r = r".*(\[.*\]).*"
lines = changelog.splitlines()
sort = sorted(lines)
match = [line for line in sort if line.startswith("#")]
for m in match:
if "Changelog" in m:
assert count_hash(m) == 1
elif re.match(r, m) is not None:
assert count_hash(m) == 2
else:
assert count_hash(m) == 3

View File

@ -0,0 +1,30 @@
from dzgui.api.servers import Details
from dzgui.views.dialogs.servers import ServerDetailsDialog
import gi
gi.require_version("Gtk", "3.0")
from gi.repository import Gtk # noqa E402
class MockController:
def __init__(self) -> None:
self.window = Gtk.Window()
def get_window(self) -> Gtk.Window:
return self.window
def get_server_name(self) -> str:
return "My server"
def get_emitter(self) -> None:
return None
def test_html_escaping() -> None:
text = "<Server description> Game & mods"
details = Details([["0", "1"]], text, True)
controller = MockController()
dialog = ServerDetailsDialog(controller, details)
assert dialog.description.get_text() == text

23
tests/test_time.py Normal file
View File

@ -0,0 +1,23 @@
import re
from dzgui.model.proxy_model import DAY_REG, NIGHT_REG
def iterate(h: str, r: str) -> None:
for m in range(60):
time = f"{h:02}:{m:02}"
assert re.match(r, time) is not None
def test_day() -> None:
for h in range(17):
if h < 7:
continue
iterate(h, DAY_REG)
def test_night() -> None:
for h in range(24):
if 6 < h < 17:
continue
iterate(h, NIGHT_REG)