chore: test maximizing after widget and children are fully realized

This commit is contained in:
aclist 2026-08-05 00:22:12 +09:00
parent b22aba8593
commit 3551877192

View File

@ -2,7 +2,7 @@ import logging
import signal
import warnings
from typing import TYPE_CHECKING, Literal
from typing import TYPE_CHECKING, Literal, Self
from dzgui.const.constants import APP_NAME, APP_NAME_LOWER, STEAM_ICON
from dzgui.const.enum import NotebookPage
@ -54,14 +54,12 @@ class OuterWindow(Gtk.Window):
MainController.register_widget("window", self)
# NOTE: steam deck taskbar may occlude elements
is_deck = MainController.get_prefs().is_steam_deck
if is_deck:
self.set_default_size(1085, 670)
self.maximize()
else:
self.is_deck = MainController.get_prefs().is_steam_deck
if not self.is_deck:
self.set_titlebar(self.hb)
self.connect("delete-event", self._on_delete_event)
self.connect("realize", self._on_steam_deck_realize)
self.grid = Grid()
self.add(self.grid)
@ -77,6 +75,10 @@ class OuterWindow(Gtk.Window):
MainController.loaded = True
MainController.populate_model(MainController.get_active_treeview())
def _on_steam_deck_realize(self, window: Self) -> None:
if self.is_deck:
self.maximize()
def _on_delete_event(self, window: "OuterWindow", event: Gdk.EventKey) -> None:
self.halt_proc_and_quit()