feat: dynamic radio sensitivity on steam deck

This commit is contained in:
aclist 2026-08-11 22:23:18 +09:00
parent 4ada06d305
commit 095af395f9

View File

@ -21,6 +21,7 @@ from dzgui.strings import errors, options
from dzgui.util import strings, css, open_links
from dzgui.views.components.box import VBox
from dzgui.views.components.eventbox import InfoEventBox
from dzgui.views.components.labels import LeftLabel
from dzgui.views.components.buttons import WebButton
from dzgui.views.components.frame import HeadingFrame
@ -39,6 +40,37 @@ if TYPE_CHECKING:
from dzgui.controllers.emitter import Emitter
class ToggleField(Gtk.Box):
def __init__(
self,
controller: "Controller",
first_option: str,
second_option: str,
context: Preferences,
) -> None:
super().__init__(spacing=5, halign=Gtk.Align.START)
self.controller = controller
self.context = context
self.radio1 = Gtk.RadioButton.new_with_label(None, first_option)
self.radio2 = Gtk.RadioButton.new_from_widget(self.radio1)
self.radio2.set_label(second_option)
self.pack_start(self.radio1, NO_EXPAND, NO_FILL, NO_PADDING)
self.pack_start(self.radio2, NO_EXPAND, NO_FILL, NO_PADDING)
def set_suboption_active(self, state: bool) -> None:
# NOTE: defer connection of signal until after state is set
self.radio2.set_active(state)
self.radio1.connect("toggled", self._on_radio_toggled, self.context)
def _on_radio_toggled(self, button: Gtk.RadioButton, context: Preferences) -> None:
self.controller.toggle_config(context)
def set_sensitive(self, state: bool) -> None:
for el in self.radio1, self.radio2:
el.set_sensitive(state)
class ShortHBox(Gtk.Box):
def __init__(self, widget: Gtk.Widget) -> None:
super().__init__(spacing=5, halign=Gtk.Align.START)
@ -80,19 +112,26 @@ class Options(ScrollableMixin, Gtk.ScrolledWindow): # type: ignore
# TODO: make submit field a standalone class
self.player_box.get_children()[0].set_width_chars(30) # type: ignore
self.fullscreen_toggle = self.make_binary_radio(
self.fullscreen_toggle = ToggleField(
self.controller,
strings.options.last_used,
strings.options.always_fs,
Preferences.WINDOW,
)
# TODO: strings
eb = InfoEventBox(
"This option is not available on Steam Deck.", self.controller
)
self.fullscreen_toggle.add(eb)
self.client_combo = ClientCombo()
self.client_combo.connect("changed", self._on_client_changed)
client_hbox = ShortHBox(self.client_combo)
self.distance_toggle = self.make_binary_radio(
strings.options.km, strings.options.mi, Preferences.DIST
self.distance_toggle = ToggleField(
self.controller, strings.options.km, strings.options.mi, Preferences.DIST
)
combo_store = Gtk.ListStore(str, object)
@ -293,14 +332,6 @@ class Options(ScrollableMixin, Gtk.ScrolledWindow): # type: ignore
real_cmd = combo.get_model()[_iter][1]
self.controller.update_config(Preferences.CLIENT, real_cmd)
def _on_radio_toggled(self, button: Gtk.RadioButton, context: Preferences) -> None:
try:
self.controller.toggle_config(context)
except Exception:
button.handler_block_by_func(self._on_radio_toggled)
self.populate_settings()
button.handler_unblock_by_func(self._on_radio_toggled)
def _is_valid_text(self, text: str, context: Preferences) -> bool:
if text.isspace():
return False
@ -344,23 +375,6 @@ class Options(ScrollableMixin, Gtk.ScrolledWindow): # type: ignore
state = self._is_valid_text(text, context)
button.set_sensitive(state)
def make_binary_radio(
self,
first_option: str,
second_option: str,
context: Preferences,
) -> Gtk.Box:
hbox = Gtk.Box(spacing=5, halign=Gtk.Align.START)
radio1 = Gtk.RadioButton.new_with_label(None, first_option)
radio2 = Gtk.RadioButton.new_from_widget(radio1)
radio2.set_label(second_option)
radio1.connect("toggled", self._on_radio_toggled, context)
hbox.pack_start(radio1, NO_EXPAND, NO_FILL, NO_PADDING)
hbox.pack_start(radio2, NO_EXPAND, NO_FILL, NO_PADDING)
return hbox
def populate_settings(self) -> None:
prefs = self.controller.get_prefs()
# NOTE: re-check in case file was removed by user between runs
@ -386,14 +400,15 @@ class Options(ScrollableMixin, Gtk.ScrolledWindow): # type: ignore
if hasattr(p, "set_text"):
p.set_text(name)
# NOTE: suppress toggle signal until radios are built
self._suppress_toggles(True)
for el, conf_state in [
(self.fullscreen_toggle, config["fullscreen"]),
(self.distance_toggle, config["use_miles"]),
]:
el.get_children()[conf_state].set_active(True)
self._suppress_toggles(False)
fs = config["fullscreen"]
miles = config["use_miles"]
if prefs.is_steam_deck is False:
self.fullscreen_toggle.set_sensitive(False)
fs = True
self.fullscreen_toggle.set_suboption_active(fs)
self.distance_toggle.set_suboption_active(miles)
# NOTE: disable buttons if no text is set
for field in (