2 Commits
Author SHA1 Message Date
kannkyo ca06f7ab40 Merge 4859b5fb3e into 9e86bc12f6 2026-09-08 20:13:23 +01:00
kannkyo 4859b5fb3e Claude Code gitignore 2026-07-20 20:44:22 +09:00
40 changed files with 127 additions and 96 deletions

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### AL ###
#Template for AL projects for Dynamics 365 Business Central
#launch.json folder
.vscode/
#Cache folder
.alcache/
#Symbols folder
.alpackages/
#Snapshots folder
.snapshots/
#Testing Output folder
.output/
#Extension App-file
*.app
#Rapid Application Development File
rad.json
#Translation Base-file
*.g.xlf
#License-files
*.bclicense
*.flf
#Test results file
TestResults.xml
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# Gradle files
.gradle/
build/
.kotlin/
# Local configuration file (sdk path, etc)
local.properties
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@@ -77,3 +77,6 @@ __recovery/
# Castalia statistics file (since XE7 Castalia is distributed with Delphi)
*.stat
# Boss dependency manager vendor folder https://github.com/HashLoad/boss
modules/
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.buildlog/
.history
# Flutter repo-specific
/bin/cache/
/bin/internal/bootstrap.bat
@@ -44,12 +46,6 @@ linked_*.ds
unlinked.ds
unlinked_spec.ds
# FVM Version Cache
.fvm/
# Widget Preview related
.widget_preview/
# Android related
**/android/**/gradle-wrapper.jar
.gradle/
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# Claude Code (Anthropic's official CLI)
# Reference: https://code.claude.com/docs/en/claude-directory
#
# Only the local, machine-specific files that Claude Code writes into a
# project's .claude/ directory are ignored below. Everything else it creates
# there (settings.json, rules/, skills/, commands/, agents/, workflows/,
# output-styles/, agent-memory/, ...) is meant to be committed and shared
# with the team.
# Personal settings overrides. Take precedence over settings.json and are not
# shared. Claude Code auto-adds this to ~/.config/git/ignore; listing it here
# shares the ignore rule with your team.
.claude/settings.local.json
# Local project instructions. Personal per-project preferences (sandbox URLs,
# test data, ...). Loaded alongside CLAUDE.md but meant to stay private.
CLAUDE.local.md
# Local subagent memory. Subagents with `memory: local` write their MEMORY.md
# here to keep it out of version control. Project-shared subagent memory lives
# in .claude/agent-memory/ instead, which is meant to be committed.
.claude/agent-memory-local/
# Git worktrees for parallel sessions. Claude Code checks out `--worktree` and
# isolated-subagent worktrees here; ignoring the directory keeps their contents
# from showing up as untracked files in your main checkout.
.claude/worktrees/
.worktrees/
# The files below are committed on purpose. Uncomment a line only if you want
# to keep it local to your machine instead of sharing it with the team.
# Shared project settings
# .claude/settings.json
# Project instructions
# CLAUDE.md
# The entire Claude Code directory
# .claude/
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secring.*
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# Syncthing caches
.stversions
# Temporary files created during synchronization
.syncthing.*.tmp
~syncthing~*.tmp
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@@ -14,3 +14,4 @@ cscope.files
cscope.out
cscope.in.out
cscope.po.out
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@@ -15,3 +15,4 @@ drcRunDir/*
# Abstract generation tool
abstract.log*
abstract.record*
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# Code coverage profiles and other test artifacts
*.out
coverage.*
!coverage.go
*.coverprofile
profile.cov
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@@ -18,8 +18,3 @@ export_credentials.cfg
.mono/
data_*/
mono_crash.*.json
# Export outputs
*.exe
# Uncomment if your project does not version PCK files as runtime dependencies.
# *.pck
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@@ -18,6 +18,7 @@ Libs/
.svn/
.gradle
# Log file
*.log
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# Metadata
*.aliases
*.lvlps
*.lvprojstate
.cache/
*.UserState
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@@ -38,3 +38,4 @@ luac.out
*.i*86
*.x86_64
*.hex
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!/var/package
/var/package/*
!/var/package/*.xml
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# dependencies
/node_modules
/.pnp
.pnp.*
.yarn/*
!.yarn/patches
!.yarn/plugins
!.yarn/releases
!.yarn/versions
.pnp.js
# testing
/coverage
@@ -28,7 +23,6 @@
npm-debug.log*
yarn-debug.log*
yarn-error.log*
.pnpm-debug.log*
# local env files
.env*.local
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@@ -141,9 +141,3 @@ dist
vite.config.js.timestamp-*
vite.config.ts.timestamp-*
.vite/
# Astro generated types
.astro/
# Turbo Repo
.turbo
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!Build/
.last_cover_stats
/META.yml
/META.json
@@ -18,7 +19,6 @@ nytprof.out
# Module::Build
_build/
Build
!Build/
Build.bat
# Module::Install
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*.hot-update.js
*.hot-update.json
/admin-dev/autoupgrade/*
!/admin-dev/autoupgrade/index.php
!/admin-dev/autoupgrade/backup/index.php
@@ -169,3 +170,4 @@ themes/default-bootstrap/modules/*/mails/*
!var/SymfonyRequirements.php
/vendor/
/web/bundles/
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@@ -95,7 +95,7 @@ ipython_config.py
# install all needed dependencies.
# Pipfile.lock
# uv
# UV
# Similar to Pipfile.lock, it is generally recommended to include uv.lock in version control.
# This is especially recommended for binary packages to ensure reproducibility, and is more
# commonly ignored for libraries.
@@ -159,9 +159,6 @@ ENV/
env.bak/
venv.bak/
# Conda environments
conda-meta/
# Spyder project settings
.spyderproject
.spyproject
@@ -169,7 +166,7 @@ conda-meta/
# Rope project settings
.ropeproject
# mkdocs/Zensical documentation
# mkdocs documentation
/site
# mypy
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@@ -12,7 +12,7 @@ the following resources are a great place to start:
- The [gitignore(5)][man] manual page.
[man]: https://git-scm.com/docs/gitignore
[help]: https://docs.github.com/en/get-started/git-basics/ignoring-files
[help]: https://help.github.com/articles/ignoring-files
[chapter]: https://git-scm.com/book/en/v2/Git-Basics-Recording-Changes-to-the-Repository#_ignoring
[progit]: https://git-scm.com/book
@@ -123,9 +123,9 @@ Here’s how we suggest you go about proposing a change to this project:
Using the web-based interface to make changes is fine too, and will help you
by automatically forking the project and prompting to send a pull request too.
[fork]: https://docs.github.com/en/get-started/quickstart/fork-a-repo
[branch]: https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/proposing-changes-to-your-work-with-pull-requests/creating-and-deleting-branches-within-your-repository
[pr]: https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/proposing-changes-to-your-work-with-pull-requests/about-pull-requests
[fork]: https://help.github.com/articles/fork-a-repo/
[branch]: https://help.github.com/articles/creating-and-deleting-branches-within-your-repository
[pr]: https://help.github.com/articles/using-pull-requests/
## License
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# precompiled files
.precomp
lib/.precomp
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# for projects that use SCons for building: https://www.scons.org/
# for projects that use SCons for building: http://http://www.scons.org/
.sconsign.dblite
# When configure fails, SCons outputs these
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# Backup files
*.bak
*.log
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**/_Deployment/
**/_Repository/
# To include a specific library directory (i.e. third party/custom libs),
# use pattern `!/**/_Libraries/<directory name>/` i.e. `!/**/_Libraries/www.tcunit.org/`
#
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/[Uu]ser[Ss]ettings/
*.log
# Memory Profiler generated files
# MemoryCaptures can get excessive in size
# By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control.
*.blend1
*.blend1.meta
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emory[Cc]aptures/
/[Mm]emoryCaptures/
# Recordings can get excessive in size
/[Rr]ecordings/
@@ -65,16 +68,11 @@ ExportedObj/
sysinfo.txt
# Mono auto generated files
.dirstamp
mono_crash.*
tmpinst-dir.stamp
# Builds
/*_BackUpThisFolder_ButDontShipItWithYourGame/
/*_BurstDebugInformation_DoNotShip/
*.apk
*.aab
*.obb
*.unitypackage
*.unitypackage.meta
*.app
@@ -82,53 +80,27 @@ tmpinst-dir.stamp
# Crashlytics generated file
crashlytics-build.properties
# Blender generated backup files
/[Aa]ssets/**/*.blend1
/[Aa]ssets/**/*.blend1.meta
# TouchDesigner generated cache files
/[Aa]ssets/**/TDImportCache/
/[Aa]ssets/**/TDImportCache.meta
# Unity Crash Recovery generated files
/[Aa]ssets/_Recovery/
/[Aa]ssets/_Recovery.meta
# TestRunner generated files
InitTestScene*.unity*
# Addressables default ignores, before user customizations
/ServerData
/[Aa]ssets/StreamingAssets/aa*
/[Aa]ssets/AddressableAssetsData/link.xml*
/[Aa]ssets/Addressables_Temp*
# By default, Addressables content builds will generate addressables_content_state.bin
# files in platform-specific subfolders, for example:
# /Assets/AddressableAssetsData/OSX/addressables_content_state.bin
/[Aa]ssets/AddressableAssetsData/*/addressables_content_state.bin
/[Aa]ssets/AddressableAssetsData/*/addressables_content_state.bin.meta
/[Aa]ssets/AddressableAssetsData/link.xml
/[Aa]ssets/AddressableAssetsData/link.xml.meta
/[Aa]ssets/Addressables_Temp/
/[Aa]ssets/Addressables_Temp.meta
/[Aa]ssets/StreamingAssets/aa/
/[Aa]ssets/StreamingAssets/aa.meta
/ServerData/
# EDM4U generated files
/[Aa]ssets/GeneratedLocalRepo/
/[Aa]ssets/GeneratedLocalRepo.meta
# Android Gradle generated files
/[Aa]ssets/Plugins/Android/**/*.gradle.backup*
/[Aa]ssets/Plugins/Android/**/local.properties
# Test Framework generated files
/[Aa]ssets/Resources/PerformanceTestRunInfo.json
/[Aa]ssets/Resources/PerformanceTestRunInfo.json.meta
/[Aa]ssets/Resources/PerformanceTestRunSettings.json
/[Aa]ssets/Resources/PerformanceTestRunSettings.json.meta
/[Aa]ssets/InitTestScene*.unity
/[Aa]ssets/InitTestScene*.unity.meta
/[Aa]ssets/AddressableAssetsData/*/*.bin*
# Visual Scripting auto-generated files
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers/
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
# Auto-generated scenes by play mode tests
/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*
# UI Toolkit auto generated files
/UIElementsSchema/
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# Office temporary files
~$*
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# .v4p backup files
*~.xml
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@@ -270,6 +270,10 @@ ClientBin/
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
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.zig-cache/
zig-out/
zig-pkg/
*.o
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!**/umbraco/models
#include default location for packages
!**/umbraco/Data/
**/umbraco/Data/*
!**/umbraco/Data/packages
!**/umbraco/Data/packages/*
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@@ -35,3 +35,4 @@ msbuild.wrn
# Visual Studio 2015
.vs/
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@@ -30,3 +30,4 @@
/server/default/deploy/*.xml.dodeploy
/server/default/deploy/*.war.failed
/server/default/deploy/*.war.dodeploy
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@@ -1,3 +0,0 @@
.flatpak-builder
builddir
repo
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@@ -42,3 +42,4 @@
!/var/package
/var/package/*
!/var/package/*.xml
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@@ -3,7 +3,7 @@
/pub/sitemap
/pub/sitemap.xml
/app/config_sandbox
# Keep shared app/etc/config.php in version control; ignore environment-specific settings.
/app/etc/config.php
/app/etc/env.php
/app/code/Magento/TestModule*
/lib/internal/flex/uploader/.actionScriptProperties
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.Trashes
._*
############################
# Linux
############################
*~
############################
# Windows
############################
@@ -29,6 +31,7 @@ $RECYCLE.BIN/
*.msm
*.msp
############################
# Packages
############################
@@ -57,6 +60,7 @@ $RECYCLE.BIN/
*.out
*.pid
############################
# Logs and databases
############################
@@ -66,6 +70,7 @@ $RECYCLE.BIN/
*.sql
*.sqlite
############################
# Misc.
############################
@@ -75,6 +80,7 @@ $RECYCLE.BIN/
nbproject
.vscode/
############################
# Node.js
############################
@@ -92,6 +98,7 @@ package-lock.json
!docs/package-lock.json
*.heapsnapshot
############################
# Tests
############################
@@ -101,6 +108,7 @@ coverage
cypress/screenshots
cypress/videos
############################
# Documentation
############################
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*.zip
*.rar
*.exe
@@ -24,3 +24,4 @@
**/*.X/mcc-manifest-*.yml
#-----------------------------------------------------------------------------
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@@ -5,6 +5,7 @@ build/
meta.xml
icon.png
# Ignore editor or IDE-specific files
.vscode/
.idea/