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Author SHA1 Message Date
Mateus Alves de Oliveira
fe498cc52e
Merge 41d049790e into 3780fff86c 2026-05-19 19:09:05 +09:00
Devin Dooley
3780fff86c
Merge pull request #4801 from NoahGreer/update-godot-gitignore-template
Update Godot.gitignore
2026-05-18 09:18:31 -07:00
Noah Greer
bf4440e850 Add rule for Godot temp extension library copies on Windows
As of Godot 4.2 the editor has a Windows-specific workaround for loading extension libraries.
Before the extension library is loaded the Godot editor creates a temp copy of the extension library `.dll` file with a `~` prefix (e.g. `example.dll` => `~example.dll`).
When the extension library is unloaded the Godot editor deletes the temp copy.
These copied `~*.dll` files are temporary and should be ignored.

References:

Godot 4.2 changelog
https://godotengine.org/article/godot-4-2-arrives-in-style/#gdextension

Godot PR #80188 GDExtension: Copy DLL to a temp file before opening
https://github.com/godotengine/godot/pull/80188
2026-03-23 10:12:22 -07:00
Mateus Alves de Oliveira
41d049790e
feat: ignore .vscode folder 2025-11-20 13:58:37 -03:00
2 changed files with 4 additions and 0 deletions

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@ -1,3 +1,6 @@
# Godot 4.2+ specific ignores
~*.dll
# Godot 4+ specific ignores # Godot 4+ specific ignores
.godot/ .godot/
.nomedia .nomedia

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@ -36,6 +36,7 @@
# Visual Studio cache directory # Visual Studio cache directory
.vs/ .vs/
.vscode/
# Gradle cache directory # Gradle cache directory
.gradle/ .gradle/