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4 Commits

Author SHA1 Message Date
Ville Skyttä
93695d8a2a
Merge e07dbd29dc into 3780fff86c 2026-05-21 12:15:55 +00:00
Devin Dooley
3780fff86c
Merge pull request #4801 from NoahGreer/update-godot-gitignore-template
Update Godot.gitignore
2026-05-18 09:18:31 -07:00
Noah Greer
bf4440e850 Add rule for Godot temp extension library copies on Windows
As of Godot 4.2 the editor has a Windows-specific workaround for loading extension libraries.
Before the extension library is loaded the Godot editor creates a temp copy of the extension library `.dll` file with a `~` prefix (e.g. `example.dll` => `~example.dll`).
When the extension library is unloaded the Godot editor deletes the temp copy.
These copied `~*.dll` files are temporary and should be ignored.

References:

Godot 4.2 changelog
https://godotengine.org/article/godot-4-2-arrives-in-style/#gdextension

Godot PR #80188 GDExtension: Copy DLL to a temp file before opening
https://github.com/godotengine/godot/pull/80188
2026-03-23 10:12:22 -07:00
Ville Skyttä
e07dbd29dc Ignore mise local lock files
https://mise.jdx.dev/dev-tools/mise-lock.html#local-lockfiles
2025-12-09 00:18:24 +02:00
2 changed files with 6 additions and 0 deletions

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@ -7,5 +7,8 @@ mise.local.toml
.mise/*.local.toml
mise/*.local.toml
# https://mise.jdx.dev/dev-tools/mise-lock.html#local-lockfiles
mise.local.lock
# https://mise.jdx.dev/configuration.html#tool-versions
#.tool-versions

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@ -1,3 +1,6 @@
# Godot 4.2+ specific ignores
~*.dll
# Godot 4+ specific ignores
.godot/
.nomedia