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7 Commits

Author SHA1 Message Date
Huldar
ec34dd5dca
Merge 314d381f1e into 3780fff86c 2026-05-19 19:09:04 +09:00
Devin Dooley
3780fff86c
Merge pull request #4801 from NoahGreer/update-godot-gitignore-template
Update Godot.gitignore
2026-05-18 09:18:31 -07:00
G0rocks
314d381f1e Add *.FCBak to FreeCAD.gitignore 2026-05-03 16:26:41 +00:00
G0rocks
6a98aacd54 Move FreeCAD.gitignore to community folder 2026-05-03 16:24:48 +00:00
Huldar
9275edaddf
Merge branch 'github:main' into main 2026-05-03 16:22:36 +00:00
Noah Greer
bf4440e850 Add rule for Godot temp extension library copies on Windows
As of Godot 4.2 the editor has a Windows-specific workaround for loading extension libraries.
Before the extension library is loaded the Godot editor creates a temp copy of the extension library `.dll` file with a `~` prefix (e.g. `example.dll` => `~example.dll`).
When the extension library is unloaded the Godot editor deletes the temp copy.
These copied `~*.dll` files are temporary and should be ignored.

References:

Godot 4.2 changelog
https://godotengine.org/article/godot-4-2-arrives-in-style/#gdextension

Godot PR #80188 GDExtension: Copy DLL to a temp file before opening
https://github.com/godotengine/godot/pull/80188
2026-03-23 10:12:22 -07:00
G0rocks
0a25801fa9 Add FreeCAD.gitignore file 2025-08-06 10:11:36 +00:00
2 changed files with 8 additions and 0 deletions

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# Godot 4.2+ specific ignores
~*.dll
# Godot 4+ specific ignores
.godot/
.nomedia

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# FreeCAD backup and temporary files
*.FC.lock
*.bak
*.FCBak
*.tmp