Compare commits

...

4 Commits

Author SHA1 Message Date
Abraham Ebijuni
eba2dd2380
Merge 74f147ee17 into 3780fff86c 2026-05-19 19:45:14 +01:00
Devin Dooley
3780fff86c
Merge pull request #4801 from NoahGreer/update-godot-gitignore-template
Update Godot.gitignore
2026-05-18 09:18:31 -07:00
Noah Greer
bf4440e850 Add rule for Godot temp extension library copies on Windows
As of Godot 4.2 the editor has a Windows-specific workaround for loading extension libraries.
Before the extension library is loaded the Godot editor creates a temp copy of the extension library `.dll` file with a `~` prefix (e.g. `example.dll` => `~example.dll`).
When the extension library is unloaded the Godot editor deletes the temp copy.
These copied `~*.dll` files are temporary and should be ignored.

References:

Godot 4.2 changelog
https://godotengine.org/article/godot-4-2-arrives-in-style/#gdextension

Godot PR #80188 GDExtension: Copy DLL to a temp file before opening
https://github.com/godotengine/godot/pull/80188
2026-03-23 10:12:22 -07:00
Abraham Ebijuni
74f147ee17
Add Daml.gitignore template 2025-10-14 07:21:43 +01:00
2 changed files with 48 additions and 0 deletions

45
Daml.gitignore Normal file
View File

@ -0,0 +1,45 @@
# Daml.gitignore
# Recommended .gitignore template for Daml (Digital Asset Modelling Language) projects.
# Website: https://www.digitalasset.com/developers
# Documentation: https://docs.daml.com
# === Daml build artefacts ===
.daml/
.daml/dist/
.daml/state/
.daml/package-database/
.daml/ledger/
.daml/dependencies/
.daml/deploy/
# === Sandbox / JSON API logs & state ===
sandbox.log
json-api.log
navigator.log
sandbox-state/
ledger-state/
# === IDE / Editor junk ===
.idea/
.vscode/
*.iml
*.swp
*~
# === OS / Misc ===
.DS_Store
Thumbs.db
# === Environment & credentials ===
.env
*.jwt
*.pem
*.key
*.crt
# === Temporary files ===
tmp/
logs/
*.log
*.bak
*.tmp

View File

@ -1,3 +1,6 @@
# Godot 4.2+ specific ignores
~*.dll
# Godot 4+ specific ignores
.godot/
.nomedia