Unity: Update Test Framework entries

Add PerformanceTestRun files entries
Remove duplicate InitTestScene entry
This commit is contained in:
Habetdin committed 2026-09-04 21:37:30 +03:00
1 parent 636fd93b3a
commit 6a8acaaad8
1 file changed
+8 -6
+8 -6
View File
@@ -86,9 +86,6 @@ tmpinst-dir.stamp
# Crashlytics generated file
crashlytics-build.properties
# TestRunner generated files
InitTestScene*.unity*
# Addressables default ignores, before user customizations
# By default, Addressables content builds will generate addressables_content_state.bin
# files in platform-specific subfolders, for example:
@@ -103,15 +100,20 @@ InitTestScene*.unity*
/[Aa]ssets/StreamingAssets/aa.meta
/ServerData/
# Test Framework generated files
/[Aa]ssets/Resources/PerformanceTestRunInfo.json
/[Aa]ssets/Resources/PerformanceTestRunInfo.json.meta
/[Aa]ssets/Resources/PerformanceTestRunSettings.json
/[Aa]ssets/Resources/PerformanceTestRunSettings.json.meta
/[Aa]ssets/InitTestScene*.unity
/[Aa]ssets/InitTestScene*.unity.meta
# Visual Scripting auto-generated files
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers/
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta
# Auto-generated scenes by play mode tests
/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*
# UI Toolkit auto generated files
/UIElementsSchema/