dzgui/dzgui/util/strings.py
2026-08-05 19:05:10 +09:00

618 lines
15 KiB
Python

from dataclasses import dataclass
from dzgui.const.constants import SYSTEM_LOG
# TODO: move to util.format.py
def build_missing(build: str) -> str:
msg = (
f"This server is running {build}. You can install "
f"{build} by searching for it in your Steam library. "
f"If you recently installed {build} or moved it to a different drive, "
"restart Steam to allow these changes to synchronize, then try again."
)
return msg
def build_path_invalid(build: str) -> str:
msg = (
f"Steam is reporting that {build} is installed at a non-existent location. "
f"If you recently installed {build} or moved it to a different drive, "
"restart Steam to allow these changes to synchronize, then try again."
)
return msg
# General
dialog_header = "DZGUI - Dialog"
dz = "DayZ"
dz_exp = "DayZ Experimental"
delimiter = ""
# GenericDialog
main_menu = "Return to main menu"
exit_app = "Exit"
server_details = "Server details"
modlist = "Modlist"
input_required = "User input required"
confirm = "Confirmation"
notice = "Notice"
wait = "Please wait"
restart_required = "App relaunch required"
# Wait dialogs
ping = "Ping"
mod = "Mod"
_id = "ID"
# ContextMenu
add_note = "Add note"
edit_note = "Edit note"
show_mods = "Show server-side mods"
show_details = "Show server details"
refresh_players = "Refresh player count"
open_workshop = "Open in Steam Workshop"
unsub_mod = "Unsubscribe mod"
copy_name = "Copy name to clipboard"
copy_ip = "Copy IP to clipboard"
copy_log = "Copy record(s) to clipboard"
add = "Add to Saved Servers"
add_fav = "Set as favorite"
remove = "Remove from Saved Servers"
remove_history = "Remove from history"
connect = "Connect"
# Columns
server_mod_cols = ["Mod", "ID", "Installed"]
mod_cols = ["Mod", "Symlink", "ID", "Size (MiB)", "Color"]
log_cols = ["Timestamp", "Flag", "Traceback", "Message"]
browser_cols = [
"Name",
"Map",
"View",
"Gametime",
"Players",
"Max",
"Queue",
"IP",
"Qport",
"Ping",
]
# DetailsDialog
server_message = "Server message"
workshop = "Enter/double click a row to open in Steam Workshop."
# LanDialog
default_port = "Use default query port (27016)"
custom_port = "Enter custom query port"
scan_servers = "Scan LAN servers"
select_port = "Select the query port"
# Errors
error_heading = "Error"
config_not_found = "DZGUI configuration file not found. Please exit and restart."
cannot_acquire_lock = "DZGUI is already open."
something_wrong = "Something went wrong. See the detailed error below."
steam_key_missing = "No Steam API key is set."
malformed_mods = "Found mods on system, but was unable to parse results."
steam_missing = "Local Steam installation is not set, possibly malformed config file."
build_corrupted = (
"Steam settings or DayZ installation may be corrupted. Try restarting Steam."
)
server_timeout = "Timed out when querying server(s). Check IP or try again later."
server_error = (
"Error while contacting server, possibly timed out. Please wait and try again."
)
server_protected = (
"This server is password-protected and you will be "
"prompted when connecting. Do you want to proceed?"
)
# KeybindingsDialog
navigation = {
"Enter/space/double click": "select row item",
"Down arrow": "move down a row/scroll down",
"Up arrow": "move up a row/scroll up",
"Right arrow": "jump to sidebar from main area",
"Left arrow": "jump to main area from sidebar",
"Tab": "cycle forward through elements",
"Shift-tab": "cycle backward through elements",
"ESC/Enter": "close dialogs",
"?": "show/hide this dialog",
"Ctrl-q": "Quit",
}
servers = {
"Enter/space/double-click": "connect to server",
"Right-click/Ctrl-l": "additional context menus",
"Ctrl-r": "refresh players",
"Ctrl-f": "jump to keyword search field",
"Ctrl-m": "jump to maps field",
"Ctrl-d": "select default LAN port",
"Ctrl-n": "select custom LAN port",
"Ctrl-u": "connect to server from preconnect dialog",
"Ctrl-i": "jump to IP insert field",
"n": "navigate to next tab",
"p": "navigate to previous tab",
"ESC": "return to table",
"1-9": "toggle filter 1-9 on/off",
"0": "toggle filter 10",
"Minus": "toggle filter 11",
"Backslash": "toggle filter 12",
}
vim = {
"j": "Move down a row/scroll up",
"k": "Move up a row/scroll down",
"h": "Jump to main area from sidebar",
"l": "Jump to sidebar from main area",
"g": "Jump to first row/top of page",
"G": "Jump to last row/bottom of page",
}
key_contexts = ["Servers", "Navigation", "Vim-style keys"]
key_header = "Keybindings"
# ModSelectionPanel
# labels
label_main_menu = "Main menu"
# buttons
ping_servers = "Ping servers"
ping_tooltip = (
"Refresh the ping for visible servers.\n" "Available once per unique filter context"
)
# statusbar_helptext = "Select a row to see its detailed description"
# statusbar_helptext = "No server metadata to list."
# use e.g. filters.1pp
filter_1pp = "1PP"
filter_3pp = "3PP"
filter_day = "Day"
filter_night = "Night"
filter_empty = "Empty"
filter_full = "Full"
filter_lowpop = "Low pop"
filter_nonascii = "Non-ASCII"
filter_duplicate = "Duplicate"
filter_official = "Official"
filter_unofficial = "Unofficial"
filter_modded = "Modded"
# maps
all_maps = "All maps"
# state
unknown = "Unknown"
none_provided = "None provided"
disabled = "Disabled"
enabled = "Enabled"
null = "-"
none = "None"
unspecified = "not specified"
# DLC
dlc_frostline = "Frostline"
# platform
windows = "Windows"
linux = "Linux"
# misc
self_workshop = "Open Steam workshop"
settings_updated = "Settings updated!"
@dataclass(slots=True, frozen=True)
class ModPanelStrings:
header: str
unhighlight_stale: str
unhighlight_stale_tooltip: str
highlight_stale: str
highlight_stale_tooltip: str
unsub_selected: str
unsub_selected_tooltip: str
unselect_all: str
unselect_all_tooltip: str
select_all: str
select_all_tooltip: str
bulk_select: str
clear_highlights: str
select_stale: str
select_stale_tooltip: str
@dataclass(slots=True, frozen=True)
class Dialog:
querying: str
fetching: str
filtering: str
refreshing: str
details: str
modlist: str
working: str
updating_mods: str
scanning: str
@dataclass(slots=True, frozen=True)
class Init:
is_steam_running: str
is_dayz_running: str
requires_steam: str
@dataclass(slots=True, frozen=True)
class Button:
servers_label: str
servers_tooltip: str
mods_label: str
mods_tooltip: str
options_label: str
options_tooltip: str
help_label: str
help_tooltip: str
exit_label: str
exit_tooltip: str
@dataclass(slots=True, frozen=True)
class Crumbs:
changelog: str
keys: str
log: str
_help: str
mods: str
options: str
servers: str
thanks: str
developers: str
default: str
offline: str
@dataclass(slots=True, frozen=True)
class Thanks:
header: str
description: str
users: list[str]
@dataclass(slots=True, frozen=True)
class Options:
header: str
steam_web: str
enter_steam: str
steam_placeholder: str
name_placeholder: str
last_used: str
always_fs: str
steam: str
flatpak: str
km: str
mi: str
client: str
window_size: str
distance: str
name: str
manual_dl: str
auto_dl: str
update: str
install_mode: str
force_update: str
dl_eventbox: str
force_eventbox: str
self_update: str
no_self_update: str
api_key: str
prefs: str
mods: str
version: str
branch: str
stable: str
testing: str
manual_sub_msg: str
init = Init(
is_steam_running="Is Steam running? DZGUI must be run on top of Steam.",
is_dayz_running="Is DayZ already running? DZGUI cannot launch DayZ if another process is using it.",
requires_steam="DZGUI requires that Steam or Flatpak Steam be installed on the system.",
)
mod_panel = ModPanelStrings(
header="Mod actions",
unhighlight_stale="Unhighlight stale",
unhighlight_stale_tooltip="Clears highlight from stale mods",
highlight_stale="Highlight stale",
highlight_stale_tooltip=(
"Shows locally-installed mods which are not \n"
"used by any server in your Saved Servers"
),
unsub_selected="Unsubscribe selected",
unsub_selected_tooltip="Unsubscribes from selected mods",
unselect_all="Unselect all",
unselect_all_tooltip="Bulk unselects all mods",
select_all="Select all",
select_all_tooltip="Bulk selects all mods",
bulk_select="Bulk selects all currently highlighted mods",
clear_highlights="Clears highlights and reverts the table to a default state",
select_stale="Select stale",
select_stale_tooltip="Only selects highlighted stale mods",
)
thanks = Thanks(
header="# Special thanks",
description=(
"This page recognizes beta testers, collaborators, code "
"contributors, and sponsors of the project in alphabetical order.\n"
"If you wish to be removed from this list, please submit a ticket."
),
users=[
"bongjutsu",
"Deku",
"dj3hac",
"finntux",
"GaryBlackbourne",
"jiriks74",
"Johnofwrong",
"MatheusLasserr",
"nolan-perez",
"OnniSaarni",
"scandalouss",
"SnackSBR",
"StevelDusa",
"Thoughtduck216",
],
)
options = Options(
header="Options",
steam_web="Steam API page",
enter_steam="Enter your Steam API key",
steam_placeholder="Steam API key",
name_placeholder="Identifies you to other players in-game",
last_used="Last used dimensions",
always_fs="Always fullscreen",
steam="Steam",
flatpak="Flatpak (experimental)",
km="km (kilometers)",
mi="mi (miles)",
client="Steam client",
window_size="Window size at boot",
distance="Distance display",
name="Player name",
manual_dl="Manual",
auto_dl="Auto",
update="Update",
install_mode="Mod install mode",
force_update="Force update local mods",
dl_eventbox=(
"Manual: prompt to subscribe to mods in Steam. " "Auto: unmanned downloads."
),
force_eventbox="Synchronize all local mods. Automatic mode must be enabled.",
self_update=(
"Stable: only contains stable features. "
"Testing: pre-release beta, contains new features."
),
no_self_update=(
"In-app updates are disabled when DZGUI is "
"installed globally (e.g., via package manager)."
),
api_key="API Key",
prefs="Preferences",
mods="Mods",
version="Version",
branch="DZGUI branch",
stable="Stable",
testing="Testing",
manual_sub_msg="""When switching from MANUAL to AUTO mod install mode,
DZGUI will manage mod installation and deletion for you.
To prevent conflicts with Steam Workshop subscriptions and old mods from being downloaded
when Steam updates, you should unsubscribe from any existing Workshop mods you manually subscribed to.
Open your Profile, then 'Workshop Items' and select 'Unsubscribe from all'
on the right-hand side.
""",
)
dialog = Dialog(
querying="Querying server",
fetching="Fetching server metadata",
filtering="Filtering servers",
refreshing="Refreshing player count",
details="Fetching details",
modlist="Fetching modlist",
working="Working",
updating_mods="Updating mods",
scanning="Scanning LAN ports",
)
buttons = Button(
servers_label="Servers",
servers_tooltip="Search for and connect to servers",
mods_label="Mods",
mods_tooltip="Manage local mods",
options_label="Options",
options_tooltip="Advanced options",
help_label="Help",
help_tooltip="Troubleshooting and documentation",
exit_label="Exit",
exit_tooltip="Quits the application",
)
crumbs = Crumbs(
changelog="Help > Changelog",
keys="Keybindings",
log="Help > Debug log",
_help="Help",
mods="Mods",
options="Options",
servers="Servers > Server browser",
thanks="Help > Special thanks",
developers="Options > Developers",
default="Servers > ",
offline="Mods > Play offline",
)
no_mods = "No local mods found."
no_servers = "No server metadata to list."
@dataclass(slots=True, frozen=True)
class Flags:
description: str
version: str
uninstall: str
debug: str
flags = Flags(
description="DayZ server browser and mod manager",
version="Print version information",
uninstall="Uninstall data files (use prior to 'pip uninstall')",
debug="Enables developer debugging features",
)
@dataclass(slots=True, frozen=True)
class FilePicker:
title: str
placeholder: str
picker = FilePicker(
title="Save diagnostic log to file",
placeholder=SYSTEM_LOG,
)
api_error = (
"API key validation error or timeout. See 'Help > Show debug log' for details."
)
@dataclass(slots=True, frozen=True)
class DevelopersPage:
header: str
paths_label: str
prefs_label: str
columns: list[str]
developers = DevelopersPage(
header="Developers",
paths_label="Resolved XDG paths",
prefs_label="Boot preferences",
columns=["Key", "Value"],
)
@dataclass(slots=True, frozen=True)
class ServerLabels:
browser: str
saved: str
recent: str
lan: str
server_labels = ServerLabels(
browser="Server Browser",
saved="Saved Servers",
recent="Recent",
lan="LAN",
)
@dataclass(slots=True, frozen=True)
class ConnectPanel:
connect: str
add: str
add_con: str
placeholder: str
entry_tooltip: str
add_tooltip: str
connect_tooltip: str
connect_panel = ConnectPanel(
connect="Connect",
add="Add",
add_con="Add/connect",
placeholder="Enter IP (IP:Query port)",
entry_tooltip=(
"- IP: format as IP:Query port\ne.g. 192.168.1.1:27016"
),
add_tooltip="Add to Saved Servers",
connect_tooltip="Connect to this server",
)
@dataclass(slots=True, frozen=True)
class FavPanel:
heading: str
no_fav: str
fav_panel = FavPanel(
heading="Favorite server",
no_fav="None set. Right click a server and select 'Set favorite' to set.",
)
@dataclass(slots=True, frozen=True)
class LanPanel:
heading: str
default_button: str
custom_button: str
scan_button: str
placeholder: str
entry_tooltip: str
scan_tooltip: str
lan_panel = LanPanel(
heading="LAN query port",
default_button="Default port (27016)",
custom_button="Custom port",
scan_button="Scan",
placeholder="Enter the query port (1-65535)",
entry_tooltip="Specify the port to search for DayZ servers on the local network",
scan_tooltip="Scan for servers",
)
distance_suffix = "Distance: calculating..."
dialog_error = "ERROR"
@dataclass(slots=True, frozen=True)
class AtomicButton:
refresh: str
refresh_tooltip: str
copy: str
keys: str
keys_tooltip: str
atomic_buttons = AtomicButton(
refresh="Refresh",
refresh_tooltip="Refresh server data",
copy="Copy",
keys="Keys",
keys_tooltip="Toggles the keybindings dialog",
)
gtk_theme_missing = "No GTK theme provided"
steam_icon_missing = "Steam icon not found in IconTheme"
missing_changelog = "Error: failed to read changelog"
esc_to_return = "Press ESC to return"
question_to_return = "Press ? to return"
alert_button_tooltip = "Click to open debug log"
address_already_saved = "This address is already in your Saved Servers"
stop_scanning = "Stop scanning on first hit"
abort_tooltip = "Unless you have multiple DayZ servers on your LAN,\nleave this checked to get results faster"