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Author SHA1 Message Date
aclist 5e8a99c3af Merge a8ae07931d into a08c588df3 2025-11-06 05:45:11 +00:00
12 changed files with 565 additions and 643 deletions

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-4
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@@ -5,10 +5,6 @@ labels: ["bug"]
assignees:
- aclist
body:
- type: markdown
attributes:
value: |
### WARNING: When posting log/config data, redact any sensitive information like API keys.
- type: checkboxes
id: kb
attributes:
-4
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@@ -5,10 +5,6 @@ labels: ["troubleshooting"]
assignees:
- aclist
body:
- type: markdown
attributes:
value: |
### WARNING: When posting log/config data, redact any sensitive information like API keys.
- type: dropdown
id: device
attributes:
+1 -1
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@@ -8,7 +8,7 @@ jobs:
mirror-to-codeberg:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4
with:
fetch-depth: 0
- uses: pixta-dev/repository-mirroring-action@v1
-3
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@@ -1,4 +1 @@
tags
__pycache__
pre-commit
tests/
+1 -100
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@@ -1,105 +1,6 @@
# Changelog
## [6.0.6-beta.1] 2026-05-17
## Changed
- Update symlink hash logic to align with DZGUI 7 beta
- Update A2S helper to latest commit
## [6.0.5-beta.2] 2026-04-17
## Changed
- During server connection attempts, only download mods local to specific server
## [6.0.5-beta.1] 2026-04-13
## Fixed
- Update A2S module checksums to support servers with missing description field
## Changed
- Bump version to reflect hotfixes on stable branch
## [6.0.2-beta.5] 2026-04-12
## Fixed
- Use conditional logic when testing GLibUnix namespaces
## [6.0.2-beta.4] 2026-04-10
## Fixed
- Use GLibUnix namespace when setting up SIGINT handling
## [6.0.2-beta.3] 2026-01-26
## Fixed
- Raise error correctly from module
## [6.0.2-beta.2] 2026-01-18
## Fixed
- Helpers not being downloaded (uncommented boilerplate)
## [6.0.2-beta.1] 2026-01-18
## Fixed
- Do not spawn dialogs from inside of thread when fetching prereqs
## Changed
- Optimize time complexity of startup checks
- Optimize coordinate calculation by using local records first
- Rename some internal functions
- Wrap entire startup process in dialog
## [6.0.1-beta.1] 2026-01-16
## Fixed
- Explicitly use Python 3.13 when calling subprocesses
## [6.0.0-beta.20] 2026-01-14
## Fixed
- Write cache file after wiping
## [6.0.0-beta.19] 2026-01-14
## Fixed
- Steam Deck compatible script path expansion
## [6.0.0-beta.18] 2026-01-14
## Fixed
- Update UI checksums
## [6.0.0-beta.17] 2026-01-14
## Added
- More descriptive help dialogs when initial dependencies are missing
## [6.0.0-beta.16] 2026-01-04
## Fixed
- Regression introduced in previous hotfix
## [6.0.0-beta.15] 2025-12-27
## Fixed
- Path discovery during first-time setup when parsing filepaths with whitespaces
- First-time setup dialog continuously triggering when DayZ install path had whitespaces in it
## [6.0.0-beta.14] 2025-12-09
## Fixed
- Dialogs with newlines breaking output in log table
## [6.0.0-beta.13] 2025-11-29
## Fixed
- Server filter panel not being hidden when entering other page contexts
- Path to remote changelog being constructed incorrectly
## [6.0.0-beta.12] 2025-11-14
## Changed
- Require Python 3.13
## Fixed
- Normalize beta version
## [6.0.0-beta.11] 2025-11-13
## Added
- Support sandboxed flatpak
## Changed
- Preferred client from radio toggle to combobox
## Fixed
- Config file erroneously getting updated when populating settings menu
## [6.0.0-beta.10] 2025-11-10
## Fixed
- Python 3.14 error in finally block
- Require Python version between 3.11 and 3.12
## [6.0.0-beta.9] 2025-11-05
## [6.0.1-beta.1] 2025-11-05
## Fixed
- UI not being constructed correctly if CHANGELOG.md was missing
+3 -3
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@@ -8,7 +8,7 @@ If you are a developer, you can skip to the end.
# Requesting help
If you encounter a problem with DZGUI, you can submit tickets on the GitHub
[issue tracker](https://github.com/aclist/dztui/issues) under the
(issue tracker)[https://github.com/aclist/dzgui-devel/issues] under the
`troubleshooting` tag.
# How can I help the project?
@@ -24,7 +24,7 @@ accordingly.
## Submitting a ticket
Navigate to the GitHub [issue tracker](https://github.com/aclist/dztui/issues).
Navigate to the GitHub (issue tracker)[https://github.com/aclist/dzgui-devel/issues].
From there, follow the onscreen prompts. You will be asked questions such as:
- What version are you using?
@@ -67,5 +67,5 @@ will be merged to `prerelease/<latest-version>`, then `testing`, and after a liv
testing phase, to `stable` as well.
It is recommended to follow
[Conventional Commits](https://www.conventionalcommits.org/en/v1.0.0/), as this
(Conventional Commits)[https://www.conventionalcommits.org/en/v1.0.0/], as this
integrates well with tooling and helps the project review your code.
+1 -9
View File
@@ -11,15 +11,6 @@ This overcomes certain limitations in the Linux client and helps prepare the gam
- Concatenate launch options to pass to Steam
- Connect to mod-enabled LAN servers
## Design philosophy
DZGUI follows a specific set of guidelines, enumerated below:
- Provide a free and open-source tool under GPL
- Do not use undocumented, third-party servers to aggregate data; no central "DZGUI" server
- All connections go to Steam and DayZ servers directly; the tool should function in perpetuity without intermediary endpoints
- Target Linux desktop and Steam deck specifically; not a cross-platform tool
## Setup and usage
Refer to the documentation for installation and setup instructions:
@@ -27,6 +18,7 @@ Refer to the documentation for installation and setup instructions:
- [GitHub](https://aclist.github.io/dzgui/index.html)
- [Mirror (Codeberg)](https://aclist.codeberg.page)
![A screenshot of DZGUI](/images/example.png)
## Attribution
+109 -174
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@@ -1,8 +1,8 @@
#!/usr/bin/env bash
set -o pipefail
src_path="$(readlink -e "$0")"
version=6.0.6-beta.1
version=6.0.1.beta-1
reference_branch="prerelease/6.0.1-beta.1"
#CONSTANTS
aid=221100
@@ -40,7 +40,6 @@ cols_file="$state_path/$prefix.cols.json"
#CACHE FILES
coords_file="$cache_path/$prefix.coords"
src_path_file="$cache_path/$prefix.src"
#legacy paths
hist_file="$config_path/history"
@@ -117,7 +116,6 @@ setup_state_files(){
done
logger INFO "Wiped cache files"
fi
echo "$src_path" > "$src_path_file"
}
print_config_vals(){
local keys=(
@@ -139,10 +137,10 @@ print_config_vals(){
}
test_gobject(){
python3.13 -c "import gi"
python3 -c "import gi"
if [[ ! $? -eq 0 ]]; then
logger CRITICAL "Missing PyGObject"
quit_with_help_dialog "Requires PyGObject (python-gobject)"
fdialog "Requires PyGObject (python-gobject)"
exit 1
fi
logger INFO "Found PyGObject in Python env"
@@ -221,14 +219,16 @@ default_steam_path="$default_steam_path"
#Preferred Steam launch command (for Flatpak support)
preferred_client="$preferred_client"
#DZGUI source path
src_path="$src_path"
END
}
depcheck(){
for dep in "${!deps[@]}"; do
if ! command -v "$dep" &> /dev/null; then
local msg="Requires $dep >= ${deps[$dep]}"
echo "$msg"
exit 1
raise_error_and_quit "$msg"
fi
done
local jqmsg="jq must be compiled with support for oniguruma"
@@ -237,31 +237,14 @@ depcheck(){
[[ $? -ne 0 ]] && raise_error_and_quit "$jqmsg"
logger INFO "Initial dependencies satisfied"
}
open_url(){
url="$1"
if [[ -n "$BROWSER" ]]; then
logger INFO "Opening '$url' in '$BROWSER'"
"$BROWSER" "$url"
else
logger INFO "Opening '$url' with xdg-open"
xdg-open "$url"
fi
}
quit_with_help_dialog(){
local sel
msg="$1"
help_button="Open help page"
url="https://aclist.github.io/dzgui/installation.html"
logger CRITICAL "$msg"
sel=$(zenity --info --extra-button="$help_button" --text="$msg")
[[ $sel == "$help_button" ]] && open_url "$url" &
exit 1
}
check_pyver(){
if [[ ! $(python3.13 --version) ]]; then
local msg="Requires Python 3.13"
quit_with_help_dialog "$msg"
local pyver=$(python3 --version | awk '{print $2}')
local minor=$(<<< $pyver awk -F. '{print $2}')
if [[ -z $pyver ]] || [[ ${pyver:0:1} -lt 3 ]] || [[ $minor -lt 10 ]]; then
local msg="Requires Python >=3.10"
raise_error_and_quit "$msg"
fi
logger INFO "Found Python version: $pyver"
}
watcher_deps(){
if [[ ! $(command -v wmctrl) ]] && [[ ! $(command -v xdotool) ]]; then
@@ -335,7 +318,6 @@ check_unmerged(){
fi
}
check_version(){
echo "# Checking version"
[[ -n $reference_branch ]] && return
local version_url=$(format_version_url)
local upstream=$(curl -Ls "$version_url" | awk -F= '/^version=/ {print $2}')
@@ -400,11 +382,10 @@ prompt_dl(){
dl_changelog(){
local mdbranch
local md
source "$config_file"
[[ $branch == "stable" ]] && mdbranch="dzgui"
[[ $branch == "testing" ]] && mdbranch="testing"
local changelog="$url_prefix/${mdbranch}/CHANGELOG.md"
curl -Ls "$changelog" > "$state_path/CHANGELOG.md"
local md="$url_prefix/${mdbranch}/$file"
curl -Ls "$md" > "$state_path/CHANGELOG.md"
}
test_display_mode(){
pgrep -a gamescope | grep -q "generate-drm-mode"
@@ -415,7 +396,6 @@ test_display_mode(){
fi
}
check_architecture(){
echo "# Checking system architecture"
local cpu=$(< /proc/cpuinfo awk -F": " '/AMD Custom APU [0-9]{4}$/ {print $2; exit}')
read -a APU_MODEL <<< "$cpu"
if [[ ${APU_MODEL[3]} != "0932" ]] && [[ ${APU_MODEL[3]} != "0405" ]]; then
@@ -432,7 +412,6 @@ check_architecture(){
logger INFO "Setting architecture to 'Steam Deck'"
}
check_map_count(){
echo "# Checking map count"
[[ $is_steam_deck -gt 0 ]] && return 0
local map_count_file="/proc/sys/vm/max_map_count"
local min_count=1048576
@@ -482,7 +461,6 @@ tdialog(){
$steamsafe_zenity --info --text="$1" "${zenity_flags[@]}"
}
steam_deps(){
echo "# Checking Steam"
local flatpak
local steam
[[ $(command -v flatpak) ]] && flatpak=$(flatpak list | grep valvesoftware.Steam)
@@ -491,15 +469,33 @@ steam_deps(){
local msg="Found neither Steam nor Flatpak Steam"
raise_error_and_quit "$msg"
exit 1
elif [[ -n "$steam" ]] && [[ -n "$flatpak" ]]; then
[[ -n $preferred_client ]] && return 0
if [[ -z $preferred_client ]]; then
preferred_client="steam"
fi
elif [[ -n "$steam" ]]; then
preferred_client="steam"
else
preferred_client="flatpak"
fi
update_config
logger INFO "Preferred client set to '$preferred_client'"
}
migrate_files(){
if [[ ! -f $config_path/dztuirc.oldapi ]]; then
cp $config_file $config_path/dztuirc.oldapi
logger INFO "Migrated old API file"
fi
[[ ! -f $hist_file ]] && return
rm $hist_file
logger INFO "Wiped old history file"
}
stale_symlinks(){
echo "# Cleaning stale symlinks"
local game_dir="$steam_path/steamapps/common/DayZ"
readarray -t links < <(find "$game_dir" -xtype l)
for link in "${links[@]}"; do
logger DEBUG "Updating stale symlink '$link'"
unlink "$link"
for l in $(find "$game_dir" -xtype l); do
logger DEBUG "Updating stale symlink '$l'"
unlink "$l"
done
}
@@ -508,7 +504,7 @@ check_availability() {
return 1
fi
local url=$1
local timeout_sec="1"
local timeout_sec="3"
if [[ $2 ]]; then
timeout_sec=$2
fi
@@ -519,7 +515,6 @@ check_availability() {
}
local_latlon(){
echo "# Checking coordinates"
if [[ -z $(command -v dig) ]]; then
local url_ipecho="https://ipecho.net/plain"
if ! check_availability "ipecho.net"; then
@@ -531,9 +526,6 @@ local_latlon(){
# TODO : implement checking remote
local local_ip=$(dig -4 +short myip.opendns.com @resolver1.opendns.com)
fi
if calc_local_coords "$local_ip"; then
return 0
fi
local url_ip_api="http://ip-api.com/json/$local_ip"
if ! check_availability "ip-api.com"; then
logger WARN "Failed to get local coordinates, ip-api.com service may be down."
@@ -548,7 +540,6 @@ local_latlon(){
}
lock(){
echo "# Setting up lock file"
[[ ! -f $lock_file ]] && touch $lock_file
local pid=$(cat $lock_file)
ps -p $pid -o pid= >/dev/null 2>&1
@@ -567,12 +558,9 @@ get_hash(){
md5sum "$1" | awk '{print $1}'
}
fetch_a2s(){
sum="d26da2fe03df2b95436f823f0496887b"
if [[ -d $helpers_path/a2s ]] && [[ $(get_hash "$helpers_path/a2s/info.py") == $sum ]]; then
logger INFO "A2S helper is current"
return 0
fi
local sha=b40eb24cdbb06ebd08272f224257fe5a81610e86
# this file is currently monolithic
[[ -d $helpers_path/a2s ]] && { logger INFO "A2S helper is current"; return 0; }
local sha=c7590ffa9a6d0c6912e17ceeab15b832a1090640
local author="yepoleb"
local repo="python-a2s"
local url="https://github.com/$author/$repo/tarball/$sha"
@@ -586,13 +574,13 @@ fetch_a2s(){
logger INFO "Updated A2S helper to sha '$sha'"
}
fetch_dzq(){
local sum="0d316badbb8d943c5f078e73862cac3e"
local sum="0a334e1e144e76e560419d155435c91e"
local file="$helpers_path/a2s/dayzquery.py"
if [[ -f $file ]] && [[ $(get_hash "$file") == $sum ]]; then
logger INFO "DZQ is current"
return 0
fi
local sha="07483b88ed096327ebca752f5e177011b604d7fe"
local sha=a22a9f428cbe075d7dda62f78000296955eea92a
local author="yepoleb"
local repo="dayzquery"
local url="https://raw.githubusercontent.com/$author/$repo/$sha/dayzquery.py"
@@ -629,12 +617,12 @@ fetch_helpers_by_sum(){
[[ -f "$config_file" ]] && source "$config_file"
declare -A sums
sums=(
["funcs"]="1cd26343cd68a5382e3377a9757497fa"
["funcs"]="2bac12c1bff5d6ad50161f174d57d029"
["query_v2.py"]="55d339ba02512ac69de288eb3be41067"
["servers.py"]="ed442c3aecf33f777d59dcf53650d263"
["ui.py"]="cf52a3d5883afe02a013d8673df494fa"
["ui.py"]="8a35ac263db8b812f30e04902c4e9603"
["vdf2json.py"]="2f49f6f5d3af919bebaab2e9c220f397"
["pefile.py"]="b452974a84bff1d821872fcebf59e380"
["pefile.py"]="21531f2c0d9dfa5f110cf6779f9d22c0"
)
local author="aclist"
local repo="dztui"
@@ -694,12 +682,15 @@ fetch_km_helper(){
}
get_response_code(){
local url="$1"
curl --connect-timeout 3 -Ls -I -o /dev/null -w "%{http_code}" "$url"
curl -Ls -I -o /dev/null -w "%{http_code}" "$url"
}
raise_error_and_quit(){
echo "$1"
exit 1
}
fetch_ip_db(){
parse_dl_url(){
curl --connect-timeout 3 -Ls "$url" \
curl -Ls "$url" \
| grep "csv.gz" \
| awk -F"['']" '{print $2}'
}
@@ -715,9 +706,6 @@ fetch_ip_db(){
fetch(){
logger INFO "Triggering fetch routine"
local url="$1"
local ip_file="${state_path}/ips.csv"
local base_file="${state_path}/${this_month}.csv.gz"
local extracted_file="${state_path}/${this_month}.csv"
curl -Ls "$url" > "$base_file"
if [[ $? -ne 0 ]]; then
@@ -737,7 +725,7 @@ fetch_ip_db(){
logger WARN "Abnormal exit while parsing IPs"
return
fi
rm "${state_path}/${this_month}.csv"
rm "${state_path}/${month}.csv"
readarray -t records < <(cat $ip_file | awk -F, 'NR==1 {print $1} END {print $1}')
if [[ ${records[0]} != "0.0.0.0" ]] && [[ ${records[1]} != "224.0.0.0" ]]; then
@@ -752,57 +740,55 @@ fetch_ip_db(){
rm "$ip_file"
fi
echo "$this_month" > "$month_file"
logger INFO "Wrote '$this_month' to stub '$month_file'"
echo "$month" > "$month_file"
logger INFO "Wrote '$month' to stub '$month_file'"
logger INFO "Updated '$ip_file'"
}
check_remote(){
local url="$1"
local res=$(get_response_code "$url")
if [[ $res -ne 200 ]]; then
logger WARN "Failed to retrieve remote resource: '$url' ($res)"
return
fi
logger INFO "Resolved remote URL: '$url'"
# test dl url
local dl_url="$(parse_dl_url)"
local res=$(get_response_code "$dl_url")
if [[ $res -ne 200 ]]; then
logger WARN "Remote resource unavailable: '$dl_url' ($res)"
return
fi
logger INFO "Resolved download URL: '$dl_url'"
fetch "$dl_url"
}
local url="https://db-ip.com/db/download/ip-to-city-lite"
month_file="${state_path}/.month"
this_month=$(date +%Y-%m)
local month_file="${state_path}/.month"
local ip_file="${state_path}/ips.csv"
# test main url
local res=$(get_response_code "$url")
if [[ $res -ne 200 ]]; then
logger WARN "Failed to retrieve remote resource: '$url' ($res)"
return
fi
logger INFO "Resolved remote URL: '$url'"
# test dl url
local dl_url="$(parse_dl_url)"
local res=$(get_response_code "$dl_url")
if [[ $res -ne 200 ]]; then
logger WARN "Remote resource unavailable: '$dl_url' ($res)"
return
fi
logger INFO "Resolved download URL: '$dl_url'"
local month=$(parse_dl_url_date "$dl_url")
local base_file="${state_path}/${month}.csv.gz"
local extracted_file="${state_path}/${month}.csv"
# no stub file
if [[ ! -f $month_file ]]; then
logger WARN "No stub file '$month_file' present"
check_remote "$url"
return
fi
# if stub is same date, abort
local last_month=$(< "$month_file")
if [[ $last_month == "$this_month" ]]; then
logger INFO "Local stub '$last_month' is identical to remote, skipping"
fetch "$dl_url"
return
fi
# local needs update
logger WARN "Local stub '$last_month' does not match '$this_month'"
check_remote "$url"
return
local last_month=$(< "$month_file")
if [[ $last_month != "$month" ]]; then
logger WARN "Local stub '$last_month' does not match remote stub '$month'"
fetch "$dl_url"
return
fi
# if stub is same date, abort
logger INFO "Local stub '$last_month' is identical to remote, skipping"
}
fetch_helpers(){
echo "# Checking helper files"
fetch_a2s
fetch_dzq
fetch_km_helper
@@ -901,26 +887,12 @@ file_picker(){
}
find_library_folder(){
local search_path="$1"
readarray -t paths < <(python3.13 "$helpers_path/vdf2json.py" -i "$1/steamapps/libraryfolders.vdf" \
| jq -r '.libraryfolders[]|select(.apps|has("221100")).path')
if [[ ! $? -eq 0 ]]; then
steam_path="$(python3 "$helpers_path/vdf2json.py" -i "$1/steamapps/libraryfolders.vdf" \
| jq -r '.libraryfolders[]|select(.apps|has("221100")).path')"
if [[ ! $? -eq 0 ]] || [[ -z $steam_path ]]; then
logger WARN "Failed to parse Steam path using '$search_path'"
return 1
fi
if [[ ${#paths[@]} -eq 0 ]]; then
logger WARN "No valid VDF paths in '$search_path'"
return 1
fi
if [[ ${#paths[@]} -gt 1 ]]; then
for path in "${paths[@]}"; do
if [[ -d "$path" ]]; then
steam_path="$path"
break
fi
done
else
steam_path="${paths[0]}"
fi
logger INFO "Steam path resolved to: $steam_path"
}
create_config(){
@@ -929,7 +901,6 @@ create_config(){
unset default_steam_path
unset steam_path
preferred_client="steam"
while true; do
local player_input="$($steamsafe_zenity \
--forms \
@@ -990,7 +961,6 @@ create_config(){
done
}
varcheck(){
echo "# Checking config file"
local msg="Config file '$config_file' missing. Start first-time setup now?"
local msg2="The Steam paths set in your config file appear to be invalid (DayZ was moved or uninstalled). Restart first-time setup now?"
if [[ ! -f $config_file ]]; then
@@ -1004,7 +974,7 @@ varcheck(){
source "$config_file"
local workshop_dir="$steam_path/steamapps/workshop/content/$aid"
local game_dir="$steam_path/steamapps/common/DayZ"
if [[ ! -d $steam_path ]] || [[ ! -d $game_dir ]] || [[ ! $(find "$game_dir" -type f) ]]; then
if [[ ! -d $steam_path ]] || [[ ! -d $game_dir ]] || [[ ! $(find $game_dir -type f) ]]; then
logger WARN "DayZ path resolved to '$game_dir'"
logger WARN "Workshop path resolved to '$workshop_dir'"
qdialog "$msg2" "Yes" "Exit"
@@ -1015,16 +985,18 @@ varcheck(){
create_config
return 0
fi
if [[ $src_path != $(realpath "$0") ]]; then
src_path=$(realpath "$0")
update_config
fi
}
is_dzg_downloading(){
echo "# Checking DayZ"
if [[ -d $steam_path ]] && [[ -d $steam_path/downloading/$aid ]]; then
logger WARN "DayZ may be scheduling updates"
return 0
fi
}
is_steam_running(){
echo "# Checking Steam"
local res=$(ps aux | grep "steamwebhelper" | grep -v grep)
if [[ -z $res ]]; then
logger WARN "Steam may not be running"
@@ -1037,7 +1009,6 @@ get_response_code(){
curl -Ls -I -o /dev/null -w "%{http_code}" "$url"
}
test_connection(){
echo "# Testing connection"
declare -A hr
local res1
local res2
@@ -1071,7 +1042,6 @@ legacy_cols(){
mv $cols_file.new $cols_file
}
stale_mod_signatures(){
echo "# Checking stale mods"
[[ ! -f "$versions_file" ]] && return
local workshop_dir="$steam_path/steamapps/workshop/content/$aid"
if [[ -d $workshop_dir ]]; then
@@ -1085,48 +1055,18 @@ stale_mod_signatures(){
}
create_new_links(){
echo "# Setting up symlinks"
"$func_helper" "update_symlinks"
}
calc_local_coords(){
local ip="$1"
[[ ! -f "$geo_helper" ]] && return 1
IFS="." read -ra split <<< "$ip"
[[ ${#split[@]} -ne 4 ]] && return 1
prefix="^${split[0]}.${split[1]}."
readarray -t res < <(grep "$prefix" "$geo_helper")
for address in "${res[@]}"; do
IFS="," read -ra fields <<< "$address"
upper="${fields[1]}"
IFS="." read -ra upper_digits <<< "$upper"
if [[ ${split[2]} -gt ${upper_digits[2]} ]]; then
continue
fi
if [[ ${split[2]} -eq ${upper_digits[2]} ]]; then
if [[ ${split[3]} -gt ${upper_digits[3]} ]]; then
continue
fi
if [[ ${split[3]} -eq ${upper_digits[3]} ]]; then
echo "${fields[-2]}" >> "$coords_file"
echo "${fields[-1]}" >> "$coords_file"
return 0
fi
fi
if [[ ${split[2]} -lt ${upper_digits[2]} ]]; then
echo "${fields[-2]}" >> "$coords_file"
echo "${fields[-1]}" >> "$coords_file"
return 0
fi
done
return 1
}
initial_setup(){
setup_dirs
setup_state_files
depcheck
check_pyver
test_gobject
watcher_deps
check_architecture
test_connection
fetch_helpers
fetch_helpers > >(pdialog "Checking helper files")
varcheck
source "$config_file"
lock
@@ -1135,12 +1075,14 @@ initial_setup(){
check_version
check_map_count
steam_deps
migrate_files
stale_symlinks
stale_mod_signatures
create_new_links
local_latlon
is_steam_running
is_dzg_downloading
print_config_vals
}
uninstall(){
_full(){
@@ -1242,18 +1184,11 @@ main(){
set_im_module
printf "Checking dependencies...\n"
setup_dirs
setup_state_files
depcheck
check_pyver
test_gobject
watcher_deps
initial_setup > >(pdialog "Initializing setup")
printf "Initializing setup...\n"
initial_setup
printf "All OK. Kicking off UI...\n"
python3.13 "$ui_helper" "--init-ui" "$version" "$is_steam_deck"
python3 "$ui_helper" "--init-ui" "$version" "$is_steam_deck"
}
+171 -162
View File
@@ -1,6 +1,6 @@
#!/usr/bin/env bash
set -o pipefail
version="6.0.5-beta.2"
version="6.0.1-beta.1"
#CONSTANTS
aid=221100
@@ -51,7 +51,6 @@ _cache_binary="$cache_dir/$prefix.binary"
_cache_coords="$cache_path/$prefix.coords"
_cache_cooldown="$cache_path/$prefix.cooldown"
_cache_lan="$cache_path/$prefix.lan"
_cache_src_path="$cache_path/$prefix.src"
#XDG
freedesktop_path="$HOME/.local/share/applications"
@@ -88,14 +87,17 @@ steam_api_url="https://steamcommunity.com/dev/apikey"
battlemetrics_api_url="https://www.battlemetrics.com/developers"
bm_api="https://api.battlemetrics.com/servers"
steam_cmd="$preferred_client"
if [[ $preferred_client == "steam" ]]; then
steam_cmd="steam"
else
steam_cmd="flatpak run com.valvesoftware.Steam"
fi
declare -A funcs=(
["Highlight stale"]="find_stale_mods"
["Change player name"]="update_config_val"
["Change Steam API key"]="update_config_val"
["Change Battlemetrics API key"]="update_config_val"
["Change client"]="update_config_val"
["Change favorite server"]="add_record"
["Add server by IP"]="add_record"
["Add server by ID"]="add_record"
@@ -286,7 +288,7 @@ a2s(){
local mode="$3"
logger INFO "Querying '$ip:$qport' with mode '$mode'"
local res
res=$(python3.13 "$query_helper" "$ip" "$qport" "$mode")
res=$(python3 "$query_helper" "$ip" "$qport" "$mode")
if [[ $? -eq 1 ]]; then
res=$(try_fallback "$ip" "$qport" "$mode")
if [[ $? -eq 1 ]]; then
@@ -309,7 +311,7 @@ is_in_favs(){
find_id(){
local file="$default_steam_path/config/loginusers.vdf"
[[ ! -f $file ]] && return 1
local res=$(python3.13 "$helpers_path/vdf2json.py" \
local res=$(python3 "$helpers_path/vdf2json.py" \
-i "$file" \
| jq -r '.users
|to_entries[]
@@ -338,7 +340,7 @@ list_mods(){
name=$(awk -F\" '/name/ {print $2}' "${dir}/meta.cpp")
base_dir=$(basename $(readlink -f $game_dir/$symlink))
size=$(du -s "$(readlink -f "$game_dir/$symlink")" | awk '{print $1}')
size=$(python3.13 -c "n=($size/1024) +.005; print(round(n,4))")
size=$(python3 -c "n=($size/1024) +.005; print(round(n,4))")
LC_NUMERIC=C printf "%s$sep%s$sep%s$sep%3.3f\n" "$name" "$symlink" "$base_dir" "$size"
done | sort -k1)
# user may have manually pruned mods out-of-band
@@ -397,7 +399,6 @@ get_dist(){
logger INFO "Distance: $dist km"
fi
}
query_config(){
[[ -n $2 ]] && local key=$2
keys=(
@@ -423,7 +424,6 @@ query_config(){
echo "${!i}"
done
}
align_versions_file(){
shift
local mod="$1"
@@ -589,6 +589,9 @@ default_steam_path="$default_steam_path"
#Preferred Steam launch command (for Flatpak support)
preferred_client="$preferred_client"
#DZGUI source path
src_path="$src_path"
END
}
format_version_url(){
@@ -642,7 +645,6 @@ download_new_version(){
return 1
fi
local version_url="$(format_version_url)"
local src_path="$(< "$_cache_src_path")"
mv "$src_path" "$src_path.old"
curl -Ls "$version_url" > "$src_path"
rc=$?
@@ -690,7 +692,6 @@ toggle(){
auto_install="1"
else
auto_install=""
rm "$versions_file"
fi
;;
Toggle[[:space:]]debug[[:space:]]mode)
@@ -700,6 +701,13 @@ toggle(){
debug=""
fi
;;
Toggle[[:space:]]Steam/Flatpak)
if [[ $preferred_client == "steam" ]]; then
preferred_client="flatpak"
else
preferred_client="steam"
fi
;;
Toggle[[:space:]]DZGUI[[:space:]]fullscreen[[:space:]]boot)
if [[ $fullscreen == "true" ]]; then
fullscreen="false"
@@ -798,9 +806,6 @@ update_config_val(){
local context="$1"
local value="$2"
case $1 in
"Change client")
key="preferred_client"
;;
"Change player name")
key="name"
if [[ -z "${value// }" ]]; then
@@ -826,6 +831,7 @@ update_config_val(){
declare -n nr=$key
nr="$value"
update_config
echo "Updated the key '$key' to '$value'"
return 80
}
show_log(){
@@ -930,19 +936,13 @@ query_defunct(){
<<< "$result" awk '{print $2}'
}
encode(){
echo -n "$1" | md5sum | cut -c -8
echo "$1" | md5sum | cut -c -8
}
compare(){
local modlist="$@"
diff=$(comm -23 <(<<< "$modlist" sort -u) <(installed_mods | sort))
echo "$diff"
}
unlink_all(){
readarray -t links < <(find "$game_dir" -maxdepth 1 -mindepth 1 -type l)
for link in "${links[@]}"; do
unlink "$link"
done
}
legacy_symlinks(){
logger INFO "Removing legacy symlinks"
@@ -1033,10 +1033,7 @@ update_symlinks(){
if [[ ! -d "$workshop_dir" ]]; then
return
fi
if [[ ! -d "$game_dir" ]]; then
return
fi
unlink_all
legacy_symlinks
symlinks
}
try_fallback(){
@@ -1087,42 +1084,41 @@ try_connect(){
local appid="$2"
local binary="$3"
IFS=":" read -ra address <<< "$record"
local ip
local gameport
local qport
ip=${address[0]}
gameport=${address[1]}
qport=${address[2]}
local ip=$(<<< $record awk -F: '{print $1}')
local gameport=$(<<< $record awk -F: '{print $2}')
local qport=$(<<< $record awk -F: '{print $3}')
[[ $appid -eq $exp ]] && echo "$binary" > "$_cache_binary"
[[ $appid -eq $exp ]] && echo "$binary" > $_cache_binary
local remote_mods
remote_mods=$(a2s "$ip" "$qport" rules)
remote_mods=$(a2s $ip $qport rules)
if [[ $? -eq 1 ]]; then
printf "Failed to fetch server modlist, possibly timed out"
return 1
fi
logger INFO "Server returned modlist: $(<<< "$remote_mods" tr '\n' ' ')"
local sanitized_mods
sanitized_mods=$(query_defunct "$remote_mods")
logger INFO "Server returned modlist: $(<<< $remote_mods tr '\n' ' ')"
local sanitized_mods=$(query_defunct "$remote_mods")
local diff=$(compare "$sanitized_mods")
logger INFO "Connection attempt for $ip:$qport"
update_history "$record"
case $auto_install in
"") install_mods "$sanitized_mods" "manual" ;;
1|2) install_mods "$sanitized_mods" "auto" ;;
esac
# NOTE: clean diff indicates that all requisite mods were downloaded
diff=$(compare "$sanitized_mods")
if [[ -z $diff ]]; then
launch "$ip" "$gameport" "$sanitized_mods" "$appid"
if [[ -n $auto_install ]]; then
logger INFO "Merging modlists"
diff=$(merge_modlists "$diff")
diff=$(query_defunct "$diff")
fi
if [[ -n $diff ]]; then
if [[ $(check_architecture) -eq 1 ]] && [[ $(test_display_mode) == "gm" ]]; then
printf "Use Desktop Mode to download mods on Steam Deck"
return 1
fi
case $auto_install in
"") manual_mod_install "$ip" "$gameport" "$diff" "$sanitized_mods" "" "$appid";;
1|2) manual_mod_install "$ip" "$gameport" "$diff" "$sanitized_mods" "auto" "$appid" ;;
esac
else
printf "User aborted download process, or some mods may have failed to download. Try connecting again to resync."
exit 1
launch "$ip" "$gameport" "$sanitized_mods" "$appid"
fi
}
check_architecture(){
@@ -1138,15 +1134,13 @@ force_update(){
printf "Only available when mod auto-install is ON"
return 1
fi
# NOTE: forcibly regenerate signatures by removing file
rm "$versions_file"
local mods
mods=$(ls -1 "$workshop_dir")
install_mods "$mods" "force"
local update=$(check_timestamps)
manual_mod_install "null" "null" "$update" "null" "force" "null"
echo "Finished requesting mod updates."
return 0
}
get_timestamps(){
get_local_stamps(){
readarray -t modlist < <(printf "%s\n" "$@")
local max="${#modlist[@]}"
_concat(){
@@ -1171,6 +1165,67 @@ update_stamps(){
printf "%s\n" "${stamps[$i]}" >> $versions_file
done
}
check_timestamps(){
readarray -t local_modlist < <(ls -1 $workshop_dir)
local max=${#local_modlist[@]}
logger INFO "Local mod count: $max"
[[ $max -eq 0 ]] && return 1
local local_stamps=$(get_local_stamps "${local_modlist[@]}")
if [[ -z $local_stamps ]]; then
logger WARN "Timestamp query returned empty response"
return 1
fi
local aligned=$(<<< "$local_stamps" jq -r '.response.publishedfiledetails[]|"\(.publishedfileid),\(.time_updated)"')
readarray -t remote_ids < <(<<< "$aligned" awk -F, '{print $1}')
readarray -t remote_times < <(<<< "$aligned" awk -F, '{print $2}')
if [[ ! -f $versions_file ]]; then
logger INFO "No prior versions file found, creating"
update_stamps "$aligned"
#force refresh all mods if versions file was missing
printf "%s\n" "${remote_ids[@]}"
return 0
fi
readarray -t old_ids < <(< $versions_file awk -F, '{print $1}')
readarray -t old_times < <(< $versions_file awk -F, '{print $2}')
declare -A remote_version
declare -A local_version
for((i = 0; i < ${#remote_ids[@]}; ++i)); do
remote_version[${remote_ids[$i]}]=${remote_times[$i]}
done
needs_update=()
for((i=0;i<${#old_ids[@]};i++)); do
local id=${old_ids[$i]}
local time=${old_times[$i]}
if [[ $time != ${remote_version[$id]} ]]; then
logger WARN "Mod '$id' timestamp '$time' != '${remote_version[$id]}'"
needs_update+=($id)
fi
done
printf "%s\n" "${needs_update[@]}"
}
merge_modlists(){
local diff="$1"
_sort(){
printf "%s\n" "$diff"
printf "%s\n" "${needs_update[@]}"
}
readarray -t needs_update < <(check_timestamps)
if [[ -z ${needs_update[@]} ]]; then
echo "$diff"
return 0
fi
if [[ -z "$diff" ]] && [[ ${#needs_update[@]} -gt 0 ]]; then
printf "%s\n" "${needs_update[@]}"
else
# remove duplicates
_sort | sort -u
fi
}
concat_mods(){
readarray -t concat_arr <<< "$@"
local id
@@ -1212,7 +1267,7 @@ launch(){
if [[ $debug -eq 1 ]]; then
local launch_options="$steam_cmd -applaunch $appid -connect=$ip:$gameport -nolauncher -nosplash -name=$name -skipintro -mod=$concat"
printf "Debug mode: these options would have been used to launch the game: %s" "$launch_options"
printf "Debug mode: these options would have been used to launch the game: $launch_options"
return 0
fi
echo "$concat" > "$_cache_launch"
@@ -1248,121 +1303,75 @@ final_handshake(){
printf "\n"
return 6
}
watcher(){
local -n to_download="$1"
local -n signatures="$2"
local mode="$3"
declare -i i=0
local remote_time
local length
length=${#to_download[@]}
for mod in "${!to_download[@]}"; do
remote_time=${to_download[$mod]}
[[ -f $ex ]] && return 1
case $mode in
"auto" | "force")
$steam_cmd "steam://url/CommunityFilePage/${mod}+workshop_download_item ${aid} ${mod}"
echo "# Opening workshop page for ${mod}. If you see no progress, you may be out of disk space."
;;
*)
$steam_cmd "steam://url/CommunityFilePage/${mod}"
echo "# Opening workshop page for ${mod}. If you see no progress after subscribing, try unsubscribing and resubscribing again until the download commences."
;;
esac
sleep 1s
foreground
until [[ -d $downloads_dir/${mod} ]]; do
[[ -f $ex ]] && return 1
sleep 0.1s
# NOTE: fallback for instantaneous downloads
if [[ $mode == "auto" || $mode == "force" ]]; then
if [[ -d $workshop_dir/${mod} ]]; then
break
fi
fi
done
foreground
case $mode in
"auto" | "force")
echo "# Steam is downloading ${mod} (mod $((i+1)) of ${length}). You do not need to manually Subscribe."
;;
*)
echo "# Steam is downloading ${mod} (mod $((i+1)) of ${length})"
;;
esac
until [[ -d $workshop_dir/${mod} ]]; do
[[ -f $ex ]] && return 1
sleep 0.1s
done
foreground
if [[ ! -v signatures["${mod}"] ]]; then
echo "$mod,$remote_time" >> "$versions_file"
else
sed -i "s/$mod,${signatures[$mod]}/$mod,$remote_time/" "$versions_file"
fi
echo "# ${mod} moved to mods dir"
i+=1
done
echo "100"
}
install_mods(){
local sanitized_mods="$1"
local mode="$2"
manual_mod_install(){
local ip="$1"
local gameport="$2"
local diff="$3"
local sanitized_mods="$4"
local mode="$5"
local appid="$6"
local ex="$state_path/dzg.watcher"
[[ -f $ex ]] && rm "$ex"
readarray -t stage_mods <<< "$diff"
[[ -f $ex ]] && rm $ex
if [[ -f "$versions_file" ]]; then
readarray -t local_mods < "$versions_file"
else
local_mods=()
_watcher(){
for((i=0;i<${#stage_mods[@]};i++)); do
[[ -f $ex ]] && return 1
if [[ $mode == "auto" ]] || [[ $mode == "force" ]]; then
$steam_cmd "steam://url/CommunityFilePage/${stage_mods[$i]}+workshop_download_item $aid ${stage_mods[$i]}"
echo "# Opening workshop page for ${stage_mods[$i]}. If you see no progress, you may be out of disk space."
else
$steam_cmd "steam://url/CommunityFilePage/${stage_mods[$i]}"
echo "# Opening workshop page for ${stage_mods[$i]}. If you see no progress after subscribing, try unsubscribing and resubscribing again until the download commences."
fi
sleep 1s
foreground
until [[ -d $downloads_dir/${stage_mods[$i]} ]]; do
[[ -f $ex ]] && return 1
sleep 0.1s
if [[ -d $workshop_dir/${stage_mods[$i]} ]]; then
break
fi
done
foreground
if [[ $mode == "auto" ]] || [[ $mode == "force" ]]; then
echo "# Steam is downloading ${stage_mods[$i]} (mod $((i+1)) of ${#stage_mods[@]}). You do not need to manually Subscribe."
else
echo "# Steam is downloading ${stage_mods[$i]} (mod $((i+1)) of ${#stage_mods[@]})"
fi
until [[ -d $workshop_dir/${stage_mods[$i]} ]]; do
[[ -f $ex ]] && return 1
sleep 0.1s
done
foreground
echo "# ${stage_mods[$i]} moved to mods dir"
done
echo "100"
}
_watcher > >($steamsafe_zenity --pulsate --progress --auto-close --title="DZG Watcher" --width=500 2>/dev/null; rc=$?; [[ $rc -eq 1 ]] && touch $ex)
if [[ $mode == "force" ]]; then
rm "$versions_file"
check_timestamps
return 0
fi
declare -A mod_signatures
local local_id
local local_time
for mod in "${local_mods[@]}"; do
IFS="," read -ra fields <<< "$mod"
local_id="${fields[0]}"
local_time="${fields[1]}"
mod_signatures[$local_id]=$local_time
done
readarray -t remote_mods <<< "$sanitized_mods"
declare -A download
local remote_timestamps
local remote_id
local remote_time
remote_timestamps=$(get_timestamps "${remote_mods[@]}")
for mod in $(<<< "$remote_timestamps" jq -r '.response.publishedfiledetails[]|"\(.publishedfileid),\(.time_updated)"'); do
IFS="," read -ra fields <<< "$mod"
remote_id="${fields[0]}"
remote_time="${fields[1]}"
# NOTE: mod is not present in versions file
if [[ ! -v mod_signatures["$remote_id"] ]]; then
download["$remote_id"]=$remote_time
continue
local diff=$(compare "$sanitized_mods")
if [[ -z $diff ]]; then
if [[ $mode == "auto" ]]; then
rm "$versions_file"
check_timestamps
fi
# NOTE: mod timestamp is out of date
local_time="${mod_signatures["$remote_id"]}"
if [[ $remote_time != "$local_time" ]]; then
download["$remote_id"]=$remote_time
continue
fi
done
[[ ${#download[@]} -lt 1 ]] && return
if [[ $(check_architecture) -eq 1 ]] && [[ $(test_display_mode) == "gm" ]]; then
printf "Use Desktop Mode to download mods on Steam Deck"
launch "$ip" "$gameport" "$sanitized_mods" "$appid"
else
printf "User aborted download process, or some mods may have failed to download. Try connecting again to resync."
exit 1
fi
watcher download mod_signatures "$mode" > >($steamsafe_zenity --pulsate --progress --auto-close --title="DZG Watcher" --width=500 2>/dev/null; rc=$?; [[ $rc -eq 1 ]] && touch "$ex")
}
test_display_mode(){
pgrep -a gamescope | grep -q "generate-drm-mode"
+1 -1
View File
@@ -295,7 +295,7 @@ def get_dayz_version(file: Path) -> DayZVersion | Exception:
try:
version = get_version(file)
except Exception as e:
raise e
return e
patch = str(version.build) + str(version.revision)
dz_vers = DayZVersion(version.major, version.minor, int(patch))
return dz_vers
+278 -182
View File
@@ -19,7 +19,7 @@ from collections.abc import Callable
from concurrent.futures import wait
from concurrent.futures import ThreadPoolExecutor
from pathlib import Path
from typing import Literal, Self, Any, TYPE_CHECKING
from typing import Literal, Self, Any
import servers as Servers # noqa E402
import pefile as PeFile # noqa E402
@@ -32,16 +32,12 @@ from pefile import (
)
from pefile import VersionMatch
if TYPE_CHECKING:
from servers import Prereqs
locale.setlocale(locale.LC_ALL, "")
import gi # noqa E402
gi.require_version("Gtk", "3.0")
gi.require_version("GLibUnix", "2.0")
from gi.repository import Gtk, GLib, GLibUnix, Gdk, GObject, Pango # noqa E402
from gi.repository import Gtk, GLib, Gdk, GObject, Pango # noqa E402
# https://bugzilla.gnome.org/show_bug.cgi?id=708676
warnings.filterwarnings("ignore", ".*g_value_get_int", Warning)
@@ -828,7 +824,8 @@ def query_history() -> list | None:
rows = [row.rstrip("\n") for row in f]
except OSError:
rows = None
return rows
finally:
return rows
def query_favorites() -> None | list:
@@ -854,7 +851,9 @@ def call_out(command: str, *args: str) -> subprocess.CompletedProcess:
arg_ar = []
for i in args:
arg_ar.append(i)
logger.info(f"Context '{name}' calling subprocess '{command}' with args '{arg_ar}'")
logger.info(
f"Context '{name}' calling subprocess '{command}' with args '{arg_ar}'"
)
proc = subprocess.run(
["/usr/bin/env", "bash", funcs, command] + arg_ar,
capture_output=True,
@@ -868,19 +867,20 @@ def spawn_dialog(msg: str, mode: Popup) -> bool:
dialog = GenericDialog(msg, mode)
response = dialog.run()
dialog.destroy()
clean_msg = msg.replace("\n", " ")
match response:
case Gtk.ResponseType.OK:
logger.info(f"User confirmed dialog with message '{clean_msg}'")
logger.info(f"User confirmed dialog with message '{msg}'")
return False
case Gtk.ResponseType.CANCEL | Gtk.ResponseType.DELETE_EVENT:
logger.info(f"User aborted dialog with message '{clean_msg}'")
logger.info(f"User aborted dialog with message '{msg}'")
return True
return False
def process_shell_return_code(msg: str, code: int, original_input: RowType) -> None:
def process_shell_return_code(
msg: str, code: int, original_input: RowType
) -> None:
logger.info(
f"Processing return code '{code}' for the input "
f"'{original_input}', returned message '{msg}'"
@@ -907,7 +907,9 @@ def process_shell_return_code(msg: str, code: int, original_input: RowType) -> N
spawn_dialog("Invalid Steam API key, reverting", Popup.NOTIFY)
App.notebook.settings.revert(Preferences.STEAM)
case 79: # failed settings update (bm)
spawn_dialog("Invalid Battlemetrics API key, reverting", Popup.NOTIFY)
spawn_dialog(
"Invalid Battlemetrics API key, reverting", Popup.NOTIFY
)
App.notebook.settings.revert(Preferences.BM)
case 80: # pop toast after successful settings change
config_vals.clear()
@@ -973,7 +975,9 @@ def call_on_thread(
if state:
wait_dialog = GenericDialog(msg, Popup.WAIT)
wait_dialog.show_all()
thread = threading.Thread(target=_background, args=(subproc, args, wait_dialog))
thread = threading.Thread(
target=_background, args=(subproc, args, wait_dialog)
)
thread.start()
else:
"""
@@ -998,14 +1002,18 @@ def process_tree_option(choice: RowType) -> None:
record = App.treeview.get_record_string()
wait_msg = command.dict["wait_msg"]
show_wait_dialog = True
call_on_thread(show_wait_dialog, cmd_string, wait_msg, record, choice=choice)
call_on_thread(
show_wait_dialog, cmd_string, wait_msg, record, choice=choice
)
return
# modlist highlight stale action
if context == WindowContext.TABLE_MODS and command == RowType.HIGHLIGHT:
wait_msg = command.dict["wait_msg"]
show_wait_dialog = True
call_on_thread(show_wait_dialog, cmd_string, wait_msg, "", choice=choice)
call_on_thread(
show_wait_dialog, cmd_string, wait_msg, "", choice=choice
)
return
if command == RowType.CHANGELOG:
@@ -1019,7 +1027,13 @@ def process_tree_option(choice: RowType) -> None:
return
record = str_to_record(record)
prepare_connection(command, record)
thread_new_with_dialog(
App.treeview.prepare_connection,
parse_shell_output,
"Querying server",
command,
[record],
)
return
match command.dict["type"]:
@@ -1047,50 +1061,48 @@ def parse_shell_output(proc: subprocess.CompletedProcess, row: RowType):
process_shell_return_code(msg, proc.returncode, row)
def prepare_connection(rowtype: RowType, record: Record) -> None:
def background(rowtype: RowType, record: Record) -> None:
def cleanup() -> None:
App.treeview.wait_dialog.destroy()
# NOTE: When using RowType.CONN_BY_IP, the gameport needs to be interpolated
record.gameport = prereqs.gameport
addr = record_to_str(record)
def thread_new_with_dialog(
func: Callable,
callback: Callable | None,
msg: str,
row: RowType | None,
args: list,
) -> None:
"""
Pop a GenericDialog transient to App.treeview and
call a function on a thread, with optional callback.
Chiefly used for connection-related subprocesses.
if proceed is False:
spawn_dialog(msg, Popup.NOTIFY)
return
if msg != "":
res = spawn_dialog(msg, Popup.CONFIRM)
if res is False:
try_connect(addr, str(prereqs.appid), str(pefile_path), rowtype)
else:
try_connect(addr, str(prereqs.appid), str(pefile_path), rowtype)
After completion, the dialog is destroyed in the main event loop
and additional exception handling occurs.
proceed, msg, pefile_path, prereqs = App.treeview.get_prereqs(record)
GLib.idle_add(cleanup)
This is intended as a bridge between legacy shell methods and the UI.
A more abstracted version of call_on_thread() for when extra threaded
processing occurs before calls to shell subprocesses.
"""
msg = "Checking prerequisites"
App.treeview.dialog_show(msg)
thread = threading.Thread(target=background, args=(rowtype, record))
thread.start()
def try_connect(addr: str, appid: str, path: str, row: RowType) -> None:
def background(addr, appid, path):
def background(*args):
def cleanup():
App.treeview.dialog_hide()
parse_shell_output(proc, row)
if exception is not None:
spawn_dialog(str(exception), Popup.NOTIFY)
process_user_input(row)
return
if callback is not None and proc is not None:
callback(proc, row)
exception = None
proc = None
try:
proc = call_out("try_connect", addr, appid, path)
proc = func(*args)
except Exception as e:
logger.critical(e)
exception = e
GLib.idle_add(cleanup)
return
GLib.idle_add(cleanup)
msg = "Querying server"
App.treeview.dialog_show(msg)
thread = threading.Thread(target=background, args=(addr, appid, path))
thread = threading.Thread(target=background, args=(args))
thread.start()
@@ -1130,32 +1142,27 @@ def record_to_str(record: Record) -> str:
def connect_by_ip(enum: RowType, response: str) -> None:
try:
def _prep(response: str) -> None:
record = Servers.validate_ip(response)
except Exception as e:
spawn_dialog(str(e), Popup.NOTIFY)
return
prepare_connection(enum, record)
proc = App.treeview.prepare_connection(record)
return proc
thread_new_with_dialog(
_prep, parse_shell_output, "Querying IP", enum, [response]
)
return
def connect_by_id(enum: RowType, response: str, key: str) -> None:
def _prep(key: str, response: str) -> None:
def cleanup() -> None:
App.treeview.dialog_hide()
prepare_connection(enum, record)
record = Servers.query_bm_api(key, response)
proc = App.treeview.prepare_connection(record)
return proc
try:
record = Servers.query_bm_api(key, response)
except Exception as e:
spawn_dialog(str(e), Popup.NOTIFY)
App.treeview.dialog_hide()
return
GLib.idle_add(cleanup)
msg = "Validating ID"
App.treeview.dialog_show(msg)
thread = threading.Thread(target=_prep, args=(key, response))
thread.start()
thread_new_with_dialog(
_prep, parse_shell_output, "Querying API", enum, [key, response]
)
return
def process_user_input(enum: RowType) -> None:
@@ -1166,7 +1173,9 @@ def process_user_input(enum: RowType) -> None:
if enum == RowType.CONN_BY_ID:
key = query_config("api_key")[0]
if len(key) == 0:
spawn_dialog("No Battlemetrics API key is set; see Options", Popup.NOTIFY)
spawn_dialog(
"No Battlemetrics API key is set; see Options", Popup.NOTIFY
)
return
user_entry = EntryDialog(prompt, Popup.ENTRY, link_label)
@@ -1187,7 +1196,9 @@ def process_user_input(enum: RowType) -> None:
show_wait_dialog = True
wait_msg = "Working"
call_on_thread(show_wait_dialog, cmd_string, wait_msg, response, choice=enum)
call_on_thread(
show_wait_dialog, cmd_string, wait_msg, response, choice=enum
)
return
@@ -1275,7 +1286,9 @@ class OuterWindow(Gtk.Window):
logger.info(f"Using default window size {w},{h}")
self.set_default_size(w, h)
def _on_delete_event(self, window: "OuterWindow", event: Gdk.EventKey) -> None:
def _on_delete_event(
self, window: "OuterWindow", event: Gdk.EventKey
) -> None:
self.halt_proc_and_quit()
def halt_proc_and_quit(self) -> None:
@@ -1342,7 +1355,8 @@ class RightPanel(Gtk.Box):
self.pack_start(self.filters_vbox, False, False, 0)
debug_tooltip = (
"Used to perform a dry run without\n" "actually connecting to a server"
"Used to perform a dry run without\n"
"actually connecting to a server"
)
ping_tooltip = (
"Refresh the ping for visible servers.\n"
@@ -1411,7 +1425,8 @@ class RightPanel(Gtk.Box):
rows = ModelManager.get_filtered()
with ThreadPoolExecutor(100) as executor:
futures = [
executor.submit(Servers.ping, i, row) for i, row in enumerate(rows)
executor.submit(Servers.ping, i, row)
for i, row in enumerate(rows)
]
wait(futures)
for future in futures:
@@ -1472,8 +1487,6 @@ class ButtonBox(Gtk.Box):
context = button.type
logger.info(f"User clicked '{context}'")
App.grid.right_panel.filters_vbox.set_visible(False)
if context == ButtonType.EXIT:
logger.info("Normal user exit")
save_res_and_quit()
@@ -1787,7 +1800,9 @@ class ModelManagerSingleton:
class TreeView(Gtk.TreeView):
__gsignals__ = {"on_distcalc_started": (GObject.SignalFlags.RUN_FIRST, None, ())}
__gsignals__ = {
"on_distcalc_started": (GObject.SignalFlags.RUN_FIRST, None, ())
}
def __init__(self):
super().__init__()
@@ -1906,7 +1921,9 @@ class TreeView(Gtk.TreeView):
if self.current_proc and self.current_proc.is_alive():
self.current_proc.terminate()
def _delete_note(self, button: Gtk.Button, user_entry: Gtk.Box, addr: str) -> None:
def _delete_note(
self, button: Gtk.Button, user_entry: Gtk.Box, addr: str
) -> None:
box = button.get_parent()
dialog = box.get_parent()
try:
@@ -1998,7 +2015,9 @@ class TreeView(Gtk.TreeView):
model.remove(it)
block_signals()
thread = threading.Thread(target=ModelManager.resync_model, args=(addr, qport))
thread = threading.Thread(
target=ModelManager.resync_model, args=(addr, qport)
)
thread.start()
def remove_from_history(self) -> None:
@@ -2022,12 +2041,16 @@ class TreeView(Gtk.TreeView):
if hasattr(TreeView, menu_item.action):
func = getattr(TreeView, menu_item.action)
msg = (
f"User clicked context menu '{menu_item.get_label()}', " f"calls {func}"
f"User clicked context menu '{menu_item.get_label()}', "
f"calls {func}"
)
logger.info(msg)
func(self)
else:
msg = f"Context menu function for '{menu_item.action}' " f"does not exist"
msg = (
f"Context menu function for '{menu_item.action}' "
f"does not exist"
)
u_msg = (
f"Something went wrong when accessing the method "
f"'{menu_item.action}'"
@@ -2068,7 +2091,9 @@ class TreeView(Gtk.TreeView):
return True
return False
def _on_button_release(self, widget: Gtk.Widget, event: Gdk.EventButton) -> None:
def _on_button_release(
self, widget: Gtk.Widget, event: Gdk.EventButton
) -> None:
if event.type is Gdk.EventType.BUTTON_RELEASE and event.button != 3:
return
@@ -2152,7 +2177,9 @@ class TreeView(Gtk.TreeView):
if event.type is Gdk.EventType.KEY_PRESS and event.keyval is Gdk.KEY_l:
if self.is_selection_empty():
return
self.menu.popup_at_widget(widget, Gdk.Gravity.CENTER, Gdk.Gravity.WEST)
self.menu.popup_at_widget(
widget, Gdk.Gravity.CENTER, Gdk.Gravity.WEST
)
else:
self.menu.popup_at_pointer(event)
self.menu.select_first(False)
@@ -2166,7 +2193,9 @@ class TreeView(Gtk.TreeView):
return None
call_out("start_cooldown", "", "")
thread = threading.Thread(target=self._background_player_count, args=())
thread = threading.Thread(
target=self._background_player_count, args=()
)
thread.start()
def get_current_iter(self) -> Gtk.TreeIter | None:
@@ -2181,7 +2210,9 @@ class TreeView(Gtk.TreeView):
context = App.treeview.get_subpage_label()
row_sel = self.get_value_at_index(0)
logger.info(f"Tree selection for context '{context}' changed to '{row_sel}'")
logger.info(
f"Tree selection for context '{context}' changed to '{row_sel}'"
)
if self.current_proc and self.current_proc.is_alive():
self.current_proc.terminate()
@@ -2239,7 +2270,9 @@ class TreeView(Gtk.TreeView):
self.set_cursor(path)
return None
def _on_keypress(self, treeview: Gtk.TreeView, event: Gdk.EventKey) -> bool | None:
def _on_keypress(
self, treeview: Gtk.TreeView, event: Gdk.EventKey
) -> bool | None:
keyname = Gdk.keyval_name(event.keyval)
grid = App.grid
if event.state is Gdk.ModifierType.CONTROL_MASK:
@@ -2294,7 +2327,9 @@ class TreeView(Gtk.TreeView):
return False
return None
def _on_key_release(self, treeview: Gtk.TreeView, event: Gdk.EventKey) -> None:
def _on_key_release(
self, treeview: Gtk.TreeView, event: Gdk.EventKey
) -> None:
"""
Suppresses spamming on keydown
"""
@@ -2409,7 +2444,10 @@ class TreeView(Gtk.TreeView):
params = Servers.params
serv = []
with ThreadPoolExecutor() as executor:
futures = [executor.submit(job, key, APPID_DAYZ, param) for param in params]
futures = [
executor.submit(job, key, APPID_DAYZ, param)
for param in params
]
wait(futures)
for future in futures:
res = future.result()
@@ -2431,7 +2469,10 @@ class TreeView(Gtk.TreeView):
def _dump_lan(self, port: int) -> list | None:
with ThreadPoolExecutor() as executor:
futures = [executor.submit(Servers.test_ip, i, port) for i in range(1, 256)]
futures = [
executor.submit(Servers.test_ip, i, port)
for i in range(1, 256)
]
wait(futures)
servers = []
for future in futures:
@@ -2450,8 +2491,6 @@ class TreeView(Gtk.TreeView):
def _dump_servers(self, ips: list) -> list | None:
if len(ips) == 0:
return []
# NOTE: block malformed records
ips = [ip for ip in ips if len(ip.split(":")) == 3 and ip.split(":")[2] != ""]
with ThreadPoolExecutor() as executor:
futures = [
executor.submit(
@@ -2556,7 +2595,9 @@ class TreeView(Gtk.TreeView):
ModelManager.set_store(App.treeview.get_model())
App.treeview.set_model(None)
thread = threading.Thread(target=ModelManager.filter, args=(mode, *args))
thread = threading.Thread(
target=ModelManager.filter, args=(mode, *args)
)
thread.start()
def _background_quad(self, dialog: "GenericDialog", mode: RowType) -> None:
@@ -2715,9 +2756,13 @@ class TreeView(Gtk.TreeView):
self.initialize_columns()
self.set_selection_mode(Gtk.SelectionMode.SINGLE)
self.wait_dialog = GenericDialog("Fetching server metadata", Popup.WAIT)
self.wait_dialog = GenericDialog(
"Fetching server metadata", Popup.WAIT
)
self.wait_dialog.show_all()
thread = threading.Thread(target=self._query_servers, args=(mode, port))
thread = threading.Thread(
target=self._query_servers, args=(mode, port)
)
thread.start()
def _format_float(
@@ -2896,7 +2941,9 @@ class TreeView(Gtk.TreeView):
def get_view(self):
return self.view
def get_prereqs(self, record: Record) -> tuple[bool, str, str | None, "Prereqs"]:
def prepare_connection(
self, record: Record
) -> subprocess.CompletedProcess | None:
"""
Always called on a thread with a dialog on the transient parent window
"""
@@ -2904,39 +2951,50 @@ class TreeView(Gtk.TreeView):
if prereqs.appid is None:
logger.warning(f"Query to '{record.ip}:{record.qport}' timed out")
msg = "Timed out when querying server, check IP or try again later"
return (False, msg, None, prereqs)
spawn_dialog(msg, Popup.NOTIFY)
return None
build = "DayZ" if prereqs.appid == APPID_DAYZ else "DayZ Experimental"
steam_path = query_config("default_steam_path")[0]
if len(steam_path) < 1:
logger.critical("Config file has no value set for 'default_steam_path'")
logger.critical(
"Config file has no value set for 'default_steam_path'"
)
msg = "Local Steam installation is not set, possibly malformed config file."
return (False, msg, None, prereqs)
spawn_dialog(msg, Popup.NOTIFY)
return None
try:
pefile_path = PeFile.get_pefile_path(steam_path, prereqs.appid)
except AppNotInstalledError:
logger.critical(f"'{prereqs.appid}' not found in user's libraryfolders")
logger.critical(
f"'{prereqs.appid}' not found in user's libraryfolders"
)
msg = (
f"This server is running {build}. You can install "
f"{build} by searching for it in your Steam library. "
f"If you recently installed {build} or moved it to a different drive, "
"restart Steam to allow these changes to synchronize, then try again."
)
return (False, msg, None, prereqs)
spawn_dialog(msg, Popup.NOTIFY)
return None
except AppMovedError:
logger.critical(f"Library folder synch error for '{prereqs.appid}'")
logger.critical(
f"Library folder synch error for '{prereqs.appid}'"
)
msg = (
f"Steam is reporting that {build} is installed at a non-existent location. "
f"If you recently installed {build} or moved it to a different drive, "
"restart Steam to allow these changes to synchronize, then try again."
)
return (False, msg, None, prereqs)
spawn_dialog(msg, Popup.NOTIFY)
return None
except (VDFLoadError, PeFileError, Exception) as e:
logger.critical(e)
msg = "Steam settings or DayZ installation may be corrupted. Try restarting Steam."
return (False, msg, None, prereqs)
spawn_dialog(msg, Popup.NOTIFY)
return None
try:
local_vers = PeFile.get_dayz_version(pefile_path)
@@ -2948,7 +3006,7 @@ class TreeView(Gtk.TreeView):
local_vers = None
try:
remote_vers = PeFile.dayz_version_from_str(prereqs)
remote_vers = PeFile.dayz_version_from_str(prereqs.version)
except Exception:
remote_vers = None
@@ -2961,15 +3019,18 @@ class TreeView(Gtk.TreeView):
f"This server is running a newer build ({prereqs.version}) of {build} than "
f"your local version. You may be unable to connect. Proceed anyway?"
)
return (True, msg, pefile_path, prereqs)
res = spawn_dialog(msg, Popup.CONFIRM)
if res is True:
return None
case VersionMatch.LOCAL_NEWER:
msg = (
f"This server is running an out-of-date build ({prereqs.version}) of {build}. "
"You may be unable to connect. Proceed anyway?"
)
return (True, msg, pefile_path, prereqs)
res = spawn_dialog(msg, Popup.CONFIRM)
if res is True:
return None
case VersionMatch.SAME_VERSION:
return (True, "", pefile_path, prereqs)
pass
if prereqs.password is True:
@@ -2977,9 +3038,19 @@ class TreeView(Gtk.TreeView):
"This server is password-protected and you will be "
"prompted when connecting. Do you want to proceed?"
)
return (True, msg, pefile_path, prereqs)
res = spawn_dialog(msg, Popup.CONFIRM)
if res is True:
return None
return (True, "", pefile_path, prereqs)
"""
When using RowType.CONN_BY_IP, the gameport needs to be interpolated
"""
record.gameport = prereqs.gameport
addr = record_to_str(record)
proc = call_out(
"try_connect", addr, str(prereqs.appid), str(pefile_path)
)
return proc
@signal_emission
@update_window_labels
@@ -3049,7 +3120,13 @@ class TreeView(Gtk.TreeView):
record = self.get_record()
if record is None:
return
prepare_connection(None, record)
thread_new_with_dialog(
self.prepare_connection,
parse_shell_output,
"Querying server",
None,
[record],
)
case _: # any other non-server option from the main menu
process_tree_option(output)
@@ -3134,7 +3211,7 @@ class GenericDialog(Gtk.MessageDialog):
self.outer.set_margin_end(30)
def _on_dialog_delete(
self, response_id: Gtk.ResponseType, event: Gdk.Event
self, response_id: Gtk.ResponseType, event: Gdk.Event
) -> Literal[True]:
"""
Prevent manual dialog destruction
@@ -3213,7 +3290,9 @@ class LanDialog(Gtk.MessageDialog):
self.connect("delete-event", self.restore_context)
self.entry.connect("insert-text", self._on_text_typed)
self.entry.get_property("buffer").connect("deleted-text", self._on_text_deleted)
self.entry.get_property("buffer").connect(
"deleted-text", self._on_text_deleted
)
def _validate(self, text: str) -> None:
if self._is_invalid(text):
@@ -3329,7 +3408,9 @@ class DetailsDialog(GenericDialog):
for i, column_title in enumerate(["Item", "Details"]):
renderer = Gtk.CellRendererText(xalign=0)
if i == 0:
column = Gtk.TreeViewColumn(column_title, renderer, text=i, weight=2)
column = Gtk.TreeViewColumn(
column_title, renderer, text=i, weight=2
)
else:
column = Gtk.TreeViewColumn(column_title, renderer, text=i)
column.set_sizing(Gtk.TreeViewColumnSizing.FIXED)
@@ -3345,8 +3426,12 @@ class DetailsDialog(GenericDialog):
scrollable_message = Gtk.ScrolledWindow()
desc = Gtk.Label(label="Server message", valign=Gtk.Align.START)
add_class(desc, "details-heading")
box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, halign=Gtk.Align.CENTER)
self.description = Gtk.Label(justify=Gtk.Justification.CENTER, wrap=True)
box = Gtk.Box(
orientation=Gtk.Orientation.VERTICAL, halign=Gtk.Align.CENTER
)
self.description = Gtk.Label(
justify=Gtk.Justification.CENTER, wrap=True
)
sep = Gtk.Separator(orientation=Gtk.Orientation.HORIZONTAL)
sep.set_margin_bottom(10)
for el in desc, sep, self.description:
@@ -3384,7 +3469,9 @@ class DetailsDialog(GenericDialog):
self.run()
self.destroy()
def _background(self, dialog: "GenericDialog", ip: str, qport: int) -> None:
def _background(
self, dialog: "GenericDialog", ip: str, qport: int
) -> None:
response = Servers.details(self.ip, self.qport)
if response.success:
for row in response.data:
@@ -3441,7 +3528,9 @@ class ModDialog(GenericDialog):
wait_dialog = GenericDialog("Fetching modlist", Popup.WAIT)
wait_dialog.show_all()
thread = threading.Thread(target=self._background, args=(wait_dialog, record))
thread = threading.Thread(
target=self._background, args=(wait_dialog, record)
)
thread.start()
def _background(self, dialog: "GenericDialog", record: str) -> None:
@@ -3466,7 +3555,9 @@ class ModDialog(GenericDialog):
self.view.set_model(modlist_store)
GLib.idle_add(_load)
def _parse_modlist_rows(self, data: subprocess.CompletedProcess) -> bool | int:
def _parse_modlist_rows(
self, data: subprocess.CompletedProcess
) -> bool | int:
lines = data.stdout.splitlines()
hits = len(lines)
reader = csv.reader(lines, delimiter=delimiter)
@@ -3496,7 +3587,9 @@ class ModDialog(GenericDialog):
class LinkDialog(GenericDialog):
def __init__(self, text: str, link: str | None, command: RowType, uid: str = ""):
def __init__(
self, text: str, link: str | None, command: RowType, uid: str = ""
):
super().__init__(text, Popup.NOTIFY)
text = textwrap.dedent(text)
@@ -3709,27 +3802,12 @@ class Options(Gtk.Box):
"Always fullscreen",
Preferences.WINDOW,
)
# TODO: gray out options if not available on system
client_store = Gtk.ListStore(str, str)
client_store.append(["steam", "steam"])
client_store.append(["flatpak", "flatpak run com.valvesoftware.Steam"])
client_store.append(
[
"flatpak (container)",
"flatpak-spawn --host flatpak run com.valvesoftware.Steam",
]
self.steam_toggle = self.make_binary_radio(
"Steam", "Flatpak (experimental)", Preferences.CLIENT
)
renderer_text = Gtk.CellRendererText(ellipsize=Pango.EllipsizeMode.END)
self.client_combo = Gtk.ComboBox.new_with_model(client_store)
self.client_combo.set_halign(Gtk.Align.START)
self.client_combo.pack_start(renderer_text, True)
self.client_combo.connect("changed", self._on_client_changed)
self.client_combo.add_attribute(renderer_text, "text", 0)
pref_rows = [
[LeftLabel("Steam client"), self.client_combo],
[LeftLabel("Steam client"), self.steam_toggle],
[LeftLabel("Window size at boot"), self.fullscreen_toggle],
[LeftLabel("Player name"), self.player_box],
]
@@ -3743,7 +3821,8 @@ class Options(Gtk.Box):
self.force_button.set_sensitive(False)
msg = (
"Manual: prompt to subscribe to mods in Steam. " "Auto: unmanned downloads."
"Manual: prompt to subscribe to mods in Steam. "
"Auto: unmanned downloads."
)
eb = InfoEventBox(msg)
@@ -3802,7 +3881,9 @@ class Options(Gtk.Box):
self.make_frame(mods_grid, "Mods"),
self.make_frame(version_grid, "Version"),
]:
grid.attach(frame, col, row, self.DEFAULT_WIDTH, self.DEFAULT_HEIGHT)
grid.attach(
frame, col, row, self.DEFAULT_WIDTH, self.DEFAULT_HEIGHT
)
row += 1
self.scrollable = Gtk.ScrolledWindow(vexpand=True)
@@ -3848,7 +3929,9 @@ class Options(Gtk.Box):
return box
def _on_field_activated(self, entry: Gtk.Entry, context: Preferences) -> None:
def _on_field_activated(
self, entry: Gtk.Entry, context: Preferences
) -> None:
text = entry.get_text()
button = entry.sibling
if not self._is_valid_text(text, context):
@@ -3869,7 +3952,9 @@ class Options(Gtk.Box):
for record in rows:
col = 1
for el in record:
grid.attach(el, col, row, self.DEFAULT_WIDTH, self.DEFAULT_HEIGHT)
grid.attach(
el, col, row, self.DEFAULT_WIDTH, self.DEFAULT_HEIGHT
)
col += 1
row += 1
return grid
@@ -3907,25 +3992,20 @@ class Options(Gtk.Box):
show_wait_dialog = True
call_on_thread(show_wait_dialog, cmd, wait_msg, "")
def _on_client_changed(self, combo: Gtk.ComboBox) -> None:
# prevent triggering on initial init
if App.treeview.subpage is not RowType.OPTIONS:
return
ind = combo.get_active()
mod = combo.get_model()
client = mod[ind][1]
call_bash_func("Change client", client)
def _on_branch_changed(self, combo: Gtk.ComboBoxText) -> None:
# prevent triggering on initial init
if App.treeview.subpage is not RowType.OPTIONS:
return
process_toggle(RowType.TGL_BRANCH)
def _on_radio_toggled(self, button: Gtk.RadioButton, context: Preferences) -> None:
if App.treeview.subpage is not RowType.OPTIONS:
def _on_radio_toggled(
self, button: Gtk.RadioButton, context: Preferences
) -> None:
if App.treeview.subpage is None:
return
match context:
case Preferences.CLIENT:
toggle = RowType.TGL_STEAM
case Preferences.INSTALL:
toggle = RowType.TGL_INSTALL
state = button.get_group()[0].get_active()
@@ -4047,9 +4127,11 @@ class Options(Gtk.Box):
radio = 0
self.mod_install_toggle.get_children()[radio].set_active(True)
for ind, row in enumerate(self.client_combo.get_model()):
if row[1] == client:
self.client_combo.set_active(ind)
if client == "flatpak":
radio = 1
else:
radio = 0
self.steam_toggle.get_children()[radio].set_active(True)
if fullscreen == "true":
radio = 1
@@ -4066,14 +4148,18 @@ class Options(Gtk.Box):
field[1].get_children()[1].set_sensitive(False)
try:
pe_file_path = PeFile.get_pefile_path(default_steam_path, APPID_DAYZ)
pe_file_path = PeFile.get_pefile_path(
default_steam_path, APPID_DAYZ
)
vers = PeFile.get_dayz_version(pe_file_path)
dayz_version = PeFile.dayz_version_to_str(vers)
except Exception:
dayz_version = "-"
try:
exp_file_path = PeFile.get_pefile_path(default_steam_path, APPID_DAYZ_EXP)
exp_file_path = PeFile.get_pefile_path(
default_steam_path, APPID_DAYZ_EXP
)
vers = PeFile.get_dayz_version(exp_file_path)
dayz_exp_version = PeFile.dayz_version_to_str(vers)
except Exception:
@@ -4182,7 +4268,9 @@ class KeybindingsDialog(Gtk.Box):
if not sep:
grid.attach(desc, col, row, w, h)
else:
grid.attach_next_to(desc, sep, Gtk.PositionType.BOTTOM, w, h)
grid.attach_next_to(
desc, sep, Gtk.PositionType.BOTTOM, w, h
)
row += 1
sep = None
grid.attach_next_to(frame, desc, Gtk.PositionType.RIGHT, w, h)
@@ -4190,7 +4278,9 @@ class KeybindingsDialog(Gtk.Box):
l_spacer = Gtk.Label(label="")
r_spacer = Gtk.Label(label="")
grid.attach(l_spacer, col, row + 1, w, h)
grid.attach_next_to(r_spacer, l_spacer, Gtk.PositionType.RIGHT, w, h)
grid.attach_next_to(
r_spacer, l_spacer, Gtk.PositionType.RIGHT, w, h
)
row += 1
return grid
@@ -4199,7 +4289,9 @@ class KeybindingsDialog(Gtk.Box):
col = 0
w = 1
h = 1
sidebar = Gtk.Grid(row_homogeneous=True, orientation=Gtk.Orientation.VERTICAL)
sidebar = Gtk.Grid(
row_homogeneous=True, orientation=Gtk.Orientation.VERTICAL
)
for cat in categories:
label = Gtk.Label(label=cat)
add_class(label, "left-label")
@@ -4219,7 +4311,9 @@ class KeybindingsDialog(Gtk.Box):
column = 1
w = 1
h = 1
sidebar = self.build_sidebar(["Servers", "Navigation", "Vim-style keys"])
sidebar = self.build_sidebar(
["Servers", "Navigation", "Vim-style keys"]
)
separator = Gtk.Separator()
keys_box = self.build_keys(items)
@@ -4437,7 +4531,9 @@ class Statusbar(Gtk.Statusbar):
players_pretty = pluralize("players", players)
hits_pretty = pluralize("matches", hits)
formatted = f"Found {hits:n} {hits_pretty} with {players:n} {players_pretty}"
formatted = (
f"Found {hits:n} {hits_pretty} with {players:n} {players_pretty}"
)
suffix = "| Distance: calculating..."
if players == 0:
@@ -4489,7 +4585,9 @@ class Grid(Gtk.Grid):
self.breadcrumbs = Gtk.Label(label="Main menu", halign=Gtk.Align.START)
self.attach(self.notebook, 0, 0, 3, 1)
self.attach_next_to(self.breadcrumbs, self.notebook, Gtk.PositionType.TOP, 3, 1)
self.attach_next_to(
self.breadcrumbs, self.notebook, Gtk.PositionType.TOP, 3, 1
)
self.attach_next_to(
self.statusbar, self.notebook, Gtk.PositionType.BOTTOM, 3, 1
)
@@ -4551,23 +4649,11 @@ class App(Gtk.Application):
)
self.win.add_accel_group(accel)
self.setup_signals()
GLib.unix_signal_add(
GLib.PRIORITY_DEFAULT, signal.SIGINT, self._catch_sigint
)
Gtk.main()
def setup_signals(self) -> None:
SIGNAL_ADD = "signal_add"
SIGNAL_ADD_FULL = "signal_add_full"
try:
if SIGNAL_ADD in dir(GLibUnix):
func = GLibUnix.signal_add
elif SIGNAL_ADD_FULL in dir(GLibUnix):
func = GLibUnix.signal_add_full
else:
func = GLib.unix_signal_add
func(GLib.PRIORITY_DEFAULT, signal.SIGINT, self._catch_sigint)
except Exception as e:
logger.critical(e)
def _catch_sigint(self) -> None:
self.win.halt_proc_and_quit()
@@ -4652,7 +4738,9 @@ class ModSelectionPanel(Gtk.Box):
def toggle_select_stale_button(self, state: bool) -> None:
if state:
button = Gtk.Button(label="Select stale", margin_start=10, margin_end=10)
button = Gtk.Button(
label="Select stale", margin_start=10, margin_end=10
)
text = "Bulk selects all currently highlighted mods"
button.set_tooltip_text(text)
button.connect("clicked", self._on_button_clicked)
@@ -4772,7 +4860,9 @@ class FilterPanel(Gtk.Box):
self.keyword_entry = Gtk.Entry()
self.keyword_entry.set_placeholder_text("Filter by keyword")
self.keyword_entry.connect("activate", self._on_keyword_enter)
self.keyword_entry.connect("key-press-event", self._on_keyword_keypress)
self.keyword_entry.connect(
"key-press-event", self._on_keyword_keypress
)
completion = Gtk.EntryCompletion(inline_completion=True)
completion.set_text_column(0)
@@ -4840,7 +4930,9 @@ class FilterPanel(Gtk.Box):
state = self.default_filters[label]
check.set_active(state)
def _on_map_entry_keypress(self, entry: Gtk.Entry, event: Gdk.EventKey) -> None:
def _on_map_entry_keypress(
self, entry: Gtk.Entry, event: Gdk.EventKey
) -> None:
match event.keyval:
case Gdk.KEY_Return:
text = entry.get_text()
@@ -4883,7 +4975,9 @@ class FilterPanel(Gtk.Box):
App.treeview.grab_focus()
return False
def _on_keyword_keypress(self, entry: Gtk.Entry, event: Gdk.EventKey) -> bool:
def _on_keyword_keypress(
self, entry: Gtk.Entry, event: Gdk.EventKey
) -> bool:
match event.keyval:
case Gdk.KEY_Up:
return True
@@ -4894,7 +4988,9 @@ class FilterPanel(Gtk.Box):
return True
return False
def _on_combo_keypress(self, combo: Gtk.ComboBox, event: Gdk.EventKey) -> bool:
def _on_combo_keypress(
self, combo: Gtk.ComboBox, event: Gdk.EventKey
) -> bool:
match event.keyval:
case Gdk.KEY_Down:
self.maps_combo.popup()
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