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aclist 2228cc26dd Update CHANGELOG.md
Mirror to Codeberg / mirror-to-codeberg (push) Has been cancelled
2025-12-27 23:59:47 +09:00
aclist 9913e48524 Merge pull request #251 from aclist/fix/setup-whitespaces
fix: enclose whitespaces during setup
2025-12-27 23:46:05 +09:00
aclist a2dc935ffc Update bug_report.yml 2025-12-27 21:04:38 +09:00
aclist 1f9159792d Merge pull request #250 from aclist/chore/template-disclaimer
Chore/template disclaimer
2025-12-27 21:03:54 +09:00
aclist d0d05cfc2b Merge branch 'main' into chore/template-disclaimer 2025-12-27 21:02:37 +09:00
aclist 8578cad702 chore: add disclaimer 2025-12-27 21:01:59 +09:00
aclist b1cca7bb69 Update trouble.yml 2025-12-27 21:01:04 +09:00
aclist a7486ccea9 Update trouble.yml 2025-12-27 21:00:44 +09:00
aclist ff678dccaf Update trouble.yml 2025-12-27 21:00:24 +09:00
aclist 243e92b660 Merge pull request #249 from aclist/chore/template-disclaimer
chore: add disclaimer
2025-12-27 20:58:21 +09:00
aclist 51f69e8b4e chore: add disclaimer 2025-12-27 20:57:59 +09:00
24 changed files with 2967 additions and 6248 deletions

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@@ -8,7 +8,7 @@ jobs:
mirror-to-codeberg: mirror-to-codeberg:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v5 - uses: actions/checkout@v4
with: with:
fetch-depth: 0 fetch-depth: 0
- uses: pixta-dev/repository-mirroring-action@v1 - uses: pixta-dev/repository-mirroring-action@v1
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@@ -1,4 +1 @@
tags tags
__pycache__
pre-commit
tests/
+85 -418
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@@ -1,484 +1,151 @@
# Changelog # Changelog
## [6.0.6-beta.1] 2026-05-17 ## [5.8.1] 2025-12-27
## Changed
- Update symlink hash logic to align with DZGUI 7 beta
- Update A2S helper to latest commit
## [6.0.5-beta.2] 2026-04-17
## Changed
- During server connection attempts, only download mods local to specific server
## [6.0.5-beta.1] 2026-04-13
## Fixed
- Update A2S module checksums to support servers with missing description field
## Changed
- Bump version to reflect hotfixes on stable branch
## [6.0.2-beta.5] 2026-04-12
## Fixed
- Use conditional logic when testing GLibUnix namespaces
## [6.0.2-beta.4] 2026-04-10
## Fixed
- Use GLibUnix namespace when setting up SIGINT handling
## [6.0.2-beta.3] 2026-01-26
## Fixed
- Raise error correctly from module
## [6.0.2-beta.2] 2026-01-18
## Fixed
- Helpers not being downloaded (uncommented boilerplate)
## [6.0.2-beta.1] 2026-01-18
## Fixed
- Do not spawn dialogs from inside of thread when fetching prereqs
## Changed
- Optimize time complexity of startup checks
- Optimize coordinate calculation by using local records first
- Rename some internal functions
- Wrap entire startup process in dialog
## [6.0.1-beta.1] 2026-01-16
## Fixed
- Explicitly use Python 3.13 when calling subprocesses
## [6.0.0-beta.20] 2026-01-14
## Fixed
- Write cache file after wiping
## [6.0.0-beta.19] 2026-01-14
## Fixed
- Steam Deck compatible script path expansion
## [6.0.0-beta.18] 2026-01-14
## Fixed
- Update UI checksums
## [6.0.0-beta.17] 2026-01-14
## Added
- More descriptive help dialogs when initial dependencies are missing
## [6.0.0-beta.16] 2026-01-04
## Fixed
- Regression introduced in previous hotfix
## [6.0.0-beta.15] 2025-12-27
## Fixed ## Fixed
- Path discovery during first-time setup when parsing filepaths with whitespaces - Path discovery during first-time setup when parsing filepaths with whitespaces
- First-time setup dialog continuously triggering when DayZ install path had whitespaces in it - First-time setup dialog continuously triggering when DayZ install path had whitespaces in it
## [6.0.0-beta.14] 2025-12-09 ## [5.8.0] 2025-07-06
## Fixed
- Dialogs with newlines breaking output in log table
## [6.0.0-beta.13] 2025-11-29
## Fixed
- Server filter panel not being hidden when entering other page contexts
- Path to remote changelog being constructed incorrectly
## [6.0.0-beta.12] 2025-11-14
## Changed
- Require Python 3.13
## Fixed
- Normalize beta version
## [6.0.0-beta.11] 2025-11-13
## Added
- Support sandboxed flatpak
## Changed
- Preferred client from radio toggle to combobox
## Fixed
- Config file erroneously getting updated when populating settings menu
## [6.0.0-beta.10] 2025-11-10
## Fixed
- Python 3.14 error in finally block
- Require Python version between 3.11 and 3.12
## [6.0.0-beta.9] 2025-11-05
## Fixed
- UI not being constructed correctly if CHANGELOG.md was missing
## [6.0.0-beta.8] 2025-11-04
## Added
- Internal flag to allow distribution packaged releases to disable in-app updates
- Pre-boot check to test whether script was invoked directly
- Commandline usage help text
## Fixed
- ESC key destroying wait dialogs while a thread is pending
- Tooltip signals being erroneously drawn on main menu
- Leaky variable name in dialog titles
- Prevent extraneous signals from propagating when column width is adjusted
- Script failing to start when remote endpoints are unavailable (GaryBlackbourne)
## Changed
- Optimize time complexity of pre-boot checks (GaryBlackbourne)
- Moved location of notes file
- Rewrote distance calculation module (GaryBlackbourne)
## [6.0.0-beta.7] 2025-09-20
## Added
- Users can save text notes to describe servers
## Changed
- State file serialization methods
## [6.0.0-beta.6] 2025-09-12
## Added
- Support DayZ Experimental
- Show additional client information in Options menu
- Warn user of client version mismatches
- Support clickable hyperlinks
## Fixed
- Mods rarely not appearing in local mod list if download completed too quickly
- Statusbar not updating when clicking a row after spamming keyboard input
- Extraneous logs being generated when subscribing to mods
- Narrow width of columns in modlist dialogs occluding text
- Newline terminators in history file
- Floating point number calculation
- Window resizing too small if no prior resolution was set
## [6.0.0-beta.5] 2025-08-20
## Fixed
- Servers returning malformed A2S_INFO blocking server browser from loading
## [6.0.0-beta.4] 2025-08-13
## Fixed
- Branch toggle signal being emitted when entering Options menu from other contexts
## [6.0.0-beta.3] 2025-08-08
## Added
- Additional server metadata to details dialog
- Prompt user when connecting if a server is locked
- Dedicated settings page ("Options")
## Fixed
- Statusbar contents not updating on certain pages
- Breadcrumbs not updating when returning from keybindings page
- Wrap long descriptions in server details
- Prevent debug button from activating when in certain input fields
- Window size not updating correctly when unmaximizing window after changing "fullscreen at boot" setting
## Dropped
- Extraneous information from right statusbar
## [6.0.0-beta.2] 2025-07-29
## Fixed
- Missing parameters when closing application via window decorations
## [6.0.0-beta.1] 2025-07-29
## Added
- Ping column to server browsing contexts
- Server details dialog to server browsing contexts
- Filter by modded servers
- Breadcrumbs showing current menu context to top of window
- Speed up load time and navigation of server tables
- More robust threading and cache system when filtering servers
- Dedicated changelog page
- Dedicated keybindings page
- Vim-style navigation keybindings
- Additional validation on entry dialogs to prevent submitting empty text
- Added "Return to main menu" button to dialog windows when failing to load server table
- Dynamic context menus for modded servers
- Additional keybindings for filter toggles
## Fixed
- Entry dialog sensitivity when validating API keys
- Normalized buttons in dialogs and restored proper padding
- GTK errors being emitted to stdout when inserting debug table
- Suppress errors during pre-boot checks when mods are not installed
- Centered filter checkboxes within panel
- Do not pop unhighlight/select stale buttons if no stale mods exist
- Improved keybinding interaction with side panels
- Key stickiness when quickly navigating through entries in tables
- Suppress typeahead search in mod dialogs
- Do not trigger global API cooldown if no LAN/favorite servers are found
- Fix table column expansion in server mod dialogs
## Changed
- Reduced global API cooldown from 60s to 30s
- Clarify dialog messages when DayZ path could not be found
- Auto-focus first item when opening context menus
- Opacity setting on side buttons when in a different context
- Refactored BM API key validation to account for new key format
## Dropped
- Ping readout in statusbar
## [5.8.0-beta.2] 2025-07-06
## Added ## Added
- Filter servers by official/unofficial status - Filter servers by official/unofficial status
- Automatically fetch geolocation records
## Changed ## Changed
- Updated internal versioning of helper files - Updated internal versioning of helper files
## [5.8.0-beta.1] 2025-06-05
## Added
- Automatically fetch geolocation records
## Fixed ## Fixed
- Corrected erroneous 2024 date in prior changelog entries - Corrected erroneous 2024 date in prior changelog entries
## [5.7.1-beta.1] 2025-04-17 ## [5.7.0] 2025-04-17
## Changed ## Added
- Updated geolocation records - Save application dimensions when quitting and restore on subsequent boot
## [5.7.0-beta.13] 2025-04-17
## Fixed ## Fixed
- Updated checksum for UI helper file - Issues with the window exceeding the bounds of the screen when displaying some table contexts
## Changed
- More direct server ping query method that should return marginally more accurate times
## [5.7.0-beta.12] 2025-04-04 ## [5.6.7] 2025-04-04
## Dropped ## Dropped
- Removed extraneous pre-boot API checks that could cause error messages to be printed if the user had not set up an API key yet - Removed extraneous pre-boot API checks that could cause error messages to be printed if the user had not set up an API key yet
## [5.7.0-beta.11] 2025-03-20 ## [5.6.6] 2025-03-16
## Fixed
- Reduce startup time when testing remote APIs
## [5.7.0-beta.10] 2025-03-15
## Added
- Restore application size on subsequent startup
## Fixed
- Grid scaling causes table to exceeds bounds of display viewport
- Window exceeds taskbar on Steam Deck
- Reduce possibility of timeouts when pinging servers
## Changed ## Changed
- Packed filter checkbox buttons into a 3x3 grid - Update IP database records for 2025-03
- Updated IP database to 2025-03 records
## [5.7.0-beta.9] 2025-03-04 ## [5.6.5] 2025-03-04
## Fixed ## Fixed
- Livonia server results being dropped from batch queries - Livonia server results being dropped from batch queries
## [5.7.0-beta.8] 2025-02-10 ## [5.6.4] 2025-02-10
## Changed ### Changed
- Drop launch flag and check for invocation through Steam automatically - Drop launch flag and check for invocation through Steam automatically
## [5.7.0-beta.7] 2025-02-09 ## [5.6.3] 2025-02-09
## Changed ### Changed
- Update IP database records for 2025-02 - Update IP database records for 2025-02
## [5.7.0-beta.6] 2025-01-10 ## [5.6.2] 2025-01-22
## Fixed
- Resolve regression introduced with IP resolution feature in 13c6813
## [5.7.0-beta.5] 2025-01-10
## Changed
- Stricter redacting of usernames (again)
## [5.7.0-beta.4] 2025-01-10
## Fixed
- Clerical hotfix
## [5.7.0-beta.3] 2025-01-10
## Changed
- Support legacy jq syntax for Ubuntu variants
## [5.7.0-beta.2] 2025-01-07
## Fixed
- Stricter redacting of usernames
- Omit nested directories when traversing symlinks
## [5.7.0-beta.1] 2025-01-07
### Changed
- Normalize version number
## [5.6.0-beta.21] 2025-01-06
### Added
- Add in-app documentation link to Codeberg mirror
- Hover tooltips to most buttons
### Fixed ### Fixed
- Prevent ArrowUp/ArrowDown input when inside keyword field - Resolve regression introduced with IP resolution feature in 5.6.0 (restores functionality of right-click action: Add to My Servers)
## [5.6.1] 2025-01-10
### Fixed
- Add fallback support for jq 1.6
## [5.6.0] 2025-01-06
### Added
- Application header bar and controls
- Menu context subtitle in header bar
- Bulk delete mods (via 'List installed mods' list). Not compatible with Manual Mod install mode
- Highlight stale mods in mods list
- Added --steam launch parameter
- Open Steam workshop subscriptions dialog when switching from Manual to Auto mode
- Hover tooltips to most buttons
- Add in-app documentation link to Codeberg mirror
- Additional logging
### Fixed
- Avoid sudo escalation if system map count is sufficient (jiriks74)
- Duplicate dialog title on Steam Deck
- Resolve remote IP when saving records for game servers with multiple hosts
- More performant symlink traversal when checking for legacy links
- Only iterate on missing symlinks at boot (400% performance uplift)
- Fix for server list truncation causing some servers to not appear in results
- Empty dialog popups if user manually deletes local mods while application is running
- Update statusbar when removing servers from list/repopulating
- Abort DayZ path discovery if Steam files are not synched
- Race condition when checking for installed mods
- Favorite server message not updating correctly
- Improved handling for cases where there are no locally installed mods
- Set up mod symlinks at boot, rather than only on server connect
- Prevent context menus from opening when table is empty
- When reloading table in-place, prevent duplicate panel elements from being added if already present
- Clean up local mod signatures from versions file when deleting mods
- Focus first row when opening mods list
### Changed ### Changed
- Redact usernames in log files
- Prevent ArrowUp/ArrowDown input when inside keyword field
- Admonish user to restart Steam in error dialog if DayZ path could not be found
- Refactor control flow for more robust contextual parsing
- Stop sending modal dialog hints to outer window
- Clean up signal emission
- Clarify some error messages and normalize text formatting
- Update forum URL - Update forum URL
- Reword Help section links to include destination
- Update README.md - Update README.md
- Update IP database to 2025-01 - Update IP database to 2025-01
- Reduce IP database size by 50% - Reduce IP database size by 50%
- Update documentation to 5.6.x standard - Update documentation to 5.6.x standard
### Dropped ### Dropped
- Removed temporary mod ID output in debug logs - Hall of Fame section from button links, to be moved inside documentation
- Removed Hall of Fame section from button links, moved inside documentation - Unused imports
- Remove unused imports
## [5.6.0-beta.20] 2024-12-23 ## [5.5.3] 2024-12-13
### Added
- Output real and resolved mod ids to logs (temporary)
- Added -steam launch parameter
### Fixed
- Only iterate on missing symlinks
- Move logging up
## [5.6.0-beta.19] 2024-12-18
### Added
- Redact usernames in log files
### Fixed
- More performant symlink traversal when checking for legacy links
## [5.6.0-beta.18] 2024-12-14
### Added
- Open Steam workshop subscriptions dialog
- Additional logging
### Fixed
- Empty dialog popups if user manually deletes local mods while application is running
- Abort DayZ path discovery if VDF if Steam files are not synched
- Avoid sudo escalation if system map count is sufficient (jiriks74)
### Changed
- Admonish user to restart Steam in error dialog if DayZ path could not be found
## [5.6.0-beta.17] 2024-12-14
### Added
- Additional logging
## [5.6.0-beta.16] 2024-12-13
### Fixed ### Fixed
- Add remote resource health checks before downloading updates - Add remote resource health checks before downloading updates
### Added ### Added
- Add fallback repository - Add fallback repository
## [5.6.0-beta.11] 2024-12-07 ## [5.5.1] 2024-12-03
### Fixed ### Fixed
- Add missing function definition - Support localized decimal separators when parsing installed mod sizes
## [5.6.0-beta.10] 2024-12-04 ## [5.5.0] 2024-11-10
### Fixed
- Untoggle highlight button when repopulating mod list
- Resolve remote IP when saving records for game servers with multiple hosts
- Update statusbar when removing servers from list/repopulating
### Added:
- "Select stale" button to bulk select mods marked as obsolete
## [5.6.0-beta.9] 2024-12-03
### Fixed
- Normalize user locale when parsing floats
## [5.6.0-beta.8] 2024-11-28
### Fixed
- Normalize user locale when parsing floats
## [5.6.0-beta.7] 2024-11-28
### Changed
- Add additional logging when fetching installed mods
## [5.6.0-beta.6] 2024-11-28
### Fixed
- Race condition when checking for installed mods
## [5.6.0-beta.5] 2024-11-21
### Added
- Highlight stale mods in mods list
### Fixed
- Duplicate dialog title on Steam Deck
## [5.6.0-beta.4] 2024-11-20
### Added
- Application header bar and controls
- Menu context subtitle in header bar
### Changed
- Refactor control flow for more robust contextual parsing
- Stop sending modal dialog hints to outer window
### Fixed
- Favorite server message not updating correctly
## [5.6.0-beta.3] 2024-11-18
### Fixed
- Improved handling for cases where there are no locally installed mods
- Set up mod symlinks at boot, rather than only on server connect
- Prevent context menus from opening when table is empty
- When reloading table in-place, prevent duplicate panel elements from being added if already present
- Clean up signal emission
## [5.6.0-beta.2] 2024-11-15
### Fixed
- Clean up local mod signatures from versions file when deleting mods
## [5.6.0-beta.1] 2024-11-12
### Added
- Bulk delete mods (via 'List installed mods' list). Not compatible with Manual Mod install mode
### Fixed
- Fix for server list truncation causing some servers to not appear in results
- Suppress signal emission when switching menu contexts
- Focus first row when opening mods list
### Changed
- Clarify some error messages and normalize text formatting
## [5.5.0-beta.5] 2024-11-03
### Changed
- Use updated A2S_RULES logic
### Fixed
- Servers in saved servers list would populate context menu with same option when right-clicking in server browser
## [5.5.0-beta.4] 2024-10-31
### Added
- Expose a toggle setting for whether to launch the application in fullscreen
### Fixed
- Enable adding/removing servers to/from My Saved Servers when in Recent Servers context
## [5.5.0-beta.3] 2024-10-31
### Fixed
- Prevent maps combobox from duplicating contents
## [5.5.0-beta.2] 2024-10-31
### Fixed
- Restore keyboard input to keyword entry field
## [5.5.0-beta.1] 2024-10-30
### Added ### Added
- Support servers running DLC content (fixes Frostline servers) - Support servers running DLC content (fixes Frostline servers)
- Text autocompletion in maps search field - Expose a toggle setting for whether to launch the application in fullscreen
- Add disk space warning to popup dialog - Text autocompletion in maps search field (partial search)
- Add disk space warning to popup dialog when downloading mods
### Fixed ### Fixed
- Servers in saved servers list would populate context menu with same option when right-clicking in server browser
- Enable adding/removing servers to/from My Saved Servers when in Recent Servers context
- Prevent maps combobox from duplicating contents
- Restore keyboard input to keyword entry field
### Changed
- Abort fallback query method if DLC is required - Abort fallback query method if DLC is required
## [5.4.2-beta.1] 2024-10-05 ## [5.4.2] 2024-10-05
### Fixed ### Fixed
- Sanitize third-party API IDs to remove UGC collisions - Sanitize third-party API IDs to remove UGC collisions
## [5.4.1-beta.2] 2024-09-12 ## [5.4.1] 2024-09-25
### Fixed
- Use fallback logic for modlist queries when user traverses networks
## [5.4.1-beta.2] 2024-09-10
### Fixed
- Fix signal handling control flow for checkbox toggles
## [5.4.1-beta.1] 2024-09-10
### Added ### Added
- Pre-boot validation check for users with self-compiled version of jq - Pre-boot validation check for users with self-compiled version of jq
### Fixed ### Fixed
- Use fallback logic for modlist queries when user traverses networks
- Fix signal handling control flow for checkbox toggles
- When reloading the server browser, the map combobox selection would revert to the last selected map instead of All Maps - When reloading the server browser, the map combobox selection would revert to the last selected map instead of All Maps
- Server filter toggle signals were accessible from the main menu when switching between menu contexts - Server filter toggle signals were accessible from the main menu when switching between menu contexts
- Global cooldown dialog could sometimes block filter toggles after cooldown reset - Global cooldown dialog could sometimes block filter toggles after cooldown reset
- Normalized minor version number due to a previous clerical error - Normalized minor version number due to a previous clerical error
## [5.4.0-beta.5] 2024-08-27 ## [5.4.0] 2024-08-27
### Added
- Freedesktop application icons for system taskbar, tray, and other dialogs
### Fixed
- Errors being printed to the console when Exit button was explicitly clicked
## [5.4.0-beta.4] 2024-08-21
### Added
- Emit CPU model name when exporting system debug log
### Fixed
- Detect Steam Deck OLED APU variant during initial setup
## [5.4.0-beta.3] 2024-08-04
### Added ### Added
- Scan local area network for DayZ servers - Scan local area network for DayZ servers
- Freedesktop application icons for system taskbar, tray, and other dialogs
## [5.4.0-beta.2] 2024-08-03 - Emit CPU model name when exporting system debug log
### Fixed
- Clerical hotfix for previous player names fix
- Test if DayZ directory is empty at startup, implying that the game was moved to a new library collection
## [5.4.0-beta.1] 2024-07-16
### Fixed ### Fixed
- Errors being printed to the console when Exit button was explicitly clicked
- Detect Steam Deck OLED APU variant during initial setup
- Encapsulate player names correctly so that names with whitespace in them are supported - Encapsulate player names correctly so that names with whitespace in them are supported
- Test if DayZ directory is empty at startup, implying that the game was moved to a new library collection
- Report WM_CLASS name to the window manager
## [5.3.2] 2024-07-02 ## [5.3.2] 2024-07-02
### Fixed ### Fixed
+3 -3
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@@ -8,7 +8,7 @@ If you are a developer, you can skip to the end.
# Requesting help # Requesting help
If you encounter a problem with DZGUI, you can submit tickets on the GitHub If you encounter a problem with DZGUI, you can submit tickets on the GitHub
[issue tracker](https://github.com/aclist/dztui/issues) under the (issue tracker)[https://github.com/aclist/dzgui-devel/issues] under the
`troubleshooting` tag. `troubleshooting` tag.
# How can I help the project? # How can I help the project?
@@ -24,7 +24,7 @@ accordingly.
## Submitting a ticket ## Submitting a ticket
Navigate to the GitHub [issue tracker](https://github.com/aclist/dztui/issues). Navigate to the GitHub (issue tracker)[https://github.com/aclist/dzgui-devel/issues].
From there, follow the onscreen prompts. You will be asked questions such as: From there, follow the onscreen prompts. You will be asked questions such as:
- What version are you using? - What version are you using?
@@ -67,5 +67,5 @@ will be merged to `prerelease/<latest-version>`, then `testing`, and after a liv
testing phase, to `stable` as well. testing phase, to `stable` as well.
It is recommended to follow It is recommended to follow
[Conventional Commits](https://www.conventionalcommits.org/en/v1.0.0/), as this (Conventional Commits)[https://www.conventionalcommits.org/en/v1.0.0/], as this
integrates well with tooling and helps the project review your code. integrates well with tooling and helps the project review your code.
+1 -9
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@@ -11,15 +11,6 @@ This overcomes certain limitations in the Linux client and helps prepare the gam
- Concatenate launch options to pass to Steam - Concatenate launch options to pass to Steam
- Connect to mod-enabled LAN servers - Connect to mod-enabled LAN servers
## Design philosophy
DZGUI follows a specific set of guidelines, enumerated below:
- Provide a free and open-source tool under GPL
- Do not use undocumented, third-party servers to aggregate data; no central "DZGUI" server
- All connections go to Steam and DayZ servers directly; the tool should function in perpetuity without intermediary endpoints
- Target Linux desktop and Steam deck specifically; not a cross-platform tool
## Setup and usage ## Setup and usage
Refer to the documentation for installation and setup instructions: Refer to the documentation for installation and setup instructions:
@@ -27,6 +18,7 @@ Refer to the documentation for installation and setup instructions:
- [GitHub](https://aclist.github.io/dzgui/index.html) - [GitHub](https://aclist.github.io/dzgui/index.html)
- [Mirror (Codeberg)](https://aclist.codeberg.page) - [Mirror (Codeberg)](https://aclist.codeberg.page)
![A screenshot of DZGUI](/images/example.png) ![A screenshot of DZGUI](/images/example.png)
## Attribution ## Attribution
+112 -253
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@@ -1,8 +1,7 @@
#!/usr/bin/env bash #!/usr/bin/env bash
set -o pipefail set -o pipefail
src_path="$(readlink -e "$0")" version=5.8.1
version=6.0.6-beta.1
#CONSTANTS #CONSTANTS
aid=221100 aid=221100
@@ -40,7 +39,6 @@ cols_file="$state_path/$prefix.cols.json"
#CACHE FILES #CACHE FILES
coords_file="$cache_path/$prefix.coords" coords_file="$cache_path/$prefix.coords"
src_path_file="$cache_path/$prefix.src"
#legacy paths #legacy paths
hist_file="$config_path/history" hist_file="$config_path/history"
@@ -65,14 +63,17 @@ testing_url="$url_prefix/testing"
releases_url="https://github.com/$author/$repo/releases/download/browser" releases_url="https://github.com/$author/$repo/releases/download/browser"
km_helper_url="$releases_url/latlon" km_helper_url="$releases_url/latlon"
set_im_module(){ set_im_module(){
#TODO: drop pending SteamOS changes #TODO: drop pending SteamOS changes
if pgrep -a gamescope | grep -q "generate-drm-mode"; then pgrep -a gamescope | grep -q "generate-drm-mode"
unset GTK_IM_MODULE if [[ $? -eq 0 ]]; then
GTK_IM_MODULE=""
logger INFO "Detected Steam Deck (Game Mode), unsetting GTK_IM_MODULE" logger INFO "Detected Steam Deck (Game Mode), unsetting GTK_IM_MODULE"
else
return
fi fi
} }
redact(){ redact(){
sed 's@\(/home/\)[^/]*@\1REDACTED@g' sed 's@\(/home/\)[^/]*@\1REDACTED@g'
} }
@@ -86,21 +87,13 @@ logger(){
printf "%s␞%s␞%s::%s()::%s␞%s\n" "$date" "$tag" "$self" "$caller" "$line" "$string" \ printf "%s␞%s␞%s::%s()::%s␞%s\n" "$date" "$tag" "$self" "$caller" "$line" "$string" \
| redact >> "$debug_log" | redact >> "$debug_log"
} }
setup_dirs(){ setup_dirs(){
directories=() for dir in "$state_path" "$cache_path" "$share_path" "$helpers_path" "$freedesktop_path" "$config_path" "$log_path"; do
directories+=("$state_path") if [[ ! -d $dir ]]; then
directories+=("$cache_path")
directories+=("$share_path")
directories+=("$helpers_path")
directories+=("$freedesktop_path")
directories+=("$config_path")
directories+=("$log_path")
for dir in "${directories[@]}"; do
mkdir -p "$dir" mkdir -p "$dir"
fi
done done
} }
setup_state_files(){ setup_state_files(){
if [[ -f "$debug_log" ]]; then if [[ -f "$debug_log" ]]; then
rm "$debug_log" && touch $debug_log rm "$debug_log" && touch $debug_log
@@ -111,13 +104,13 @@ setup_state_files(){
logger INFO "Migrating legacy version file" logger INFO "Migrating legacy version file"
fi fi
# wipe cache files # wipe cache files
if [[ $(ls -A "$cache_path") ]]; then local path="$cache_path"
for file in "$cache_path"/*; do if find "$path" -mindepth 1 -maxdepth 1 | read; then
for file in $path/*; do
rm "$file" rm "$file"
done done
logger INFO "Wiped cache files" logger INFO "Wiped cache files"
fi fi
echo "$src_path" > "$src_path_file"
} }
print_config_vals(){ print_config_vals(){
local keys=( local keys=(
@@ -139,10 +132,10 @@ print_config_vals(){
} }
test_gobject(){ test_gobject(){
python3.13 -c "import gi" python3 -c "import gi"
if [[ ! $? -eq 0 ]]; then if [[ ! $? -eq 0 ]]; then
logger CRITICAL "Missing PyGObject" logger CRITICAL "Missing PyGObject"
quit_with_help_dialog "Requires PyGObject (python-gobject)" fdialog "Requires PyGObject (python-gobject)"
exit 1 exit 1
fi fi
logger INFO "Found PyGObject in Python env" logger INFO "Found PyGObject in Python env"
@@ -221,14 +214,17 @@ default_steam_path="$default_steam_path"
#Preferred Steam launch command (for Flatpak support) #Preferred Steam launch command (for Flatpak support)
preferred_client="$preferred_client" preferred_client="$preferred_client"
#DZGUI source path
src_path="$src_path"
END END
} }
depcheck(){ depcheck(){
for dep in "${!deps[@]}"; do for dep in "${!deps[@]}"; do
if ! command -v "$dep" &> /dev/null; then command -v "$dep" 2>&1>/dev/null
if [[ $? -eq 1 ]]; then
local msg="Requires $dep >= ${deps[$dep]}" local msg="Requires $dep >= ${deps[$dep]}"
echo "$msg" raise_error_and_quit "$msg"
exit 1
fi fi
done done
local jqmsg="jq must be compiled with support for oniguruma" local jqmsg="jq must be compiled with support for oniguruma"
@@ -237,31 +233,14 @@ depcheck(){
[[ $? -ne 0 ]] && raise_error_and_quit "$jqmsg" [[ $? -ne 0 ]] && raise_error_and_quit "$jqmsg"
logger INFO "Initial dependencies satisfied" logger INFO "Initial dependencies satisfied"
} }
open_url(){
url="$1"
if [[ -n "$BROWSER" ]]; then
logger INFO "Opening '$url' in '$BROWSER'"
"$BROWSER" "$url"
else
logger INFO "Opening '$url' with xdg-open"
xdg-open "$url"
fi
}
quit_with_help_dialog(){
local sel
msg="$1"
help_button="Open help page"
url="https://aclist.github.io/dzgui/installation.html"
logger CRITICAL "$msg"
sel=$(zenity --info --extra-button="$help_button" --text="$msg")
[[ $sel == "$help_button" ]] && open_url "$url" &
exit 1
}
check_pyver(){ check_pyver(){
if [[ ! $(python3.13 --version) ]]; then local pyver=$(python3 --version | awk '{print $2}')
local msg="Requires Python 3.13" local minor=$(<<< $pyver awk -F. '{print $2}')
quit_with_help_dialog "$msg" if [[ -z $pyver ]] || [[ ${pyver:0:1} -lt 3 ]] || [[ $minor -lt 10 ]]; then
local msg="Requires Python >=3.10"
raise_error_and_quit "$msg"
fi fi
logger INFO "Found Python version: $pyver"
} }
watcher_deps(){ watcher_deps(){
if [[ ! $(command -v wmctrl) ]] && [[ ! $(command -v xdotool) ]]; then if [[ ! $(command -v wmctrl) ]] && [[ ! $(command -v xdotool) ]]; then
@@ -335,8 +314,6 @@ check_unmerged(){
fi fi
} }
check_version(){ check_version(){
echo "# Checking version"
[[ -n $reference_branch ]] && return
local version_url=$(format_version_url) local version_url=$(format_version_url)
local upstream=$(curl -Ls "$version_url" | awk -F= '/^version=/ {print $2}') local upstream=$(curl -Ls "$version_url" | awk -F= '/^version=/ {print $2}')
local res=$(get_response_code "$version_url") local res=$(get_response_code "$version_url")
@@ -400,11 +377,10 @@ prompt_dl(){
dl_changelog(){ dl_changelog(){
local mdbranch local mdbranch
local md local md
source "$config_file"
[[ $branch == "stable" ]] && mdbranch="dzgui" [[ $branch == "stable" ]] && mdbranch="dzgui"
[[ $branch == "testing" ]] && mdbranch="testing" [[ $branch == "testing" ]] && mdbranch="testing"
local changelog="$url_prefix/${mdbranch}/CHANGELOG.md" local md="$url_prefix/${mdbranch}/$file"
curl -Ls "$changelog" > "$state_path/CHANGELOG.md" curl -Ls "$md" > "$state_path/CHANGELOG.md"
} }
test_display_mode(){ test_display_mode(){
pgrep -a gamescope | grep -q "generate-drm-mode" pgrep -a gamescope | grep -q "generate-drm-mode"
@@ -415,7 +391,6 @@ test_display_mode(){
fi fi
} }
check_architecture(){ check_architecture(){
echo "# Checking system architecture"
local cpu=$(< /proc/cpuinfo awk -F": " '/AMD Custom APU [0-9]{4}$/ {print $2; exit}') local cpu=$(< /proc/cpuinfo awk -F": " '/AMD Custom APU [0-9]{4}$/ {print $2; exit}')
read -a APU_MODEL <<< "$cpu" read -a APU_MODEL <<< "$cpu"
if [[ ${APU_MODEL[3]} != "0932" ]] && [[ ${APU_MODEL[3]} != "0405" ]]; then if [[ ${APU_MODEL[3]} != "0932" ]] && [[ ${APU_MODEL[3]} != "0405" ]]; then
@@ -432,7 +407,6 @@ check_architecture(){
logger INFO "Setting architecture to 'Steam Deck'" logger INFO "Setting architecture to 'Steam Deck'"
} }
check_map_count(){ check_map_count(){
echo "# Checking map count"
[[ $is_steam_deck -gt 0 ]] && return 0 [[ $is_steam_deck -gt 0 ]] && return 0
local map_count_file="/proc/sys/vm/max_map_count" local map_count_file="/proc/sys/vm/max_map_count"
local min_count=1048576 local min_count=1048576
@@ -482,7 +456,6 @@ tdialog(){
$steamsafe_zenity --info --text="$1" "${zenity_flags[@]}" $steamsafe_zenity --info --text="$1" "${zenity_flags[@]}"
} }
steam_deps(){ steam_deps(){
echo "# Checking Steam"
local flatpak local flatpak
local steam local steam
[[ $(command -v flatpak) ]] && flatpak=$(flatpak list | grep valvesoftware.Steam) [[ $(command -v flatpak) ]] && flatpak=$(flatpak list | grep valvesoftware.Steam)
@@ -491,70 +464,56 @@ steam_deps(){
local msg="Found neither Steam nor Flatpak Steam" local msg="Found neither Steam nor Flatpak Steam"
raise_error_and_quit "$msg" raise_error_and_quit "$msg"
exit 1 exit 1
elif [[ -n "$steam" ]] && [[ -n "$flatpak" ]]; then
[[ -n $preferred_client ]] && return 0
if [[ -z $preferred_client ]]; then
preferred_client="steam"
fi fi
elif [[ -n "$steam" ]]; then
preferred_client="steam"
else
preferred_client="flatpak"
fi
update_config
logger INFO "Preferred client set to '$preferred_client'"
}
migrate_files(){
if [[ ! -f $config_path/dztuirc.oldapi ]]; then
cp $config_file $config_path/dztuirc.oldapi
logger INFO "Migrated old API file"
fi
[[ ! -f $hist_file ]] && return
rm $hist_file
logger INFO "Wiped old history file"
} }
stale_symlinks(){ stale_symlinks(){
echo "# Cleaning stale symlinks"
local game_dir="$steam_path/steamapps/common/DayZ" local game_dir="$steam_path/steamapps/common/DayZ"
readarray -t links < <(find "$game_dir" -xtype l) for l in "$(find "$game_dir" -xtype l)"; do
for link in "${links[@]}"; do logger DEBUG "Updating stale symlink '$l'"
logger DEBUG "Updating stale symlink '$link'" unlink "$l"
unlink "$link"
done done
} }
check_availability() {
if [[ -z $1 ]]; then
return 1
fi
local url=$1
local timeout_sec="1"
if [[ $2 ]]; then
timeout_sec=$2
fi
if ! ping -w "$timeout_sec" "$url" > /dev/null 2>&1; then
logger WARN "Failed to reach $url, service may be down."
return 1
fi
}
local_latlon(){ local_latlon(){
echo "# Checking coordinates"
if [[ -z $(command -v dig) ]]; then if [[ -z $(command -v dig) ]]; then
local url_ipecho="https://ipecho.net/plain" local local_ip=$(curl -Ls "https://ipecho.net/plain")
if ! check_availability "ipecho.net"; then
logger WARN "Failed to get external ip address, ipecho.net service may be down."
return 1
fi
local local_ip=$(curl -Ls "$url_ipecho")
else else
# TODO : implement checking remote
local local_ip=$(dig -4 +short myip.opendns.com @resolver1.opendns.com) local local_ip=$(dig -4 +short myip.opendns.com @resolver1.opendns.com)
fi fi
if calc_local_coords "$local_ip"; then local url="http://ip-api.com/json/$local_ip"
return 0 local res=$(curl -Ls "$url" | jq -r '"\(.lat)\n\(.lon)"')
fi
local url_ip_api="http://ip-api.com/json/$local_ip"
if ! check_availability "ip-api.com"; then
logger WARN "Failed to get local coordinates, ip-api.com service may be down."
return 1
fi
local res=$(curl -Ls "$url_ip_api" | jq -r '"\(.lat)\n\(.lon)"')
if [[ -z "$res" ]]; then if [[ -z "$res" ]]; then
logger WARN "Failed to get local coordinates" logger WARN "Failed to get local coordinates"
return 1 return 1
fi fi
echo "$res" > "$coords_file" echo "$res" > "$coords_file"
} }
lock(){ lock(){
echo "# Setting up lock file"
[[ ! -f $lock_file ]] && touch $lock_file [[ ! -f $lock_file ]] && touch $lock_file
local pid=$(cat $lock_file) local pid=$(cat $lock_file)
ps -p $pid -o pid= >/dev/null 2>&1 ps -p $pid -o pid= >/dev/null 2>&1
res=$? res=$?
if [[ $res -eq 0 ]]; then if [[ $res -eq 0 ]]; then
local msg="DZGUI is already running ($pid)" local msg="DZGUI already running ($pid)"
raise_error_and_quit "$msg" raise_error_and_quit "$msg"
elif [[ $pid == $$ ]]; then elif [[ $pid == $$ ]]; then
: :
@@ -567,12 +526,9 @@ get_hash(){
md5sum "$1" | awk '{print $1}' md5sum "$1" | awk '{print $1}'
} }
fetch_a2s(){ fetch_a2s(){
sum="d26da2fe03df2b95436f823f0496887b" # this file is currently monolithic
if [[ -d $helpers_path/a2s ]] && [[ $(get_hash "$helpers_path/a2s/info.py") == $sum ]]; then [[ -d $helpers_path/a2s ]] && { logger INFO "A2S helper is current"; return 0; }
logger INFO "A2S helper is current" local sha=c7590ffa9a6d0c6912e17ceeab15b832a1090640
return 0
fi
local sha=b40eb24cdbb06ebd08272f224257fe5a81610e86
local author="yepoleb" local author="yepoleb"
local repo="python-a2s" local repo="python-a2s"
local url="https://github.com/$author/$repo/tarball/$sha" local url="https://github.com/$author/$repo/tarball/$sha"
@@ -586,13 +542,13 @@ fetch_a2s(){
logger INFO "Updated A2S helper to sha '$sha'" logger INFO "Updated A2S helper to sha '$sha'"
} }
fetch_dzq(){ fetch_dzq(){
local sum="0d316badbb8d943c5f078e73862cac3e" local sum="9caed1445c45832f4af87736ba3f9637"
local file="$helpers_path/a2s/dayzquery.py" local file="$helpers_path/a2s/dayzquery.py"
if [[ -f $file ]] && [[ $(get_hash "$file") == $sum ]]; then if [[ -f $file ]] && [[ $(get_hash "$file") == $sum ]]; then
logger INFO "DZQ is current" logger INFO "DZQ is current"
return 0 return 0
fi fi
local sha="07483b88ed096327ebca752f5e177011b604d7fe" local sha=3088bbfb147b77bc7b6a9425581b439889ff3f7f
local author="yepoleb" local author="yepoleb"
local repo="dayzquery" local repo="dayzquery"
local url="https://raw.githubusercontent.com/$author/$repo/$sha/dayzquery.py" local url="https://raw.githubusercontent.com/$author/$repo/$sha/dayzquery.py"
@@ -629,12 +585,11 @@ fetch_helpers_by_sum(){
[[ -f "$config_file" ]] && source "$config_file" [[ -f "$config_file" ]] && source "$config_file"
declare -A sums declare -A sums
sums=( sums=(
["funcs"]="1cd26343cd68a5382e3377a9757497fa" ["ui.py"]="f128a97e744e9e11036d707198feb8a8"
["query_v2.py"]="55d339ba02512ac69de288eb3be41067" ["query_v2.py"]="55d339ba02512ac69de288eb3be41067"
["servers.py"]="ed442c3aecf33f777d59dcf53650d263"
["ui.py"]="cf52a3d5883afe02a013d8673df494fa"
["vdf2json.py"]="2f49f6f5d3af919bebaab2e9c220f397" ["vdf2json.py"]="2f49f6f5d3af919bebaab2e9c220f397"
["pefile.py"]="b452974a84bff1d821872fcebf59e380" ["funcs"]="94287c75a5ae0a06a95dd439711e6fba"
["lan"]="c62e84ddd1457b71a85ad21da662b9af"
) )
local author="aclist" local author="aclist"
local repo="dztui" local repo="dztui"
@@ -653,10 +608,6 @@ fetch_helpers_by_sum(){
realbranch="dzgui" realbranch="dzgui"
fi fi
if [[ -n $reference_branch ]]; then
realbranch="$reference_branch"
fi
for i in "${!sums[@]}"; do for i in "${!sums[@]}"; do
file="$i" file="$i"
sum="${sums[$i]}" sum="${sums[$i]}"
@@ -680,6 +631,7 @@ fetch_helpers_by_sum(){
logger INFO "Updated '$full_path' to sum '$sum'" logger INFO "Updated '$full_path' to sum '$sum'"
fi fi
[[ $file == "funcs" ]] && chmod +x "$full_path" [[ $file == "funcs" ]] && chmod +x "$full_path"
[[ $file == "lan" ]] && chmod +x "$full_path"
done done
return 0 return 0
} }
@@ -694,12 +646,15 @@ fetch_km_helper(){
} }
get_response_code(){ get_response_code(){
local url="$1" local url="$1"
curl --connect-timeout 3 -Ls -I -o /dev/null -w "%{http_code}" "$url" curl -Ls -I -o /dev/null -w "%{http_code}" "$url"
}
raise_error_and_quit(){
echo "$1"
exit 1
} }
fetch_ip_db(){ fetch_ip_db(){
parse_dl_url(){ parse_dl_url(){
curl --connect-timeout 3 -Ls "$url" \ curl -Ls "$url" \
| grep "csv.gz" \ | grep "csv.gz" \
| awk -F"['']" '{print $2}' | awk -F"['']" '{print $2}'
} }
@@ -715,9 +670,6 @@ fetch_ip_db(){
fetch(){ fetch(){
logger INFO "Triggering fetch routine" logger INFO "Triggering fetch routine"
local url="$1" local url="$1"
local ip_file="${state_path}/ips.csv"
local base_file="${state_path}/${this_month}.csv.gz"
local extracted_file="${state_path}/${this_month}.csv"
curl -Ls "$url" > "$base_file" curl -Ls "$url" > "$base_file"
if [[ $? -ne 0 ]]; then if [[ $? -ne 0 ]]; then
@@ -737,7 +689,7 @@ fetch_ip_db(){
logger WARN "Abnormal exit while parsing IPs" logger WARN "Abnormal exit while parsing IPs"
return return
fi fi
rm "${state_path}/${this_month}.csv" rm "${state_path}/${month}.csv"
readarray -t records < <(cat $ip_file | awk -F, 'NR==1 {print $1} END {print $1}') readarray -t records < <(cat $ip_file | awk -F, 'NR==1 {print $1} END {print $1}')
if [[ ${records[0]} != "0.0.0.0" ]] && [[ ${records[1]} != "224.0.0.0" ]]; then if [[ ${records[0]} != "0.0.0.0" ]] && [[ ${records[1]} != "224.0.0.0" ]]; then
@@ -752,13 +704,16 @@ fetch_ip_db(){
rm "$ip_file" rm "$ip_file"
fi fi
echo "$this_month" > "$month_file" echo "$month" > "$month_file"
logger INFO "Wrote '$this_month' to stub '$month_file'" logger INFO "Wrote '$month' to stub '$month_file'"
logger INFO "Updated '$ip_file'" logger INFO "Updated '$ip_file'"
} }
check_remote(){ local url="https://db-ip.com/db/download/ip-to-city-lite"
local url="$1" local month_file="${state_path}/.month"
local ip_file="${state_path}/ips.csv"
# test main url
local res=$(get_response_code "$url") local res=$(get_response_code "$url")
if [[ $res -ne 200 ]]; then if [[ $res -ne 200 ]]; then
logger WARN "Failed to retrieve remote resource: '$url' ($res)" logger WARN "Failed to retrieve remote resource: '$url' ($res)"
@@ -774,35 +729,30 @@ fetch_ip_db(){
return return
fi fi
logger INFO "Resolved download URL: '$dl_url'" logger INFO "Resolved download URL: '$dl_url'"
fetch "$dl_url"
}
local url="https://db-ip.com/db/download/ip-to-city-lite" local month=$(parse_dl_url_date "$dl_url")
month_file="${state_path}/.month" local base_file="${state_path}/${month}.csv.gz"
this_month=$(date +%Y-%m) local extracted_file="${state_path}/${month}.csv"
# no stub file # no stub file
if [[ ! -f $month_file ]]; then if [[ ! -f $month_file ]]; then
logger WARN "No stub file '$month_file' present" logger WARN "No stub file '$month_file' present"
check_remote "$url" fetch "$dl_url"
return
fi
# if stub is same date, abort
local last_month=$(< "$month_file")
if [[ $last_month == "$this_month" ]]; then
logger INFO "Local stub '$last_month' is identical to remote, skipping"
return return
fi fi
# local needs update # local needs update
logger WARN "Local stub '$last_month' does not match '$this_month'" local last_month=$(< "$month_file")
check_remote "$url" if [[ $last_month != "$month" ]]; then
logger WARN "Local stub '$last_month' does not match remote stub '$month'"
fetch "$dl_url"
return return
fi
# if stub is same date, abort
logger INFO "Local stub '$last_month' is identical to remote, skipping"
} }
fetch_helpers(){ fetch_helpers(){
echo "# Checking helper files"
fetch_a2s fetch_a2s
fetch_dzq fetch_dzq
fetch_km_helper fetch_km_helper
@@ -901,7 +851,7 @@ file_picker(){
} }
find_library_folder(){ find_library_folder(){
local search_path="$1" local search_path="$1"
readarray -t paths < <(python3.13 "$helpers_path/vdf2json.py" -i "$1/steamapps/libraryfolders.vdf" \ readarray -t paths < <(python3 "$helpers_path/vdf2json.py" -i "$1/steamapps/libraryfolders.vdf" \
| jq -r '.libraryfolders[]|select(.apps|has("221100")).path') | jq -r '.libraryfolders[]|select(.apps|has("221100")).path')
if [[ ! $? -eq 0 ]]; then if [[ ! $? -eq 0 ]]; then
logger WARN "Failed to parse Steam path using '$search_path'" logger WARN "Failed to parse Steam path using '$search_path'"
@@ -929,7 +879,6 @@ create_config(){
unset default_steam_path unset default_steam_path
unset steam_path unset steam_path
preferred_client="steam"
while true; do while true; do
local player_input="$($steamsafe_zenity \ local player_input="$($steamsafe_zenity \
--forms \ --forms \
@@ -990,9 +939,8 @@ create_config(){
done done
} }
varcheck(){ varcheck(){
echo "# Checking config file"
local msg="Config file '$config_file' missing. Start first-time setup now?" local msg="Config file '$config_file' missing. Start first-time setup now?"
local msg2="The Steam paths set in your config file appear to be invalid (DayZ was moved or uninstalled). Restart first-time setup now?" local msg2="The Steam paths set in your config file appear to be invalid. Restart first-time setup now?"
if [[ ! -f $config_file ]]; then if [[ ! -f $config_file ]]; then
qdialog "$msg" "Yes" "Exit" qdialog "$msg" "Yes" "Exit"
if [[ $? -eq 1 ]]; then if [[ $? -eq 1 ]]; then
@@ -1015,16 +963,18 @@ varcheck(){
create_config create_config
return 0 return 0
fi fi
if [[ $src_path != $(realpath "$0") ]]; then
src_path=$(realpath "$0")
update_config
fi
} }
is_dzg_downloading(){ is_dzg_downloading(){
echo "# Checking DayZ"
if [[ -d $steam_path ]] && [[ -d $steam_path/downloading/$aid ]]; then if [[ -d $steam_path ]] && [[ -d $steam_path/downloading/$aid ]]; then
logger WARN "DayZ may be scheduling updates" logger WARN "DayZ may be scheduling updates"
return 0 return 0
fi fi
} }
is_steam_running(){ is_steam_running(){
echo "# Checking Steam"
local res=$(ps aux | grep "steamwebhelper" | grep -v grep) local res=$(ps aux | grep "steamwebhelper" | grep -v grep)
if [[ -z $res ]]; then if [[ -z $res ]]; then
logger WARN "Steam may not be running" logger WARN "Steam may not be running"
@@ -1037,7 +987,6 @@ get_response_code(){
curl -Ls -I -o /dev/null -w "%{http_code}" "$url" curl -Ls -I -o /dev/null -w "%{http_code}" "$url"
} }
test_connection(){ test_connection(){
echo "# Testing connection"
declare -A hr declare -A hr
local res1 local res1
local res2 local res2
@@ -1071,8 +1020,6 @@ legacy_cols(){
mv $cols_file.new $cols_file mv $cols_file.new $cols_file
} }
stale_mod_signatures(){ stale_mod_signatures(){
echo "# Checking stale mods"
[[ ! -f "$versions_file" ]] && return
local workshop_dir="$steam_path/steamapps/workshop/content/$aid" local workshop_dir="$steam_path/steamapps/workshop/content/$aid"
if [[ -d $workshop_dir ]]; then if [[ -d $workshop_dir ]]; then
readarray -t old_mod_ids < <(awk -F, '{print $1}' $versions_file) readarray -t old_mod_ids < <(awk -F, '{print $1}' $versions_file)
@@ -1085,48 +1032,18 @@ stale_mod_signatures(){
} }
create_new_links(){ create_new_links(){
echo "# Setting up symlinks"
"$func_helper" "update_symlinks" "$func_helper" "update_symlinks"
} }
calc_local_coords(){
local ip="$1"
[[ ! -f "$geo_helper" ]] && return 1
IFS="." read -ra split <<< "$ip"
[[ ${#split[@]} -ne 4 ]] && return 1
prefix="^${split[0]}.${split[1]}."
readarray -t res < <(grep "$prefix" "$geo_helper")
for address in "${res[@]}"; do
IFS="," read -ra fields <<< "$address"
upper="${fields[1]}"
IFS="." read -ra upper_digits <<< "$upper"
if [[ ${split[2]} -gt ${upper_digits[2]} ]]; then
continue
fi
if [[ ${split[2]} -eq ${upper_digits[2]} ]]; then
if [[ ${split[3]} -gt ${upper_digits[3]} ]]; then
continue
fi
if [[ ${split[3]} -eq ${upper_digits[3]} ]]; then
echo "${fields[-2]}" >> "$coords_file"
echo "${fields[-1]}" >> "$coords_file"
return 0
fi
fi
if [[ ${split[2]} -lt ${upper_digits[2]} ]]; then
echo "${fields[-2]}" >> "$coords_file"
echo "${fields[-1]}" >> "$coords_file"
return 0
fi
done
return 1
}
initial_setup(){ initial_setup(){
setup_dirs
setup_state_files
depcheck
check_pyver
test_gobject
watcher_deps
check_architecture check_architecture
test_connection test_connection
fetch_helpers fetch_helpers > >(pdialog "Checking helper files")
varcheck varcheck
source "$config_file" source "$config_file"
lock lock
@@ -1135,12 +1052,14 @@ initial_setup(){
check_version check_version
check_map_count check_map_count
steam_deps steam_deps
migrate_files
stale_symlinks stale_symlinks
stale_mod_signatures stale_mod_signatures
create_new_links create_new_links
local_latlon local_latlon
is_steam_running is_steam_running
is_dzg_downloading is_dzg_downloading
print_config_vals
} }
uninstall(){ uninstall(){
_full(){ _full(){
@@ -1184,82 +1103,22 @@ uninstall(){
rm "$self" rm "$self"
echo "Uninstall routine complete" echo "Uninstall routine complete"
} }
usage(){
cat <<- EOM
DZGUI - Free and Open Source DayZ launcher
Usage:
dzgui.sh [options]
Description:
When no option is provided, the script launches DZGUI.
Options:
-u, --uninstall:
Uninstalls the software
-v, --version:
Prints the version
-h, --help:
Prints this message
EOM
}
main(){ main(){
# setup zenity environment local zenv=$(zenity --version 2>/dev/null)
local zenv=""
zenv=$(zenity --version 2>/dev/null)
[[ -z $zenv ]] && { echo "Requires zenity >= ${deps[$steamsafe_zenity]}"; exit 1; } [[ -z $zenv ]] && { echo "Requires zenity >= ${deps[$steamsafe_zenity]}"; exit 1; }
if [[ $1 == "--uninstall" ]] || [[ $1 == "-u" ]]; then
# parse arguments uninstall &&
while [[ $# -gt 0 ]]; do
case $1 in
"--uninstall" | "-u")
uninstall
exit 0 exit 0
# shift fi
;;
"--version" | "-v")
echo $version
exit 0
# shift
;;
"--help" | "-h")
usage
exit 0
# shift
;;
*)
echo "Unrecognized command!"
return 1
esac
done
set_im_module set_im_module
printf "Checking dependencies...\n" printf "Initializing setup...\n"
setup_dirs initial_setup
setup_state_files
depcheck
check_pyver
test_gobject
watcher_deps
initial_setup > >(pdialog "Initializing setup")
printf "All OK. Kicking off UI...\n" printf "All OK. Kicking off UI...\n"
python3.13 "$ui_helper" "--init-ui" "$version" "$is_steam_deck" python3 "$ui_helper" "--init-ui" "$version" "$is_steam_deck"
} }
if [[ $(basename "$0") == "dzgui.sh" ]]; then
main "$@" main "$@"
#TODO: tech debt: cruddy handling for steam forking #TODO: tech debt: cruddy handling for steam forking
[[ $? -eq 1 ]] && pkill -f dzgui.sh [[ $? -eq 1 ]] && pkill -f dzgui.sh
fi
+585 -205
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+36
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@@ -0,0 +1,36 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#define R 6371
#define TO_RAD (3.1415926536 / 180)
double dist(double th1, double ph1, double th2, double ph2)
{
double dx, dy, dz;
ph1 -= ph2;
ph1 *= TO_RAD, th1 *= TO_RAD, th2 *= TO_RAD;
dz = sin(th1) - sin(th2);
dx = cos(ph1) * cos(th1) - cos(th2);
dy = sin(ph1) * cos(th1);
return asin(sqrt(dx * dx + dy * dy + dz * dz) / 2) * 2 * R;
}
int main(int argc, const char * argv[])
{
if(argc < 5 || argc > 5){
return 1;
}
float coords[4];
for(int i=1;i<5;i++){
if(atof(argv[i]) == 0){
return 1;
}
coords[i] = atof(argv[i]);
}
double d = dist(coords[1], coords[2], coords[3], coords[4]);
printf("%.1f\n", d);
return 0;
}
-492
View File
@@ -1,492 +0,0 @@
import json
import struct
import typing # noqa
from dataclasses import dataclass
from enum import Enum
from pathlib import Path
from shlex import shlex
from typing import BinaryIO, Union
# https://learn.microsoft.com/en-us/windows/win32/debug/pe-format
endian = "<"
IMAGE_DIRECTORY_ENTRY = 2
VERSION_RESOURCE = 16
RESOURCE_NODE = ".rsrc"
PE32_x86 = "0x10b"
PE32_x64 = "0x20b"
VS_VERSION_INFO_MAGIC = "0xfeef04bd0000"
VS_VERSION_INFO_ID = "VS_VERSION_INFO"
class VersionMatch(Enum):
LOCAL_OLDER = 1
LOCAL_NEWER = 2
SAME_VERSION = 3
class u8:
fmt = "B"
class u16:
fmt = "H"
class u32:
fmt = "L"
class u64:
fmt = "Q"
class i8:
fmt = "b"
class i16:
fmt = "h"
class i32:
fmt = "l"
class i64:
fmt = "q"
class PackedData:
@classmethod
def unpack(cls, data: BinaryIO):
r = []
for key, value in cls.__annotations__.items():
if value == str:
f = data.read(8).rstrip(b"\x00\x00").decode()
else:
fmt = endian + (value.fmt)
size = struct.calcsize(fmt)
f = struct.unpack(fmt, data.read(size))[0]
r.append(f)
return cls(*r)
@dataclass(slots=True, frozen=True)
class COFF_FILE_HDR(PackedData):
machine_type: u16
number_of_sections: u16
timestamp: u32
pointer_to_symbol_table: u32
number_of_symbols: u32
size_of_optional_header: u16
characteristics: u16
@dataclass(slots=True, frozen=True)
class OPTIONAL_HDR_X86(PackedData):
magic: u16
major_linker_ver: u8
minor_linker_ver: u8
size_of_code: u32
size_of_initialized_data: u32
size_of_uninitialized_data: u32
address_of_entry_point: u32
base_of_code: u32
base_of_data: u32
@dataclass(slots=True, frozen=True)
class OPTIONAL_HDR_X64(PackedData):
magic: u16
major_linker_ver: u8
minor_linker_ver: u8
size_of_code: u32
size_of_initialized_data: u32
size_of_uninitialized_data: u32
address_of_entry_point: u32
base_of_code: u32
@dataclass(slots=True, frozen=True)
class OPTIONAL_HDR_WIN_X86(PackedData):
image_base: u32
section_alignment: u32
file_alignment: u32
major_operating_system_version: u16
minor_operating_system_version: u16
major_image_version: u16
minor_image_version: u16
major_subsystem_version: u16
minor_subsystem_version: u16
win32_version_value: u32
size_of_image: u32
size_of_headers: u32
checksum: u32
subsystem: u16
dll_characteristics: u16
size_of_stack_reserve: u32
size_of_stack_commit: u32
size_of_heap_reserve: u32
size_of_heap_commit: u32
loader_flags: u32
number_of_rva_and_sizes: u32
@dataclass(slots=True, frozen=True)
class OPTIONAL_HDR_WIN_X64(PackedData):
image_base: u64
section_alignment: u32
file_alignment: u32
major_operating_system_version: u16
minor_operating_system_version: u16
major_image_version: u16
minor_image_version: u16
major_subsystem_version: u16
minor_subsystem_version: u16
win32_version_value: u32
size_of_image: u32
size_of_headers: u32
checksum: u32
subsystem: u16
dll_characteristics: u16
size_of_stack_reserve: u64
size_of_stack_commit: u64
size_of_heap_reserve: u64
size_of_heap_commit: u64
loader_flags: u32
number_of_rva_and_sizes: u32
@dataclass(slots=True, frozen=True)
class DATA_DIR(PackedData):
virtual_address: u32
size: u32
@dataclass(slots=True, frozen=True)
class SECTION_HDR(PackedData):
name: str
virtual_size: u32
virtual_address: u32
size_of_raw_data: u32
pointer_to_raw_data: u32
pointer_to_relocations: u32
pointer_to_line_numbers: u32
number_of_relocations: u16
number_of_line_numbers: u16
characteristics: u32
@dataclass(slots=True, frozen=True)
class RESOURCE_DIRECTORY_TABLE(PackedData):
characteristics: u32
timestamp: u32
major_version: u16
minor_version: u16
number_of_name_entries: u16
number_of_id_entries: u16
@dataclass(slots=True, frozen=True)
class RESOURCE_DIRECTORY_ENTRY(PackedData):
"""
This field is either a string identifying a data leaf
(if the high bit is set) or an ID to another nested directory
(if the high bit is clear). The outermost level is always a
directory. If it is a name, the lower 31 bits are the offset from the
beginning of the resource section's raw data to the name
(the name consists of 16 bits length and trailing wide characters,
in Unicode, not 0-terminated).
"""
name_or_id: u32
data_or_subdir: u32
@dataclass(slots=True, frozen=True)
class RESOURCE_DATA_ENTRY(PackedData):
data_rva: u32
size: u32
codepage: u32
reserved: u32
@dataclass(slots=True, frozen=True)
class VS_VERSION_INFO_HDR(PackedData):
size: u16
value_length: u16
value_type: u16
@dataclass(slots=True, frozen=True)
class DayZVersion:
major: int
minor: int
patch: int
@dataclass(slots=True, frozen=True)
class FileVersion:
major: int
minor: int
build: int
revision: int
@dataclass(slots=True, frozen=True)
class Result:
local: Union[str, None]
remote: str
build: str
path: Union[Path, None]
match: VersionMatch
error: Union[Exception, None]
class PeFileError(Exception):
"""Expected contents missing from headers or resource nodes"""
pass
class AppNotInstalledError(Exception):
"""App not present in user's libraryfolders"""
pass
class AppMovedError(Exception):
"""VDF points to a nonexistent location on disk"""
pass
class VDFLoadError(Exception):
"""Malformed VDF or JSON conversion"""
pass
def parse_version_number(data: BinaryIO):
# https://learn.microsoft.com/en-us/windows/win32/api/verrsrc/ns-verrsrc-vs_fixedfileinfo
minor = struct.unpack("<L", data.read(4))[0] >> 16 & 0xFFFF
major = struct.unpack("<L", data.read(4))[0] >> 0 & 0xFFFF
build = struct.unpack("<L", data.read(4))[0] >> 0 & 0xFFFF
revision = struct.unpack("<L", data.read(4))[0] >> 16 & 0xFFFF
return FileVersion(major, minor, build, revision)
def seek_to_hex(address: str, data: BinaryIO) -> None:
data.seek(int(address, base=16))
def seek_to_pe_stub(data: BinaryIO) -> None:
MAGIC = "0x3c"
seek_to_hex(MAGIC, data)
e_lfanew = hex(struct.unpack("<h", data.read(2))[0])
seek_to_hex(e_lfanew, data)
pe_stub = data.read(4).rstrip(b"\x00\x00\x00\x00").decode()
if pe_stub != "PE":
raise PeFileError("missing PE header data")
def get_dayz_version(file: Path) -> DayZVersion | Exception:
try:
version = get_version(file)
except Exception as e:
raise e
patch = str(version.build) + str(version.revision)
dz_vers = DayZVersion(version.major, version.minor, int(patch))
return dz_vers
def dayz_version_to_str(v: DayZVersion) -> str:
return ".".join(str(el) for el in [v.major, v.minor, v.patch])
def dayz_version_from_str(v: str) -> DayZVersion:
vers = v.split(".")
assert len(vers) == 3
return DayZVersion(*[int(el) for el in vers])
def get_version(file):
with open(file, "rb") as f:
seek_to_pe_stub(f)
COFF = COFF_FILE_HDR.unpack(f)
pos = f.tell()
blob = f.read()
magic = hex(struct.unpack("<H", (blob[0:2]))[0])
f.seek(pos)
if magic == PE32_x86:
OPTIONAL_HDR_X86.unpack(f)
OBJW = OPTIONAL_HDR_WIN_X86.unpack(f)
else:
OPTIONAL_HDR_X64.unpack(f)
OBJW = OPTIONAL_HDR_WIN_X64.unpack(f)
if OBJW.number_of_rva_and_sizes < 1:
raise PeFileError("no data resource directory")
data_dirs = []
for rva in range(OBJW.number_of_rva_and_sizes):
data_dir = DATA_DIR.unpack(f)
data_dirs.append(data_dir)
res_dir = data_dirs[IMAGE_DIRECTORY_ENTRY]
dir_va = res_dir.virtual_address
for section in range(COFF.number_of_sections):
hdr = SECTION_HDR.unpack(f)
if hdr.name == RESOURCE_NODE:
va = hdr.virtual_address
ptr = hdr.pointer_to_raw_data
offset = dir_va - va + ptr
seek_to_hex(hex(offset), f)
break
if hdr.name != RESOURCE_NODE:
raise PeFileError("no root resource node found")
table = RESOURCE_DIRECTORY_TABLE.unpack(f)
total = table.number_of_name_entries + table.number_of_id_entries
for entry in range(total):
entry = RESOURCE_DIRECTORY_ENTRY.unpack(f)
if entry.name_or_id == VERSION_RESOURCE:
while entry.data_or_subdir & (1 << 31):
shift = entry.data_or_subdir & ~(1 << 31)
seek_to_hex(hex(offset + shift), f)
table = RESOURCE_DIRECTORY_TABLE.unpack(f)
total = (
table.number_of_name_entries
+ table.number_of_id_entries
)
for entry in range(total):
entry = RESOURCE_DIRECTORY_ENTRY.unpack(f)
break
if entry.name_or_id > VERSION_RESOURCE:
raise PeFileError("no version info node found")
seek_to_hex(hex(offset + entry.data_or_subdir), f)
data = RESOURCE_DATA_ENTRY.unpack(f)
# https://stackoverflow.com/questions/2170843/va-virtual-address-rva-relative-virtual-address
offset = data.data_rva - hdr.virtual_address + hdr.pointer_to_raw_data
seek_to_hex(hex(offset), f)
hdr = VS_VERSION_INFO_HDR.unpack(f)
# https://learn.microsoft.com/en-us/windows/win32/menurc/vs-versioninfo
byte_len = len(VS_VERSION_INFO_ID.encode("utf-16le"))
label = f.read(byte_len).decode("utf-16le")
if label != VS_VERSION_INFO_ID:
raise PeFileError(f"header identifier != '{VS_VERSION_INFO_ID}'")
f.read(32 - byte_len)
identifier = hex(struct.unpack("<Q", f.read(8))[0])
if identifier != VS_VERSION_INFO_MAGIC:
raise PeFileError(
f"{VS_VERSION_INFO_ID} address != '{VS_VERSION_INFO_MAGIC}'"
)
try:
version = parse_version_number(f)
except Exception as e:
return PeFileError(e)
return version
def get_pefile_path(path: str, appid: int) -> Path:
binary = "DayZ_x64.exe"
identifier = {221100: "DayZ", 1024020: "DayZ Exp"}
name = identifier[appid]
pe_path = None
path = path + "/steamapps/libraryfolders.vdf"
with open(path, "r") as f:
try:
j = json.loads(vdf_to_json(f))
except Exception:
raise VDFLoadError("Failed to parse libraryfolders")
for obj in j["libraryfolders"]:
if str(appid) in j["libraryfolders"][obj]["apps"]:
pe_path = j["libraryfolders"][obj]["path"]
pe_path += f"/steamapps/common/{name}/{binary}"
break
if pe_path is None:
raise AppNotInstalledError(
f"Failed to find a libraryfolder for the appid '{appid}'"
)
pe_path = Path(pe_path)
if pe_path.exists() is False:
raise AppMovedError(
f"Path '{pe_path}' specified in libraryfolders does not exist"
)
return pe_path
def compare_versions(local: DayZVersion, remote: DayZVersion):
"""
packaging.version module is not available OOTB on some distributions
"""
if dayz_version_to_str(local) == dayz_version_to_str(remote):
return VersionMatch.SAME_VERSION
if local.major < remote.major:
return VersionMatch.LOCAL_OLDER
if local.major > remote.major:
return VersionMatch.LOCAL_NEWER
if local.major == remote.major:
if local.minor < remote.minor:
return VersionMatch.LOCAL_OLDER
if local.minor > remote.minor:
return VersionMatch.LOCAL_NEWER
if local.minor == remote.minor:
if local.patch < remote.patch:
return VersionMatch.LOCAL_OLDER
if local.patch > remote.patch:
return VersionMatch.LOCAL_NEWER
if local.patch == remote.patch:
return VersionMatch.SAME_VERSION
def vdf_to_json(stream):
def _istr(indent, string):
return (indent * " ") + string
jbuf = "{\n"
lex = shlex(stream)
indent = 1
while True:
tok = lex.get_token()
if not tok:
return jbuf + "}\n"
if tok == "}":
indent -= 1
jbuf += _istr(indent, "}")
ntok = lex.get_token()
lex.push_token(ntok)
if ntok and ntok != "}":
jbuf += ","
jbuf += "\n"
else:
ntok = lex.get_token()
if ntok == "{":
jbuf += _istr(indent, tok + ": {\n")
indent += 1
else:
jbuf += _istr(indent, tok + ": " + ntok)
ntok = lex.get_token()
lex.push_token(ntok)
if ntok != "}":
jbuf += ","
jbuf += "\n"
-472
View File
@@ -1,472 +0,0 @@
import json
import math
import os
import re
import socket
import subprocess
import sys
import typing # noqa
from dataclasses import dataclass
from urllib import request, parse
from urllib.error import HTTPError
from typing import Union
sys.path.append("a2s")
import a2s # noqa
from a2s import dayzquery # noqa
params = [
r"\nor\1\map\chernarusplus\nor\1\map\sakhal\nor\1\map\enoch\empty\1\nor\1\map\namalsk", # noqa
r"\map\namalsk\empty\1",
r"\map\namalsk\noplayers\1",
r"\map\chernarusplus\empty\1",
r"\map\chernarusplus\noplayers\1",
r"\map\sakhal\empty\1",
r"\map\sakhal\noplayers\1",
r"\map\enoch\empty\1",
r"\map\enoch\noplayers\1",
]
class BmAPIError(Exception):
pass
class BmIdError(Exception):
pass
class InvalidIpError(Exception):
pass
def get_netmask() -> str:
hostname = os.uname()[1]
i = socket.gethostbyname(hostname)
netmask = i.rsplit(".", 1)[0]
return netmask
def test_ip(suffix: int, port: int) -> dict | None:
netmask = get_netmask()
hostname = f"{netmask}.{str(suffix)}"
ping = ["ping", "-c1", "-i", "0.1", "-w", "1"]
output = subprocess.run(ping + [hostname], capture_output=True)
if output.returncode == 0:
return query_direct(hostname, port)
return None
def sanitize(name: str) -> str:
name = re.sub(r"\r", r"", name)
name = re.sub(r"\n", r"", name)
name = re.sub(r"\x01", r"", name)
name = re.sub(r"\ufeff", r"", name)
name = re.sub(r"(^!\s*)", r"-", name)
name = re.sub(r"(^-\s*)", r"", name)
name = re.sub(r"(^-)", r"", name)
name = re.sub(r"(^\s*)", r"", name)
name = re.sub(r"\t", "", name)
return name
def parse_json(json: list) -> list:
"""
Server metadata is underspecified and server operators
tend to insert random garbage in the headers. In case
sanitization failed, discard malformed rows rather than
aborting outright.
"""
rows = []
for row in json:
try:
name = sanitize(row["name"])
if name == "":
continue
except KeyError:
continue
malformed = False
for key in [
"map",
"gametype",
"players",
"max_players",
"addr",
"gameport",
]:
try:
row[key]
except KeyError:
malformed = True
break
if malformed is True:
continue
try:
r = row["gametype"].split(",")
except KeyError:
continue
if "no3rd" in r:
view = "1PP"
else:
view = "3PP"
if "external" in r:
provider = "Unoffic."
else:
provider = "Official"
if "mod" in r:
modded = True
else:
modded = False
try:
r = row["gametype"].split("lqs")
queue = r[1].split(",")[0]
except IndexError:
queue = 0
try:
test_time = re.search(r"[0-9]{2}:[0-9]{2}", row["gametype"])
if test_time:
time = test_time.group(0)
else:
time = "Unknown"
except AttributeError:
time = "Unknown"
try:
ip = row["addr"].split(":")[0] + ":" + str(row["gameport"])
qport = row["addr"].split(":")[1]
except IndexError:
continue
try:
ping = row["ping"]
except KeyError:
ping = 9999
mapname = row["map"].lower()
players = row["players"]
max_players = row["max_players"]
raw = [
name,
mapname,
view,
time,
int(players),
int(max_players),
int(queue),
ip,
int(qport),
ping,
provider,
modded,
]
rows.append(raw)
return rows
def query_direct(ip: str, qport: int, TIMEOUT: float=3.0) -> dict | None:
try:
info = a2s.info((ip, qport), TIMEOUT)
name = info.server_name
mapname = info.map_name
address = ip + ":" + str(qport)
gameport = str(info.port)
players = info.player_count
max_players = info.max_players
keywords = info.keywords
try:
ping = info.ping
ping = math.floor(info.ping * 1000)
except AttributeError:
ping = 9999
res = {}
res["name"] = name
res["map"] = mapname
res["gametype"] = keywords
res["players"] = players
res["max_players"] = max_players
res["addr"] = address
res["gameport"] = gameport
res["ping"] = ping
return res
except TimeoutError:
return None
except KeyError:
return None
@dataclass(slots=True, frozen=True)
class Res:
status: int
parsed: bool
json: Union[str, None]
@dataclass(slots=True, frozen=True)
class Ping:
addr: str
iteration: int
ping: int
@dataclass(slots=True, frozen=True)
class Details:
data: Union[list, None]
description: str
success: bool
@dataclass(slots=True, frozen=True)
class Prereqs:
password: bool
gameport: int
appid: Union[int, None]
version: Union[str, None]
@dataclass(slots=True)
class Record:
"""
The gameport field is manipulated by the RowType.CONN_BY_IP method
"""
ip: str
gameport: int
qport: int
def get_prereqs(ip: str, qport: int) -> Prereqs:
try:
info = a2s.info((ip, qport))
except TimeoutError:
return Prereqs(False, 0, None, None)
gameport = getattr(info, "port", 0)
is_password = getattr(info, "password_protected", False)
appid = getattr(info, "game_id", None)
version = getattr(info, "version", None)
return Prereqs(is_password, gameport, appid, version)
def details(ip: str, qport: int) -> Details:
default_str = "None provided"
try:
info = a2s.info((ip, qport))
except TimeoutError:
return Details(None, default_str, False)
try:
rules = dayzquery.dayz_rules((ip, int(qport)))
except TimeoutError:
return Details(None, default_str, False)
try:
keywords = info.keywords.split(",")
except AttributeError:
return Details(None, default_str, False)
battleye = "Disabled"
if "battleye" in keywords:
battleye = "Enabled"
day_accel = 0.0
night_accel = 0.0
for keyword in keywords:
if "etm" in keyword:
day_accel = float(keyword.lstrip("etm"))
day_accel = float(f"{day_accel:g}")
if "entm" in keywords:
night_accel = float(keyword.lstrip("entm"))
night_accel = float(f"{night_accel:g}")
try:
password = info.password_protected
if password is False:
password = "Disabled"
else:
password = "Enabled"
except AttributeError:
password = "-"
try:
vac = info.vac_enabled
if vac is False:
vac = "Disabled"
else:
vac = "Enabled"
except AttributeError:
vac = "-"
try:
version = info.version
except AttributeError:
version = "-"
try:
dlc = rules.dlc_flags
if dlc == 0:
dlc = "None"
if dlc == 2:
dlc = "Frostline"
except AttributeError:
dlc = "not specified"
try:
platform = rules.platform
if platform == "win":
platform = "Windows"
if platform == "?":
platform = "Linux"
except AttributeError:
platform = "not specified"
try:
description = rules.description.strip()
if description == "":
description = default_str
except AttributeError:
description = default_str
rows = [
["Battleye", battleye],
["Daytime acceleration", f"{day_accel}x"],
["DLC", dlc],
["Night-time acceleration", f"{night_accel}x"],
["Password", password],
["Platform", platform],
["Valve Anti-Cheat", vac],
["Version", version],
]
return Details(rows, description, True)
def ping(iteration: int, row: list) -> Ping:
addr = row[7]
qport = row[8]
res = None
if row[9] != 9999:
return Ping(addr, iteration, row[9])
try:
ip = addr.split(":")[0]
except IndexError:
ping = 9999
try:
res = query_direct(ip, qport, 0.5)
except Exception:
pass
if res is None:
ping = 9999
else:
ping = res["ping"]
return Ping(addr, iteration, ping)
def query_api(key: str, appid: int, param: str) -> Res:
LIMIT = 10000
url = "https://api.steampowered.com/IGameServersService/GetServerList/v1/?"
payload: dict[str, Union[int, str]] = {
"filter": r"\appid" + fr"\{appid}" + param,
"limit": LIMIT,
"key": key,
}
par = parse.urlencode(payload)
url = f"{url}{par}"
status = 200
parsed = True
data = None
try:
with request.urlopen(url) as response:
if response.status != 200:
status = response.status
try:
parsed = True
data = json.load(response)
except json.decoder.JSONDecodeError:
parsed = False
data = None
except HTTPError:
status = 403
parsed = False
data = None
finally:
return Res(status, parsed, data)
def query_bm_api(api_key: str, bm_id: str) -> Record:
if bm_id.isnumeric() is False:
raise BmIdError("ID must be numeric only")
payload: dict[str, Union[int, str]] = {
"sort": "-players",
"filter[game]": "dayz",
"filter[ids][whitelist]": bm_id,
}
url = "https://api.battlemetrics.com/servers?"
par = parse.urlencode(payload)
url = f"{url}{par}"
hdr = {"Authorization": "Bearer " + api_key}
r = request.Request(url, headers=hdr)
try:
with request.urlopen(r) as response:
try:
j = json.load(response)
except json.decoder.JSONDecodeError:
raise BmAPIError("Malformed response from Battlemetrics")
if len(j["data"]) < 1:
raise BmAPIError("Not a valid Battlemetrics ID")
j = j["data"][0]["attributes"]
return Record(j["ip"], j["port"], j["portQuery"])
except HTTPError:
raise BmAPIError("Failed to query Battlemetrics")
def validate_ip(addr: str) -> Record:
fields = addr.split(":")
if len(fields) != 2:
raise InvalidIpError("Address must be formatted as IP:Queryport")
ip = fields[0]
port = fields[1]
try:
int(port)
except ValueError:
raise InvalidIpError(f"'{port}' is not a valid port")
if int(port) > 65535 or int(port) < 0:
raise InvalidIpError(f"'{port}' is not a valid port")
try:
socket.inet_aton(ip)
except OSError:
raise InvalidIpError(f"'{ip}' is not a valid IP")
ip = addr.split(":")[0]
qport = int(addr.split(":")[1])
record = Record(ip, 0, qport)
return record
-1
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@@ -1 +0,0 @@
latlon
-24
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@@ -1,24 +0,0 @@
bin := latlon
CC = gcc
CFLAGS += -Wall
CFLAGS += -Wextra
CFLAGS += -Wpedantic
CFLAGS += -std=c23
CFLAGS += -O3
LDFLAGS += -lm
PREFIX ?= $(HOME)/.local/share/dzgui
all: $(bin)
install: $(bin)
install -Dm 755 $(bin) $(PREFIX)
$(bin): latlon.c
$(CC) $(CFLAGS) $^ -o $@ $(LDFLAGS)
clean:
rm -f $(bin)
-77
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@@ -1,77 +0,0 @@
// This small program computes the distance between two points on the Earths
// surface. The algorithm used for computing is called haversine formula.
// Source for the algorithm can be found here:
// https://en.wikipedia.org/wiki/Haversine_formula
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
// Earth's radius in meters.
#define RADIUS ((12756L / 2.0L) * 1000L)
// PI natural constant
#define PI 3.1415926536L
// coordinates struct for storing points
struct Coordinate {
double latitude;
double longitude;
};
/**
* @brief Calculates a radian value from an angle
*/
double radian_from(const double angle) {
return (angle * PI) / 180;
}
/**
* @brief Calculate the haversine function from an angle in radian
*/
double haversine(const double angle) { return ((1.0L - cos(angle)) / 2); }
/**
* @brief Calculate the distance between two coordinates
*/
double great_circle_distance(const struct Coordinate a,
const struct Coordinate b) {
// calculate longitude and latitude differences
struct Coordinate diff_coord = {
.longitude = a.longitude - b.longitude,
.latitude = a.latitude - b.latitude,
};
// calculate haversine(theta) value, where theta is the angle between the
// two coordinates
double hav_theta = haversine(diff_coord.latitude)
+ cos(a.latitude) * cos(b.latitude) * haversine(diff_coord.longitude);
// calculate distance from radius, and haversine(theta) values
double distance = 2 * RADIUS * asin(sqrt(hav_theta));
return distance;
}
int main(int argc, const char* argv[]) {
if (argc < 5 || argc > 5) {
return 1;
}
const struct Coordinate a = {
.latitude = radian_from(atof(argv[1])),
.longitude = radian_from(atof(argv[2])),
};
const struct Coordinate b = {
.latitude = radian_from(atof(argv[3])),
.longitude = radian_from(atof(argv[4])),
};
// Returns the distance in meters.
// To pretty-print the result in a consumer of this module, it is
// recommended to divide the result by 1,000 and round it.
printf("%.1f\n", great_circle_distance(a, b));
return 0;
}
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