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71
CONTRIBUTING.md
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71
CONTRIBUTING.md
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@ -0,0 +1,71 @@
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# Introduction
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Thank you for your interest in DZGUI!
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This guide goes over development conventions and best practices for contributors.
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If you are a developer, you can skip to the end.
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# Requesting help
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If you encounter a problem with DZGUI, you can submit tickets on the GitHub
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(issue tracker)[https://github.com/aclist/dzgui-devel/issues] under the
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`troubleshooting` tag.
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# How can I help the project?
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There are several ways to help this project.
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1. Report bugs that you find
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2. Request features that you would like
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3. Contribute features and fixes to the codebase
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4. Contribute documentation to the project
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Before making any contribution, please read the `CODE_OF_CONDUCT.md` and act
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accordingly.
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## Submitting a ticket
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Navigate to the GitHub (issue tracker)[https://github.com/aclist/dzgui-devel/issues].
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From there, follow the onscreen prompts. You will be asked questions such as:
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- What version are you using?
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- What distribution are you using?
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- What is the issue that you found?
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- How can we reproduce the issue?
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You can also attach screenshots, logs, or other data that can help us.
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## Requesting a feature
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You can also request features via the same issue tracker. It is good practice to
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first search for your idea to see if a similar one has already been posted.
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If not, open a ticket where you describe your feature and its possible benefits.
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Please note that this is a community project, so it takes time for us to develop
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features. Putting in a feature request does not mean that it will be implemented,
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but we will do our best to support as many cool ideas as possible.
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## Contributing code or documentation
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If you would like to take ownership or assist with an issue on the issue tracker, or
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contribute a new change, please follow the guidelines below.
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Fork this repository and check out the code up to `prerelease/<latest-version>`.
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If there is no pending prerelease PR, you can base your changes off of
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the `testing` branch. You may later be asked to retarget your PR to the prerelease
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branch once a new one is made. This is because out-of-band PRs are consolidated into
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the next release before merging.
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The following naming conventions apply for PRs:
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- fix/<your-fix> - patch/hotfix branches
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- feat/<your-feature> - feature branches
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- doc/<your-doc-branch> - documentation branches
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- infra/<your-infra-branch> - infrastructure branches
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Implement your changes and test them locally. If they work you may
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open a merge request, and then we review your changes. If everything is OK, it
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will be merged to `prerelease/<latest-version>`, then `testing`, and after a live
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testing phase, to `stable` as well.
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It is recommended to follow
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(Conventional Commits)[https://www.conventionalcommits.org/en/v1.0.0/], as this
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integrates well with tooling and helps the project review your code.
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@ -1,36 +0,0 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#define R 6371
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#define TO_RAD (3.1415926536 / 180)
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double dist(double th1, double ph1, double th2, double ph2)
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{
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double dx, dy, dz;
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ph1 -= ph2;
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ph1 *= TO_RAD, th1 *= TO_RAD, th2 *= TO_RAD;
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dz = sin(th1) - sin(th2);
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dx = cos(ph1) * cos(th1) - cos(th2);
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dy = sin(ph1) * cos(th1);
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return asin(sqrt(dx * dx + dy * dy + dz * dz) / 2) * 2 * R;
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}
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int main(int argc, const char * argv[])
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{
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if(argc < 5 || argc > 5){
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return 1;
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}
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float coords[4];
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for(int i=1;i<5;i++){
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if(atof(argv[i]) == 0){
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return 1;
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}
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coords[i] = atof(argv[i]);
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}
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double d = dist(coords[1], coords[2], coords[3], coords[4]);
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printf("%.1f\n", d);
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return 0;
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}
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1
helpers/tools/.gitignore
vendored
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1
helpers/tools/.gitignore
vendored
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latlon
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24
helpers/tools/Makefile
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24
helpers/tools/Makefile
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bin := latlon
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CC = gcc
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CFLAGS += -Wall
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CFLAGS += -Wextra
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CFLAGS += -Wpedantic
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CFLAGS += -std=c23
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CFLAGS += -O3
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LDFLAGS += -lm
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PREFIX ?= $(HOME)/.local/share/dzgui
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all: $(bin)
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install: $(bin)
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install -Dm 755 $(bin) $(PREFIX)
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$(bin): latlon.c
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$(CC) $(CFLAGS) $^ -o $@ $(LDFLAGS)
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clean:
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rm -f $(bin)
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74
helpers/tools/latlon.c
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74
helpers/tools/latlon.c
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// This small program computes the distance between two points on the Earths
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// surface. The algorithm used for computing is called haversine formula.
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// Source for the algorithm can be found here:
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// https://en.wikipedia.org/wiki/Haversine_formula
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#include <math.h>
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#include <stdlib.h>
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#include <stdio.h>
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// Earths radius in meters
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#define RADIUS ((12756L / 2.0L) * 1000L)
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// PI natural constant
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#define PI 3.1415926536L
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// coordinates struct for storing points
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struct Coordinate {
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double latitude;
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double longitude;
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};
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/**
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* @brief Calculates a radian value from an angle
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*/
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double radian_from(const double angle) {
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return (angle * PI) / 180;
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}
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/**
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* @brief Calculate the haversine function from an angle in radian
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*/
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double haversine(const double angle) { return ((1.0L - cos(angle)) / 2); }
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/**
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* @brief Calculate the distance between two coordinates
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*/
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double great_circle_distance(const struct Coordinate a,
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const struct Coordinate b) {
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// calculate longitude and latitude differences
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struct Coordinate diff_coord = {
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.longitude = a.longitude - b.longitude,
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.latitude = a.latitude - b.latitude,
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};
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// calculate haversine(theta) value, where theta is the angle between the
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// two coordinates
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double hav_theta = haversine(diff_coord.latitude)
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+ cos(a.latitude) * cos(b.latitude) * haversine(diff_coord.longitude);
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// calculate distance from radius, and haversine(theta) values
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double distance = 2 * RADIUS * asin(sqrt(hav_theta));
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return distance;
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}
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int main(int argc, const char* argv[]) {
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if (argc < 5 || argc > 5) {
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return 1;
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}
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const struct Coordinate a = {
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.latitude = radian_from(atof(argv[1])),
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.longitude = radian_from(atof(argv[2])),
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};
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const struct Coordinate b = {
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.latitude = radian_from(atof(argv[3])),
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.longitude = radian_from(atof(argv[4])),
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};
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printf("%.1f\n", great_circle_distance(a, b));
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return 0;
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}
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