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Author SHA1 Message Date
aclist
bd0fd07ae9
Merge b50d061e1f into e92df8c062 2026-07-10 08:31:43 +00:00
aclist
b50d061e1f fix: return value
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2026-07-10 17:31:32 +09:00
aclist
e913c95c70 chore: remove unused imports 2026-07-10 17:31:05 +09:00
aclist
d6bf63886e feat: warn if background downloads are disabled 2026-07-10 17:30:23 +09:00
aclist
ec8f6a3d36 chore: add config tests 2026-07-10 17:09:49 +09:00
aclist
b8fbbbb1cd chore: abstract function to facilitate unit testing 2026-07-10 17:07:30 +09:00
aclist
fb2772cde2 fix: add cancel button to offline launch dialog 2026-07-10 15:57:34 +09:00
aclist
6c36b741f4 fix: convert str to Path 2026-07-10 15:57:11 +09:00
aclist
e92df8c062
Merge pull request #398 from u-alexandru/fix/history-file-not-found
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fix: prevent stuck launch dialog when history file is missing
2026-07-08 10:41:36 +09:00
u-alexandru
494311e8df fix: prevent stuck launch dialog when history file is missing
update_history_file() opened dzg.history in read mode without handling a
missing file. dzg.history is only created the first time it is written, so
on a fresh install the very first server connection raised FileNotFoundError
inside the post-launch cleanup callback:

  _destroy_on_idle -> _add_to_history_and_return -> update_history_file

The exception propagated out of the GLib idle callback before destroy_dialog()
ran, orphaning the "Waiting for DayZ to launch" modal so it could never be
closed from the UI and its Cancel button was unresponsive.

Treat a missing history file as an empty history so the first connection
records history normally instead of crashing the cleanup callback.
2026-07-07 18:45:22 +03:00
11 changed files with 280 additions and 10 deletions

View File

@ -305,8 +305,6 @@ def _get_running_app() -> int | None:
return None
# TODO: write tests
# TODO: consider moving to proc module
def get_running_app() -> int | None:
PROC_NAME = "steam"
SUBPROC_NAME = "reaper"
@ -329,7 +327,6 @@ def get_running_app() -> int | None:
return None
# TODO: write tests
def get_app_allows_downloads(path: Path, appid: int) -> bool:
root_path = get_app_path(path, appid)
acf = root_path.joinpath(f"steamapps/appmanifest_{appid}.acf")
@ -344,13 +341,15 @@ def get_app_allows_downloads(path: Path, appid: int) -> bool:
# NOTE: never allow
case 2:
return False
# NOTE: no other known values at this time
# NOTE: no other known values at this time, fallback (assume permits)
case _:
return True
def get_config(path: Path) -> Path:
return path.joinpath("config/config.vdf")
def get_client_allows_downloads(path: Path) -> bool:
config = path.joinpath("config/config.vdf")
config = get_config(path)
try:
with open(config) as f:
settings = vdf.load(f)

View File

@ -55,8 +55,11 @@ class ConfigManager:
self.update_config(Preferences.IP_LIST, ips)
def update_history_file(self, fqip: str) -> None:
with open(self.prefs.paths.history, "r") as f:
ips = [line.rstrip() for line in f.readlines()]
try:
with open(self.prefs.paths.history, "r") as f:
ips = [line.rstrip() for line in f.readlines()]
except FileNotFoundError:
ips = []
seen = set()
ips.append(fqip)

View File

@ -12,8 +12,11 @@ import dzgui.api.servers as Servers
from dzgui.api.steam import (
connect,
get_remote_signatures,
get_app_allows_downloads,
get_app_name,
get_needs_update,
get_remote_signatures,
get_running_app,
load_to_menu,
subscribe,
)
@ -82,6 +85,7 @@ class Prerequisites:
mods: list[list[str]]
game_mode: bool
is_last_server: bool
allows_downloads: tuple[bool, str]
class ConnectionManager:
@ -167,6 +171,15 @@ class ConnectionManager:
dayz_running = is_dayz_running()
running_app = get_running_app()
if running_app is not None:
allows_dl = get_app_allows_downloads(steam_path, running_app)
running_app_name = get_app_name(running_app)
allows_downloads = (allows_dl, running_app_name)
else:
allows_downloads = (True, "")
client_name = self.controller.get_steam_client_name()
client = self.controller.query_config(Preferences.CLIENT)
running = is_steam_running(client)
@ -192,6 +205,7 @@ class ConnectionManager:
mods=remote_mods,
game_mode=game_mode,
is_last_server=is_last,
allows_downloads=allows_downloads,
)
func = StoredFunc(self.controller.open_connection_assistant, prereqs)
@ -225,7 +239,7 @@ class ConnectionManager:
) -> tuple[list[list[str]], list[tuple[str, str, int, int]]]:
mods = Servers.get_rules(record)
steam_path = self.controller.query_config(Preferences.DEFAULT)
local = get_local_mod_ids(steam_path)
local = get_local_mod_ids(Path(steam_path))
alpha_mods: list[list[str]] = [
[

View File

@ -76,7 +76,7 @@ class OfflineManager:
window.set_sensitive(True)
self.emitter.emit("custom_mods_loaded", store, folder)
@call_on_thread(dialogs.waiting_for_launch)
@call_on_thread(dialogs.waiting_for_launch, show_cancel=True)
def launch(
self,
appid: int,

View File

@ -272,6 +272,15 @@ class PreConnectionAssistant(Gtk.Box):
"It looks like DayZ is already running in the background. Exit DayZ before connecting."
)
allows_dl, running_app = prereqs.allows_downloads
if allows_dl is False:
msg = (
f"The game '{running_app}' is currently running in Steam, but background downloads are not enabled.\n"
"Either stop the game first, or update your global Steam settings or the game's local settings.\n"
"Otherwise, mods may be queued for download but never update."
)
warnings.append(msg)
self.add_warnings(warnings)
self.add_errors(errors)

View File

@ -0,0 +1,13 @@
"InstallConfigStore"
{
"Software"
{
"Valve"
{
"Steam"
{
"AllowDownloadsDuringGameplay" "1"
}
}
}
}

View File

@ -0,0 +1,13 @@
"InstallConfigStore"
{
"Software"
{
"Valve"
{
"Steam"
{
"AllowDownloadsDuringGameplay" "0"
}
}
}
}

View File

@ -0,0 +1,53 @@
"AppState"
{
"appid" "111"
"Universe" "1"
"name" "TEST APP"
"StateFlags" "4"
"installdir" "TESTAPP"
"LastUpdated" "0"
"LastPlayed" "0"
"SizeOnDisk" "0"
"StagingSize" "0"
"buildid" "0"
"LastOwner" "0"
"DownloadType" "2"
"UpdateResult" "0"
"BytesToDownload" "0"
"BytesDownloaded" "0"
"BytesToStage" "0"
"BytesStaged" "0"
"TargetBuildID" "0"
"AutoUpdateBehavior" "0"
"AllowOtherDownloadsWhileRunning" "1"
"ScheduledAutoUpdate" "0"
"FullValidateAfterNextUpdate" "1"
"InstalledDepots"
{
"1110"
{
"manifest" "0"
"size" "0"
}
}
"SharedDepots"
{
"228983" "228980"
"228985" "228980"
"228988" "228980"
"228990" "228980"
"229004" "228980"
}
"UserConfig"
{
"language" "english"
"platform_override_dest" "linux"
"platform_override_source" "windows"
}
"MountedConfig"
{
"language" "english"
"platform_override_dest" "linux"
"platform_override_source" "windows"
}
}

View File

@ -0,0 +1,53 @@
"AppState"
{
"appid" "222"
"Universe" "1"
"name" "TEST APP"
"StateFlags" "4"
"installdir" "TESTAPP"
"LastUpdated" "0"
"LastPlayed" "0"
"SizeOnDisk" "0"
"StagingSize" "0"
"buildid" "0"
"LastOwner" "0"
"DownloadType" "2"
"UpdateResult" "0"
"BytesToDownload" "0"
"BytesDownloaded" "0"
"BytesToStage" "0"
"BytesStaged" "0"
"TargetBuildID" "0"
"AutoUpdateBehavior" "0"
"AllowOtherDownloadsWhileRunning" "2"
"ScheduledAutoUpdate" "0"
"FullValidateAfterNextUpdate" "1"
"InstalledDepots"
{
"2220"
{
"manifest" "0"
"size" "0"
}
}
"SharedDepots"
{
"228983" "228980"
"228985" "228980"
"228988" "228980"
"228990" "228980"
"229004" "228980"
}
"UserConfig"
{
"language" "english"
"platform_override_dest" "linux"
"platform_override_source" "windows"
}
"MountedConfig"
{
"language" "english"
"platform_override_dest" "linux"
"platform_override_source" "windows"
}
}

View File

@ -0,0 +1,53 @@
"AppState"
{
"appid" "333"
"Universe" "1"
"name" "TEST APP"
"StateFlags" "4"
"installdir" "TESTAPP"
"LastUpdated" "0"
"LastPlayed" "0"
"SizeOnDisk" "0"
"StagingSize" "0"
"buildid" "0"
"LastOwner" "0"
"DownloadType" "2"
"UpdateResult" "0"
"BytesToDownload" "0"
"BytesDownloaded" "0"
"BytesToStage" "0"
"BytesStaged" "0"
"TargetBuildID" "0"
"AutoUpdateBehavior" "0"
"AllowOtherDownloadsWhileRunning" "0"
"ScheduledAutoUpdate" "0"
"FullValidateAfterNextUpdate" "1"
"InstalledDepots"
{
"3330"
{
"manifest" "0"
"size" "0"
}
}
"SharedDepots"
{
"228983" "228980"
"228985" "228980"
"228988" "228980"
"228990" "228980"
"229004" "228980"
}
"UserConfig"
{
"language" "english"
"platform_override_dest" "linux"
"platform_override_source" "windows"
}
"MountedConfig"
{
"language" "english"
"platform_override_dest" "linux"
"platform_override_source" "windows"
}
}

View File

@ -0,0 +1,60 @@
import pytest
from _pytest.monkeypatch import MonkeyPatch
from pathlib import Path
from dzgui.api.steam import get_app_allows_downloads
from tests.fixtures import fixture_path
pytestmark = pytest.mark.apitest
def mock_path(p: Path, appid: int) -> Path:
return Path(fixture_path("api"))
def mock_config_allows(p: Path) -> Path:
return Path(fixture_path("api/client_allows_downloads.vdf"))
def mock_config_disallows(p: Path) -> Path:
return Path(fixture_path("api/client_disallows_downloads.vdf"))
def mock_config_missing(p: Path) -> Path:
return Path(fixture_path(""))
@pytest.fixture
def client_allows() -> Path:
return Path(fixture_path("api/client_allows_downloads.vdf"))
@pytest.fixture
def steam_path() -> Path:
return Path(fixture_path("api"))
@pytest.fixture(scope="module", autouse=True)
def patch_api() -> None:
mp = MonkeyPatch()
mp.setattr("dzgui.api.steam.get_app_path", mock_path)
yield
mp.undo()
def test_app_allows_downloads(steam_path) -> None:
assert get_app_allows_downloads(steam_path, 111) is True
def test_app_disallows_downloads(steam_path):
assert get_app_allows_downloads(steam_path, 222) is False
def test_app_delegates_downloads(monkeypatch, steam_path, client_allows):
monkeypatch.setattr("dzgui.api.steam.get_config", mock_config_disallows)
assert get_app_allows_downloads(steam_path, 333) is False
monkeypatch.setattr("dzgui.api.steam.get_config", mock_config_allows)
assert get_app_allows_downloads(steam_path, 333) is True
monkeypatch.setattr("dzgui.api.steam.get_config", mock_config_missing)
assert get_app_allows_downloads(steam_path, 333) is True