mirror of
https://github.com/aclist/dztui.git
synced 2026-08-25 17:32:36 +02:00
chore: expand knowledge base
This commit is contained in:
parent
a421d4c70b
commit
ee33ce6662
@ -3,17 +3,22 @@ Knowledge Base
|
|||||||
|
|
||||||
.. _DZG-001:
|
.. _DZG-001:
|
||||||
|
|
||||||
DZG-001: Periodically getting dropped from servers, or servers time out in DZGUI
|
DZG-001: Timeouts occur while trying to query a specific server
|
||||||
------------------------------------------------------------------------------------
|
------------------------------------------------------------------------------------
|
||||||
DayZ opens a large number of connections while querying/connected to servers.
|
The leading cause of specific servers periodically timing out is local network configuration.
|
||||||
|
|
||||||
|
Many third-party DayZ servers use a server rental/hosting provider with DDoS protection.
|
||||||
|
This can cause responses from servers to originate from a server other than the one originally queried.
|
||||||
|
|
||||||
|
Consumer-grade routers are likely to drop this traffic as invalid due to how they handle NAT (network address translation).
|
||||||
|
By contrast, wireless routers and enterprise-grade routers may be less likely to have this issue.
|
||||||
|
|
||||||
|
If you find that a specific server is unresponsive for you when it shouldn't be, add a port forwarding rule to your router's settings for
|
||||||
|
the server's query port.
|
||||||
|
|
||||||
In addition, packets sent from server responses are expected to be a standard size (see warning below).
|
In addition, packets sent from server responses are expected to be a standard size (see warning below).
|
||||||
|
Deviation from this may cause your router to discard incoming responses from the server.
|
||||||
|
|
||||||
If your network does not have enough headroom or has settings departing from defaults, this may lead to getting dropped from servers,
|
|
||||||
unresponsiveness, or a timeout.
|
|
||||||
|
|
||||||
If you are on Wi-Fi, try switching to a wired connection and see if the problem resolves itself. Consumer Wi-Fi routers
|
|
||||||
tend to have less headroom than their wired counterparts.
|
|
||||||
|
|
||||||
.. important::
|
.. important::
|
||||||
Ensure that MTU (maximum tranmission unit) on your network is set to the standard size of 1,500 bytes.
|
Ensure that MTU (maximum tranmission unit) on your network is set to the standard size of 1,500 bytes.
|
||||||
@ -80,3 +85,28 @@ There is some misconception that a Steam Web API key could be used to gain infor
|
|||||||
A Steam Web API key is the most strict way of getting authentic, reliable, and consistent server information in a zero-trust model.
|
A Steam Web API key is the most strict way of getting authentic, reliable, and consistent server information in a zero-trust model.
|
||||||
|
|
||||||
You are responsible for the creation, storage, management, and revocation of your Web API key.
|
You are responsible for the creation, storage, management, and revocation of your Web API key.
|
||||||
|
|
||||||
|
DZG-008: Periodically getting dropped from servers while connected
|
||||||
|
-------------------------------------------------------------------
|
||||||
|
In some cases, DayZ opens a large number of connections while connected to servers.
|
||||||
|
|
||||||
|
If your network does not have enough headroom or has settings departing from defaults, this may lead to getting dropped from servers,
|
||||||
|
unresponsiveness, or a timeout.
|
||||||
|
|
||||||
|
If you are on Wi-Fi, try switching to a wired connection and see if the problem resolves itself. Consumer Wi-Fi routers
|
||||||
|
tend to have less headroom for simultaneous connections than their wired counterparts.
|
||||||
|
|
||||||
|
DZG-009: Floating dialogs appear maximized on tiling window managers
|
||||||
|
-------------------------------------------------------------------
|
||||||
|
|
||||||
|
The main DZGUI window and its child dialogs are expected to be rendered as floating by your window manager.
|
||||||
|
DZGUI sends window manager hints to this effect, but tiling window managers designed to bisect the screen into quadrants (e.g., i3 window manager)
|
||||||
|
may try to always launch applications in fullscreen.
|
||||||
|
|
||||||
|
To resolve this, set specific exclusions or window hints in your WM's configuration file.
|
||||||
|
For example, for i3, add the following to your `XDG_CONFIG_HOME/i3/config` file (defaults to `$HOME/.config/i3/config`):
|
||||||
|
|
||||||
|
.. code:: console
|
||||||
|
|
||||||
|
for_window [instance="DZGUI"] floating enable, move position center
|
||||||
|
for_window [instance="DZGUI - Dialog"] floating enable, move position center
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user