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feat: prepare mods in manager (WIP)
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@@ -87,15 +87,18 @@ def get_mod_size(path: Path) -> float:
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return size
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def get_delimited_mods(steam_path: Path) -> list[Any]:
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workshop_path = get_local_mod_path(steam_path)
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mods = get_local_mods(workshop_path)
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def get_custom_mods(path: Path) -> list[Any]:
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mods = get_local_mods(path)
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# TODO: error handling
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return parse_mods(mods)
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def parse_mods(mods: list[Path]) -> list[Any]:
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clean = []
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for mod in mods:
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mod_dir = mod.name
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symlink = _hash(mod_dir)
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# FIXME: malformed .cpp files could break this
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# mention that mods may be downloading
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meta = parse_meta(mod)
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if meta is None:
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continue
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@@ -106,6 +109,12 @@ def get_delimited_mods(steam_path: Path) -> list[Any]:
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return clean
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def get_delimited_mods(steam_path: Path) -> list[Any]:
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workshop_path = get_local_mod_path(steam_path)
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mods = get_local_mods(workshop_path)
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return parse_mods(mods)
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def get_missing_mods(local: list, remote: list) -> list:
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return [mod for mod in remote if mod not in local]
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