Merge branch 'dzgui7' into change/flatpak-sens
Mirror to Codeberg / mirror-to-codeberg (push) Canceled after 0s

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aclist authored and GitHub committed 2026-10-21 16:44:56 +09:00
commit b70edebd05
19 files changed
+108 -27

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+20 -8
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@@ -255,16 +255,28 @@ class PeFileError(Exception):
pass
def parse_version_number(data: BinaryIO) -> FileVersion:
# https://learn.microsoft.com/en-us/windows/win32/api/verrsrc/ns-verrsrc-vs_fixedfileinfo
minor = struct.unpack("<L", data.read(4))[0] >> 16 & 0xFFFF
major = struct.unpack("<L", data.read(4))[0] >> 0 & 0xFFFF
build = struct.unpack("<L", data.read(4))[0] >> 0 & 0xFFFF
# NOTE: 0-pad revision number
revision = str(struct.unpack("<L", data.read(4))[0] >> 16 & 0xFFFF)
offset = 3 - len(revision)
padded = "0" * offset + revision
return FileVersion(major, minor, build, padded)
"""
Note: structure differs from standard VS_FIXEDFILEINFO
Major: lower 16 bits of first DWORD
Minor: upper 16 bits of first DWORD
Build: lower 16 bits of third DWORD
Revision: upper 16 bits of second DWORD, zero-padded
Lower 16 bits of revision DWORD appear unused.
"""
major_minor = struct.unpack("<I", data.read(4))[0]
revision_pair = struct.unpack("<I", data.read(4))[0]
build_dword = struct.unpack("<I", data.read(4))[0]
major = major_minor & 0xFFFF
minor = (major_minor >> 16) & 0xFFFF
build = build_dword & 0xFFFF
revision = (revision_pair >> 16) & 0xFFFF
revision = f"{revision:03d}"
return FileVersion(major, minor, build, revision)
def seek_to_hex(address: str, data: BinaryIO) -> None:
+1 -1
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@@ -346,7 +346,7 @@ def get_details(record: Record) -> Details | None:
dlc = strings.dlc_none
case 2:
dlc = strings.dlc_frostline
case 3:
case 4:
dlc = strings.dlc_badlands
case _:
dlc = strings.unspecified
+21 -3
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@@ -1,13 +1,14 @@
import logging
import os
import psutil
import re
import requests
import subprocess
import vdf # type: ignore
from pathlib import Path
from requests.exceptions import HTTPError
from typing import Any, Union
from typing import Any, Generator, Union
from warnings import deprecated
from dzgui.api.acf import ACF
@@ -20,6 +21,7 @@ from dzgui.const.constants import (
DAYZ_LAUNCHER,
DEBIAN_STEAM_PATH,
DEFAULT_STEAM_PATH,
DOWNLOADS_PATH,
FLATPAK_STEAM_PATH,
LIBRARYFOLDERS_PATH,
UBUNTU_STEAM_PATH,
@@ -245,9 +247,9 @@ def find_user_id(path: Path) -> str | None:
last_user = str(next(iter(users)))
if len(users) == 1:
return last_user
last_stamp = int(users[last_user]["Timestamp"])
last_stamp = int(users[last_user]["timestamp"])
for user in users:
stamp = int(users[user]["Timestamp"])
stamp = int(users[user]["timestamp"])
if stamp > last_stamp:
last_stamp = stamp
last_user = user
@@ -439,6 +441,22 @@ def is_dayz_running() -> bool:
return any(s in item for sublist in procs for item in sublist for s in substring)
def get_pending_downloads(steam_path: Path, appid: int) -> Generator[Path, None, None]:
root_path = get_app_path(steam_path, appid)
downloads_dir = root_path / DOWNLOADS_PATH
files = downloads_dir.iterdir()
return files
def is_dayz_downloading(steam_path: Path, appid: int) -> bool:
files = get_pending_downloads(steam_path, appid)
reg = re.compile(rf"^state_(?:{APPID_DAYZ_EXP}|{APPID_DAYZ})_.*\.patch$")
pending = [f for f in files if reg.match(f.name)]
if len(pending) > 0:
return True
return False
def get_app_path(folders_path: Path, appid: int) -> Path:
app_path = None
+1
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@@ -15,6 +15,7 @@ DAYZ_BINARY = "DayZ_x64.exe"
DAYZ_LAUNCHER = "DayZLauncher.exe"
LIBRARYFOLDERS_PATH = "steamapps/libraryfolders.vdf"
DOWNLOADS_PATH = "steamapps/downloading"
WORKSHOP_PATH = "steamapps/workshop/content/" + str(APPID_DAYZ)
STEAM_CMD = "steam"
+4
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@@ -14,6 +14,7 @@ from dzgui.api.shortcuts import Shortcuts
from dzgui.api.steam import (
connect,
connect_debug,
is_dayz_downloading,
get_app_allows_downloads,
get_app_name,
get_needs_update,
@@ -84,6 +85,7 @@ class Prerequisites:
available_space: float
passworded: bool
dayz_running: bool
download_paused: bool
steam_proc: SteamProcess
mods: list[list[str]]
game_mode: bool
@@ -169,6 +171,7 @@ class ConnectionManager:
free_mib = format_mib(free)
dayz_running = is_dayz_running()
download_paused = is_dayz_downloading(steam_path, self.appid)
running_app = get_running_app()
if running_app is not None:
@@ -210,6 +213,7 @@ class ConnectionManager:
available_space=free_mib,
passworded=info.password_protected,
dayz_running=dayz_running,
download_paused=download_paused,
steam_proc=steam_proc,
mods=remote_mods,
game_mode=game_mode,
+4 -2
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@@ -22,11 +22,12 @@ class FilterManager:
strings.filter_night: True,
strings.filter_full: show_full,
strings.filter_official: True,
strings.filter_nonascii: False,
strings.filter_modded: True,
strings.filter_lowpop: True,
strings.filter_unofficial: True,
strings.filter_unmodded: True,
strings.filter_duplicate: False,
strings.filter_modded: True,
strings.filter_nonascii: False,
}
# TODO: strings
@@ -43,6 +44,7 @@ class FilterManager:
strings.filter_unofficial: "Third-party servers",
strings.filter_duplicate: "Duplicates of existing servers (usually spoofed)",
strings.filter_modded: "Servers with one or more mods",
strings.filter_unmodded: "Servers with no mods",
}
self.active_keyword = ""
+2
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@@ -243,6 +243,8 @@ class ProxyModelManager:
rows = [row for row in rows if (row[4] / row[5] * 100) > 30]
case strings.filter_modded:
rows = [row for row in rows if not row[11]]
case strings.filter_unmodded:
rows = [row for row in rows if row[11]]
return rows
def filter_toggle_on(self, filters: tuple[str]) -> list:
+4
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@@ -47,3 +47,7 @@ running_app = (
"Either stop the game first, or update your global Steam settings or the game's local settings.\n"
"Otherwise, mods may be queued for download but never update."
)
downloads_paused = (
"It looks like DayZ may have a pending update on Steam that was paused.\n"
"To enqueue mods for download, unpause any pending DayZ update and allow it to complete."
)
+1
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@@ -156,6 +156,7 @@ filter_duplicate = "Duplicate"
filter_official = "Official"
filter_unofficial = "Unofficial"
filter_modded = "Modded"
filter_unmodded = "Unmodded"
# maps
all_maps = "All maps"
+2
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@@ -279,6 +279,8 @@ class PreConnectionAssistant(Gtk.Box):
warnings.append(preconnect.protected_server)
if prereqs.dayz_running is True:
warnings.append(preconnect.dayz_running)
if len(prereqs.mods) > 0 and prereqs.download_paused:
warnings.append(preconnect.downloads_paused)
allows_dl, running_app = prereqs.allows_downloads
if len(prereqs.mods) > 0 and allows_dl is False: