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fix: steam deck ui
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810f4dbdc6
commit
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2 files changed
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-7
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@@ -516,7 +516,10 @@ class ButtonBox(Gtk.Box):
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self.buttons = list()
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for side_button in side_buttons:
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button = Gtk.Button(label=side_button)
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button.set_size_request(50, 50)
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if is_steam_deck is True:
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button.set_size_request(10, 10)
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else
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button.set_size_request(50,50)
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button.set_opacity(0.6)
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self.buttons.append(button)
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button.connect("clicked", self._on_selection_button_clicked)
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@@ -1483,10 +1486,8 @@ class App(Gtk.Application):
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self.win = OuterWindow()
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# TODO: steam deck
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# self.win.set_size_request(1280,800)
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#self.win.fullscreen()
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self.win.set_keep_below(True)
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self.win.fullscreen()
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#self.win.set_keep_below(True)
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accel = Gtk.AccelGroup()
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accel.connect(Gdk.KEY_q, Gdk.ModifierType.CONTROL_MASK, Gtk.AccelFlags.VISIBLE, self._halt_window_subprocess)
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