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fix: insert missing values prior to serialization
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Vendored
+45
@@ -0,0 +1,45 @@
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#Path to DayZ installation
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steam_path="/tmp"
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#Battlemetrics API key
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api_key=""
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#Favorited server IP:PORT array
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ip_list=(
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)
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#Favorite server to fast-connect to (limit one)
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fav_server=""
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#Favorite server label (human readable)
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fav_label=""
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#Custom player name (optional, required by some servers)
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name=""
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#Set to 1 to perform dry-run and print launch options
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debug="1"
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#Toggle stable/testing branch
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branch="testing"
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#Start in fullscreen
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fullscreen="false"
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#Steam API key
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steam_api=""
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#Auto-install mods
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auto_install="2"
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#Automod staging directory
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staging_dir="/tmp"
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#Path to default Steam client
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default_steam_path="/tmp"
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#Preferred Steam launch command (for Flatpak support)
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preferred_client="steam"
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#DZGUI source path
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src_path=""
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Vendored
+45
@@ -0,0 +1,45 @@
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#Path to DayZ installation
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steam_path="/tmp"
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#Battlemetrics API key
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api_key=""
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#Favorited server IP:PORT array
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ip_list=(
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)
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#Favorite server to fast-connect to (limit one)
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fav_server=""
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#Favorite server label (human readable)
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fav_label=""
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#Custom player name (optional, required by some servers)
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name=""
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#Set to 1 to perform dry-run and print launch options
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debug=""
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#Toggle stable/testing branch
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branch="testing"
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#Start in fullscreen
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fullscreen="false"
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#Steam API key
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steam_api=""
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#Auto-install mods
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auto_install="0"
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#Automod staging directory
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staging_dir="/tmp"
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#Path to default Steam client
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default_steam_path="/tmp"
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#Preferred Steam launch command (for Flatpak support)
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preferred_client="steam"
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#DZGUI source path
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src_path=""
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