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feat: dzgui 7 alpha
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@@ -0,0 +1,62 @@
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import logging
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import requests
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from typing import Union, TYPE_CHECKING
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from dzgui.const.constants import APPID_DAYZ, REQUEST_TIMEOUT
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from dzgui.const import endpoints
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logger = logging.getLogger(__name__)
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if TYPE_CHECKING:
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from requests import Response
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def test_steam_api(key: str) -> bool:
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appid = APPID_DAYZ
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payload: dict[str, Union[int, str]] = {
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"filter": r"\appid" + fr"\{appid}",
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"limit": 10,
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"key": key,
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}
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try:
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res = requests.get(endpoints.STEAM_SERVERS, params=payload, timeout=REQUEST_TIMEOUT)
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return is_remote_up(res)
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except Exception as e:
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logger.critical(e)
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# TODO: pass exception text into dialog
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return False
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# TODO: consolidate is_remote_up and exception logic into one function
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def test_ipdb() -> bool:
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try:
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res = requests.get(endpoints.DB_IP, timeout=REQUEST_TIMEOUT)
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return is_remote_up(res)
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except Exception as e:
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logger.critical(e)
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return False
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def test_bm_api(key: str) -> bool:
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payload: dict[str, str] = {
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"filter[game]": "dayz",
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}
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hdr = {"Authorization": "Bearer " + key}
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try:
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res = requests.get(
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endpoints.BM_SERVERS,
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params=payload,
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headers=hdr,
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timeout=REQUEST_TIMEOUT
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)
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return is_remote_up(res)
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except Exception as e:
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logger.critical(e)
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return False
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def is_remote_up(res: "Response") -> bool:
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if res.status_code == 200:
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return True
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else:
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return False
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