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fix: validate custom folders before launch
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@@ -13,6 +13,7 @@ local_frame = "Installed mods"
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no_local_mods = "No local mods found"
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no_mods = "No valid mods found"
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no_mission = "Not a valid mission"
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folder_changed = "Folder missing or changed on disk"
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custom_eventbox = "Set the root folder. Mods must be in atomic folders and have a meta.cpp file at a minimum."
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mission_eventbox = "Select a single mission folder containing an init.c file."
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