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Merge pull request #399 from aclist/feat/reaper-proc
feat: config parsers and reaper process monitor
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25 files changed
+542
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@@ -12,8 +12,11 @@ import dzgui.api.servers as Servers
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from dzgui.api.steam import (
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connect,
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get_remote_signatures,
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get_app_allows_downloads,
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get_app_name,
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get_needs_update,
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get_remote_signatures,
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get_running_app,
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load_to_menu,
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subscribe,
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)
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@@ -32,8 +35,9 @@ from dzgui.const.constants import (
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APPNAME_DAYZ,
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APPNAME_DAYZ_EXP_HUMAN,
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)
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from dzgui.api.steam import is_dayz_running
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from dzgui.const.enum import NotebookPage, Preferences
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from dzgui.init.proc import is_dayz_running, is_steam_running
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from dzgui.init.proc import is_steam_running
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from dzgui.managers.threading import call_on_thread, StoredFunc, ThreadingManager
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from dzgui.strings.dialogs import (
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waiting_for_launch,
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@@ -81,6 +85,7 @@ class Prerequisites:
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mods: list[list[str]]
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game_mode: bool
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is_last_server: bool
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allows_downloads: tuple[bool, str]
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class ConnectionManager:
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@@ -166,6 +171,15 @@ class ConnectionManager:
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dayz_running = is_dayz_running()
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running_app = get_running_app()
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if running_app is not None:
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allows_dl = get_app_allows_downloads(steam_path, running_app)
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running_app_name = get_app_name(running_app)
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allows_downloads = (allows_dl, running_app_name)
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else:
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allows_downloads = (True, "")
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client_name = self.controller.get_steam_client_name()
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client = self.controller.query_config(Preferences.CLIENT)
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running = is_steam_running(client)
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@@ -191,6 +205,7 @@ class ConnectionManager:
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mods=remote_mods,
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game_mode=game_mode,
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is_last_server=is_last,
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allows_downloads=allows_downloads,
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)
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func = StoredFunc(self.controller.open_connection_assistant, prereqs)
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@@ -224,7 +239,7 @@ class ConnectionManager:
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) -> tuple[list[list[str]], list[tuple[str, str, int, int]]]:
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mods = Servers.get_rules(record)
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steam_path = self.controller.query_config(Preferences.DEFAULT)
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local = get_local_mod_ids(steam_path)
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local = get_local_mod_ids(Path(steam_path))
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alpha_mods: list[list[str]] = [
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[
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@@ -60,7 +60,7 @@ class ModManager:
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@call_on_thread(dialogs.fetching_mods)
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def load_mods(self) -> None:
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mods = get_delimited_mods(self.path)
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mods = get_delimited_mods(Path(self.path))
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if len(mods) < 1:
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msg = self.format_mod_statusbar()
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func = StoredFunc(lambda: self.emitter.emit("mods_updated", msg, 0))
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@@ -141,7 +141,7 @@ class ModManager:
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app_path_exp = PeFile.get_nested_app_path(steam_path, APPID_DAYZ_EXP)
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symlink = app_path_exp / md5
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symlink.unlink()
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except PeFile.AppNotInstalledError:
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except Exception:
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pass
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time.sleep(API_RATE_LIMIT)
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@@ -5,10 +5,9 @@ from typing import Callable, TYPE_CHECKING, Union
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import dzgui.api.pefile as PeFile
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from dzgui.api.mods import is_mission, get_custom_mods
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from dzgui.api.steam import launch_offline
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from dzgui.api.steam import is_dayz_running, launch_offline
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from dzgui.const.constants import APP_NAME, APPID_DAYZ_EXP
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from dzgui.const.enum import Preferences
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from dzgui.init.proc import is_dayz_running
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from dzgui.managers.threading import call_on_thread, StoredFunc, ThreadingManager
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from dzgui.model.model_factory import ModelFactory
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from dzgui.strings import dialogs
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@@ -77,7 +76,7 @@ class OfflineManager:
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window.set_sensitive(True)
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self.emitter.emit("custom_mods_loaded", store, folder)
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@call_on_thread(dialogs.waiting_for_launch)
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@call_on_thread(dialogs.waiting_for_launch, show_cancel=True)
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def launch(
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self,
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appid: int,
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